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Posts
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Joined
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i think im going to take your advise true darklord, and rerolling my stalker to ele/wp less clickes to worry about and easier to cap.
But one more thing do i need stamia ? Since there will be alot of toggles going or do people get by without them? -
Quote:Thanks for finding my misspelled word don't be so anal ,but anyway imI have to ...
c's, d's, dd's, all wonderful different breasts.....
thinking of grabbing both travel power early,build up,(along with as and
hp)do i need fitness or is there something better to get at that lvl. oh one
more thing im /wp out have it on brute,tanker another stalker you get the
idea -
ok, here i go again i always said ill make an pvp toon but usually once the
10 count was over so was I. Reading the forum for pvp I see that an pvp
toon is a totally different beast than an pve toon.so now i made an toon
just to pvp if that possible. my toon is an ele/reg stalker i hear its nice
for an beginner pvper.Now with that said can someone post an example
build for me with what I’m going to need to be able to play decent while I
learn the rope’s don’t need an best build or extra io's out toon just
something to let me know what i going to need. Thinking from the talk I’ll
try shark also. Also need to know should I build for pve till I can go into
pvp or can I start pvping as soon as I start the toon? Any insight would
greatly be appreciated -
I just want to see what you guy think of my build. If i m spending to much
money wheras i could get the same perform with something cheater
please let me know.i'm mostly an pve player,would like to try out pvp.So
any help would be nice. thanksHero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx/Rchg(5), S'fstPrt-ResDam/Def+(5)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9)
Level 2: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13), Dct'dW-Rchg(42)
Level 4: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(27)
Level 6: Hurdle -- Jump-I(A)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(21)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(23), Mocking-Taunt/Rchg/Rng(23), Mocking-Acc/Rchg(25), Mocking-Taunt/Rng(25), Mocking-Rchg(42)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(29)
Level 16: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(29), Numna-Heal/EndRdx/Rchg(31), Numna-Heal(36), Numna-Regen/Rcvry+(36)
Level 18: Invincibility -- HO:Enzym(A), HO:Enzym(31), HO:Enzym(31)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(33)
Level 22: Knockout Blow -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(33), P'ngFist-Acc/Dmg/EndRdx/Rchg(34), P'ngS'Fest-Acc/Dmg(34), P'ngS'Fest-Dmg/EndRdx(34), P'ngS'Fest-Dmg/Rchg(39)
Level 24: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(48), FrcFbk-Rechg%(50)
Level 26: Tough Hide -- DefBuff-I(A), DefBuff-I(36), LkGmblr-Rchg+(37)
Level 28: Rage -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), RechRdx-I(37)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(40)
Level 32: Resist Physical Damage -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(40), Aegis-ResDam(42)
Level 35: Weave -- HO:Enzym(A), HO:Enzym(43), HO:Enzym(45), LkGmblr-Rchg+(46)
Level 38: Foot Stomp -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(43), Sciroc-Acc/Dmg(46), Sciroc-Dmg/Rchg(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Mrcl-Heal(A), Mrcl-Rcvry+(45), EndMod-I(45)
Level 47: Resist Elements -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-ResDam(48)
Level 49: Resist Energies -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(50), Aegis-ResDam(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Gauntlet
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------| -
Thanks again all,i went an made an roght draft on thte power and slots for
pvp.i not so sure on how i should slot certain power,seeing im not really
an pvp player yet.so your help on the sloting would be very helpful to
me.Im really talking about stealth,invis and phase shift,or well anything
you see in my slotting. the order of the power will be changed ,just
seeing if this is what ill need
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Energy Punch -- Empty(A), Empty(5), Empty(7), Empty(7), Empty(17), Empty(36)
Level 1: Hide -- Empty(A)
Level 2: High Pain Tolerance -- Empty(A), Empty(3), Empty(3), Empty(5), Empty(15), Empty(15)
Level 4: Reconstruction -- Empty(A), Empty(17)
Level 6: Assassin's Strike -- Empty(A), Empty(9), Empty(9), Empty(11), Empty(11), Empty(13)
Level 8: Build Up -- Empty(A), Empty(13), Empty(19)
Level 10: Hasten -- Empty(A), Empty(27), Empty(27)
Level 12: Hurdle -- Empty(A)
Level 14: Super Speed -- Empty(A), Empty(21)
Level 16: Indomitable Will -- Empty(A), Empty(21), Empty(31), Empty(31)
Level 18: Health -- Empty(A), Empty(19), Empty(34), Empty(40)
Level 20: Stamina -- Empty(A), Empty(23), Empty(23), Empty(36), Empty(36), Empty(37)
Level 22: Placate -- Empty(A), Empty(25), Empty(34)
Level 24: Mind Over Body -- Empty(A), Empty(25), Empty(31), Empty(33)
Level 26: Heightened Senses -- Empty(A), Empty(29), Empty(33), Empty(34)
Level 28: Combat Jumping -- Empty(A), Empty(29), Empty(33)
Level 30: Super Jump -- Empty(A), Empty(37)
Level 32: Stealth -- Empty(A), Empty(37), Empty(40)
Level 35: Invisibility -- Empty(A), Empty(39), Empty(40), Empty(46)
Level 38: Phase Shift -- Empty(A), Empty(39), Empty(39), Empty(43)
Level 41: Dark Blast -- Empty(A), Empty(42), Empty(42), Empty(42), Empty(43), Empty(43)
Level 44: Shadow Meld -- Empty(A), Empty(45), Empty(45), Empty(45), Empty(46), Empty(46)
Level 47: Bone Smasher -- Empty(A), Empty(48), Empty(48), Empty(48)
Level 49: Energy Transfer -- Empty(A), Empty(50), Empty(50), Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 2: Ninja Run -
Thanks for the replies,sorry i didnt make myself more clear terror1,im am
dual building one for pvp and the other for pve.
lith and wooden replica tks for
the insite on thing that i can and will get rid of.
Thanks again all -
i want to make an toon for pvp as well as pve(mostly soloing for pve).
I want to know how my build so far.I havent place any thing in them ,cuz i
want to get some feed back on what i have so far.I see alot of people
using the patrol pool,but im not seeing how i can fit them without seeing
the full effect of wp with the fighting pool added.Now,keep in mind this is
how i build my wp/brute it might be differrent for an stalker ,so please let
me know.Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Concealment
Villain Profile:
Level 1: Energy Punch -- Empty(A), Empty(3), Empty(5), Empty(11), Empty(15), Empty(37)
Level 1: Hide -- Empty(A), Empty(46), Empty(46), Empty(46)
Level 2: Bone Smasher -- Empty(A), Empty(3), Empty(5), Empty(11), Empty(13), Empty(36)
Level 4: High Pain Tolerance -- Empty(A), Empty(15), Empty(43), Empty(43), Empty(45), Empty(45)
Level 6: Assassin's Strike -- Empty(A), Empty(7), Empty(7), Empty(9), Empty(13), Empty(36)
Level 8: Build Up -- Empty(A), Empty(9), Empty(19)
Level 10: Hasten -- Empty(A), Empty(17), Empty(19)
Level 12: Hurdle -- Empty(A)
Level 14: Super Speed -- Empty(A)
Level 16: Health -- Empty(A), Empty(17), Empty(23)
Level 18: Reconstruction -- Empty(A), Empty(23), Empty(40)
Level 20: Stamina -- Empty(A), Empty(21), Empty(21), Empty(34), Empty(34), Empty(40)
Level 22: Indomitable Will -- Empty(A), Empty(25)
Level 24: Mind Over Body -- Empty(A), Empty(25), Empty(39), Empty(39)
Level 26: Energy Transfer -- Empty(A), Empty(27), Empty(27), Empty(31), Empty(31), Empty(37)
Level 28: Fast Healing -- Empty(A), Empty(29), Empty(29)
Level 30: Heightened Senses -- Empty(A), Empty(31), Empty(39), Empty(40)
Level 32: Total Focus -- Empty(A), Empty(33), Empty(33), Empty(33), Empty(34), Empty(37)
Level 35: Placate -- Empty(A), Empty(36), Empty(45)
Level 38: Boxing -- Empty(A)
Level 41: Tough -- Empty(A), Empty(42), Empty(42), Empty(42), Empty(43)
Level 44: Stealth -- Empty(A)
Level 47: Weave -- Empty(A), Empty(48), Empty(48), Empty(48)
Level 49: Strength of Will -- Empty(A), Empty(50), Empty(50), Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 2: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1319;556;1112;HEX;| |78DA9D934D6FD3401086D77152D789DD240DA14DD2521A6869299872E3E3C08116A| |91241AD22D4AAAD880C6C13D39513D92E901B3F80235F02F147E0C79999D94D58C9| |E2C24A7EE47DE79DD9F1AEB7F37EC761ECC32366B88F851FC7BD6EE28B731E59CFF| |CE422F205B318634D25F63A5C70EEED863CEA8FE5A43109EDF0331EC6DC3B0C8418| |0DDFF1A8BA170E78C4C3C49BBC14F78743E175479CBF76E8F54990843C8E5D35E90| |F9220EC5769B617BE0DE2E065208264DCD81D05AFBCC942DDE185E875FC38E1D178| |119ADB84E793CDD4480B2C85C172C43CB1489C235E279EA1DF20BF29FDB733FC6C2| |B0BD434FE51D3215E23F6C16FCA9A05535BF1A6C65B1ABF80BFA0EA174899D1389B| |A9FF15FC96F4E72CCD334F6C43C856519B948A169D816849F6C64AB22628AEF4339| |7140B94B2F4E4CA5A85CBC40114AFAAFA554DBF213B81DC9AFAF61A299734AE6A94| |FE3750AD2EFD469D94456200FA823A97054D5FD7F81D3C0DB56F0D529A1AAF68946| |72DC0DF52DFD5226549E3394497D58ACB5AEEBAD6ED0FF0ACA8155748B99AE1AAB6| |E237F0B7D55EB5B51394E76EC05EADA99D5F23C5046543F690DF20653343F9FFB8E| |0DC52B95BF26F04C553FD7BA4DCC930847EB66596B94DCADD0C97F2D31BC4E48D78| |9A51F6F3D31BC1E48D68FDF5A476651AFDDFF1CB9994B30F8AC02EE239E21071843| |8469C204E112F103D44FA7B9A5DBE877DDD473C403C44D4A13FF6119D5609504238| |0817318728232A881AA289F88948FF0068602FC3| |-------------------------------------------------------------------|
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is there anytthing i over looked?Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/EndRdx/Rchg(37)
Level 1: High Pain Tolerance -- Numna-Regen/Rcvry+(A), Numna-Heal(5), Numna-Heal/EndRdx(25), Mrcl-Rcvry+(43), Mrcl-Heal(43)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/EndRdx/Rchg(37)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(27)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(46)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Mako-Acc/EndRdx/Rchg(11)
Level 10: Hurdle -- Jump-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- EndRdx-I(A)
Level 16: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(40)
Level 18: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(19), RechRdx-I(19)
Level 20: Quick Recovery -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(34)
Level 22: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(23), Numna-Heal/EndRdx/Rchg(23), Taunt-I(40), RgnTis-Regen+(48)
Level 24: Indomitable Will -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(25)
Level 26: Health -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(37)
Level 28: Heightened Senses -- LkGmblr-Def/Rchg(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29)
Level 30: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31)
Level 32: Foot Stomp -- Erad-%Dam(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), FrcFbk-Rechg%(34)
Level 35: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 38: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-EndRdx(39), RctvArm-ResDam/EndRdx/Rchg(39), S'fstPrt-ResDam/Def+(40)
Level 41: Gloom -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(42), Thundr-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Dev'n-Acc/Dmg/Rchg(43), DampS-Rchg/EndRdx(46)
Level 44: Dark Obliteration -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/EndRdx(45), Posi-Acc/Dmg(46)
Level 47: Weave -- LkGmblr-Def/Rchg(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 49: Strength of Will -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(50), RctvArm-ResDam/EndRdx(50), RctvArm-ResDam/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury -
Im being working on this toon making adjustments here and there.
Now im starting a new brute build,and just want him to be ready when call upon to farm or something.
Anyway i way messing around in pvp,and running some solo ae, and he seems weaker to me for some reason.
I When to the mids and updated the changes i have made to him and his defense is around 33%
I think i have tunnel vision or something because i cant see where changing something would bring it up any,
so im thinking i'll bring it here to let you'll look at it to see what i might be missing.I know its a small percent but everything help,i can tell the different. Thanks ahead of time P.S I'm not trying to make him an pvp toon or anything just playing around.Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1390;691;1382;HEX;| |78DAA5934B4F53611086BFD30B855E684BA1E57E6981729103DD7949345124C1D00| |43C22468D4D839FA549D336ED21EACE8D3BDCE8D2BB0BFD016834FA4B142F71A9D1| |BF609D99F7A31B979E94F7E1CCF77666CE4C4FFED67258A93BA794153A5329369B8| |5D38D5D57FBF3C552795B059452831228E475456BDBD9ADEB46C1711BBA5A727752| |385AD63774B5A9EDAD72A552AFDDD48DF86A754793C5B50FFF09AFD76A157B4D17E| |BE56A09372B65B7AA9BCDA0DC3875ADAF474CBCB4E3922B75B65EDEB651C1A9ED56| |0AF962D3D58DDBFDD4D32CFDA52D65AE964FAD7340793680F3029F03940939F5919| |D96B16F5A1CEAB8086C083A570959D5794E90B18C9BEC16B207913D88EC61640F23| |FB01A917D93D5E64EF46DA6E4790A451FA91CFF2272414EB134C91064CA5002AC55| |0A907957A50A917953AC8DB854AAA6B4642690A8590C1139A97502F9004326488C0| |A022071E0E7DA29B28D278A3A3F2C8C93141FF0490166449E332899637FE90BE9A5| |0838F80279268F8A9E02B3912265FE23E4E1E0846F7807B822FE4E8B390AF0F831A| |C5A0C62F00270923EA333952C867A530AF71CC2B400F3360463D800C1398F104127| |DA3A32163188AE1242EC8F462D39461C4F43A825E33E835835E27D1EB2C79C6E0F3| |8FFDF0705BD99F82B95FC06FC1C21FB12FDE155801DE16B2A7B1CF49EC7312FB9CC| |63EBDE49B323FC8296C601A1B98C606B266032919C8B657A919F3339979266B9D7D| |0EBC005E0AE65E0934D9E761F7CFEF4BE8C86BE00DF056B0F00ED897DE7DD4936D4| |66763588B18DD2206F99D8E96CCC32DA1E91C9ACEA1E91C9A1EF6B55F4EFAD0A5D6| |FE89ACFBDAAF98B224B2E26BBFA3FF75BD0F1FD6EADA08923A2C9B2C5B2C97582EB| |35C61B9CA728DA5C0D2FAD0FE76F42837748CE538CB09963D3605F87D0BB1845922| |2CDD2C5196184B8225C932C8F298A5F517C5B3F515| |-------------------------------------------------------------------|
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As,you can see from my title this is my real first try as a dom really.
Never got past 20 with one.Well, anywho been thinking about running one so i when to the mids and tryed to come up with one .
I decided to try and roll an ice/energy always want to run one( energy) anyway and i feel ice can work well with it.
So here an build i tryed to make. if its terrible build plz let me know why thanks in advance Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(5), Dmg-I(5), Hold-I(43)
Level 1: Power Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(7), Dev'n-Dmg/Rchg(7), Dev'n-Acc/Dmg/Rchg(9), Dev'n-Acc/Dmg/EndRdx/Rchg(9)
Level 2: Bone Smasher -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(13)
Level 4: Power Push -- Range-I(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 8: Hurdle -- Jump-I(A)
Level 10: Power Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(17), Dev'n-Dmg/Rchg(17), Dev'n-Acc/Dmg/Rchg(19), Dev'n-Acc/Dmg/EndRdx/Rchg(19)
Level 12: Ice Slick -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 14: Super Speed -- Zephyr-Travel(A)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 18: Health -- Numna-Heal/EndRdx(A), Numna-Heal(29), Numna-Heal/Rchg(29), Numna-Regen/Rcvry+(31)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(23), P'Shift-EndMod/Rchg(31), P'Shift-Acc/Rchg(31), P'Shift-EndMod/Acc/Rchg(33)
Level 22: Maneuvers -- EndRdx-I(A), EndRdx-I(23)
Level 24: Assault -- EndRdx-I(A), EndRdx-I(27)
Level 26: Glacier -- Lock-Acc/Hold(A), Lock-%Hold(27), Lock-Acc/Rchg(33), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(34), Lock-Acc/EndRdx/Rchg/Hold(34)
Level 28: Arctic Air -- Abys-Fear/Rng(A), Abys-Dam%(36), P'ngTtl-Acc/Slow(37), P'ngTtl-Dmg/Slow(37), Pplx-Acc/Rchg(43), Pplx-Conf/Rng(50)
Level 30: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(46)
Level 32: Jack Frost -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(34), BldM'dt-Acc/Dmg/EndRdx(36), BldM'dt-Dmg(36)
Level 35: Vengeance -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(37), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Def(43)
Level 38: Power Burst -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(39), Dev'n-Dmg/Rchg(39), Dev'n-Acc/Dmg/Rchg(39), Dev'n-Acc/Dmg/EndRdx/Rchg(40), Dev'n-Hold%(40)
Level 41: Power Sink -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-EndMod/Acc(42), Efficacy-EndMod/EndRdx(42)
Level 44: Charged Armor -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(45), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/Rchg(46), TtmC'tng-ResDam/EndRdx/Rchg(46)
Level 47: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(48), LkGmblr-Def(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Super Jump -- Zephyr-Travel(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Domination -
tkanks , for letting me know before i got to far in my build.time to reroll.
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Quote:thats a great question,cuz i rolling an em/wp and cant figue out why ele is so popluar over em?1) Why are Elec stalkers considered to be so good?
2) Especially in regards to Thunderstrike since it is an AOE?
I know TS is a very small radius AOE, but I dont see it being as heavy a hitter as people say, especially after looking at Elec in mids.
3) I play an EM stalker, how does Elec match up to EM?
Thanks all
Titan
my thinking is stalker are build for single target attacks to take out the most powerful foe,thurs making thing easy for team or solo play. -
With the new ultra mode coming out ,im wondering how game play will
be. I pretty much much keep my setting high to mid . i have an radeon
hd 4650 and 4gig of ram with an dual core processer(2.8 ghz).my
question is, will i have to turn my setting down some while on teams,or
am i fine? -
hi all, was thinking i'll ask if their a way to make an sceenshot of my
enhancement and post it in the mids? that would make thingss much
easyer for me lol.I know already, i'm lazy dont say it. -
hi all, was thinking i'll ask if their a way to make an sceenshot of my
enhancement and post it in the mids? that would make thingss much
easyer for all lol.I know already, i'm lazy dont say it. -
OK,i decided to roll another brute .i decided to roll an wm/inv,
i have read all the isssues with wm redraws i think i can deal with
that. Invulnerablility can be made into powerful sec power from what i
have read. here my question, while going over this build in the mids i took
every power from the sets except bash and taunt i want to know if their
anything in invulnerility that's can be left off,otherwise i'll only have
enough room for fitness,speed and fighting pool so,any suggestion will be
helpfu.l yeah and i think i'll going for recharge in this build -
I notice im cap on QR & stamia what can be done to help that out ?Tries this out for stamia. im going to
change the 5 slots in mob.
Gloom i think ill leave the same, tough call though. i dont want to change the build to much its nice just a little
adjustment here and there. oh yeah going to drop one of the rechages in hasten to go in rage to
add adjusting for the added damage buff,also drop an spot in combat to add in HS for def set. That what i
see i needed to adjust. anymore help is welcome. Im really trying to get an hang on mids and how everything
works,so if you see something i shouldnt or should do before my respec please let me know THANKS
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
here i go thinking: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Numina's Convalescence - Heal/Endurance
- (7) Numina's Convalescence - Heal
- (9) Miracle - +Recovery
- (9) Miracle - Heal
- (A) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance
- (11) Kinetic Combat - Damage/Recharge
- (13) Kinetic Combat - Damage/Endurance/Recharge
- (13) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (15) Numina's Convalescence - Heal
- (15) Numina's Convalescence - Heal/Recharge
- (A) Luck of the Gambler - Defense
- (A) Kinetic Combat - Accuracy/Damage
- (17) Kinetic Combat - Damage/Endurance
- (17) Kinetic Combat - Damage/Recharge
- (19) Kinetic Combat - Damage/Endurance/Recharge
- (19) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Jumping IO
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Reactive Armor - Resistance/Endurance
- (21) Reactive Armor - Resistance/Recharge
- (23) Reactive Armor - Resistance
- (23) Reactive Armor - Resistance/Endurance/Recharge
- (A) Rectified Reticle - To Hit Buff
- (25) Rectified Reticle - To Hit Buff/Recharge
- (25) Adjusted Targeting - To Hit Buff/Recharge
- (27) Adjusted Targeting - To Hit Buff/Endurance
- (A) Performance Shifter - EndMod
- (27) Performance Shifter - EndMod/Recharge
- (29) Performance Shifter - EndMod/Accuracy
- (29) Performance Shifter - Chance for +End
- (A) Numina's Convalescence - Heal/Endurance
- (34) Numina's Convalescence - Heal
- (36) Numina's Convalescence - Heal/Endurance/Recharge
- (36) Taunt Duration IO
- (A) Luck of the Gambler - Defense/Recharge
- (34) Luck of the Gambler - Recharge Speed
- (A) Numina's Convalescence - Heal
- (33) Numina's Convalescence - Heal/Endurance
- (33) Numina's Convalescence - Heal/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense/Recharge
- (34) Luck of the Gambler - Defense/Endurance/Recharge
- (46) Luck of the Gambler - Defense
- (A) Performance Shifter - EndMod
- (31) Performance Shifter - EndMod/Recharge
- (31) Energy Manipulator - EndMod
- (31) Energy Manipulator - EndMod/Recharge
- (A) Eradication - Damage/Recharge
- (36) Eradication - Accuracy/Damage/Recharge
- (37) Eradication - Accuracy/Damage/Endurance/Recharge
- (37) Eradication - Chance for Energy Damage
- (37) Obliteration - Accuracy/Damage/Recharge
- (39) Force Feedback - Chance for +Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Damage/Endurance
- (39) Kinetic Combat - Damage/Recharge
- (40) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (40) Reactive Armor - Resistance/Recharge
- (40) Reactive Armor - Resistance/Endurance/Recharge
- (42) Reactive Armor - Resistance
- (42) Steadfast Protection - Resistance/+Def 3%
- (A) Thunderstrike - Accuracy/Damage/Recharge
- (42) Thunderstrike - Accuracy/Damage/Endurance
- (43) Thunderstrike - Damage/Endurance/Recharge
- (43) Devastation - Accuracy/Damage/Endurance/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Accuracy/Damage/Endurance
- (46) Positron's Blast - Chance of Damage(Energy)
- (46) Dampened Spirits - Recharge/Endurance
- (A) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense/Recharge
- (48) Luck of the Gambler - Defense/Endurance/Recharge
- (48) Luck of the Gambler - Defense
- (A) Reactive Armor - Resistance/Endurance
- (50) Reactive Armor - Resistance/Recharge
- (50) Reactive Armor - Resistance/Endurance/Recharge
- (50) Reactive Armor - Resistance
Level 1: Brawl- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty
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Set Bonuses:
Kinetic Combat
(Punch)- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(High Pain Tolerance)- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(High Pain Tolerance)- 2.5% (0.04 End/sec) Recovery
(Haymaker)- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Fast Healing)- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Knockout Blow)- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Mind Over Body)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Rage)- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Rage)- 2% DamageBuff(All)
(Quick Recovery)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Rise to the Challenge)- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Indomitable Will)- 10% (0.63 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Health)- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Heightened Senses)- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Stamina)- 1.5% (0.03 End/sec) Recovery
(Foot Stomp)- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 33.7 HP (2.25%) HitPoints
(Boxing)- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Tough)- 3% Defense(All)
(Gloom)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
(Gloom)- 12% (0.75 HP/sec) Regeneration
(Dark Obliteration)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Weave)- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
(Strength of Will)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
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Ok,here my updated version i took the advise of both of you all as best
i could.but seem like i lost something in doing so. I know its my doing cuz
you guys crunch number that make me shake my head. i know both of you
are building rocketships or something lol.But thanks for your in put -
thank all i know what i need now, now time to get in there and get an feel for it.
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So are you saying i need hasten,ss from speed cj,jumping from leaping and stealth from conealment? If so that an tight build.i better go look at some builds to get an better idea what i up against. but tks for advise
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Well ,let me let everyone know im an noob to pvp not the game over 30 month and growing. That said,pvp is a new breast for me.I been reading the forums and i see that ele/wp stalker is an strong pick so i pick it all the help all the better,but what are some of the power that ill need for pvp ? isee that alot of people are not taking the fitness pool. me i use that on all my toon in pve.So i guess what im asking is what is important for pvp that i need to help out an team or soloing?Should i build for rechage,aoe defense what ? or do i need to just jump in get killed and figue it out as i go?
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Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/EndRdx/Rchg(37)
Level 1: High Pain Tolerance -- Numna-Regen/Rcvry+(A), Numna-Heal(5), Numna-Heal/EndRdx(25), Mrcl-Rcvry+(43), Mrcl-Heal(43)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/EndRdx/Rchg(37)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(27)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(46)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Mako-Acc/EndRdx/Rchg(11)
Level 10: Hurdle -- Jump(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- EndRdx-I(A)
Level 16: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(40), TtmC'tng-ResDam/EndRdx(40)
Level 18: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(19), RechRdx-I(19)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(34)
Level 22: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(23), Numna-Heal/EndRdx/Rchg(23), Taunt-I(48)
Level 24: Indomitable Will -- LkGmblr-Def(A), LkGmblr-EndRdx/Rchg(25)
Level 26: Health -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(37)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29)
Level 30: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(31)
Level 32: Foot Stomp -- Erad-%Dam(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), FrcFbk-Rechg%(34)
Level 35: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 38: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-EndRdx(39), RctvArm-ResDam/EndRdx/Rchg(39), S'fstPrt-ResDam/Def+(40)
Level 41: Gloom -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(42), Thundr-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Dev'n-Acc/Dmg/Rchg(43)
Level 44: Dark Obliteration -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/EndRdx(45), Posi-Acc/Dmg(46), DampS-Rchg/EndRdx(46)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 49: Strength of Will -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(50), RctvArm-ResDam/EndRdx(50), RctvArm-ResDam/EndRdx/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
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Thanks all,on second thought ill stay with my ss/wp hes strong as they come,if you let me tell the story lol.i just notices alot of stone out there and i never rolled one.you guys made me see it a little differrent. think ill going to see how an fire/sr roll instead,Of course it being def i think once it get hit it might be over for him ill see. thanks again
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First,let me say i never really rolled an /stone for my second power, it alway seem to slow for my style of play.That said now i want to roll one as my "farm money maker". What i want to know is, what power are must have,and play style suggestions when rolling an stone.Do i need hasten,teleport or both.just trying to get an feel to see what im up against. Another thing how much infamy am i going to need to put in him ? he should already be pretty strong see hes an stone.