TW/DA Build


Combat

 

Posted

It's time to respec Imp Pervious and this is the best I have come up with so far...He's currently at t3 Cardiac Alpha, t2 Ion Judgement and t3 cims for lore.

I am lookin for advice from the Masters...I'm about to respec to this unless someone can suggest any Imp Provements :P

As far as power selections I'm willing to lose Follow Through and/or possibly Titan Sweep but most of the others are locked in unless someone can blow my mind with something I missed. Either way its an improvement from his current build in functionality, for my play style, and in defense numbers.

What do I do? Well I help friends level up often...I run AE a lot, mostly at +2x8 though with my current weaker build can do +4x8 with a death here and there mostly due to me...and not my build :P And well obviously I do Incarnate Trials and am hoping this will be good for those as well.

*edit* Yes I don't have a travel power and I'm ok with that. between Ninja Run, Prestige Sprints, and whatnot I dont have any problems getting around. You may even notice there are a few movement boosts in there hehe

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Imp Pervious: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (11) Luck of the Gambler - Defense/Endurance: Level 50
  • (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 30
Level 1: Dark Embrace
  • (A) Titanium Coating - Endurance: Level 50
  • (3) Titanium Coating - Resistance: Level 40
  • (5) Titanium Coating - Resistance/Endurance/Recharge: Level 50
  • (7) Titanium Coating - Endurance/Recharge: Level 50
  • (33) Titanium Coating - Resistance/Recharge: Level 50
  • (33) Titanium Coating - Resistance/Endurance: Level 50
Level 2: Crushing Blow
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (5) Kinetic Combat - Damage/Recharge: Level 35
  • (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 4: Murky Cloud
  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (9) Aegis - Resistance: Level 50
  • (9) Aegis - Resistance/Endurance: Level 50
  • (15) Steadfast Protection - Knockback Protection: Level 30
  • (17) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 6: Build Momentum
  • (A) Recharge Reduction IO: Level 50
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (13) Luck of the Gambler - Defense: Level 50
  • (17) Kismet - Accuracy +6%: Level 30
  • (19) Kismet - Endurance/Recharge: Level 30
Level 10: Obsidian Shield
  • (A) Aegis - Resistance: Level 50
  • (13) Impervium Armor - Resistance/Endurance: Level 40
  • (15) Impervium Armor - Resistance: Level 40
  • (25) Aegis - Resistance/Endurance: Level 50
  • (25) Aegis - Resistance/Endurance/Recharge: Level 50
Level 12: Taunt
  • (A) Mocking Beratement - Taunt: Level 50
  • (23) Mocking Beratement - Recharge: Level 50
  • (43) Mocking Beratement - Taunt/Recharge: Level 50
  • (45) Mocking Beratement - Taunt/Recharge/Range: Level 50
  • (46) Mocking Beratement - Accuracy/Recharge: Level 50
  • (48) Mocking Beratement - Taunt/Range: Level 50
Level 14: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (46) Luck of the Gambler - Defense/Endurance: Level 50
Level 16: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance: Level 30
  • (42) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
  • (42) Theft of Essence - Accuracy/Endurance/Healing: Level 30
  • (42) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (43) Eradication - Accuracy/Damage/Recharge: Level 30
  • (43) Eradication - Damage/Recharge: Level 30
Level 18: Tactics
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (23) Luck of the Gambler - Defense: Level 50
Level 22: Vengeance
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 24: Rend Armor
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (27) Kinetic Combat - Damage/Endurance: Level 35
  • (27) Kinetic Combat - Damage/Recharge: Level 35
  • (29) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 26: Whirling Smash
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (34) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (34) Eradication - Accuracy/Damage/Recharge: Level 30
  • (34) Eradication - Accuracy/Recharge: Level 30
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
  • (36) Scirocco's Dervish - Damage/Endurance: Level 50
Level 28: Follow Through
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (29) Kinetic Combat - Damage/Endurance: Level 35
  • (31) Kinetic Combat - Damage/Recharge: Level 35
  • (31) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 30: Titan Sweep
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (36) Eradication - Accuracy/Damage/Recharge: Level 30
  • (39) Eradication - Damage/Recharge: Level 30
Level 32: Arc of Destruction
  • (A) Obliteration - Chance for Smashing Damage: Level 50
  • (37) Obliteration - Accuracy/Recharge: Level 50
  • (37) Obliteration - Damage/Recharge: Level 50
  • (37) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (39) Obliteration - Damage: Level 50
Level 35: Grant Invisibility
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 38: Oppressive Gloom
  • (A) Stupefy - Chance of Knockback: Level 50
  • (40) Stupefy - Accuracy/Stun/Recharge: Level 50
  • (40) Stupefy - Stun/Range: Level 50
  • (40) Stupefy - Accuracy/Endurance: Level 50
  • (45) Stupefy - Endurance/Stun: Level 50
  • (48) Stupefy - Accuracy/Recharge: Level 50
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
  • (46) Performance Shifter - EndMod: Level 50
Level 44: Physical Perfection
  • (A) Performance Shifter - Chance for +End: Level 50
  • (50) Performance Shifter - EndMod: Level 50
Level 47: Death Shroud
  • (A) Eradication - Damage: Level 30
  • (50) Eradication - Accuracy/Damage/Recharge: Level 30
  • (50) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
Level 49: Soul Transfer
  • (A) Recharge Reduction IO: Level 50
Level 50: Cardiac Total Core Revamp
------------
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (45) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (11) Performance Shifter - EndMod: Level 50
Level 1: Momentum
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Celerity - +Stealth: Level 50
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run



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http://www.cohplanner.com/mids/downl...F0FE0F7629E17D


 

Posted

If you had CoF, I would argue that Vigor Radial is superior to Cardiac for Dark Armor but it still might be the right way to go because of all of your Kin Coms. Accuracy and healing will help you deal with the low acc of Kin Combats and running OG when surrounded. The end costs are the exact same as Cardiac Radial, so maybe you are going for the Core 45%?


My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

 

Posted

Hrm that is a thought...I just realized I put the kb chance in OG and that is probably not very productive, then again I may not even use it much...wonder what I can do with CoF and those slots...But then CoF is a bigger end drain...or possibly some different slotting elsewhere...I could mule more Kin combats into brawl possibly. Or maybe 6 slot Siphon Insight, or Cloud Senses might actually be better, into CoF.

Your thinking I might not have enough acc in my build? Mainly for the ST attacks?

More thinking I need to do.

I also forgot to mention the order and selection of powers and slots wasn't done as a respec so those may change.


 

Posted

I've have been fiddling with this build myself for the last few days. And didnt think anyone would really go this route with all the fire armour characters running around. I thought it would be something different anyway i'll leave the build i made, for you to look at keep in mind i went for as much defense in energy and negative energy as possiblle because its my Itrial toon. and i know the absolute amazements and pancea will take time to get lol but i put them in because i want them :-). Hope this helps also the hecatomb set is supposed to be crushing impacts just realised.


Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Raging Raspberry: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(3), Erad-Acc/Dmg/EndRdx/Rchg(3), Erad-Dmg/Rchg(5)
Level 1: Dark Embrace -- RctvArm-EndRdx(A), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/EndRdx/Rchg(7)
Level 2: Titan Sweep -- Erad-Dmg(A), Erad-Acc/Rchg(9), Erad-Acc/Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(11)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-EndRdx(13), RctvArm-ResDam(13)
Level 6: Build Momentum -- RechRdx-I(A), RechRdx-I(15)
Level 8: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-%Dam(15), Erad-Dmg(17), Erad-Acc/Dmg/Rchg(17)
Level 10: Obsidian Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(19), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(21)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(50)
Level 16: Dark Regeneration -- Nictus-%Dam(A), Nictus-Acc/EndRdx/Rchg(27), Nictus-Heal/HP/Regen/Rchg(29), Nictus-Acc/EndRdx/Heal/HP/Regen(29)
Level 18: Rend Armor -- Hectmb-Dam%(A), Hectmb-Acc/Dmg/Rchg(46), Hectmb-Dmg/EndRdx(48), Hectmb-Dmg/Rchg(48), Hectmb-Dmg(50)
Level 20: Cloak of Darkness -- GftotA-Def/EndRdx/Rchg(A), GftotA-Def/EndRdx(31), GftotA-Def(31), GftotA-Def/Rchg(31)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(33), S'fstPrt-ResKB(33)
Level 26: Whirling Smash -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(33), Oblit-Dmg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Rchg(34)
Level 28: Cloak of Fear -- Abys-Dam%(A), Abys-EndRdx/Fear(36), Abys-Fear/Rng(36), Abys-Acc/EndRdx(36), Abys-Acc/Fear/Rchg(37)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
Level 32: Arc of Destruction -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(37), Oblit-Acc/Rchg(37), Oblit-Acc/Dmg/Rchg(39), Oblit-Dmg/Rchg(39)
Level 35: Oppressive Gloom -- Amaze-EndRdx/Stun(A), Amaze-ToHitDeb%(39), Amaze-Stun(40), Amaze-Acc/Stun/Rchg(40), Amaze-Acc/Rchg(40)
Level 38: Soul Transfer -- Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(42), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(42), Stpfy-Stun/Rng(43)
Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(43), EndMod-I(43), P'Shift-End%(45)
Level 44: Physical Perfection -- Heal-I(A), Heal-I(45), EndMod-I(45), P'Shift-End%(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Panac-Heal/+End(25), Numna-Regen/Rcvry+(27)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(23), P'Shift-End%(25)
Level 1: Brawl -- Dmg-I(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Momentum
------------
Set Bonus Totals:

  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 6.75% Defense(Smashing)
  • 6.75% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 16.75% Defense(Energy)
  • 16.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 4.88% Defense(Melee)
  • 10.81% Defense(Ranged)
  • 3% Defense(AoE)
  • 7.2% Max End
  • 65% Enhancement(RechargeTime)
  • 2.75% Enhancement(Terrorized)
  • 66% Enhancement(Accuracy)
  • 5% Enhancement(Heal)
  • 3% Enhancement(Stun)
  • 208 HP (13.88%) HitPoints
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Immobilize) 3.3%
  • MezResist(Stun) 4.4%
  • 14% (0.23 End/sec) Recovery
  • 30% (1.87 HP/sec) Regeneration
  • 7.54% Resistance(Fire)
  • 5.04% Resistance(Cold)
------------
Set Bonuses:
Eradication
(Defensive Sweep)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
  • 33.73 HP (2.25%) HitPoints
Reactive Armor
(Dark Embrace)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Eradication
(Titan Sweep)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
  • 33.73 HP (2.25%) HitPoints
Reactive Armor
(Murky Cloud)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Eradication
(Death Shroud)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
  • 33.73 HP (2.25%) HitPoints
Reactive Armor
(Obsidian Shield)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Blessing of the Zephyr
(Super Speed)
  • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
  • Knockback (Mag -4), Knockup (Mag -4)
Touch of the Nictus
(Dark Regeneration)
  • 28.11 HP (1.88%) HitPoints
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(Heal)
Hecatomb
(Rend Armor)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Gift of the Ancients
(Cloak of Darkness)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Resistance(Fire)
  • 1.8% Max End
Steadfast Protection
(Tough)
  • 1.5% (0.03 End/sec) Recovery
  • 22.49 HP (1.5%) HitPoints
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  • Knockback (Mag -4), Knockup (Mag -4)
Obliteration
(Whirling Smash)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Glimpse of the Abyss
(Cloak of Fear)
  • 2.75% Enhancement(Terrorized)
  • 28.11 HP (1.88%) HitPoints
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)
  • 10% (0.62 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Arc of Destruction)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Absolute Amazement
(Oppressive Gloom)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Stupefy
(Soul Transfer)
  • 2.5% (0.04 End/sec) Recovery
  • 28.11 HP (1.88%) HitPoints
  • 3% Enhancement(Stun)
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 10% (0.62 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.62 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)


 

Posted

Hrm...my build is arguably better...you don't have the ff +rech proc in Whirling Smash...that's a no-no :P ntm no purples in my build...but that doesn't make it cheap lol

Also my end cost vs recovery is much much better. You'll be sucking wind in no time.

Here it is with CoF instead of OG. Definitely not as end friendly.


Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Imp Pervious: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(11), LkGmblr-Def/EndRdx/Rchg:30(48)
Level 1: Dark Embrace -- TtmC'tng-EndRdx:50(A), TtmC'tng-ResDam:40(3), TtmC'tng-ResDam/EndRdx/Rchg:50(5), TtmC'tng-EndRdx/Rchg:50(7), TtmC'tng-ResDam/Rchg:50(33), TtmC'tng-ResDam/EndRdx:50(33)
Level 2: Crushing Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(5), KntkC'bat-Dmg/EndRdx/Rchg:35(7)
Level 4: Murky Cloud -- Aegis-Psi/Status:50(A), Aegis-ResDam:50(9), Aegis-ResDam/EndRdx:50(9), S'fstPrt-ResKB:30(15), S'fstPrt-ResDam/Def+:30(17)
Level 6: Build Momentum -- RechRdx-I:50(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(13), Ksmt-ToHit+:30(17), Ksmt-EndRdx/Rchg:30(19)
Level 10: Obsidian Shield -- Aegis-ResDam:50(A), ImpArm-ResDam/EndRdx:40(13), ImpArm-ResDam:40(15), Aegis-ResDam/EndRdx:50(25), Aegis-ResDam/EndRdx/Rchg:50(25)
Level 12: Taunt -- Mocking-Taunt:50(A), Mocking-Rchg:50(23), Mocking-Taunt/Rchg:50(43), Mocking-Taunt/Rchg/Rng:50(45), Mocking-Acc/Rchg:50(46), Mocking-Taunt/Rng:50(48)
Level 14: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(46)
Level 16: Dark Regeneration -- Theft-+End%:30(A), Theft-Acc/EndRdx/Rchg:30(42), Theft-Acc/EndRdx/Heal:30(42), Erad-Acc/Dmg/EndRdx/Rchg:30(42), Erad-Acc/Dmg/Rchg:30(43), Erad-Dmg/Rchg:30(43)
Level 18: Tactics -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(19), GSFC-Rchg/EndRdx:50(21), GSFC-ToHit/Rchg/EndRdx:50(21), GSFC-ToHit/Rchg:50(31), GSFC-ToHit:50(33)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(23)
Level 22: Vengeance -- LkGmblr-Rchg+:50(A)
Level 24: Rend Armor -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(27), KntkC'bat-Dmg/Rchg:35(27), KntkC'bat-Dmg/EndRdx/Rchg:35(29)
Level 26: Whirling Smash -- FrcFbk-Rechg%:50(A), Erad-Acc/Dmg/EndRdx/Rchg:30(34), Erad-Acc/Dmg/Rchg:30(34), Erad-Acc/Rchg:30(34), Sciroc-Acc/Dmg/EndRdx:50(36), Sciroc-Dmg/EndRdx:50(36)
Level 28: Follow Through -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(31), KntkC'bat-Dmg/EndRdx/Rchg:35(31)
Level 30: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(36), Erad-Dmg/Rchg:30(39)
Level 32: Arc of Destruction -- Oblit-%Dam:50(A), Oblit-Acc/Rchg:50(37), Oblit-Dmg/Rchg:50(37), Oblit-Acc/Dmg/Rchg:50(37), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-Dmg:50(39)
Level 35: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 38: Cloak of Fear -- SipInsght-ToHitDeb:50(A), SipInsght-Acc/ToHitDeb:50(40), SipInsght-Acc/Rchg:50(40), SipInsght-ToHitDeb/EndRdx/Rchg:50(40), SipInsght-Acc/EndRdx/Rchg:50(45), SipInsght-%ToHit:50(48)
Level 41: Superior Conditioning -- P'Shift-End%:50(A), P'Shift-EndMod:50(46)
Level 44: Physical Perfection -- P'Shift-End%:50(A), P'Shift-EndMod:50(50)
Level 47: Death Shroud -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(50), Erad-Acc/Dmg/EndRdx/Rchg:30(50)
Level 49: Soul Transfer -- RechRdx-I:50(A)
Level 50: Cardiac Total Core Revamp
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(45)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(11)
Level 1: Momentum
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run


 

Posted

Well lets try this one and see lol

Tell me what you think.

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Imp Pervious 2.0: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (11) Luck of the Gambler - Defense/Endurance: Level 50
  • (21) Mocking Beratement - Accuracy/Recharge: Level 50
  • (21) Mocking Beratement - Recharge: Level 50
  • (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 30
Level 1: Dark Embrace
  • (A) Titanium Coating - Endurance: Level 50
  • (3) Titanium Coating - Resistance: Level 40
  • (5) Titanium Coating - Resistance/Endurance/Recharge: Level 50
  • (7) Titanium Coating - Endurance/Recharge: Level 50
  • (33) Titanium Coating - Resistance/Recharge: Level 50
  • (33) Titanium Coating - Resistance/Endurance: Level 50
Level 2: Crushing Blow
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (5) Kinetic Combat - Damage/Recharge: Level 35
  • (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 4: Murky Cloud
  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (9) Impervium Armor - Resistance/Endurance: Level 40
  • (9) Impervium Armor - Resistance/Recharge: Level 40
  • (15) Steadfast Protection - Knockback Protection: Level 30
  • (17) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 6: Build Momentum
  • (A) Recharge Reduction IO: Level 50
  • (15) Recharge Reduction IO: Level 50
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (11) Gift of the Ancients - Defense: Level 40
  • (13) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
  • (13) Gift of the Ancients - Endurance/Recharge: Level 40
  • (17) Kismet - Accuracy +6%: Level 30
  • (19) Gift of the Ancients - Defense/Endurance: Level 30
Level 10: Obsidian Shield
  • (A) Aegis - Resistance: Level 50
  • (25) Aegis - Resistance/Endurance: Level 50
  • (25) Aegis - Resistance/Endurance/Recharge: Level 50
Level 12: Taunt
  • (A) Perfect Zinger - Chance for Psi Damage: Level 50
  • (43) Perfect Zinger - Taunt/Range: Level 50
  • (45) Perfect Zinger - Accuracy/Recharge: Level 50
  • (46) Perfect Zinger - Taunt/Recharge/Range: Level 50
Level 14: Super Jump
  • (A) Jumping IO: Level 50
Level 16: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance: Level 30
  • (42) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
  • (42) Theft of Essence - Accuracy/Endurance/Healing: Level 30
  • (42) Miracle - Endurance/Recharge: Level 40
  • (43) Miracle - Heal/Endurance/Recharge: Level 40
  • (43) Miracle - Heal/Recharge: Level 40
Level 18: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (19) Luck of the Gambler - Defense: Level 50
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (23) Luck of the Gambler - Defense: Level 50
  • (23) Luck of the Gambler - Defense/Endurance: Level 50
Level 22: Tactics
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
Level 24: Rend Armor
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (27) Kinetic Combat - Damage/Endurance: Level 35
  • (27) Kinetic Combat - Damage/Recharge: Level 35
  • (29) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 26: Whirling Smash
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (34) Eradication - Damage: Level 30
  • (34) Mocking Beratement - Accuracy/Recharge: Level 50
  • (34) Mocking Beratement - Recharge: Level 50
  • (36) Eradication - Damage/Recharge: Level 30
  • (36) Eradication - Accuracy/Damage/Recharge: Level 30
Level 28: Follow Through
  • (A) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (36) Kinetic Combat - Accuracy/Damage: Level 35
  • (37) Kinetic Combat - Damage/Endurance: Level 35
  • (37) Kinetic Combat - Damage/Recharge: Level 35
Level 30: Spring Attack
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (37) Eradication - Accuracy/Damage/Recharge: Level 30
  • (50) Eradication - Damage/Recharge: Level 30
Level 32: Arc of Destruction
  • (A) Obliteration - Chance for Smashing Damage: Level 50
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (39) Obliteration - Damage: Level 50
  • (40) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (40) Obliteration - Damage/Recharge: Level 50
  • (40) Obliteration - Accuracy/Recharge: Level 50
Level 35: Oppressive Gloom
  • (A) Razzle Dazzle - Chance of Immobilize: Level 30
Level 38: Titan Sweep
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (39) Eradication - Damage/Recharge: Level 30
  • (46) Eradication - Accuracy/Recharge: Level 30
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod: Level 50
  • (48) Performance Shifter - EndMod/Recharge: Level 50
  • (48) Performance Shifter - EndMod/Accuracy: Level 50
Level 44: Physical Perfection
  • (A) Endurance Modification IO: Level 50
Level 47: Soul Transfer
  • (A) Recharge Reduction IO: Level 50
Level 49: Death Shroud
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (50) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (50) Eradication - Accuracy/Damage/Recharge: Level 30
Level 50: Cardiac Partial Core Revamp
------------
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (45) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (46) Performance Shifter - EndMod: Level 50
Level 1: Momentum
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Celerity - +Stealth: Level 50
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run





http://www.cohplanner.com/mids/downl...3FFF0375D0DC8D


 

Posted

Ok here is the new hotness! The empty slots will hold catalized ATE's the proc in Defensive Sweep.


Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

total imp 2.15: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (7) Empty
  • (11) Luck of the Gambler - Defense/Endurance: Level 50
  • (21) Luck of the Gambler - Defense: Level 50
Level 1: Dark Embrace
  • (A) Impervium Armor - Psionic Resistance: Level 40
  • (3) Impervium Armor - Resistance/Endurance: Level 40
  • (5) Impervium Armor - Resistance/Endurance/Recharge: Level 40
  • (7) Impervium Armor - Resistance: Level 40
Level 2: Crushing Blow
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (5) Kinetic Combat - Knockdown Bonus: Level 35
  • (13) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 4: Murky Cloud
  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (9) Impervium Armor - Resistance/Endurance: Level 40
  • (9) Impervium Armor - Resistance/Recharge: Level 40
  • (15) Steadfast Protection - Knockback Protection: Level 30
  • (17) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 6: Build Momentum
  • (A) Recharge Reduction IO: Level 50
  • (13) Recharge Reduction IO: Level 50
  • (15) Recharge Reduction IO: Level 50
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (11) Gift of the Ancients - Defense: Level 40
  • (17) Kismet - Accuracy +6%: Level 30
  • (19) Gift of the Ancients - Defense/Endurance: Level 30
Level 10: Obsidian Shield
  • (A) Aegis - Resistance: Level 50
  • (25) Aegis - Resistance/Endurance: Level 50
  • (25) Aegis - Resistance/Endurance/Recharge: Level 50
Level 12: Taunt
  • (A) Mocking Beratement - Taunt/Recharge: Level 50
  • (33) Mocking Beratement - Taunt/Recharge/Range: Level 50
  • (39) Mocking Beratement - Taunt: Level 50
  • (43) Mocking Beratement - Accuracy/Recharge: Level 50
  • (45) Mocking Beratement - Recharge: Level 50
  • (46) Mocking Beratement - Taunt/Range: Level 50
Level 14: Hasten
  • (A) Recharge Reduction IO: Level 50
Level 16: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance: Level 30
  • (36) Miracle - Heal/Endurance/Recharge: Level 40
  • (42) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
  • (42) Theft of Essence - Accuracy/Endurance/Healing: Level 30
  • (42) Miracle - Endurance/Recharge: Level 40
  • (43) Miracle - Heal/Recharge: Level 40
Level 18: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (19) Luck of the Gambler - Defense: Level 50
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (23) Luck of the Gambler - Defense: Level 50
  • (23) Luck of the Gambler - Defense/Endurance: Level 50
Level 22: Tactics
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
Level 24: Rend Armor
  • (A) Empty
  • (27) Empty
  • (27) Empty
  • (29) Empty
  • (36) Empty
Level 26: Whirling Smash
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (34) Eradication - Chance for Energy Damage: Level 30
  • (34) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (34) Eradication - Accuracy/Damage/Recharge: Level 30
Level 28: Follow Through
  • (A) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (36) Kinetic Combat - Accuracy/Damage: Level 35
  • (37) Kinetic Combat - Damage/Endurance: Level 35
  • (37) Kinetic Combat - Damage/Recharge: Level 35
Level 30: Titan Sweep
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (43) Eradication - Accuracy/Damage/Recharge: Level 30
  • (48) Eradication - Accuracy/Recharge: Level 30
Level 32: Arc of Destruction
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (39) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (39) Eradication - Accuracy/Damage/Recharge: Level 30
  • (40) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (40) Obliteration - Damage/Recharge: Level 50
  • (40) Obliteration - Accuracy/Recharge: Level 50
Level 35: Oppressive Gloom
  • (A) Razzle Dazzle - Chance of Immobilize: Level 30
  • (37) Razzle Dazzle - Stun/Range: Level 30
  • (48) Razzle Dazzle - Accuracy/Recharge: Level 30
Level 38: Hover
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod: Level 50
  • (46) Performance Shifter - EndMod/Accuracy: Level 50
  • (48) Performance Shifter - EndMod/Recharge: Level 50
Level 44: Physical Perfection
  • (A) Endurance Modification IO: Level 50
  • (50) Endurance Modification IO: Level 50
Level 47: Soul Transfer
  • (A) Recharge Reduction IO: Level 50
Level 49: Death Shroud
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (50) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (50) Eradication - Accuracy/Damage/Recharge: Level 30
Level 50: Cardiac Core Paragon
Level 50: Barrier Partial Core Invocation
Level 50: Ion Core Final Judgement
Level 50: Reactive Total Core Conversion
Level 50: Storm Elemental Partial Radial Improved Ally
------------
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (45) Miracle - +Recovery: Level 40
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (21) Performance Shifter - EndMod/Recharge: Level 50
  • (33) Performance Shifter - EndMod/Accuracy: Level 50
  • (46) Performance Shifter - EndMod: Level 50
Level 1: Momentum
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Celerity - +Stealth: Level 50
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run

Any thoughts?


 

Posted

I took it a different direction, namely positional defense rather than typed. Defensive Sweep buffs melee and smashing (but not lethal) so I think something like this may suit the sets better. That said, the build still needs some work (more recovery would be nice, I think you'll be stuck going with one of the end reducing alphas regardless). Threw this together quickly, I'm sure there are improvements to be made, but it should give you an idea of what I had in mind. 12 pts -kb, 41% melee (with 1 Defensive Sweep) / 36% ranged / 36% aoe.

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Posted

Hrm...i like the defense numbers...but no taunt and a crap ton of toggles...it might not even be playable for me

Do you realize how long it takes to retoggle 10+ powers if you need to use soul transfer :P Thats one of the main reason I went where I did on my current version lol

End will also be a HUGE issue...maybe not for trials but for just about anything else.

I will say you went with a lot of sets i might not have looked at so there is definetely something to remember for later...I appreciate your input


 

Posted

Recovery on that build is the biggest issue, imo. Mids doesn't account for the pshifter procs, so another .6ish for recovery; it's still not enough.

Like I said, it was just a rough draft to show a different direction. I haven't played TW, so I don't know how necessary all those attacks are, or which can be skipped, if any. Dropping an attack or two would give the build a lot more slots to play with, as well as enable you to pick up taunt again.

As to the toggles, I run all of those plus OG on my ma/da scrap. With just a stun IO in the base slot of soul transfer, I find that the stun time is plenty to get my toggles back up.


 

Posted

Quote:
Originally Posted by Flamewarden View Post
Hrm...i like the defense numbers...but no taunt and a crap ton of toggles...it might not even be playable for me

Do you realize how long it takes to retoggle 10+ powers if you need to use soul transfer :P Thats one of the main reason I went where I did on my current version lol
Yes. Get Barrier, rez, push barrier, leisurely deal with toggles/attacks/whatever.


Quote:
End will also be a HUGE issue...maybe not for trials but for just about anything else.

I will say you went with a lot of sets i might not have looked at so there is definetely something to remember for later...I appreciate your input
End is a big issue, yes. Nobody said it was end light.


-------
Hew in drag baby

 

Posted

Quote:
Originally Posted by OneFrigidWitch View Post
Yes. Get Barrier, rez, push barrier, leisurely deal with toggles/attacks/whatever.




End is a big issue, yes. Nobody said it was end light.
Yeah I have 2 barriers at t3 but honestly if I'm dead I probably already used it lol :P

I'm actually hopin to switch from t4 Cardiac(45% end redux one) into musculature...I did a lot of end chasing in my build...yes defenses suffered but it's actually got semi-decent numbers across the board. Alternately I could keep cardiac and lose some slots here and there to go more positional...it bears some thought...

I will say the fury proc is pure sweetness in defensive sweep since it recharges so fast it's filler for just about any attack chain

I would really like to go for positional mainly but it seems like you need to make a LOT of sacrifices to get there...and admittedly I'm still learning...mids, the sets, and itrials.


 

Posted

Quote:
Originally Posted by Flamewarden View Post
Yeah I have 2 barriers at t3 but honestly if I'm dead I probably already used it lol :P
You missed the point. You had indicated you had problems toggling after a self-rez. The point is to self-rez (high mag stun to everything around you), then click barrier at leisure. Barrier stops everything inbound until you have time to retoggle, which is about the same duration as the stun. Retoggle cj, stealth, weave, and then whatever else you have in that order, leaving resist armors for last. Very very trivial to deal with death as long as you keep barrier available for click. Moreover, if you have enough range/melee, you never have need of it at any other time, as long as you run a purple converter macro and chomp on occasionally when fighting +2-+3s and higher.


-------
Hew in drag baby

 

Posted

Ok here's another one...much Imp Proved if I do say so myself lol if anyone sees any tweaks I missed lemme know One defensive sweep will net me 17+% melee and smashing defense as far as I can tell.

I just can't decide on Musculature Radial Paragon or Vigor Radial Paragon...I am leaning twards Vigor for the +acc...I am also unsure about the slotting for my end mod stuff...stamina, physical perfection, and superior conditioning...or if i can get away with dropping energy mastery for something else. Again this is heavily edited and not done as a level up/respec. I am also pretty sure i won't be running OG and CoF all the time or together or at all lol

I also just realized I may need one more kb protection or I may be wasting a slot on the second one...

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Imp Pervious 3.0: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (7) Luck of the Gambler - Defense: Level 50
  • (11) Luck of the Gambler - Defense/Endurance: Level 50
  • (21) Mocking Beratement - Accuracy/Recharge: Level 50
  • (21) Mocking Beratement - Recharge: Level 50
Level 1: Dark Embrace
  • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
  • (3) Impervium Armor - Resistance: Level 40
  • (5) Impervium Armor - Resistance/Endurance/Recharge: Level 40
  • (13) Impervium Armor - Resistance/Recharge: Level 40
  • (13) Impervium Armor - Resistance/Endurance: Level 40
Level 2: Crushing Blow
  • (A) Mako's Bite - Accuracy/Damage: Level 35
  • (3) Mako's Bite - Damage/Endurance: Level 35
  • (5) Mako's Bite - Damage/Recharge: Level 35
  • (7) Mako's Bite - Accuracy/Endurance/Recharge: Level 35
  • (37) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
Level 4: Murky Cloud
  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (9) Impervium Armor - Resistance/Endurance: Level 40
  • (9) Impervium Armor - Resistance/Recharge: Level 40
  • (15) Steadfast Protection - Knockback Protection: Level 30
  • (17) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 6: Build Momentum
  • (A) Recharge Reduction IO: Level 50
  • (15) Recharge Reduction IO: Level 50
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (11) Gift of the Ancients - Defense: Level 40
  • (17) Kismet - Accuracy +6%: Level 30
  • (19) Gift of the Ancients - Defense/Endurance: Level 30
Level 10: Obsidian Shield
  • (A) Aegis - Resistance: Level 50
  • (25) Aegis - Resistance/Endurance: Level 50
Level 12: Taunt
  • (A) Perfect Zinger - Chance for Psi Damage: Level 50
Level 14: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (48) Recharge Reduction IO: Level 50
Level 16: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance: Level 30
  • (25) Miracle - Heal/Recharge: Level 40
  • (42) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
  • (42) Theft of Essence - Accuracy/Endurance/Healing: Level 30
  • (42) Miracle - Endurance/Recharge: Level 40
  • (43) Miracle - Heal/Endurance/Recharge: Level 40
Level 18: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (19) Luck of the Gambler - Defense: Level 50
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (23) Luck of the Gambler - Defense: Level 50
  • (23) Luck of the Gambler - Defense/Endurance: Level 50
  • (33) Karma - Knockback Protection: Level 30
Level 22: Tactics
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
Level 24: Rend Armor
  • (A) Superior Brute's Fury - Recharge/Fury Bonus: Level 35
  • (27) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 35
  • (27) Superior Brute's Fury - Accuracy/Endurance/Recharge: Level 35
  • (29) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 35
  • (33) Superior Brute's Fury - Accuracy/Damage: Level 50
Level 26: Whirling Smash
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (34) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
  • (34) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
  • (34) Scirocco's Dervish - Accuracy/Recharge: Level 50
  • (36) Scirocco's Dervish - Damage/Endurance: Level 50
  • (36) Scirocco's Dervish - Accuracy/Damage: Level 50
Level 28: Follow Through
  • (A) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (36) Kinetic Combat - Accuracy/Damage: Level 35
Level 30: Cloak of Fear
  • (A) Cloud Senses - ToHit Debuff: Level 30
  • (43) Cloud Senses - Accuracy/ToHitDebuff: Level 30
  • (45) Cloud Senses - Accuracy/Recharge: Level 30
  • (46) Cloud Senses - ToHit Debuff/Endurance/Recharge: Level 30
  • (48) Cloud Senses - Accuracy/Endurance/Recharge: Level 30
  • (50) Cloud Senses - Chance for Negative Energy Damage: Level 30
Level 32: Arc of Destruction
  • (A) Obliteration - Chance for Smashing Damage: Level 50
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (39) Obliteration - Damage: Level 50
  • (40) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (40) Obliteration - Damage/Recharge: Level 50
  • (40) Obliteration - Accuracy/Recharge: Level 50
Level 35: Oppressive Gloom
  • (A) Razzle Dazzle - Chance of Immobilize: Level 30
  • (37) Razzle Dazzle - Accuracy/Endurance: Level 30
Level 38: Titan Sweep
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (39) Eradication - Accuracy/Damage/Recharge: Level 30
  • (43) Eradication - Accuracy/Recharge: Level 30
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod: Level 50
  • (48) Performance Shifter - EndMod/Accuracy: Level 50
Level 44: Physical Perfection
  • (A) Endurance Modification IO: Level 50
Level 47: Soul Transfer
  • (A) Recharge Reduction IO: Level 50
Level 49: Death Shroud
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (50) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (50) Eradication - Accuracy/Damage/Recharge: Level 30
Level 50: Vigor Radial Paragon
------------
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (45) Miracle - +Recovery: Level 40
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (46) Performance Shifter - EndMod: Level 50
  • (46) Performance Shifter - EndMod/Accuracy: Level 50
Level 1: Momentum
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Celerity - +Stealth: Level 50
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run



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Posted

Quote:
Originally Posted by Flamewarden View Post
Hrm...i like the defense numbers...but no taunt and a crap ton of toggles...it might not even be playable for me

Do you realize how long it takes to retoggle 10+ powers if you need to use soul transfer :P Thats one of the main reason I went where I did on my current version lol

End will also be a HUGE issue...maybe not for trials but for just about anything else.

I will say you went with a lot of sets i might not have looked at so there is definetely something to remember for later...I appreciate your input
Soul Transfer has a fairly decent huge stun attached to it so you will have time to retoggle, and a Softcapped Dark Armor Brute has no excuse for dying that often.


 

Posted

Whats with all the lessons on basic tactics lol

What do they have to do with optimizing a build I like?

Who said I die often?

Useful replies are preferred thanks


 

Posted

Here's an option for a softcapped build with taunt and soul transfer. It has problems, which I would suggest fixing before using, namely that it is expensive (PvP proc, but no purples). Endurance shouldn't be an issue because it is set up so that you won't need barrier (45% R/A, enough melee for defensive sweep) and it has a net 2.06 recovery. Personally, I would probably go for a more expensive build with more recharge (hasten and LotG procs are optional if you don't want them, and would give you slots to spare if you wanted other things).

Anyway, here's the build.

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Capped def twarky: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep -- LkGmblr-Rchg+(A), Erad-Dmg(15), Erad-Acc/Dmg/Rchg(43), Erad-Dmg/Rchg(43), Sciroc-Dmg/EndRdx(45)
Level 1: Dark Embrace -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(5), Aegis-ResDam/Rchg(5), Aegis-EndRdx/Rchg(7), Aegis-ResDam/EndRdx/Rchg(7)
Level 2: Crushing Blow -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/Dmg(9), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(17), Mako-Dam%(19), Mako-Acc/EndRdx/Rchg(19)
Level 4: Death Shroud -- Erad-Dmg(A), Erad-Dmg/Rchg(34), Sciroc-Dmg/EndRdx(45), Erad-Acc/Rchg(46)
Level 6: Build Momentum -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(39), GSFC-ToHit/Rchg(39), GSFC-ToHit/EndRdx(39), GSFC-Build%(40), GSFC-ToHit(40)
Level 8: Follow Through -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/Dmg(17), Mako-Dam%(40), Mako-Acc/EndRdx/Rchg(42), Mako-Dmg/Rchg(42), Mako-Dmg/EndRdx(42)
Level 10: Murky Cloud -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(11), Aegis-ResDam/Rchg(11), Aegis-EndRdx/Rchg(13), Aegis-ResDam/EndRdx/Rchg(13)
Level 12: Taunt -- Taunt-I(A)
Level 14: Obsidian Shield -- GA-3defTpProc(A), Aegis-ResDam(15), Aegis-ResDam/Rchg(46), Aegis-ResDam/EndRdx(46)
Level 16: Dark Regeneration -- Theft-+End%(A), Nictus-Acc/EndRdx/Heal/HP/Regen(31), Nictus-Acc/EndRdx/Rchg(31), RechRdx-I(34)
Level 18: Rend Armor -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/Dmg(21), Mako-Dmg/EndRdx(23), Mako-Dam%(23), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(29)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(21)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(25), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(27), Aegis-ResDam/EndRdx/Rchg(45), Aegis-EndRdx/Rchg(50)
Level 26: Whirling Smash -- FrcFbk-Rechg%(A), Sciroc-Acc/Dmg/EndRdx(36), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(37), Sciroc-Acc/Rchg(37), Sciroc-Acc/Dmg(37)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(43)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(31)
Level 32: Arc of Destruction -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(33), Erad-Dmg(33), C'ngBlow-Acc/Dmg(33), C'ngBlow-Dmg/EndRdx(34), C'ngBlow-Dmg/Rchg(36)
Level 35: Maneuvers -- LkGmblr-Rchg+(A)
Level 38: Soul Transfer -- Heal-I(A)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(48), Erad-Dmg/Rchg(48), C'ngBlow-Acc/Dmg(48), C'ngBlow-Dmg/EndRdx(50), C'ngBlow-Dmg/Rchg(50)
Level 49: Hasten -- RechRdx-I(A)
Level 50: Agility Core Paragon
Level 0: Marshal
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum



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TW/Elec Optimization

 

Posted

Ok...First off thanks Combat for a build I could work with I will prob rearrange things a bit to take better advantage of lower level set bonuses while exeplared.

Thank you to everyone else who tried to help me, it's much appreciated as well

Here's what I have based off Combats Build which I think will be highly workable with either Vigor or Musculature.

I sacrificed some small amounts of defense(to me) for greatly improved end management and various useful set bonuses. I also plan to use copious amounts of enhancement boosters as I have a sizable stack.

Whatcha think?

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Imp Pervious NEW: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (15) Eradication - Damage: Level 30
  • (43) Eradication - Accuracy/Damage/Recharge: Level 30
  • (43) Eradication - Damage/Recharge: Level 30
  • (45) Superior Brute's Fury - Recharge/Fury Bonus: Level 50
Level 1: Dark Embrace
  • (A) Aegis - Resistance: Level 50
  • (5) Aegis - Resistance/Endurance: Level 50
  • (5) Aegis - Resistance/Recharge: Level 50
  • (7) Aegis - Endurance/Recharge: Level 50
  • (7) Aegis - Resistance/Endurance/Recharge: Level 50
Level 2: Crushing Blow
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (9) Mako's Bite - Accuracy/Damage: Level 50
  • (9) Mako's Bite - Damage/Endurance: Level 50
  • (17) Mako's Bite - Damage/Recharge: Level 50
  • (19) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (19) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 4: Death Shroud
  • (A) Eradication - Damage: Level 30
  • (34) Eradication - Damage/Recharge: Level 30
  • (45) Scirocco's Dervish - Damage/Endurance: Level 50
  • (46) Eradication - Accuracy/Recharge: Level 30
Level 6: Build Momentum
  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 8: Follow Through
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (17) Mako's Bite - Accuracy/Damage: Level 50
  • (40) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (42) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
  • (42) Mako's Bite - Damage/Recharge: Level 50
  • (42) Mako's Bite - Damage/Endurance: Level 50
Level 10: Murky Cloud
  • (A) Aegis - Resistance: Level 50
  • (11) Aegis - Resistance/Endurance: Level 50
  • (11) Aegis - Resistance/Recharge: Level 50
  • (13) Aegis - Endurance/Recharge: Level 50
  • (13) Aegis - Resistance/Endurance/Recharge: Level 50
Level 12: Taunt
  • (A) Taunt Duration IO: Level 50
Level 14: Obsidian Shield
  • (A) Aegis - Resistance/Endurance: Level 50
  • (15) Aegis - Resistance: Level 50
  • (25) Aegis - Psionic/Status Resistance: Level 50
Level 16: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance: Level 30
  • (31) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
  • (31) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50
  • (34) Touch of the Nictus - Accuracy/Healing: Level 50
Level 18: Rend Armor
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (21) Mako's Bite - Accuracy/Damage: Level 50
  • (23) Mako's Bite - Damage/Endurance: Level 50
  • (23) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (27) Mako's Bite - Damage/Recharge: Level 50
  • (29) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (21) Luck of the Gambler - Defense: Level 50
  • (40) Luck of the Gambler - Defense/Endurance: Level 50
Level 22: Boxing
  • (A) Empty
Level 24: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (25) Gladiator's Armor - TP Protection +3% Def (All): Level 50
Level 26: Whirling Smash
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (36) Scirocco's Dervish - Accuracy/Recharge: Level 50
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
  • (37) Scirocco's Dervish - Accuracy/Damage: Level 50
  • (37) Scirocco's Dervish - Damage/Recharge: Level 50
  • (37) Scirocco's Dervish - Damage/Endurance: Level 50
Level 28: Weave
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (29) Luck of the Gambler - Defense: Level 50
  • (43) Luck of the Gambler - Defense/Endurance: Level 50
  • (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (31) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 32: Arc of Destruction
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (33) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 30
  • (33) Superior Brute's Fury - Accuracy/Endurance/Recharge: Level 30
  • (33) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50
  • (34) Superior Brute's Fury - Damage/Recharge: Level 50
  • (36) Superior Brute's Fury - Accuracy/Damage: Level 50
Level 35: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 38: Soul Transfer
  • (A) Healing IO: Level 50
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod/Accuracy: Level 50
  • (46) Performance Shifter - EndMod: Level 50
  • (50) Performance Shifter - EndMod/Recharge: Level 50
Level 44: Physical Perfection
  • (A) Performance Shifter - Chance for +End: Level 50
Level 47: Titan Sweep
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (48) Eradication - Accuracy/Damage/Recharge: Level 30
  • (48) Eradication - Damage/Recharge: Level 30
  • (48) Cleaving Blow - Accuracy/Damage: Level 50
  • (50) Cleaving Blow - Damage/Endurance: Level 50
  • (50) Cleaving Blow - Damage/Recharge: Level 50
Level 49: Hasten
  • (A) Recharge Reduction IO: Level 50
Level 50: Agility Core Paragon
Level 0: Marshal
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (3) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (3) Performance Shifter - EndMod: Level 50
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 1: Momentum


 

Posted

How do you not run out of end on Dark Armor?

My Elec Armor toon recovers 2.24eps where you get 2.33eps but I have to use Power Sink a lot.

Is it purely coming from me having more recharge?


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
How do you not run out of end on Dark Armor?

My Elec Armor toon recovers 2.24eps where you get 2.33eps but I have to use Power Sink a lot.

Is it purely coming from me having more recharge?
Using Ageless as the destiny basically eliminates endurance problems, as it gives a base +100% to recovery, equivalent to 1.67 eps before adding in +end powers. For half of the duration, it will give at least double that. Usually, that is more than enough to cover any end problems (most builds have between 2 and 3 eps after toggles, so this will essentially double your net endurance recovery).

And yes, more recharge = more burn. For instance, Whirling Smash burns about 1 eps with no enhancement, but adding in 300% of recharge (100% from enhancement, 200% from agility + set bonuses) will quadruple that to 4 eps before endurance reduction.


TW/Elec Optimization

 

Posted

With this newest build without accolades or incarnates end recovery is 3.43/s and usage 1.69/s, not running tough, so end should be manageable I think...I've been rolling barrier but with ageless could probably roll any alpha I wanted and not have too many issues even on a farm.

I'm still thinking vigor might be my best bet for the acc...missing is wasted end and thats all bad hehe Also agility is lookin mighty tasty too decisions decisions.


 

Posted

Quote:
Originally Posted by Combat View Post
Using Ageless as the destiny basically eliminates endurance problems, as it gives a base +100% to recovery, equivalent to 1.67 eps before adding in +end powers. For half of the duration, it will give at least double that. Usually, that is more than enough to cover any end problems (most builds have between 2 and 3 eps after toggles, so this will essentially double your net endurance recovery).

And yes, more recharge = more burn. For instance, Whirling Smash burns about 1 eps with no enhancement, but adding in 300% of recharge (100% from enhancement, 200% from agility + set bonuses) will quadruple that to 4 eps before endurance reduction.
Ooh so that might let me get away with Muscalature Alpha ... something to think about


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Ok this is lookin like a final build to me...any thoughts? I ended up with Agility Core Paragon.

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Imp Pervious NEW: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (15) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (43) Eradication - Accuracy/Damage/Recharge: Level 30
  • (43) Eradication - Damage/Recharge: Level 30
  • (45) Superior Brute's Fury - Recharge/Fury Bonus: Level 50
Level 1: Dark Embrace
  • (A) Aegis - Resistance: Level 50
  • (5) Aegis - Resistance/Endurance: Level 50
  • (5) Aegis - Resistance/Recharge: Level 50
  • (7) Aegis - Endurance/Recharge: Level 50
  • (7) Aegis - Resistance/Endurance/Recharge: Level 50
Level 2: Crushing Blow
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (9) Mako's Bite - Accuracy/Damage: Level 50
  • (9) Mako's Bite - Damage/Endurance: Level 50
  • (17) Mako's Bite - Damage/Recharge: Level 50
  • (19) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (19) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 4: Death Shroud
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (34) Eradication - Damage: Level 30
  • (45) Scirocco's Dervish - Damage/Endurance: Level 50
  • (46) Eradication - Accuracy/Recharge: Level 30
Level 6: Build Momentum
  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 8: Follow Through
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (17) Mako's Bite - Accuracy/Damage: Level 50
  • (40) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (42) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
  • (42) Mako's Bite - Damage/Recharge: Level 50
  • (42) Mako's Bite - Damage/Endurance: Level 50
Level 10: Murky Cloud
  • (A) Aegis - Resistance: Level 50
  • (11) Aegis - Resistance/Endurance: Level 50
  • (11) Aegis - Resistance/Recharge: Level 50
  • (13) Aegis - Endurance/Recharge: Level 50
  • (13) Aegis - Resistance/Endurance/Recharge: Level 50
Level 12: Taunt
  • (A) Taunt Duration IO: Level 50
Level 14: Obsidian Shield
  • (A) Aegis - Resistance/Endurance: Level 50
  • (15) Aegis - Resistance: Level 50
  • (25) Aegis - Resistance/Endurance/Recharge: Level 50
Level 16: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance: Level 30
  • (31) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
  • (31) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50
  • (34) Touch of the Nictus - Accuracy/Healing: Level 50
Level 18: Rend Armor
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (21) Mako's Bite - Accuracy/Damage: Level 50
  • (23) Mako's Bite - Damage/Endurance: Level 50
  • (23) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (27) Mako's Bite - Damage/Recharge: Level 50
  • (29) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (21) Luck of the Gambler - Defense: Level 50
  • (40) Luck of the Gambler - Defense/Endurance: Level 50
Level 22: Boxing
  • (A) Empty
Level 24: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (25) Gladiator's Armor - TP Protection +3% Def (All): Level 50
Level 26: Whirling Smash
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (36) Scirocco's Dervish - Accuracy/Recharge: Level 50
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
  • (37) Scirocco's Dervish - Accuracy/Damage: Level 50
  • (37) Scirocco's Dervish - Damage/Recharge: Level 50
  • (37) Scirocco's Dervish - Damage/Endurance: Level 50
Level 28: Weave
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (29) Luck of the Gambler - Defense: Level 50
  • (43) Luck of the Gambler - Defense/Endurance: Level 50
  • (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (31) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 32: Arc of Destruction
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (33) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 30
  • (33) Superior Brute's Fury - Accuracy/Endurance/Recharge: Level 30
  • (33) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50
  • (34) Superior Brute's Fury - Damage/Recharge: Level 50
  • (36) Superior Brute's Fury - Accuracy/Damage: Level 50
Level 35: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 38: Soul Transfer
  • (A) Disorient Duration IO: Level 50
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod: Level 50
Level 44: Physical Perfection
  • (A) Performance Shifter - Chance for +End: Level 50
  • (46) Performance Shifter - EndMod: Level 50
  • (50) Endurance Modification IO: Level 50
Level 47: Titan Sweep
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (48) Eradication - Accuracy/Damage/Recharge: Level 30
  • (48) Eradication - Accuracy/Recharge: Level 30
  • (48) Cleaving Blow - Accuracy/Damage: Level 50
  • (50) Cleaving Blow - Damage/Endurance: Level 50
  • (50) Cleaving Blow - Damage/Recharge: Level 50
Level 49: Hasten
  • (A) Recharge Reduction IO: Level 50
Level 50: Agility Core Paragon
Level 0: Marshal
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (3) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (3) Performance Shifter - EndMod: Level 50
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 1: Momentum
------------
Set Bonus Totals:
  • 15.5% DamageBuff(Smashing)
  • 15.5% DamageBuff(Lethal)
  • 15.5% DamageBuff(Fire)
  • 15.5% DamageBuff(Cold)
  • 15.5% DamageBuff(Energy)
  • 15.5% DamageBuff(Negative)
  • 15.5% DamageBuff(Toxic)
  • 15.5% DamageBuff(Psionic)
  • 12.25% Defense(Smashing)
  • 12.25% Defense(Lethal)
  • 21.31% Defense(Fire)
  • 21.31% Defense(Cold)
  • 23.5% Defense(Energy)
  • 23.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 11% Defense(Melee)
  • 25.06% Defense(Ranged)
  • 22.56% Defense(AoE)
  • 5.4% Max End
  • 27% Enhancement(Accuracy)
  • 47.5% Enhancement(RechargeTime)
  • 20% FlySpeed
  • 202.4 HP (13.5%) HitPoints
  • 20% JumpHeight
  • 20% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 9.9%
  • MezResist(Immobilize) 9.9%
  • 3.5% (0.06 End/sec) Recovery
  • 30% (1.87 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 35% RunSpeed
  • 5% XPDebtProtection



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Accuracy is pretty low in defensive sweep... It needs to hit to buff your defense. Acc is low in death shroud, as well. Low accuracy in a dmg aura will screw with your streakbreaker in unhappy ways.

Two slotted Stamina and 3 slotted PP? Swap those.

Maneuvers, weave, and CoD all offer the same base defense. Maneuvers uses the most end, CoD the least. It makes more sense to use more slots in maneuvers for additional end redux.

You might consider Vigor for alpha: heal, endredux, and accuracy.

4 pts of kb protection wouldn't be enough for me on a melee toon, you're going to get ragdolled around a bit (for example, an exploding dead ACU will knock you down...)


 

Posted

Ohh nice catches...I made some changes in the IO selections, and slots, and added the extra kb protection back in.

As far as Alpha I'm honestly torn lol I know I should prob go with the acc from Vigor...but Agility also looks nice for recovery/recharge/def buffs

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Imp Pervious NEW: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (15) Obliteration - Accuracy/Recharge: Level 30
  • (43) Obliteration - Accuracy/Damage/Recharge: Level 30
  • (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 30
  • (45) Superior Brute's Fury - Recharge/Fury Bonus: Level 50
Level 1: Dark Embrace
  • (A) Aegis - Resistance: Level 50
  • (5) Aegis - Resistance/Endurance: Level 50
  • (5) Aegis - Resistance/Recharge: Level 50
  • (7) Aegis - Endurance/Recharge: Level 50
  • (7) Aegis - Psionic/Status Resistance: Level 50
Level 2: Crushing Blow
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (9) Mako's Bite - Accuracy/Damage: Level 50
  • (9) Mako's Bite - Damage/Endurance: Level 50
  • (17) Mako's Bite - Damage/Recharge: Level 50
  • (19) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (19) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 4: Death Shroud
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (34) Eradication - Accuracy/Damage/Recharge: Level 30
  • (45) Scirocco's Dervish - Accuracy/Damage: Level 50
  • (46) Eradication - Accuracy/Recharge: Level 30
Level 6: Build Momentum
  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 8: Follow Through
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (17) Mako's Bite - Accuracy/Damage: Level 50
  • (40) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (42) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
  • (42) Mako's Bite - Damage/Recharge: Level 50
  • (42) Mako's Bite - Damage/Endurance: Level 50
Level 10: Murky Cloud
  • (A) Aegis - Resistance: Level 50
  • (11) Aegis - Resistance/Endurance: Level 50
  • (11) Aegis - Resistance/Recharge: Level 50
  • (13) Aegis - Endurance/Recharge: Level 50
  • (13) Aegis - Resistance/Endurance/Recharge: Level 50
Level 12: Taunt
  • (A) Taunt Duration IO: Level 50
Level 14: Obsidian Shield
  • (A) Aegis - Resistance/Endurance: Level 50
  • (15) Aegis - Resistance: Level 50
  • (25) Steadfast Protection - Knockback Protection: Level 30
Level 16: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance: Level 30
  • (31) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
  • (31) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50
  • (34) Touch of the Nictus - Accuracy/Healing: Level 50
Level 18: Rend Armor
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (21) Mako's Bite - Accuracy/Damage: Level 50
  • (23) Mako's Bite - Damage/Endurance: Level 50
  • (23) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (27) Mako's Bite - Damage/Recharge: Level 50
  • (29) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (21) Luck of the Gambler - Defense: Level 50
Level 22: Boxing
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
Level 24: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (25) Gladiator's Armor - TP Protection +3% Def (All): Level 50
Level 26: Whirling Smash
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (36) Scirocco's Dervish - Accuracy/Recharge: Level 50
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
  • (37) Scirocco's Dervish - Accuracy/Damage: Level 50
  • (37) Scirocco's Dervish - Damage/Recharge: Level 50
  • (37) Scirocco's Dervish - Damage/Endurance: Level 50
Level 28: Weave
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (29) Luck of the Gambler - Defense/Endurance: Level 50
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (31) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 32: Arc of Destruction
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (33) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 30
  • (33) Superior Brute's Fury - Accuracy/Endurance/Recharge: Level 30
  • (33) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50
  • (34) Superior Brute's Fury - Damage/Recharge: Level 50
  • (36) Superior Brute's Fury - Accuracy/Damage: Level 50
Level 35: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (40) Luck of the Gambler - Defense/Endurance: Level 50
  • (43) Luck of the Gambler - Endurance/Recharge: Level 50
  • (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 38: Soul Transfer
  • (A) Disorient Duration IO: Level 50
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod: Level 50
Level 44: Physical Perfection
  • (A) Performance Shifter - Chance for +End: Level 50
  • (46) Performance Shifter - EndMod: Level 50
Level 47: Titan Sweep
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (48) Eradication - Accuracy/Damage/Recharge: Level 30
  • (48) Eradication - Accuracy/Recharge: Level 30
  • (48) Cleaving Blow - Accuracy/Damage: Level 50
  • (50) Cleaving Blow - Damage/Endurance: Level 50
  • (50) Cleaving Blow - Damage/Recharge: Level 50
Level 49: Hasten
  • (A) Recharge Reduction IO: Level 50
Level 50: Agility Core Paragon
Level 0: Marshal
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (3) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (3) Performance Shifter - EndMod: Level 50
  • (50) Performance Shifter - EndMod/Recharge: Level 50
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 1: Momentum
------------
Set Bonus Totals:
  • 18.5% DamageBuff(Smashing)
  • 18.5% DamageBuff(Lethal)
  • 18.5% DamageBuff(Fire)
  • 18.5% DamageBuff(Cold)
  • 18.5% DamageBuff(Energy)
  • 18.5% DamageBuff(Negative)
  • 18.5% DamageBuff(Toxic)
  • 18.5% DamageBuff(Psionic)
  • 12.25% Defense(Smashing)
  • 12.25% Defense(Lethal)
  • 18.19% Defense(Fire)
  • 18.19% Defense(Cold)
  • 20.38% Defense(Energy)
  • 20.38% Defense(Negative)
  • 6% Defense(Psionic)
  • 11% Defense(Melee)
  • 23.5% Defense(Ranged)
  • 21% Defense(AoE)
  • 3.6% Max End
  • 27% Enhancement(Accuracy)
  • 47.5% Enhancement(RechargeTime)
  • 20% FlySpeed
  • 213.6 HP (14.25%) HitPoints
  • 20% JumpHeight
  • 20% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 9.9%
  • MezResist(Immobilize) 9.9%
  • MezResist(Stun) 2.2%
  • 3.5% (0.06 End/sec) Recovery
  • 40% (2.5 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 3% Resistance(Psionic)
  • 35% RunSpeed
  • 5% XPDebtProtection



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|