Trying to get some input on my first tanker


Finduilas

 

Posted

I just want to see what you guy think of my build. If i m spending to much

money wheras i could get the same perform with something cheater

please let me know.i'm mostly an pve player,would like to try out pvp.So

any help would be nice. thanksHero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx/Rchg(5), S'fstPrt-ResDam/Def+(5)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9)
Level 2: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13), Dct'dW-Rchg(42)
Level 4: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(27)
Level 6: Hurdle -- Jump-I(A)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(21)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(23), Mocking-Taunt/Rchg/Rng(23), Mocking-Acc/Rchg(25), Mocking-Taunt/Rng(25), Mocking-Rchg(42)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(29)
Level 16: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(29), Numna-Heal/EndRdx/Rchg(31), Numna-Heal(36), Numna-Regen/Rcvry+(36)
Level 18: Invincibility -- HO:Enzym(A), HO:Enzym(31), HO:Enzym(31)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(33)
Level 22: Knockout Blow -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(33), P'ngFist-Acc/Dmg/EndRdx/Rchg(34), P'ngS'Fest-Acc/Dmg(34), P'ngS'Fest-Dmg/EndRdx(34), P'ngS'Fest-Dmg/Rchg(39)
Level 24: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(48), FrcFbk-Rechg%(50)
Level 26: Tough Hide -- DefBuff-I(A), DefBuff-I(36), LkGmblr-Rchg+(37)
Level 28: Rage -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), RechRdx-I(37)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(40)
Level 32: Resist Physical Damage -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(40), Aegis-ResDam(42)
Level 35: Weave -- HO:Enzym(A), HO:Enzym(43), HO:Enzym(45), LkGmblr-Rchg+(46)
Level 38: Foot Stomp -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(43), Sciroc-Acc/Dmg(46), Sciroc-Dmg/Rchg(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Mrcl-Heal(A), Mrcl-Rcvry+(45), EndMod-I(45)
Level 47: Resist Elements -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-ResDam(48)
Level 49: Resist Energies -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(50), Aegis-ResDam(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Gauntlet
Level 4: Ninja Run

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Posted

Sorry, can't help you with the PvP aspect, but yeah, I can see some places where you could save some money and get the same, or close to the same benefits.

1. I'd replace the Enzyme Exposures in Weave with the Def, Def/End and Def/End/Rchg from LotG. Unlike Invinc, Weave doesn't benefit from the ToHit buff, so there's no real reason to spend the extra influence on the HamiOs.

2. You're above the soft-cap for S/L anyway, so swap out one set of Kinetic Combat for Smashing Haymaker. SH are much less expensive and hard to find than KC.

3. Instead of overslotting Health with Numina's, put a couple of extra slots in CJ so it's more completely slotted.

4. Drop the BotZ -KB from SJ. The KB protection is not needed, and there are other ways to boost your F/C def.

Here's the sort of thing I would do with your build:

Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam:40(3), RctvArm-ResDam/EndRdx/Rchg:40(5), S'fstPrt-ResDam/Def+:30(5)
Level 1: Jab -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(7), KntkC'bat-Dmg/EndRdx/Rchg:35(9), Mako-Acc/Dmg/EndRdx/Rchg:50(9)
Level 2: Dull Pain -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(11), Dct'dW-Heal/Rchg:50(11), Dct'dW-Heal/EndRdx/Rchg:50(13), Dct'dW-Heal:50(13), Dct'dW-Rchg:50(42)
Level 4: Haymaker -- P'ngFist-Acc/Dmg:25(A), P'ngFist-Acc/Dmg/Rchg:25(15), P'ngFist-Acc/Dmg/EndRdx/Rchg:25(15), P'ngS'Fest-Acc/Dmg:30(17), P'ngS'Fest-Dmg/EndRdx:30(17), P'ngS'Fest-Dmg/Rchg:30(27)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(19), RctvArm-ResDam/EndRdx/Rchg:40(21), RctvArm-ResDam:40(21)
Level 10: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(23), Mocking-Taunt/Rchg/Rng:50(23), Mocking-Acc/Rchg:50(25), Mocking-Taunt/Rng:50(25), Mocking-Rchg:50(42)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), DefBuff-I:50(36)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(27)
Level 16: Health -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(19), Numna-Heal/Rchg:50(29), Numna-Regen/Rcvry+:50(31)
Level 18: Invincibility -- HO:Enzym(A), HO:Enzym(31), HO:Enzym(31)
Level 20: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(33)
Level 22: Knockout Blow -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(33), C'ngImp-Dmg/Rchg:50(34), C'ngImp-Acc/Dmg/Rchg:50(34), BasGaze-Acc/Rchg:30(34), BasGaze-Acc/EndRdx/Rchg/Hold:30(39)
Level 24: Kick -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(33), S'ngH'mkr-Dmg/Rchg:35(40), S'ngH'mkr-Dmg/EndRdx/Rchg:35(48)
Level 26: Tough Hide -- DefBuff-I:50(A), DefBuff-I:50(36), LkGmblr-Rchg+:50(37)
Level 28: Rage -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(37), RechRdx-I:50(37)
Level 30: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(39), RctvArm-ResDam/EndRdx/Rchg:40(39), RctvArm-ResDam:40(40)
Level 32: Resist Physical Damage -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(40), Aegis-ResDam:50(42)
Level 35: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(36), LkGmblr-Def/EndRdx/Rchg:50(43), LkGmblr-Def:50(45)
Level 38: Foot Stomp -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(43), Erad-Acc/Dmg/EndRdx/Rchg:30(43), Sciroc-Dmg/EndRdx:50(46), Sciroc-Acc/Dmg/EndRdx:50(46), FrcFbk-Rechg%:50(50)
Level 41: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(46)
Level 44: Physical Perfection -- Mrcl-Heal:40(A), Mrcl-Rcvry+:20(45), EndMod-I:50(45)
Level 47: Resist Elements -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(48), Aegis-ResDam:50(48)
Level 49: Resist Energies -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(50), Aegis-ResDam:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Gauntlet
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 16.8% Defense(Smashing)
  • 16.8% Defense(Lethal)
  • 15.5% Defense(Fire)
  • 15.5% Defense(Cold)
  • 15.5% Defense(Energy)
  • 15.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 9.88% Defense(Melee)
  • 10.2% Defense(Ranged)
  • 9.25% Defense(AoE)
  • 3.6% Max End
  • 35% Enhancement(RechargeTime)
  • 16% Enhancement(Accuracy)
  • 10% Enhancement(Heal)
  • 147.6 HP (7.88%) HitPoints
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 10.5%
  • MezResist(Sleep) 2.2%
  • MezResist(Terrorized) 2.2%
  • 20% Perception
  • 2.5% (0.04 End/sec) Recovery
  • 50% (3.91 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 1.26% Resistance(Toxic)
  • 1.26% Resistance(Psionic)
  • 15% RunSpeed

Code:
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My Characters

Knight Court--A CoH Story Complete 2/3/2012