black_barrier

Renowned
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  1. Quote:
    Originally Posted by B_Witched View Post
    from what I read - the first round of the pvp league in 6 teams doing 8v8's 3 rounds and not one pvp io drop in the arena.
    the rep system is retarded.
    drop rates should scale with the number of players on the team, at the very least.
  2. Quote:
    Originally Posted by lll Phoenix lll View Post
    I can tell I am hated because I have a weird build barrier ???
    no. but i can tell you have downs syndrome just because of your build.
  3. Quote:
    Originally Posted by macskull View Post
    we got a kill on you
    FIVE SECONDS BEFORE THE MATCH ENDED

    [mf caps filter]
  4. Quote:
    Originally Posted by lll Phoenix lll View Post
    hey spag u still play on US? cause I haven;t seen you a while and I am surprised you missed the PVPEC league
    way to necro this old thread, fire shield boy.
  5. Quote:
    Originally Posted by Supermax View Post
    You do have a point about dominate being "auto"hit. And yeah, I guess if you spend enough to get to elude levels without taking elude, you might as well be a fort.

    But you gotta be the only fort left in the game that's spent that much on a fort
    forst eld h did the same, but she has down syndrome.
  6. Quote:
    Originally Posted by Borderline Boss View Post
    No, their line-up was pretty legit.
    MORE LEGIT THAN RA FTW RUNNING AN ICE/ICE DOM FOR SURE.


    [keep my caps goddammit]
  7. Quote:
    Originally Posted by Scootertwo View Post
    I'm not ignoring him..my mind refuses to acknowledge his posts.
    damaged minds are damaged.
  8. yeah, i've never understood this whole forum rep trash.
    i just wish it had existed when i trolled ajax and ego for 10 pages straight in the original hero ladder thread
  9. forts are situational disruption toons.
    not dueling toons.
    and not damage dealers.





    funny thing is though... most of the GOOD pre-i13 ladder forts saw themselves as support and follow-up, much unlike a lot of these post-i13ers that think their forts should be blasters.
  10. Quote:
    Originally Posted by EnD_Reitanna View Post
    GET i13'ed lawl

    On side note, love how regardless the set squishies get only up to 22% def...

    my therm mastermind has like 45% defense to smash/lethal outside of pvp.

    it goes to 13% in PVP.
  11. Quote:
    Originally Posted by Mirage_Mage View Post
    POWT Vs Eternal P A I N

    Match 1: Eternal P A I N Forfeited
    Match 2: POWT Win 33-0
    Match 3: POWT Win 32-0

    GG Eternal P A I N, hope to see you Thursday
    Lovely avatar you got there mage ;-)
  12. Quote:
    Originally Posted by Gerswin View Post
    What if a FFA zone was like randomized kickball, and whenever you zoned in, you were automatically assigned to the faction with less people.

    Someone with superior RP vision than me please justify this.
    lolRP.
    one of the main problems with CoH.
    having devs that play lolmagicthegathering and real life DnD means we get stuck with a subpar pvp experience because these guys weren't raised on Street Fighter and Mortal Kombat like most dedicated pvpers (ie, the ones that actually know the deal).
  13. Quote:
    Originally Posted by Neuronia View Post
    dUmb vs. Reach Around FTW

    Match 1: 5-1 RAFTW Skyway
    Match 2: 7-6 dUmb Steel (?)
    Match 3: 7-3 RAFTW Skyway

    GGs RAFTW
    Reporting 0 PVP drops from RAFTW
  14. Quote:
    Originally Posted by CriticalKat View Post
    GL to you too !!
    She means "I hope you lose and we win", Neuronia. So please don't read kindness into Kat's diplomacy.
  15. look up warhamster's post history; i'm not doing it for you.

    but yeah, they can be pretty beastly if built right.
  16. Quote:
    Originally Posted by ConFlict View Post
    plant/earth/soul
    real men play ice/ice doms.
  17. kickballs and teaming: grav/fire.
    dueling: mind/elec.
  18. Quote:
    Originally Posted by TrancEnding View Post
    Maybe it was a fluke or someone tinkered with the drop rate yesterday but between a buddy of mine and I on our Stalkers he picked up 4x PvP drops (one of em' was a Shield Wall: +RES) and I got 1x in a 1.5h period in RV on Freedom. I got 2x more an hour after he logged solo so it was pretty amazing day considering I got 1x drop within the last month of daily zone PvP and 8v8 practice throughout the week.
    the RNG in this game is retarded glitchy when it comes to drops.
  19. Quote:
    Originally Posted by macskull View Post
    You can't flip around the evasion issue, that's the thing. Prior to I13 you could have a team of two experienced PvPers wreaking havoc on entire enemy teams simply because they were more skilled and more coordinated. Now, unless you're a melee character you don't stand much of a chance if you're outnumbered and phase/Hibernate isn't up, which completely removes skill from the equation (evasion, prioritizing targets, inspiration management, situational awareness, etc.).

    The issue is that under the new ruleset, those 3-5 people don't have to work for their kill because after a certain point the mechanics give them that kill (don't need to have coordinated spikes because heal decay means you can just keep clicking buttons until your target dies). I know I'm a better player than most of the random melees I see in zones, but it's incredibly frustrating to die to them when there's absolutely nothing I can do. It's one of the reasons I can barely stand zone PvP anymore - prior to I13 there were lots of valid tactics and at the same time there were ways to counter those tactics, and now the tactics are different and there are no ways to counter them.

    after a month of almost nightly arena pvp with HD off and TS off, i've almost completely stopped playing in zone.

    i'll log in, throw a few snipes, arrows, etc get raged a dying only because of stupid stupid rules and go pve. dying because of HD and TS only gets old after a while.
  20. black_barrier

    Ele/Ele

    Quote:
    Originally Posted by Tonality View Post
    Be careful. Someday some dev's sick sense of humor might buff AoE damage well beyond ST damage in PvP.
    wrong elec.

    said /elec not elec/.
  21. black_barrier

    Ele/Ele

    /elec on scrappers is soooooo bad.
  22. Quote:
    Originally Posted by B_Witched View Post
    max, ghost and spinzor still play as well...
    spinezor wasn't a real renegade. wtf did ghost play again?
  23. Quote:
    Originally Posted by Plasma View Post
    If you examine this, though, it is worth noting that basing it on a pure per-kill drop rate is punitive to better players who are more cagey about engaging. Lunatics who just collide and mash attacks and die carelessly get more drops.

    (I assume this is probably why, in a certain other game, both battleground and arena rewards are not directly keyed to kill rates, although speed can have a minor effect. But in a battleground, beating objectives is a huge part of the reward generation, and in arenas, rewards are purely a function of playing 10 games and then your rating.)
    look at that, a pve-er that knows what he's talking about.
    +20 points for not being dumb.