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Posts
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Joined
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Quote:Fair enough Zombie - you warned them.I do kick, and have kicked, but only after warning them. [And I don't kick if they simply got caught in the cutscene running back from the hospital. Nor do I kick for spamming binds off-camera.]
So I explained why: Spend time helping the other team and not showboating. Don't risk aggroing Marauder early. AVs have higher perception especially with the Orbs around.
Although, I don't believe your returning from hospital rule is valid. If by chance I got caught entering, I could quickly hit a bind to do the "talk to the hand" emote. So you would kick me for emoting, although I was mistakenly caught. You may aswell kick everybody in the cutscene if you have a rule stating that you do not accept cutscene bombing.
Uhuh. You are so hilarious.
Do I bomb?
Yes, but not every freaking time. If both teams are at 9 crates - I have returned from hospital and I happen to have acids, I usually wait by the acid portals and will happen to be caught in the cutscene.
Do I emote?
Possibly, it is usually the emote I have tied to a key. For example - the talk to the hand emote which is quite fun to use on STFs when Sands spawns in the first mission.
You would kick me for being in the cutscene :-P -
Quote:Possibly like you, they had hit hospital and just waited the last minute in the cutscene dancing. You would kick them even if they had participated in the collection period. I getcha.It depends on the situation - for example, if there are, say, 9 chambers done, 8 crates done, and 5 minutes left on the clock, and on the way back from the hospital you pass someone danicng at the gate, they'd just get a warning - but if there are, say, 5 chambers done, 3 crates done, and 1 minute left on the clock, then they'd be kicked at once.
Agreed. -
It is going to "feel like" 44celsius on thursday here in Canada.. yuck. (That is what, 110 fahrenheit?)
Awesome art Foo! I really like the horse and nevermore. -
So, you would kick them after the trial has ended - understandable.
But if they didn't fail the trial by cut-scene bombing, you would still kick them? -
Still doesn't result in the need to kick them IF THEY DIDN'T FAIL THE TRIAL.
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I definitely know this thread has popped up before, and yet I feel the need to make it again. Especially because quite afew people on facebook all claim they would boot people if they saw someone in a cutscene.
I really just want to know from the forums what they would do -
A)Would you kick people for hopping in the cutscene while Marauder is talking?
B)Would you kick people right before the end of a TF?
Trials are just bigger task forces, and kicking someone for hopping in the cutscene is just you being a jerk. Plain and simple. -
Quote:you seem a little confused;
western elements = 4, earth, air, fire, water
eastern elements = 5 , fire, water, wind, wood, metal
you seemed to have combined the two, and neither one of them really fit the CoX game exactly. i would just like to see a judgment for all the damage types available in game, ain't too much to ask.Quote:That's what I was thinking. Also, Dark/Holy seems a bit Final Fantasy and not CoH... but *shrug*.
"Incarnates are humans who have drunk from the the Well of the Furies in some way, empowering them with the powers of the gods themselves." I consider all gods to some how relate to the common elements in our world. So if you have each incarnate power related to a simple element, people can do what they wish from it.
Dark/Light . I wrote "Holy" at first, but forgot not everybody likes religion. I changed it to Light because - what is the counter-part to a Dark God?
Although - I'd be just as happy if we get one judgement per damage type. -
Just pick up Soul Mastery for - Dark Embrace, Power Boost, and Soul Storm
Aim towards HP cap rather than defense. -
Kara, re-write that one to "Kara is Tee-Kayed" ;-)
Fubaphants..
"Elephant, elephant,
Big and strong and gentle and intelligent, intelligent.
How could I feel blue? I’ve got my tee-eam at my side,
And an elephant to ride.
Oh, elephant, elephant,
You’re sad and in a cage, but that’s irrelevant,
irrelevant.
‘Cause everyone is jealous when they see me
riding by,
On a friend of such of great size."
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I like heal decay.
In newer PvP games that people may come from, they will know that having countless healers makes your team win. It doesn't involve tactics or a proper PvP-specced character - it only matters that your healer can heal you whenever you are attacked. I have actually SUGGESTED Heal Decay to games that I have done testing for. People will hate it, but it evens the playing field to a team that has less healers. Heck, I even had some people agreeing with me - others not so much because they had never experienced this before. Wouldn't mind a toned down version however, I don't agree it should be removed completely.
Travel Suppression can go. It is just annoying plain and simple. Slows me down in PvE, slows me down in PvP. I can't be like The Zars and just chant "Kill kill kill, kill" as I slowly walk across the desert. I'd prefer to be on horseback and charge in right away. -
Even if they just cover the main 5 elements I would be happy - others may not.
We have Fire
We have Water (Ice)
Need Earth
Need Air (Could consider Ion to be air)
Need Metal - not sure how it could work, possibly a Physical judgement that could fit everybody?
We have Dark, so maybe we need "Holy" - but again, Ion could cover this. -
Apologize for leaving but I do not feel up to it tonight. Nobody did anything wrong, just personal choice.
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As per the second FREEdoM talk..
Current powers for Dark Blast (subject to change):
- Dark Blast
- Gloom
- Aim
- Moonbeam
- Tenebrous Tentacles
- Abyssal Gaze
- Life Drain
- Blackstar
and
-Umbral Torrent -
You don't need the Heel proc, but if you do have it and can spare the slot - yeah place it in an aoe.
Mako does have cones that need to be aimed... I myself would take Soul Mastery (Ghost Widow) to pick up Darkest Night and Obliteration . DN will provide you more debuff then the proc, plus it won't need to proc to take action.
I would take DN/Tentacles on the Huntsman though.
The crab should be fine for AoE, could pick up Mace Mastery for another pet.
Melee Bane also could take Mace Mastery for the pet - and Shatter Armor.
Fort... no idea .. whatever I suppose
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This is an older build for a Huntsman, can't recall who created it but:
it is softcapped to range, and more based towards teaming - and is mainly AOEs
But, I believe he said he uses it in solo play .. but I could be misremembering.
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Have anybody on Victory gotten any of Keyes badges yet?
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I'll probably come and help - will bring a Fire/Thermal if so.
Hew, I'm sure they will aim to get all the badges (three runs) -
I'm back.
Cottage blows chunks. So does The Happening - crummy ending only to divert bad-mouthing to the producer of the movie. =/
PvP practice on friday before match, right? -
I also thought it was just a joke post. I got a laugh out of it and wasn't harmed in any way, nor did I think it was like the trollery seen in the PvP thread. Again in my personal opinion and not to be mean, Philly's post sounded trollish to me. Trying to avoid trolling by calling someone a troll isn't going to work. It is like the way little kids fight "You did it!" "No you did it!" repeat, /em tantrum.
But on topic :
I too won't be around for next match (7/8). -
Picked up Longbow on my Fire/Thermal. Yay for them actually staying in range when they attack. Now I can rush into melee and tank while they blast away
Also the Cataphract is pretty sick. All big, and mean, and red and white like my costume.. also has some nice AoE grenade attacks that Fire Rain seems to love :3 -
I'm under the impression that the comic-book style stuff will be loading screens, like before you enter into something.
Or like in this 2002 Relic game Impossible Creatures, http://www.youtube.com/watch?v=suFMOyQ9xl0, styled cutscenes. Very limited animation, hand-drawn, etc. But it will probably be more like Grey Pilgrim says .. going panel to panel as if you are flipping through a comic book.
I agree - I wouldn't mind seeing cut-scenes replaced/integrated with this new technology. -
Quote:I personally think Keyes is a lot more fun then Lam and Baf :P Sure it's harder with pugs, but I enjoy the chaos. Baf is so boring, it's basically just sit here and smash, now sit there and smash. Lambda at least has the temp collection phase which makes it more enjoyable then Baf.Quote:
Keyes>Lambda>BAF
I like the Green Beam, Systematic Decay, and the Auras. It keeps thing interesting. Oh you have blue, I have red.. stay away from me ::/em tantrum::!!!! And the beam encourages constant moving so Dr. Keyes doesn't heal up.
Yes it doesn't do much, but it just makes it entertaining.
Like Necrotech said, " on victory its been roughly 40% BAF and 40% lambda with 20% keyes because its kind of a toss up as it seems roughly mixed in the number of people who like and hate it" Also people are still nervous about running Keyes. I ran the first two on Victory, both went well considering I was the only one who ran the trial on (open)beta and could remember what to do. When people get more comfortable with running it, there will be more ran. Also, until everybody can follow the gosh-darn league leader's instructions it will continue to be hard.
Heck even running the trial WITHOUT a healer isn't hard. I have been tanking Anti-Matter on my Stone/Stone brute, you follow the on-flashing cues and no issue - TP when he is going to use Atomic Bomb, TP through reactor, TP before he freezes time... Just really know how to play your character and you will be fine. Note however : This hasn't stopped me from complaining that we don't have a healer.. because running out of green insps sucks <.< >.>
Overall, I vote for keeping it the same. Yes it doesn't do much but it keeps me entertained, and without it the trial would just be "Reactor>Reactor>Reactor>Easy Fight ... instead of Reactor>Reactor>Reactor?Amusing Gimmick Fight that some people whine about. -
It is never too late to switch a character to the opposing side to pick up goodies.
If you are looking to grab Defense, go redside and pick up Mace Mastery power pool. [Scorpion Shield] adds 12.8% Smashing/Lethal and 8.5% Energy defense at base - 20.2% Smashing/Lethal and 13.5% Energy defense with ED capped defense. -
If you love your corruptors - go with your corruptors
My choice would be the Fire/Dark corruptor of those, just because it brings ranged damage, debuffs, and is fire - which is just my personal favorite attack set (next to Stone, but you can't get Stone Blasts)