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Posts
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Quote:sr is trash.The Kat/SR can be really fun with swift+hurdle+sprint+quickness+ninja run+Gift of the ancients
With elude it hits around 90.
Without elude the speed is a little slower then super speed, although i never notice unless i'm running beside someone. But the control you gain is amazing. There are a lot of movement techniques i cannot pull off with my other characters using super speed.
anyone with consistent -def or +to hit will destroy you. -
Quote:Regardless of my disagreement, you can look at the average and see which server has the better quality of good players. Justice is usually only filled with skilled players, and that is something rare across all servers.
like who? vincent balmont? zen shadow? you?
yeah. ok.
you're right.
except not. -
Quote:the quality of what i consider to be the top tier of freedom would wreck justice's top tier easily.Freedom offers a kind of PvP i don't want to play. I would advise the people who enjoy team vs team to go to freedom and those who prefer 1v1 to go to Justice. Quality over Quantity. I cleared my global ignore list and filled it back to the top in a few days of pvp there. Only ever ignored 3 people on Justice, and never a regular PvPer.
easily. -
Quote:denial. so tasty.I talked to the Masta General before I posted this message, and hopefully he wont mind if I take over a bit. Although I would have said it a bit differently, I agree with the idea hes presenting.
Ive played on Justice for quite a while and Ive heard of the legends that left before I arrived. Mercury you were definitely one of them, that Dev blaster was amazing and I saw that first hand. And Ice knight i recently saw your Ice/ss tank in a pvp event, good stuff.
Its all preferences. There are times when I enjoy a Freedom like atmosphere, where the zone is filled with heroes and villains and there are constant battles. But I always go home to Justice. Its always been more peaceful. That being said, it doesnt mean that the PvP is childs play there. Most of us are into 1v1s. And the battles can be hardcore because the numbers on both sides are not a factor; its just 1 versus 1. I just recently met some people who werent enjoying PvP because every time they would stand under Atlas they would get swarmed by 10 heroes or villains. I told them to try Justice.
Justice just provides another option and style of PvP. We do not attack everyone we see. We want to prove who the better player is, and so we wait until both are ready and try to make the fight as fair as possible to get the answer we are all seeking after. Who is the best between the two?
Justice RV is mostly about becoming a better player. There is something to learn from every battle if you observe close enough. I have seen people who are new at PvP get really good at it from watching every duel that went on.
The numbers are not near freedom, and with these free server transfers it is almost absolute that we will lose people. But I, as well as some others, have switched to freedom only to return back. Those who leave Justice and never come back they were freedom players all along, and they work much better in their own environment. For those who go and come back, they will be the true Justice players. This event is working as a filter between the true Justice PvPers and ones who were just stuck there.
I would rather watch 2 skilled players duel then 30 newbies duke it out. Im not saying freedom doesnt have skilled players, and I know they do because some of the Justice players have transferred in the past, but they are drowned out by the PvPers who dont even know how to enhance. Ive always seen it as the good players kill the bad, because there are good and bad on both sides. And every now and then you are stuck up against 30 people without a chance to blink. This is not my idea of fun, although I know it seems to be for the mass amount of people. Getting kills can be easy on freedom when you find a level 40 defender walking around.
These server transfers are going to purify Justice and make the server more true to itself then ever before. For those who want money and PvP recipes, your best bet is Freedom because of the numbers. For those who just want to prove their ability in a 1v1 fight with some of the greatest duelers across servers, then Justice is a viable option.
So Im not here to trash Freedom or Virtue, for a lot of people those are the best options. All this post should be about is showing people there is another door they can walk through. If freedom pvp is not for you, there are other choices. They are very different. I have been on both sides and made my choice of fighting 1v1s, and so maybe some of you are missing this side, one you could enjoy even more.
Justice RV isnt dieing, and it never will as long as it has even 5 skilled players within the zone.
Also feel free to ask any questions you may have on this thread. -
Quote:yeah, we do kickballs where we put 3 scrappers on one team and 8 corruptors on the other.Too many fraking people in RV on Freedom for me. I can only imagine what it's like now. I was there for a week about a month ago on my Stalker Rob N. Plunder. So much BS in zone and arena chat.
Also, yes I did say too MANY people. Practically the whole time I was there, 20 villains were camping the hero base. Just not as much fun for me as it has been on Justice personally. -
merc traps can be ok, but just ok.
plant/emp as pure support would work. -
my fire/elec is a highly effective pvp toon.
i've never tried to pve on it (got him to 50 about 5 days after the first proliferation issue, and pvp spec'd him about a week after).
spines/ela scrapper = don't jump.
i've been having a lot of fun kbing ela scrappers with pulse blast from my mm. yeah. it's that dumb.
don't roll a defender. -
weapons mastery for defenders with a web, kinetic shield and targeting drone.
(ie, how to make RPing trap defenders wet their undies) -
interestingly enough half of gmw's starters came from vrc....
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Quote:i got called a ***** runner by a kat/regen that just transferred today.Also..for every skilled pvp player that transfers to freedom there will be 10 downies transfering as well....just saying RV is about to become really really crazy.....
it was awesome. i was dueling him on my mind/fire, so he starts talking, i hit hiber, talk back, snap out and kill him.
3 mins left, and he goes "gg", 30 seconds later he's dead again.
this is gonna get to be a lot of fun. -
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two spines/*/sharks stalkers will take down anything short of a tank in zone if well coordinated.
high hp scrappers can generally only survive one barrage of double AS + impale + placate + sharks (the order of the last 3 may vary depending on the resiliency of your target). -
oh yeah, free transfers, come to freedom so i can give you a good beating.
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cool, i was wondering about this...
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Quote:also, i love you con.
I have had this talk with many a self righteous ******* before. Please stop acting like pvpers and pvers play different games. Its not your game. Its not my game. Its our game. When a changes occurs that makes us lose any part of our player base its a lose for the community. What did you score or win really with a good protion of pvpers leaving? Nothing would be the correct answer. And in case you didn't know many of those players that left were active badger, hami leaders, task force leaders and numbers/info gurus for the game. True pillars of this games community. To think having people of this caliber leave the game is win for anyone is a crying shame and shows the incredible shortsightedness you have.
I am not sure what pvper kicked your dog, or tried to date your sister or whatever happened. I am sorry for it though, and it would probably be best for you to let it go as it is confusing your judgment.
lets make e-babies and bring about the end of the internets. -
if EU players won tournies with elec/elec blasters, i don't even wanna know in what era pinnacle got stuck.
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if i had an archery/mm, i'd build for heavy recharge and concentrate on stunning arrow --> drain psyche --> subdual/mind probe spikes cycles with some damage mixed in along the way.
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Quote:vigilance granting a perception bonus per member in the team = how to fix this ****.I don't see either of those happening, really... Ice Mastery will probably be something like the Blaster version (though they could take a leaf from Ice Armor's book and given the +def toggle some perception as well, which would make it unique among APP/PPP shields). Power Mastery won't get FA because it already has 5 powers and they missed their chance when they dropped Force of Nature into an already no-brainer choice of an APP (!?!?!?!).