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Posts
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Joined
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Thanks A Bunch Zwillinger, Please do more BEST PVP IN YEARS!!!
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Hi i've recently started to play my fire/regen scrapper after deciding not to follow the ss/regen or kat/regen fanclub and try something different with that said i have just finished his accolades and now currently doing my incarnates and i pvp in RV/arena and sirens call just wandering what you guys thought of the build if you can make changes or suggestions of improvement that would be great this is not my first regen but alot has changed since i used one.Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
sunny.d: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Weapon Mastery
Hero Profile:
Level 1: Scorch -- GS-Acc/Dmg(A), GS-Dam/Rech(36), GS-Dam/End/Rech(36), GS-Acc/End/Rech(37), GS-%Dam(37), T'Death-Dam%(37)
Level 1: Fast Healing -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(3), Panac-Heal/Rchg(3), Panac-Heal/EndRedux/Rchg(5), Panac-Heal(5), Numna-Heal(7)
Level 2: Reconstruction -- Numna-Heal(A), Numna-Heal/EndRdx(33), Numna-Heal/EndRdx/Rchg(34), RgnTis-Heal/EndRdx(34), RgnTis-Heal/Rchg(34), RgnTis-Heal/EndRdx/Rchg(36)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(33), P'Shift-EndMod/Rchg(33)
Level 6: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(7), AdjTgt-ToHit/EndRdx/Rchg(45), AdjTgt-Rchg(46), AdjTgt-ToHit/EndRdx(46)
Level 8: Boxing -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Dam%(39), Hectmb-Acc/Dmg/Rchg(39), GS-%Dam(40), T'Death-Dam%(40)
Level 10: Dull Pain -- Numna-Heal/EndRdx(A), Numna-Heal(11), Numna-Heal/EndRdx/Rchg(11), RgnTis-Heal/EndRdx(15), RgnTis-Heal/Rchg(15), RgnTis-Heal/EndRdx/Rchg(25)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- QckFt-RunSpd(A), QckFt-EndRdx(46), QckFt-EndRdx/RunSpd(48)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Heal/EndRdx/Rchg(17), RgnTis-Regen+(19), RgnTis-Heal/Rchg(19), RgnTis-Heal/EndRdx(21)
Level 18: Tough -- TtmC'tng-ResDam(A), TtmC'tng-EndRdx(23), TtmC'tng-ResDam/EndRdx(25)
Level 20: Resilience -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(21), TtmC'tng-EndRdx(23)
Level 22: Stealth -- LkGmblr-Rchg+(A)
Level 24: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 26: Cremate -- ScrappersS-Acc/Dmg/EndRdx/Rchg(A), ScrappersS-Dmg/EndRdx/Rchg(40), ScrappersS-Acc/Dmg/Rchg(42), ScrappersS-Acc/Dmg(42), ScrappersS-Rchg/+Crit(42), GS-%Dam(43)
Level 28: Instant Healing -- Panac-Heal(A), Panac-Heal/EndRedux(29), Panac-EndRdx/Rchg(29), Panac-Heal/Rchg(31), Panac-Heal/EndRedux/Rchg(31), Numna-Heal/EndRdx(31)
Level 30: Phase Shift -- RechRdx-I(A)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def(50)
Level 35: Web Grenade -- Acc-I(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A)
Level 41: Targeting Drone -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(43), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-ToHit/EndRdx(45), AdjTgt-Rchg(45)
Level 44: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 47: Super Jump -- Jump-I(A)
Level 49: Burnout -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Spiritual Core Paragon
Level 50: Ageless Core Epiphany
Level 50: Cryonic Total Radial Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Polar Lights Core Superior Ally
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Panac-Heal/+End(A), Numna-Regen/Rcvry+(9), Mrcl-Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(27), P'Shift-EndMod/Rchg(27)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Set Bonus Totals:- 9% DamageBuff(Smashing)
- 9% DamageBuff(Lethal)
- 9% DamageBuff(Fire)
- 9% DamageBuff(Cold)
- 9% DamageBuff(Energy)
- 9% DamageBuff(Negative)
- 9% DamageBuff(Toxic)
- 9% DamageBuff(Psionic)
- 5.63% Defense(Smashing)
- 5.63% Defense(Lethal)
- 2.81% Defense(Melee)
- 2.25% Max End
- 71.25% Enhancement(RechargeTime)
- 33% Enhancement(Accuracy)
- 15% Enhancement(Range)
- 10% FlySpeed
- 266.1 HP (19.87%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Confused) 15%
- MezResist(Held) 15%
- MezResist(Immobilize) 16.1%
- MezResist(Repel) 3000% (10% chance)
- MezResist(Sleep) 19.4%
- MezResist(Stun) 15%
- MezResist(Terrorized) 15%
- 11.5% (0.19 End/sec) Recovery
- 76% (4.24 HP/sec) Regeneration
- 5.04% Resistance(Smashing)
- 5.04% Resistance(Lethal)
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 2.52% Resistance(Energy)
- 2.52% Resistance(Negative)
- 22% RunSpeed
- 24% ModifyEffect PlayerCrit
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TYVM!!! exactly what i was after stranger who i have never met, or am currently teamed with :-)
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Just trying to build a Dark/em blaster and was hoping 'someone' could start me in the right direction.
Thank You :-) -
I've have been fiddling with this build myself for the last few days. And didnt think anyone would really go this route with all the fire armour characters running around. I thought it would be something different anyway i'll leave the build i made, for you to look at keep in mind i went for as much defense in energy and negative energy as possiblle because its my Itrial toon. and i know the absolute amazements and pancea will take time to get lol but i put them in because i want them :-). Hope this helps also the hecatomb set is supposed to be crushing impacts just realised.
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Raging Raspberry: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Defensive Sweep -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(3), Erad-Acc/Dmg/EndRdx/Rchg(3), Erad-Dmg/Rchg(5)
Level 1: Dark Embrace -- RctvArm-EndRdx(A), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/EndRdx/Rchg(7)
Level 2: Titan Sweep -- Erad-Dmg(A), Erad-Acc/Rchg(9), Erad-Acc/Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(11)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-EndRdx(13), RctvArm-ResDam(13)
Level 6: Build Momentum -- RechRdx-I(A), RechRdx-I(15)
Level 8: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-%Dam(15), Erad-Dmg(17), Erad-Acc/Dmg/Rchg(17)
Level 10: Obsidian Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(19), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(21)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(50)
Level 16: Dark Regeneration -- Nictus-%Dam(A), Nictus-Acc/EndRdx/Rchg(27), Nictus-Heal/HP/Regen/Rchg(29), Nictus-Acc/EndRdx/Heal/HP/Regen(29)
Level 18: Rend Armor -- Hectmb-Dam%(A), Hectmb-Acc/Dmg/Rchg(46), Hectmb-Dmg/EndRdx(48), Hectmb-Dmg/Rchg(48), Hectmb-Dmg(50)
Level 20: Cloak of Darkness -- GftotA-Def/EndRdx/Rchg(A), GftotA-Def/EndRdx(31), GftotA-Def(31), GftotA-Def/Rchg(31)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(33), S'fstPrt-ResKB(33)
Level 26: Whirling Smash -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(33), Oblit-Dmg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Rchg(34)
Level 28: Cloak of Fear -- Abys-Dam%(A), Abys-EndRdx/Fear(36), Abys-Fear/Rng(36), Abys-Acc/EndRdx(36), Abys-Acc/Fear/Rchg(37)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
Level 32: Arc of Destruction -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(37), Oblit-Acc/Rchg(37), Oblit-Acc/Dmg/Rchg(39), Oblit-Dmg/Rchg(39)
Level 35: Oppressive Gloom -- Amaze-EndRdx/Stun(A), Amaze-ToHitDeb%(39), Amaze-Stun(40), Amaze-Acc/Stun/Rchg(40), Amaze-Acc/Rchg(40)
Level 38: Soul Transfer -- Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(42), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(42), Stpfy-Stun/Rng(43)
Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(43), EndMod-I(43), P'Shift-End%(45)
Level 44: Physical Perfection -- Heal-I(A), Heal-I(45), EndMod-I(45), P'Shift-End%(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Panac-Heal/+End(25), Numna-Regen/Rcvry+(27)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(23), P'Shift-End%(25)
Level 1: Brawl -- Dmg-I(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Momentum
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Set Bonus Totals:- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 6.75% Defense(Smashing)
- 6.75% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 16.75% Defense(Energy)
- 16.75% Defense(Negative)
- 3% Defense(Psionic)
- 4.88% Defense(Melee)
- 10.81% Defense(Ranged)
- 3% Defense(AoE)
- 7.2% Max End
- 65% Enhancement(RechargeTime)
- 2.75% Enhancement(Terrorized)
- 66% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 3% Enhancement(Stun)
- 208 HP (13.88%) HitPoints
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Immobilize) 3.3%
- MezResist(Stun) 4.4%
- 14% (0.23 End/sec) Recovery
- 30% (1.87 HP/sec) Regeneration
- 7.54% Resistance(Fire)
- 5.04% Resistance(Cold)
Set Bonuses:
Eradication
(Defensive Sweep)- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 33.73 HP (2.25%) HitPoints
(Dark Embrace)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Titan Sweep)- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 33.73 HP (2.25%) HitPoints
(Murky Cloud)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Death Shroud)- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 33.73 HP (2.25%) HitPoints
(Obsidian Shield)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Super Speed)- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- Knockback (Mag -4), Knockup (Mag -4)
(Dark Regeneration)- 28.11 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
- 5% Enhancement(Heal)
(Rend Armor)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Cloak of Darkness)- 2% (0.03 End/sec) Recovery
- 2.5% Resistance(Fire)
- 1.8% Max End
(Tough)- 1.5% (0.03 End/sec) Recovery
- 22.49 HP (1.5%) HitPoints
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
(Whirling Smash)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Cloak of Fear)- 2.75% Enhancement(Terrorized)
- 28.11 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Weave)- 10% (0.62 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Arc of Destruction)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Oppressive Gloom)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Soul Transfer)- 2.5% (0.04 End/sec) Recovery
- 28.11 HP (1.88%) HitPoints
- 3% Enhancement(Stun)
- 6.25% Enhancement(RechargeTime)
(Maneuvers)- 10% (0.62 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Combat Jumping)- 10% (0.62 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
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C
You can do more with it then the others. Just my opinion -
EVERYTHING that has been said i totally agree with especially giraffes(don't stare at me either..) -_-. But seriously how could you forget a the all time favourite weapon a GIANT FOAM FINGER.. enough said.