eryq2

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  1. Quote:
    Originally Posted by Nihilii View Post
    I find it amazing to see eryq2 hasn't improved at all on any aspect in years. It's like he's impervious to knowledge.
    LOL @ your knowledge. If you call that knowledge, i feel sorry for you.
  2. eryq2

    Cebr

    Well, i just created a claws/elec brute. I attempted to run the arc mentioned. I don't seem to be leveling at a rate that would seem to be at 5.5 hours. I was also dieing in each mob and having to go to the hospital. It was taking 2 or 3 trips to get 1 run completed. Maybe im missing something. Im only running at 0x1 and using every isnp. that i can get a hold of. It's not as easy as made out to be. Unless, like i said, im missing something? Im only level 11 now and it's taken me an hour of runs. I dont think im hitting 50 in 4 more.
  3. Quote:
    Originally Posted by Frogfather View Post
    For the record, Ive seen more than one person post a thank you in the market forums for the various guides and posts like this thread. But thats besides the point.

    Regardless, if you disagree with someones methods feel free to post somewhere else your own methods or even attack the precepts that they are trying to demonstrate, but the hand waving dismissal is oblivious at best....at some point you have to realize that you are not the audience this intended for and dont have the perspective on what would be valuable here (Neither do I truth be told)

    I do enjoy your overreaction and sensitivity though. I call you a downer and you attack my parenting skills and character. Truthfully it was worth a good laugh. Im not offended, your escalation of insults is cartoonish in its attempts to be derogatory and could not possibly offend a level headed person

    Best of luck, I wont be taking up this thread any more with this discussion...PM or rant back at me at your leisure

    Apologies to everyone else

    --Frog
    You displayed your own bad character. By taking my post and personally attacking me. I simply stated that i feel sorry for our future with people like you in it and reproducing. I don't have a need to PM you.

    I replied to the post because the OP is offering a false hope to the people that it is intended for. Its to show what can be done within 30 days. Well, that's only for people that can put in those types of hours. Everyone that can, already knows what can be done by playing 5 hours a day, 1 hour a day, 10 hours a day. It's no big secret what we can achieve in this game given more hours of game time.

    Now if it was just a post saying, " im going to try to do this...", then that's different. Instead, "The whole point is to show that anyone can manage this, starting from nothing", this is said. And that's only based on time played and not everyone can within 1 month.

    Not offering a goal to someone that can't put in the same amount of time as the OP.

    @ Ironblade, What's helpful here? Hey, imma put up bids and play the game to hit 50? And you say it's ok to have a different opinion, but then blast and call names(on a regular basis i might add) everyone that posts in these forums that don't agree or suck up to the regulars... That don't sound like an "ok'' to think as I wish as much as I need to think like YOU.
  4. Quote:
    Originally Posted by Frogfather View Post
    eryq2: Official Wet Blanket of the Market Forums


    --Frog
    Why? Because i don't just jump on everyone elses bandwagon? I have my own thoughts and ideas? Try it some time and you may love life a little more. If you love these ideas, good for you. For me, big deal. I don't think we will see a new poster reply saying thanks, i didn't know that if i ran missions and bought stuff in WW that i could get to 50 eventually and IO my toon. I'll be waiting to see though.

    Feel free to harrass with your name calling some more though. It shows your real character and what our future generation will look like having people like you as a father.....
  5. I remember once upon a time the server page working..... What's up with why it doesn't any more? Or did they cut back on the help like many companies now days? Less people doing 2 times the work. It's nice that they are working on the game, but someone needs to tend to the website, too. lol
  6. I have a SS/FA brute for farming. It's a BEAST. I can't really think of a flaw in it. Foot Stomp> Burn just plain rocks. With both recharging by the time i hit KO blow, then back to the 2 AoEs. Not to mention Pyronic.

    I joined a farming buddy yesterday for some tickets. He has a DM/FA Incarnated, just like my SS/Fire. He did an awesome job, just not as fast. Shadow Maul is no where near in the same arena as Foot Stomp or Burn in it's AoE uberness.

    Though, i do want FSC so i'm rolling a FM/Inv. Maybe not for farming but at 46% def and 70% resist, it should be pretty darn tough.
  7. I've seen vids on youtube of a Katana/Dark scrapper solo'ing AVs.
  8. Well, atm, mine is Mind/Psi/Psi. I'd love to have Fire instead for RoF and FIREBALLLLLL! lol..

    But in my experieces on dom is that they are pretty blasterishy until dom kicks in. Being held, slept etc. With Psi, you get Indomitable Will which will last until Dom pops up.
  9. Well, everyone knows, the more you play the faster you can get to 50. And the more time you spend in the market, the more pieces you will get. So, if i play 15 hours a day i'll get to 50 faster than someone that plays 1 hour a day. Common sense if you ask me, but good luck i guess.
  10. I don't get it, really. I pl'd a new Fire/Thorns/Ice dom over last weekend (fri and sat) and IO'd it to soft cap snl defense with 160% rech sunday.

    Your project is just to hit 50 and use WW along the way to IO at 50 in 30 days?

    A tougher project would to be run a toon to 50, and try to IO a toon at 50 with whatever you get along the way. And only use the influence that you make along te way. It's a more realistic project showing that without messing with WW/BM it can't be done. (the awesome part anyways) To hit 50 and IO is what everyone does anyways. Or am i missing something other than the name AE Baby not ran in AE?

    Pretty toon though, btw. I just don't get the reasoning here.
  11. Maybe in Flashing Steel or Lotus Drops since those 2 powers are acr'ing powers and hit multiple baddies?
  12. Quote:
    Originally Posted by SevereCalamity View Post
    Also you bash Darkest Night for its 3.5 second cast time, when Shadow Meld's is 3.15. Not really a big difference there. Shadow Meld is also useless if you're already softcapped, and incarnate trials you would have to hit it multiple times a fight to get the same benefit as darkest night all the time. Not to mention it isn't even perma. Even if the -to hit is resisted, -20% damage is nothing to sneeze at. Do not forget that Darkest Night benefits your entire team, not just yourself.

    I'm not saying shadow meld is a bad power at all, it's very awesome for resist/regen based sets but loses a lot of its usefulness for defense based that are already capped toons in normal content. I love it on my WP scrapper.

    Not really going to touch hibernate; it's a good oh **** power and it can save you, but shadowmeld and darkest night will prevent that situation from ever happening while still allowing you to kill stuff.

    Besides those powers, the the damage attacks in both of those pools pale in comparison to Gloom and Dark Obliteration. Soul Mastery is a really good patrol for damage and survivability on a brute. The single target, AoE, and survival tool are all top knotch.
    I would like to have shadowmeld on my regen scrapper, tho. High Regens and 20% defense buff sounds lovely.
  13. I'd rather have melt armor for the resist and defense debuff and fiahbahl anyways. I don't need shadow meld and id rather tear down their defense and resist so my already strong toon just does even more damage. I don't think i'd really need a minus tohit toggle. By the time i cast the toggle, the mobs would probably be dead anyways.
  14. Quote:
    Originally Posted by SevereCalamity View Post
    You seem to think that scrappers do like ten times the damage of brutes. I'm not going to argue that the scrapper is the better choice, the entire thread I've been saying how it does indeed have more advantages. I'm just not going to let people say that the SD shield scrapper is just as survivable, when in fact it isn't. It may be just as survivable most of the time, but that still doesn't cut it.

    The problem with scrapper epics is that the single target attacks generally lower DPS for DM, although fireball is a really good AoE. I believe brutes even have access to fireball as well, so that's a moot point.

    Brute DPS is actually enhanced by patron pools (Gloom), gets a great debuff (Darkest Night), and a modest AoE (Dark Obliteration). If you don't need the debuff or single target, you can go Mu Mastery and still get better AoE DPS than the scrapper would have. Ball Lightning and Electric fences do modest damage, and the two attacks will proc reactive more than fireball by itself.
    Meh, at this point, who cares? I know what my scrapper can do vs. the same 2ndary of the brute version. I have both IO'd the same. If someone don't have both then they can't really argue either way. All they can do is speculate how long one will live vs. the other. Just hug it out and move on. :P

    And there may be a reason that scrappers don't get Darkest Night when they switch to red. Wonder why?
  15. eryq2

    fire/fire/fire?

    IMO> If you want to farm, build a toon to compensate the farm that you're going to use. I wouldn't farm alot of toons on a Nem farm unless its a tuff scrapper, tank, brute. Just my opinion. Farming is meant to get the most rewards vs. risk as possible.

    If you go Firex3, i'd move it to hero side and grab the BM or Demon farm. Why? BM is easy to stun and die fast. And Demon do fire damage which you will have a high resist to.

    Like was already mentioned, Flashfire is your bread and butter. With enuff rech (about 160% like mine) FF is up every mob and Cinders is up every other mob. (depending on how fast you kill them)

    Id go something like Smoke, FF, Cages, Run in with Hotfeet while stunned, Rof, Fireball, Blaze/ Incinerate/ Consume(if u need end) whatever is left standing. Or something like that.

    The main thing is finding a farm that you can do effectively with your build at 0x8 for the most chances for drops that you can get.
  16. Quote:
    Originally Posted by SBeaudway View Post
    I would point out that the "Tankability" is not a factor in the OP's question. He asked which was better Scrapper or Brute, not Brute or Tanker. A Tanker is the better Tank. Scrappers are better for damage and Brutes are the happy medium.
    Alot falls under "better" though. Im sure he don't want a Brute or Scrapper faceplanting every mob, ya know.
  17. Quote:
    Originally Posted by SevereCalamity View Post
    A brute is more durable than a scrapper if you're talking about the same power set. You're the one who doesn't seem to understand. Obviously a softcapped character is more survivable than one who isn't. You're the one who doesnt understand that the point of the thread is an SD scrapper vs. an SD brute, not that brutes are all more survivable than all scrappers or that all scrappers do more damage than all brutes. You can't compare a power set to itself in different ATs if you're going to start bringing different power sets in to the mix.

    And I didn't say people were ignorant for not agreeing with me. I said "Stating the SD scrapper is just as survivable as a Brute is just being ignorant. " Perhaps I should have said "Stating the SD scrapper is just as survivable as a SD Brute is just being ignorant. " Since that was the topic of the thread, I guess I thought people were just smart enough to understand that. It's not my fault you wanted to go off topic. If the (SD) brute has the same exact defensive numbers as the (SD) scrapper but the brute has 200ish more HP, it is more survivable. That is fact, not opinion. Couple that with Darkest night, and it gets a whole lot more survivable.

    When I said "The fire aura brute does have more Hp than the scrapper" I meant that "The fire aura brute does have more Hp than the scrapper version of fire aura." Comparing the survivability of and SD anything to an FA anything is ridiculous, obviously the SD character will be more survivable. FA isn't meant to be invincible, just to kill stuff fast. Also as an FYI, a SD scrapper has MORE Hp than an FA brute assuming the scrapper took and slotted True Grit and equal set bonuses.

    You're the one who started generalizing things instead of just scrapper SD vs. brute SD.

    I suppose "For some reason, these people dont understand that that having more HP = more survivability" was also too general for you. You took what I said out of context, and assumed I was talking about everything in general. Obviously I meant "For some reason, these people dont understand that that having more HP = more survivability, assuming all other defensive numbers are the same."

    Once again, the thread is about Shield Defense only. There is no reason to assume I was saying that more HP means a character is automatically more survivable than anything else. If that was the case, everyone would just roll Invuln and run perma dull pain.
    "Alot of, what i could have said is".... Well, it's hard for people to determine what you mean if it's not what you mean.

    It must be too general for me because if you want to throw in all the Epics to help brutes with their surviving, then you have to count the more damage from scrappers helping theirs. The extra 200 or more hp of damage the scrappers deal easily makes up for 200 more hp the brutes get because like i said, ot don't matter if you have 5000hp vs. 500hp, if they don't go down, IT DONT MATTER. Period.
  18. Quote:
    Originally Posted by SevereCalamity View Post
    The fire aura brute does have more Hp than the scrapper, and since all of the other defensive numbers are the same, it is more survivable. It is also possible for the brute to have higher resists, although except for fire resistance it won't matter unless there are outside buffs such as sonic or thermal shields.

    Fire aura also tends to do more damage on the brute, since fury effects the damage aura and burn, but scrappers inherent criticals do not. Fire Aura is kind of an odd set out and is probably the only secondary that is better in every way on the brute than a scrapper.

    EDIT:

    I think you were trying to say that the Fiery Aura brute has more HP than the SD scrapper? So now you want to compare a SD scrapper to a FA brute? That doesn't make much sense in a thread comparing the same set across different ATs.

    The SD scrapper might have the same amount of health as an FA brute. Since shields has a +HP power and FA does not, I'm not sure which would have more HP between to the two. Overall I'd have to say that the SD scrapper has better survivability, but the FA brute would do more damage. This can be dependent on the primary too, as FA brutes also have access to rage which makes FA even better.
    I wasn't trying to say it. I DID say it. You must have not read it right. You want to call people ignorant for saying a scrapper can be as durable as a brute because brutes have more HP. I was comparing a BRUTE with FA, still a BRUTE, to a SD scrapper. Still a scrapper with less HP. But the scrapper is alot more durable to alot of different situations than the MORE HP FA BRUTE. And it's not different AT. Just different POWERS. But it shouldn't matter using your theory that people are ignorant people they think different than you, with proof, i may add.
  19. I see the hate, also. Here's my thoughts.

    I have a purpled Elec/Kin troller. I use it sometimes to farm with. Very pretty and fun toon. I mostly llike it to do TFs and GM. I can easily drain the complete endurance of a GM before its health moves 1/8 of the bar. My gremlins hardly ever die. Maybe because i have a good heal?

    I just leveled a Fire Dom with 160% rech. and Flashfire is up every mob to stun them and Cinders up every other mob to hold them. I just done 11 tips over two days. I have to call my Imps every couple mobs because i have no heal. AND Imps like to run around sometimes.

    My final thoughts are that if you don't have a heal, no pet will last forever. As far as actual damage, i dunno. I really never just sit back and watch the damage output of my pets. Im too busy playing. lol. But i'd guess that 3 pets will out perform 2 or 1 anyday of the week.
  20. Quote:
    Originally Posted by SevereCalamity View Post
    For some reason, these people dont understand that that having more HP = more survivability.

    I can see the logic behind thinking that the damage you lose is not worth the extra surviability, at which point that would be an opinion. Stating the SD scrapper is just as survivable as a Brute is just being ignorant.
    So does the fire aura brute not have more HP than a SD scrapper? Howd you want to test the suvivability of those 2? Not on a fire farm in Freedom either.... Taking damage out of the equation since non ignorant people don't count damage towards surviving. I have one of those two, just in case you have no idea if those extra HP help fire auras or not.
  21. Quote:
    Originally Posted by Deus_Otiosus View Post
    Here is the part where you said something that was just completely dumb.

    You brought survivability into the issue, its not my fault you cant seem to keep track of the conversation beyond 2 or 3 posts.


    Here's more dumb stuff from a few posts ago:




    To which I replied that since the SD Brute, who is hopefully not being played by a mentally incompetent sub-human primate, would also have softcapped their character and would then be more survivable.

    I'd go through the laundry list of options why, but I think you'll just ignore it.


    Regardless, I made it stand out so you wouldn't miss it this time.
    When my SD scrapper can stand in the middle of a mob just as long as a tank/brute, that, to me, means just as tough. HP don't mean sh** if they aren't going down..... So enjoy your 12% hp if you need them because my scrapper don't.

    YOU are the one that said take a softcap scrapper vs. a softcap brute (then you go on to mention that you need) Darkest Night, Siphon Life and all that other crap. Well, if you're talking about equal to, then drop all that other crap and you will see the difference in the 2. I simply replied to someone that a softcap SD scrapper was just as tough as a tank/brute without all your other powers mentioned, it is. I can PL you one to see with your own eyes and stop sipping the haterade.

    And to say that them dieing faster from my scrapper than from your brute DOES help suvivability. How would it not? They die, they can't attack. duh
  22. Quote:
    Originally Posted by Big_Soto View Post
    I like cheese :P
    Me, too! :P
  23. Who said anything about Siphon Life or Darkest Night? I was talking about SC on both toons. SC on scrappers wins hands down. Heck, i could break off topic, too, and say go to WW and buy the new super insp Ultimate and pop it for a level shift. Stop taking stuff off topic and say i'm pretending anything.... Mobs die faster = you live longer. Regardless of DN, SL, or any other powers that you want to bring up. Shield Charge was the topic. Now, anything to add?
  24. Quote:
    Originally Posted by Deus_Otiosus View Post
    I'm not convinced straight DPS calculations from excel sheets or pylons will see the scrapper doing exactly that.

    The Scrapper, while it does do better DPS at the top end, gets those DPS numbers from critical which average out over time to increase the overall DPS.

    You can't count on criticals to go off when you want vs. standard enemies and there are a fair number of times my Scrappers simply "waste" some of that damage on something that was nearly dead anyway.

    However ST DPS is still in favor of the scrapper, but pre-incarnates I was getting about 250 DPS on my Brute vs. the 300 or so the top Scrapper builds were getting.

    Which is a 20% DPS advantage in favor of the Scrapper (extremely large) and while the advantage in survivability does go to the Brute I don't feel the Brute is 20% more survivable (just guessing in the dark here).

    This is also build dependent and perhaps my attack chain and slotting were not the best, Dielan's chain looks to be better than mine so I'm working on incorporating that.


    I think SD for Brutes should be reconsidered, but it will not happen. Brutes should not get the crummy Tanker version of AAO while also getting the comparatively crummier Scrapper Def & Res numbers.

    This follows the pattern for all Brute primaries and secondaries, but SD is a special case where I don't think it works out very well.






    That's just an anecdoote unfortunately and doesn't tellus anything about either build.

    I've been on lambdas where my Fire/Rad corr with no resistances and 1500 HP has out-survived entire teams of scrappers, brutes and tankers and gone on to complete container/crate objectives solo - this doesn't automatically mean a softcapped Corr is as tough as any of them.

    The Brute is clearly more survivable, you can pretend if you like that 12% HP is not more, and you can pretend that more regen is not more and you can pretend that darkest night does not add to survivability - but that doesn't suddenly make any of those things true.

    Softcapped defenses are amazing, they also are not the be all and end all of mitigation - inevitably you will get hit.




    I agree on SC nerf.

    The Scrapper version needed the biggest nerfing and was the biggest offender, and then they cut the Brute version down too far in the process.

    They reduced the Brute damage scale for SC too far IMO and then forgot about how Fury interacts with the Pseudopet - or simply didn't care.




    From the patch notes:
    I don't count on crits. When i hit BU+SC and hit a mob and it falls down, and the Brute version of them same powers don't, then clearly the scrapper done more damage. Simple as that.

    And being softcapd DOES matter, too. Noones pretending anything. Did i say, "Pretend this...."? Take a Brute with the big 12% more HP and no defense and take a scrapper thats softcapd and i bet you a set of purples the SCRAPPER lives longer. Having more HP dont mean crap if the build sucks and it don't kill as fast.
  25. eryq2

    AE Reward Rolls

    Quote:
    Originally Posted by TopDoc View Post
    It takes me under 90 seconds to earn 750 tickets on a Claws/Electric Brute, and I can do that at level 8 with nothing slotted. See my thread HERE.
    Cool. 750 is half of the cap tho. So, 750x2 and 90x2. So, 1500=180 secs= 3 mins. About the same as i said above.

    Your point? Nm. After reading your link it seems like youre just liking Claws/Elec brutes and trying to get others to like them. lol.

    Your Build shows alot of taunt auras and purples scattered in them. You can use those same Taunt recipes to build up the SNL defense in /FA, too. It don't take much more to build a good SS/FA build. It all boils down to what you want. I, personally, don't care for /Electric outside of Powersink. Mix in Burn from /FA and Healing Flames and /FA is just as good. Its damage output is as much of it's survivability as other sets defense/resists powers.

    Footstomp+Burn+KO BLOW is just as fun of a combo as any in Claws, imo.