seebs

Legend
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  1. I've found one issue. I don't like the amount of pink in the Animal Fur pieces, specifically, when I pick white. Snow leopards are not pink all over, they are white. I just don't like the way "white" ends up meaning "actually pink". Especially since the skin color for this character is plain white.
  2. Yeah. It's not really bonded, it's just... You can't possibly be trading enough money to seriously think Fulmens would be tempted to steal any of it.

    I've done stuff like that in games. Since I'm pretty open about who I am, I have sort of default credibility.
  3. Might I recommend that you allow for, say, a single 48-hour gap, in case of people who are trying to use time cards or otherwise having problems that prevent them from keeping their account active despite their best efforts?

    Why, yes. I might recommend just that. In fact, I hereby do so.
  4. I feel so bad charging people for my time as a programmer, taking advantage of them when they could do the programming themselves if they'd only put in twenty years learning to code. I must be very greedy.
  5. seebs

    Ancient Boned

    Quote:
    Originally Posted by MeanNVicious View Post
    However I KNOW that most players once you pass a certain threshold of value, will almost always bid creep.
    How do you know this? In particular, it surprises me that you know something that is obviously not true. I list a bunch of stuff for, say, 101M. I usually get 150 or 200.

    Quote:
    Once you hit that threshold there is little inconsistency. If there's a marketeer in the niche, its often obvious. Sometimes there's a couple. Still obvious.
    Please describe exactly how you identify that there's "a marketeer in the niche".

    Quote:
    For crying out loud most of you all have made it your business to tell everyone how its done, what bid format identifies yourselves, and otherwise brag extensively about your monetary conquests. Am I to understand you've had ZERO influence on the prices of items in your endeavors ? That you don't flip and/or control to earn PROFIT?
    I have a consistent effect on any niche I work in. Recipe prices go up and enhancement prices go down. If the recipe prices go above my buying price, I stop having any effect for a while. Later, I start having my effect again.

    Here's the thing. If I'm buying a recipe for 35M, listing enhancements for 91M, and people are bidding 150-200M... I'm not flipping, and I'm not controlling, and I'm making plenty of profit.

    Quote:
    All I can say is get a grip and stop being such hysterical hypocrites. One thread there is the bragging of massive profit and controlling a niche.
    Not "controlling". Just working. I find niches where there's a nice gap. I don't, and can't, create that gap.

    Quote:
    I know what you can do in the market. The level of control especially in valuable items is consistently reproducible. I do it daily. I do it right. I'm quite astoundingly rich from it. And I've demonstrated that as well.
    Fair enough. Me, I'm just crafting for money, contenting myself with a few hundred million here and there, and selling for less than the going rate because I am still making plenty of profit.

    And I simply don't see this bid creeping you claim is usually happening. I list IOs for 12M and get 25M. I list IOs for 101M and get 150M or 200M. Sure, every so often someone bids a lot closer. Not very often, though.
  6. seebs

    Ancient Boned

    During the bulk of this time, I had zero outstanding bids, so there was no demand at all, artificial or otherwise.
  7. As one of the people who was getting 500k for things with 2000 for sale and 500 bidding: I listed over a hundred items at 1 inf each. It is not my fault, in any way, that people were bidding 500k and up.
  8. seebs

    Ancient Boned

    I'm not sure how it's painting the tape if I paint the tape with a bunch of 123s and then the next bid in is someone bidding 500k. I mean, clearly, I'm not getting much influence on what they do.

    FWIW, I don't do this to make money, I do it to get sales badges.
  9. seebs

    Ancient Boned

    Quote:
    Originally Posted by Yomo_Kimyata View Post
    That said, throwing up lowball bids for a hundred+ of them is sort of painting the tape...
    Yeah, but even if I just list 130 of them with no remaining bids up, I still tend to get insane numbers.

    Interestingly, Ruby is particularly prone to this, I think because it's a gem and people expect it to be more valuable.
  10. I collect inf so that when I populate Basilisk's Gaze, I can get the level 30 quad, so I get some decent bonuses along with my recharge bonus. And so that every character I make can have a kismet +to-hit.
  11. I've got something like five or six billion inf, and I have never once slotted a purple.

    (I am, of course, cheating horribly here.)
  12. seebs

    Ancient Boned

    Exactly. When I buy things, I decide what price I want to pay. Sellers can't make me pay more than that. They can refuse to sell to me, in which case I wait for someone else to come along who's willing to sell at my price, but I get EXACTLY the price I pick, and I never pay 1 inf more. Unless I make a typo.
  13. plant/storm is sorta planty, and I was grouped with a spines/wp named "gorse" who really looked like a gorse bush.
  14. In another MMO, when I heard people say they "needed" a particular item, I'd always argue with them. What do you mean "need"? Without it you'll die?

    1. So what? You'll come back.
    2. No, you won't.

    We don't have needs. We have whims. For the most part, easily-satisfied whims.
  15. seebs

    Ancient Boned

    Quote:
    Originally Posted by Roderick View Post
    Perhaps a better conclusion to your original post would have been "Sellers and buyers both affect the prices on the market, neither sets it on their own."
    Fair enough. The claim that sellers are controlling prices, and that's why common salvage sells for 100k, is clearly wrong, though.

    Honestly, I've been anti-flipping for a while, and I was used to seeing stacks go for 10k, but 20M was a new one on me. As was the *consistent* sales at 500k for a stack.
  16. seebs

    Ancient Boned

    The problem is, when common salvage sells for 100k, people complain that "flippers" are "manipulating prices".

    And yet. During a period where there was never a single minute during which you could not get ancient bones for 1 inf. People paid well over 100k. Repeatedly.

    There is no way that this counts as flippers manipulating prices. Sometimes, when things are selling for 100k, it's not because people are asking 100k for them, it's because people just bang on the keyboard and click make offer.
  17. seebs

    Ancient Boned

    Ineptitude has nothing to do with it. To get 20M for a stack, I have to have gotten at least 2M each. I don't think a competent marketeer would be trying to drive prices on common salvage up to 2M each when there's hundreds for sale and no bidding.
  18. seebs

    Ancient Boned

    I left up 11 bids on stacks of 10 ancient bone for 123 inf.

    I then listed 110 ancient bones for 1 inf. None bidding. I also put up bids on one more stack of 10 at 123 inf.

    First one sold for 500k, roughly 10x the last bids.

    My first few stacks:
    590,000
    90,500
    166,111
    20,172,000
    62,000
    640,500
    86,000
    Guys, during the ENTIRE time this happened, there were at least 50 ancient bones up for 1 inf.

    Edited: And after that:

    736,313
    161,031
    641,000
    815,000
    10,000

    ... and that's what I had so far.

    SELLERS ARE NOT AFFECTING PRICES.
  19. I wouldn't necessarily expect devices to stomp traps in such a test. But you can design a test in which devices will stomp any of the Foo Manipulation sets. (And, quite easily, tests in which they'll stomp devices.)
  20. Quote:
    Originally Posted by Golden Girl View Post
    The tummy's ok, but the arms are awful - they look like male arms grafted onto her body.
    You're welcome to hold that opinion, but I don't think we should decide what does or doesn't get made available in the costume creator based on what you personally find attractive. Or on what any other player finds attractive. The goal is to give us a large range of options, and we can decide for ourselves whether we think our characters are attractive.
  21. When I started my bots/traps, I really wanted rocket boots, because they went with the costume. I looked, and I simply couldn't afford them.

    Early on, I took someone's advice to roll for recipes with merits or AE tickets, and I got a random recipe, and went to craft it, and discovered that I couldn't afford the rare salvage part.

    But then, back then, I thought it was amazing that one time I got 5000 inf for selling something, I think it was brass.
  22. I always give stuff back if people say it was an accident (and I ask them), but if it's blue side, I tell them to be glad this didn't happen red side. (In fact, I just go OOC briefly to hand stuff back.)
  23. T1: Fix Price (salvage immobilize) The price of the targeted common salvage is immobilized, forcing people to pay at least as much as the last sale price no matter how many items are listed for 1 inf.
    T2: Fire Sale (item -price, moderate sale) The targeted recipe or salvage is listed for 60% of the current going rates, and your next bid on it over that number is guaranteed to be filled.
    T3: Rollback (email rollback) The last three emails you claimed reappear in your inbox.
    T4: Bid Creep (item -price, moderate sale) You bid on multiple levels of the same item, bidding low amounts. 60% chance for each bid to fill.
    T5: Save Up (self +inf) The inf you acquire continues to accumulate, and you are not forced to spend it all the moment you get it.
    T6: Crafting Table (recipe -price, enhancement +price) You are able to craft things from recipes and salvage, while opponents are only able to buy enhancements.
    T7: Math Is Hard (foe -clue) Basic market economics is too hard to understand, your opponents have to type random numbers and push buttons with their eyes closed.
    T8: New Niche (item -forsale, +price) Someone got bored and stopped working a niche, profit margins increase by 20%.
    T9: Gleemail (self -inf, +inf (special)) You can mail inf to yourself to get around the inf cap.

    Clearly, people must be using this.
  24. Hah! Go to the market forum, then, so you can be told that it's impossible for new players to succeed at the market, because all us marketeers are keeping you down with our market manipulation powers.
  25. I have them both and, having learned how to use them well, quite like them.