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Quote:mostly because it's a horrible idea that's dragged out because Champions Online and HellGate London did it. Nobody stops and thinks for a second about what happened / is happening to those games.Yay! I'm famous for making a thread two weeks ago!
And my suggestion was shot down pretty hard when I made that thread too...
They. Failed.
I'm not even convinced that Lifetime Subscriptions are a good business plan when starting a game up. It is pretty much telling the player base that the developers intend the game to fail within the time-span of how long a Life-time subscription cost would be if you paid monthly. So if you paid $200 for a life-time sub, at $15 per month, the devs intend the game to fail in a little over 13 months.
About the only time a Lifetime Sub makes sense is in the scenario given where a game is being closed out or put out to non-maintenance in favor of a sequel title. -
It won't.
I'm afraid I can't talk about what exactly what goes on in the Cedega 8 engine testing, but I can tell you that right now, you won't be seeing magical performance gains running atop a *nix system. If everything works right, you won't be seeing annoying performance loss either.
As it stands now, the starting for Ultra Mode on Cider is pretty going to be the same as the starting point for Windows. RadeonHD 4850, Geforce 9800 GTX / Geforce GTS 250. -
Quote:well. AMD can be contacted by a variety of ways.I'm glad you mentioned this. How exactly do we make ourselves heard on this issue? Do we just use the generic "contact us" forms from both vendors? Or is there a better way? If Posi had given a specific link for each vendor, he'd likely have gotten thousands of people helping to raise the issue. As it stands, I'm guessing hardly anyone took action.
You can file bug reports here: http://ati.cchtml.com/
You can file a post on the AMD community forums here: http://forums.amd.com/game/
You can email AMD using this form here: http://emailcustomercare.amd.com/
There's also the Catalyst Crew Feedback form: http://www.amdsurveys.com/se.ashx?s=5A1E27D27E29B0E3
ATi engineers also browse through the forums at places like Phoronix and Rage3D.
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Now, Nvidia's a tougher nut to crack. The only way that I'm aware of to contact the company about driver support is through here: http://www.nvidia.com/object/driverq...assurance.html
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Another approach, and one advocated by Terry Makoden and John Bridgman of AMD is to bug your graphics card vendor. Let them know you buy a card for a particular feature. An OEM like Sapphire, Asus, XFX, Acer, Tul / PowerColor, or the like has a greater amount of pull with driver developers. Michael Larabel (of Phoronix) wrote about this method in response to getting better Linux drivers back in 2007: http://www.michaellarabel.com/index.php?k=blog&i=121
This is probably the best way to get Nvidia's attention these days as well. I do need to note that some companies don't have contact emails. You'll need to send a snail mail letter. -
Quote:I do kind of need to halt you here. Nvidia has dropped support for this card. You'll have to use an older driver set in order for the AGEIA add in card to work properly.So basically, the 275 card is a waste since the PhysX it supports is not the same as CoH PhysX. Good to know. Come to think, I have a friend who has a PhysX card and isn't using it any more that I know of. Perhaps I can get it and add it to the mix...
Xbitlabs looked at this cards in Crossfire: http://www.xbitlabs.com/articles/vid...rossfirex.htmlQuote:Well that pretty much leaves me at the 280 or the 5850. And as I generally understand it, the 5850 would be the better card of the two since it supports the newer DirectX and OpenGL tech as well as having better benchmarks from what I see on the web. Or I could do a pair of 5770's in Crossfire for about the same price and performance. Either of those should do well in UM if I'm reading things right. I know UM is still in flux but I'd expect we'll hear more soon and that the numbers will only get better as they optimize and tweak it up. Or am I just dreaming there? So that sounds like my best options at this point unless someone has a better suggestion?
The good news is, AMD has launched a new Crossfire profile system which is fixing some of the software compatibility problems with Crossfire. The bad news is, the developers last word was that multi-gpu wasn't giving an expected performance boost in Ultra Mode. In Posi's edit for this thread, we need to start bugging AMD and Nvidia to make sure multi-gpu works for this game.
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For now, the safe bet is a single GPU setup. Really, the 5850 is at least $50 less than the GTX 280... outruns the GTX 280 in all but "The Way it was meant to be sabotaged games", uses less heat and power... and... it's not even a contest really.
Unless you are buying brand name for the sake of buying brand name, the GTX line-up from Nvidia is just a bad buy right now. -
Here's the response I got:
Quote:and yes, I didn't check the HardOCP links I sent him, so they /dev/nulled due to broken formatting.Hi Saist,
Thanks for contacting me about this. I'm gathering some more information about where we're at in QA and development before I give you a concrete answer about this. I wasn't able to look at either of your Eyefinity links for some reason (they just showed up as black screens), but I get the idea. Please write me again if I don't get back to you by early next week--we're all manner of busy here and I don't want to let this fall through the cracks.
Thanks,
The Television
where's that emote for smacking my head against a brick wall... -
Interesting. I guess this is one bug I'll never be willing to try and duplicate or replicate.
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just throw him on ignore Hyperstrike. He's been reported to be one of the major griefers and hell-reppers on the forums. Unfortunately, one can abuse the rep system, or the forum system, without abusing the rules, so I think the GM's hands are tied for this player.
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Quote:huh?I'm actually glad. This means that I can "unpark" my red- and blue-side "anchor" 50s and re-roll them without having to grind another to 50 first. I have lots of 20+ toons, 50+... not so much. 8D
Right now, once you get to 50, Epic Archtypes are unlocked. You can delete the 50, and the epic archtypes are still unlocked. It's pretty much a one-time event. It is a one time event unlock.
And since I'm just wondering, why re-roll? Why not just make a new character? Or if you've run out of slots, why not try a different server? -
Quote:PhysX only works if you have a physical AGEIA add in card from BFG or from AGEIA.Nice writeup. Thanks. So for CoH, is NVidia still better because of the PhysX
Some players are pressing the developers to support Nvidia's graphics-card based PhysX. I think this is a bad idea, and am one of the players pressing the developers to move to OpenCL for hardware accelerated physics.
The big problem with PhysX is that it locks you to Nvidia cards, and Nvidia's started playing nasty with their support. If you use up to date drivers Nvidia forces you to run PhysX with Nvidia hardware alone, and they've dropped support for the original add-in AGEIA PhysX card.
OpenCL, however, can accelerate pretty much on all platforms. Here's what I said in this post: http://boards.cityofheroes.com/showp...03&postcount=5
***Quote:And a lot more people will have ATi cards, Intel GPU's, or Nvidia cards in systems with Intel Integrated graphics, or ATi cards in systems with Intel integrated graphics, or Nvidia cards in systems with ATi integrated graphics, or ATi cards in systems with ATi integrated graphics, or Nvidia cards with integrated Nvidia graphics, or ATi cards in systems with integrated Nvidia graphics.
No matter how you cut it, continued PhysX support is just a bad idea for the CoH developers, or any game developers. Just drop it, move to OpenCL. Everybody's happy regardless of what hardware platform they have now, or what hardware platform they use in the future.
I'm pretty much the wrong person to ask this question to. I will be the first to admit that I'm biased against Nvidia. I have no respect for the company. I have no respect for their driver development. I have no respect for their marketing. I have no respect for their Linux stance.Quote:or is ATI now the thing to get?
Right now the Nvidia product line-up is a clear financial rip-off. For every product they currently offer, you can get more performance for your dollar by buying an Add-In AMD card, with a small caveat.
Nvidia has been caught actively sabotaging graphics code in games developed under their "The Way It's Meant to be Played" banner. Games that ship with Nvidia marketing will undoubtedly work better on Nvidia hardware, but it's not because the Nvidia hardware is better. It's because the graphics code is deliberately structured to drop to a lower rendering mode or corrupt when running on anything but an Nvidia card. City of Heroes users have gotten a taste of this. Nvidia was a graphics partner back a few years ago, and as I understand it, they helped write some of the shader code for the game. Not a whole lot of surprise then that some shader functions that should work on graphics chips from vendors that are not Nvidia, don't work.
Just based on the corporate behavior that we know about... I don't think I could tell anybody with a straight face to buy Nvidia.
Unfortunately, in the current add-in card market, that means the only alternative to buy from is AMD. While I do like a lot of what AMD does... http://www.x.org/docs/AMD/ comes to mind... I've never been real happy with ATi's focus on DirectX. I've never been convinced that the ATi marketers understand that promoting OpenGL to game developers and publishers is a better long term financial option than promoting DirectX. ATi has gotten better about OpenGL since AMD bought them up... but there are still some legacy problems that are both perception based, and reality based.
Short answer: we don't have official numbers on how the 57xx or 58xx series stacks up. We do know that the performance of the 57xx cards in ultra-mode was described as excellent.Quote:Pretty much I figure my choices based on budget will be that GTX 275 Co-OP, a GTX 280 or a 5850. They all seem to be about the same in price and (broadly) performance. Since CoH is the only game of note I play, I want whatever will do the best job in CoH. It sounds to me like the 275 co-op might be that card but I want to be sure.
As I said earlier, I'd have a hard time suggesting you buy an Nvidia card.
Speaking for right now, you're going to pay out over $200 for a card that does not support DirectX 11 / OpenGL 3.2. I'm going to presume that you intend to use this card for 3 or 4 years before upgrading. So, you are going to spend 3 or 4 years with a card that doesn't support the graphics technologies that game developers are starting to bring online. Titles with DirectX 11 support are already arriving on the market. Those titles are playable with DirectX 11 features on RadeonHD 57xx series and RadeonHD 58xx series cards. Developers targeting these new features are using RadeonHD 57xx and RadeonHD 58xx cards as the reference platforms.
Barring anything else, buying one of Nvidia's $200+ card in this circumstance just seems like a bone-headed move.
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Now, if you are not in that price bracket... if you are in the sub $100 to $130 range... yeah. The Geforce 250 GTS is tempting. It and the RadeonHD 4850 trade blows over which is faster in different games. The RadeonHD 5x00 cards at this price point, the 56xx series, isn't quite fast enough to run current DX11 titles at resolutions you might be using (1440*900, 1680*1050). Here in this price bracket, you might spend a bit more for the Nvidia brand name... but you aren't getting royally... well. You know.
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If you are in the $140 to sub $200 range, things are complicated again. This is the price range where you'll find the RadeonHD 57xx cards... as well as the RadeonHD 4870 and it's brother, the 4890. In this price bracket, Nvidia is just once again a bad option. Okay, you can make the argument that future DirectX 11 / OpenGL 3.2 titles may not run that fast on RadeonHD 57xx series, so you'll just stick with DX 10 / OpenGL 3.0.
However, I can buy a RadeonHD 4870 for around $170. If I can find a Geforce GTX 260, it's going to cost me $30 more new.
So, if I want to risk bare minimum DX 11 / OpenGL 3.2 support, I can have it in this price bracket. If I don't want want to risk it, and just stick with DX10 / OpenGL 3.0... Nvidia's just a plain rip-off for the parts that are available. -
the gun runner statement was retracted a bit later, I believe by Positron.
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Oh, the devs have commented on it, and implemented a few fixes. The server side lag now is not as bad as it was when the Task Force was first introduced.
That being said, I think the developers are waiting on some of the engine changes made for Going Rogue to be implemented on the live servers, or for some of the coders to be made available. Remember, ITF hit in 2008, about the same time the developers began work on Power Customization and began to train new staff in how the existing engine works. I suspect that there are some underlying engine changes that could be made that will help reduce lag in this specific map.
That being said, I do agree that 2 years for a lag fix falls on the side of: TOO BLOODY LONG.
Mewwit, I knew I forgot something.
I do have some bad news for you. Buried somewhere in that gigantic "post Going Rogue Info here"We do know that SG's / VG's aren't going to be cross-compatible. If you want to have a current villain character join a Super Group, you'll have to completely make the change from Villain to Hero. If you want to have a current hero character in a Villain group, you'll need to completely make the change from hero to villain.
I believe this mechanic is in place to retain market separation. Rogue's will still have access to the Black Market, while Vigilantes will have access to LagWorths. If the devs allowed Rogue's to join SuperGroups, Rogue's would technically also have access to Hero Salvage and Hero Enhancements. If the devs allowed Vigilante's to join VillainGroups, Vigilante's would technically also have access to Villain Salvage and Villain Enhancements, enabling players to merge the markets through SuperGroup / Villain Group transfers.
Okay, I'm working on partial information here. The developers haven't actually explained what will happen with Badges or Accolades. My suspicion is that if you have earned an accolade power on one side of the game, you'll be able to retain that accolade power if you fully convert from one faction to another.
I suspect that unless you fully convert your avatar though, some badges, such as Task Force or Strike Force completion badges, might not actually be available.
If you are planning on making a complete switch though, I wouldn't get too cozy with the badges you have.
Again, the developers have talked about the lag issues in the past. The imperious task force is just one of the rare instances where the ambition of the developers over-stepped the boundaries of what the server could reliably accomplish. -
Quote:sarcasm mode onI don't suppose you picked up the hotfix for the ATI drivers, did you? The 9.12 one?
I'm going to presume he already updated to the 10.2 drivers that were released this week. Nobody would still be on drivers from last year with a RadeonHD 5x00 series cards!
sarcasm mode off
I'm glad you thought of this before I got around to it. Always make sure your graphics drivers are up to date!
Nvidia users can drivers from: http://www.nvidia.com/Download/index5.aspx?lang=en-us
ATi users can get drivers from: http://game.amd.com/us-en/drivers_catalyst.aspx
And no: just because you ran Windows Update, that does not mean that your drivers are up to date either. -
Quote:This sounds like your refresh rate is off. Are you using an LCD monitor or a CRT monitor?I just came back after a 3 month hiatus. I got a new vid card and windows 7 and now when I run the game, the screen keeps flickering very fast between whre I am and the loading screen (very fast).
I went to the ATI graphics thread and set all my settings in the CCC and it seems it's not working still.
I have an ATI Radeon HD 5700 series (5750 I believe) vid card.
Anyone else have this problem and give me a hand on what to do? I'd like to be able to play the game!
Thx. -
It's going to have a retail box. I quote from the Original Post
Quote:If it has a retail box, GameStop will let you pre-order it.The Complete Collection will be available both digitally and at retail
You might not be able to pre-order it from us.NCSoft.com, but that doesn't mean a retail vendor won't let you put down $5 to guarantee your box when it ships.
The original post also uses the term prepurchasing:
Per-purchasing is NOT the same thing as Pre-Ordering.Quote:but also a good value for players not interested in prepurchasing . The Complete Collection will be available both digitally and at retail (in North America) starting in July and cannot be prepurchased (only the separate expansion can be prepurchased).
Now, this just might be a language / communication problem based on how the expansions are supposed to be obtained. If it is a communication error, it needs to be fixed.
If it's not a communication error, marketing and publishing need to get together and figure out exactly what that upgrade cost from the expansion order is going to be. -
none of them.
Side Switching is done through Praetorian Morality Arcs.
According to the devs, the morality arcs can only be started in Praetoria, ergo, none of the existing contacts will offer them. -
wait. If I read that right...
if you pre-order the Complete Collection... you will not receive Dual Pistols in March and Demon Summoning in April? -
I'm not certain I want to comment on this portion of your post. I'm not exactly sure Blue Centurion is entirely in the wrong for his post, nor if he's entirely in the right.
This, I can comment on. It's the Katie Hannon Effect. Just a few issues ago a large number of players were optimizing builds to complete the Katie Hannon Task force as quickly as possible. At the time the reward system offered a chance for a rare recipe upon completion. For only 10 to 15 minutes worth of play time, CoH players had shots at stuff like Miracle Recovery, Numina Regeneration, Luck of the Gambler 7.5, and so on. As KHTF pitted players against Magical opponents and numerous bosses, the chances of rare arcane salvage drops was also fairly high.Quote:Why would they?
I've played the ITF a couple of times, I'm not sure what people's fascination with it is, some seem to treat it as the only game in town. It's okay as far as story content goes, if it's laggy, so what.
The number of successive runs on KHTF saw some of the first changes to the Task Force system, such as the timer between how often players could run task forces. The... "abuse" of KHTF also lead to the the creation of the merit system we have now.
The Imperious Task Force has many of the same advantages as the KHTF. It can be completed in a relatively short amount of time. Some teams are capable of turning in sub-40 minute runs, and even pick-up-groups in Cimerora are capable of turning in sub 1-hour times on the task force.
ITF also offers a high chance of rare salvage drops across both arcane and tech types with it's mix of Cimerorans and 5th Column opponents. The task force is also conducive to dropping rare purple recipes.
The task force itself is not as difficult as say, Dr. Khan, Barracuda, Statesman's Task Force, or Lady Grey Task Force. Nor is it as long as Dr. Quarterfield, Sara Moore, Faathim the Kind, or Justin's TF. It is far less annoying than Lord Recluse's Strike Force.
So, it's the perfect storm of high-level task force components.
Chance for Purples? Check
Chance for rare salvage? Check
Can be done with a PUG? Check
Can be done quickly with a PUG? Check
Decent Merits / Influence for the time? Check
This is why so many players in the Task Force channels treat ITF as the only game in town. -
Okay, I hate to be the wet blanket here...
The developers have made it quite clear that they only want one animated costume feature per character: http://boards.cityofheroes.com/showp...0&postcount=50
Quote:This is why Ghost Widow is the only character in the game (so far) to have animated hair. I suspect Desmonda will show up with animated hair as well. This is also why back options lets you select between capes, tailcoats, and wings, as well as why trench-coats, waist-capes (on widows I think), and magic robes turns back options off.I actually tested this before the break. Using similar NPC models with different number of cape FX systems. Here are the results:
* 100 NPCs - 0 capes = 48% loss in frame rate
* 100 NPCs - 1 cape = 75% loss in frame rate
* 100 NPCs - 3 capes = 92% loss in frame rate
So yes, there is a reason that we don't want players loading themselves down with multiple cape systems.
Basically, if you want flowing headbands, that's fine. But, under the current engine limitations, you'll have to give up trenchcoats, capes, wings, tailcoats, waist-capes, and robes. In all fairness though, most players who have made a ninja probably don't care about the other costume options, and would be gladly willing to make the sacrifice for another animation option. -
Quote:Microsoft stopped shipping PAE enabled kernels with NT6 non-server editions. If you want over 3gigs of RAM, you'll need a 64bit version of Windows.I'm getting a new PSU too to cater for the card. A friend's sorting it out for me. I can get 64bit yeah (MSDN <3) - will it make much of a difference?
unless you're cribbing notes from me on Vista and Windows 7 being the exact same operating system at the kernel level, and getting enjoyment when people read the notes on the update patches for Vista and realize that Microsoft brought the two OS's back in development synchronization with each other and is doing it's level best to keep consumers from realizing that if they bought Vista, then bought Win 7, they paid twice for the same product...Quote:This is mainly for Ultra Mode. I didn't buy it Win7 (It's 3-4 years old now).
Windows 7 hasn't been out for 3 or 4 years. It was officially launched last year.
I suspect, however, that you meant to type:
Quote:This is mainly for Ultra Mode. I did not buy it FOR Win7 (It's 3-4 years old now) -
Quote:Probably Not. The 9800 GTX is pretty much the starting point on the Nvidia side. The reason why the GT 240 strikes between the 9600 GT and the 9800 GT is due to Nvidia's marketing.i apologize if this qustion has already been asked. but, i read a bunch and didn't see my card mentioned. i bought an evga nvidia gt 240 superclocked graphics card (512-P3-1242-LR). i have not overlclocked anything on card myself through evga's precision software. all the stuff ive seen online compares it to 9600 GT's and 9800 GT's performance depending on whos reviews you look at (closer to 9600 gt's on average). currently i can run quality setting with it until in very populated area with lots of effects going off. in heavy action tf's and stuff i have to drop graphics down a notch to not get video lagness (chop/jerkiness and such). might this card work for ultra or not?
my other parts are -
Athlon 64 X2 6000+ 3.0 GHz (89W)
3GB DDR2 SDRAM (PC2-6400)
300W PS
windows Home Prem 32bit
any and all input will be appreciated. XD tyvm.
Nvidia used the GT moniker on the 9600 card to indicate the highest performing 9600.
Nvidia uesd the GT moniker on the 9800 to indicate the lowest performing 9800.
The GT 240 basically has the texture performance of the 9600 GT, and the shader performance of the 9800 GT.
Right now, the Evga 240 cards are running around $100-$110 on newegg.
In that price range you could have gotten a RadeonHD 5670 that will probably run Ultra-Mode (remember, the devs described the initial 5x00 performance testing as "excellent"), or with a bit more ($140) a 5750 that will run Ultra-Mode.
You could have also gotten a RadeonHD 4850, the starting point on the ATi side according to Ghost Falcon.
If for some reason you wanted to get ripped off and buy the Nvidia brand name, you could pick up a GTS 250 512 meg for around the same cost as a GT 240...
Although you'd still be over-paying for price / performance on a GTS 250 1gig. -
Quote:
Actually, what it reminded me of after we had quit the TF, it was like they were all using Reichsman's combat Values. We intend to run another STF on Test and see if we can duplicate the problem there. -
Next step: Paragon Studios at AnthronCon with the panel: Creating the Perfect Heroic Cat-Girl!
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Unfortunately, PAX East isn't an option for me this year
The devs finally head east, and I can't attend.
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Quote:no.So, I'm sure this will prompt ridicule and pity from some people, but my tired old computer only has an AGP slot for the video card. Any chance there's a card out there I can buy that would support Ultra Mode? What exactly are the specifications I should be looking for?
Aside from the apparent lack of a 'Shader Clock", this Radeon card seems to compare favorably (unless ive miseed something) with this nvidia_geforce_9800, would it suffice?
The 4670 competes against the Geforce 8600 / 9600 / GT 2x0 series of add-in cards.
Right now, none of the AGP cards listed by Newegg are capable of running Ultra-Mode. The 4670 and the HD 3850 are the most powerful cards they are selling: http://www.newegg.com/Product/Produc...82E16814102730
PriceWatch's 1gb range of APG cards only list the 4650: http://www.pricewatch.com/gallery/video_cards/agp_1gb
And their list of 512 cards isn't that great either: http://www.pricewatch.com/browse/video_cards/agp_512mb
If this link works, the most powerful cards to be found on TigerDirect are also 4650's.
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Unfortunately, you'll find a distinct lack of modern AGP cards when you go to manufacturer sites as well.
Powercolor's most powerful is the 4670: http://www.powercolor.com/eng/produc...asp?SeriesID=2
Asus's most powerful is the 4650: http://usa.asus.com/ProductGroup2.as...EWBZcGQvxHvrb4
Sapphire only does the 4650 and 3850: http://www.sapphiretech.com/presenta...gid=4&sgid=571 :: http://www.sapphiretech.com/presenta...gid=4&sgid=336
XFX's most powerful AGP card is the 4650: http://www.xfxforce.com/en-gb/produc...ries/4650.aspx
EVGA and BFG, two of the well known Nvidia-only vendors don't have any AGP cards at all.
So, I think you can see the pattern here.
If you want ultra mode, you are looking at an entirely new computer, not just a new graphics card. -
Go ahead and delete then deary.
Okay. Here's the thing with Ice. It was built to be different from other blaster sets. It is intentionally, by design, less damaging and more controlling. Remember, each power-set within each archtype is supposed to give you a different play experience than any other set. The ice blast set relies on more direct mitigation than directed damage.Quote:Do things get better or shall I just scrap it and stick to the ice/troller for mah icy butt-kickin fix?
Also, keep in mind that the set was designed back when the game was really targeted to players of Everquest or Ultima Online. The set mostly consists of the same attack(s) being made more powerful. Ice Blast... then Bitter Ice Blast. Ice Storm... then Blizzard. Freeze Ray... then Bitter Freeze Ray.
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However, it does have it's own advantages. If you take the Munitions Mastery set, Cryo Freeze Ray stacks well with Freeze Ray and Bitter Freeze Ray holds. You can put elite bosses completely out of commission. LRM Rocket also puts some punch into your long-range sniping / mob clearing abilities.
The nuke, Blizzard... is also one of the most powerful nukes in the game. With Aim and Concentration active, my own Blizzard can clock in for around a 2,600 Hp shred-fest. (996 base damage with a 162% bonus to base damage)... not including defiance values or IO damage boosts which can push that damage count even higher.
If you combine the set with Mental Manipulation, Psychic Scream will help add some punch to Frost Breath. Psychic Shockwave can help Ice Storm clear out minions.
Combining with Ice is a good idea if you want to go for something with a lot more control... which Ice Manip's collection of holds, slows, knockdowns, sleeps, but outside of Shiver at 28, you don't get much in the way of way of ranged power.
Granted, Frozen Aura's 2mag sleep every time is a better get out of the mob than Psychic Shockwave's 25% chance to stun.

