Posted 06-21-2011 06:28 PM Could someone critique my build for my brute. Villain Plan by Mids' Villain Designer 1.942 http://www.cohplanner.com/ Click this DataLink to open the build! Slicric: Level 50 Magic Brute Primary Power Set: Electrical Melee Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7) Level 1: Charged Armor -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(25), S'fstPrt-ResKB(34) Level 2: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dam%(7), T'Death-Dmg/EndRdx/Rchg(9), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(50), T'Death-Acc/Dmg/EndRdx(50) Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(11), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Dmg/EndRdx(13) Level 6: Conductive Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(34), ImpSkn-EndRdx/Rchg(40), ImpSkn-ResDam/EndRdx/Rchg(43), ImpSkn-Status(46) Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(13), Oblit-%Dam(15), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(46) Level 10: Static Shield -- ImpArm-ResDam(A), ImpArm-ResDam/Rchg(23), ImpArm-ResPsi(23), ImpArm-ResDam/EndRdx(25) Level 12: Combat Jumping -- DefBuff-I(A) Level 14: Super Jump -- Empty(A) Level 16: Lightning Field -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(17), C'ngBlow-Dmg/Rchg(17), C'ngBlow-Acc/Rchg(19) Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(21) Level 20: Lightning Reflexes -- Empty(A) Level 22: Grounded -- RctvArm-ResDam/Rchg(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam(37) Level 24: Boxing -- Empty(A) Level 26: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(27), Aegis-ResDam/EndRdx/Rchg(27) Level 28: Energize -- RgnTis-Heal/EndRdx(A), RgnTis-Heal/Rchg(29), RgnTis-Heal/EndRdx/Rchg(29), RgnTis-EndRdx/Rchg(31), RgnTis-Regen+(31) Level 30: Weave -- Ksmt-Def/EndRdx(A), Ksmt-ToHit+(31), Ksmt-Def/Rchg(37), Ksmt-EndRdx/Rchg(40), Ksmt-Def/EndRdx/Rchg(40) Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(50) Level 35: Power Sink -- EnManip-EndMod(A), EnManip-Stun%(36), EnManip-EndMod/Rchg(36) Level 38: Maneuvers -- S'dpty-Def/EndRdx(A), S'dpty-EndRdx/Rchg(39), S'dpty-Def/Rchg(39), S'dpty-Def(39) Level 41: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/Immob/Rchg(42), Enf'dOp-Acc/Immob(42), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(43) Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rng(46) Level 47: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-ToHit(48), AdjTgt-ToHit/Rchg(48) Level 49: Vengeance -- Empty(A) ------------ Level 1: Brawl -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Adrenal-EndMod(A), Adrenal-EndMod/Rchg(3), Adrenal-EndMod/Acc/Rchg(3)
Could someone critique my build for my brute.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Slicric: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 1: Charged Armor -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(25), S'fstPrt-ResKB(34)
Level 2: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dam%(7), T'Death-Dmg/EndRdx/Rchg(9), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(50), T'Death-Acc/Dmg/EndRdx(50)
Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(11), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Dmg/EndRdx(13)
Level 6: Conductive Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(34), ImpSkn-EndRdx/Rchg(40), ImpSkn-ResDam/EndRdx/Rchg(43), ImpSkn-Status(46)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(13), Oblit-%Dam(15), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(46)
Level 10: Static Shield -- ImpArm-ResDam(A), ImpArm-ResDam/Rchg(23), ImpArm-ResPsi(23), ImpArm-ResDam/EndRdx(25)
Level 12: Combat Jumping -- DefBuff-I(A)
Level 14: Super Jump -- Empty(A)
Level 16: Lightning Field -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(17), C'ngBlow-Dmg/Rchg(17), C'ngBlow-Acc/Rchg(19)
Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 20: Lightning Reflexes -- Empty(A)
Level 22: Grounded -- RctvArm-ResDam/Rchg(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam(37)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(27), Aegis-ResDam/EndRdx/Rchg(27)
Level 28: Energize -- RgnTis-Heal/EndRdx(A), RgnTis-Heal/Rchg(29), RgnTis-Heal/EndRdx/Rchg(29), RgnTis-EndRdx/Rchg(31), RgnTis-Regen+(31)
Level 30: Weave -- Ksmt-Def/EndRdx(A), Ksmt-ToHit+(31), Ksmt-Def/Rchg(37), Ksmt-EndRdx/Rchg(40), Ksmt-Def/EndRdx/Rchg(40)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(50)
Level 35: Power Sink -- EnManip-EndMod(A), EnManip-Stun%(36), EnManip-EndMod/Rchg(36)
Level 38: Maneuvers -- S'dpty-Def/EndRdx(A), S'dpty-EndRdx/Rchg(39), S'dpty-Def/Rchg(39), S'dpty-Def(39)
Level 41: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/Immob/Rchg(42), Enf'dOp-Acc/Immob(42), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(43)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rng(46)
Level 47: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-ToHit(48), AdjTgt-ToHit/Rchg(48)
Level 49: Vengeance -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Adrenal-EndMod(A), Adrenal-EndMod/Rchg(3), Adrenal-EndMod/Acc/Rchg(3)