Vort

Renowned
  • Posts

    233
  • Joined

  1. I wish you designed the 5th/Council werewolves instead of the guy that did it, damnit.

    Lean mean werewolves look so much cooler than hulking brawny ones.
  2. Heh, thanks. Sorry if I was bugging.
  3. When they put up the villain group bio, just like the rest of these submission contests.
  4. Hey, ya forget about me yet?
  5. Hm. I kinda like the one of the left - I'll work on tweaking that once I get back, I guess.

    Anyway, gave him a second costume. Allez French punk couture.
  6. Y'know, I'm sure someone could come up with perfectly logical backstories for all of those three.

    The guy in the middle is a mutant clown who likes skulls and...uh...crap.
  7. [ QUOTE ]

    Eeep!!

    [/ QUOTE ]

    I really don't want to know his backstory, if he has one.
  8. That is pretty awesome art.

    You doing requests?
  9. PM sent, yo.

    Also, sorry, mistyped my img link. Should be this - forgot I didn't have the other image uploaded yet. My bad.
  10. Show me whatcha can do.

    Estoc, claws/SR scrapper. French fencing tuberculosic duelist with preternatural speed - bordering on epilepsy (he fights by simultaneously dislocating half his joints to dodge attacks) - with rapier blades taped to his gauntlets. He just has to wear the gasmask to prevent his lungs from exploding.
  11. Can we just get some new animations, please?

    Half the damned powers in the set use the /e alakazam animation. It's boring as hell.
  12. Vortex Reborn.

    Nihilistic powered-armor guy. EM/EA stalker.
  13. Ha.

    Still, damn. Him and his shiny leather pants.
  14. I don't quite remember Maestro looking so offensively flaming.

    Also, I want Requiem's clothes.
  15. Damn you. Now I want a Recluse action figure.

    With Swivel-Arm Death Grip.
  16. [ QUOTE ]


    Oh noes!

    [/ QUOTE ]


    Dear lord, I'd give up and run away screaming if I saw that.
  17. Fanboy, can I get your exact chains?

    Also, how the attacks're slotted, whether you have self-buffs (quickness, hasten, etc.) or the like.

    Just curious.
  18. Will Synapse move at Hover speeds, and will Back Alley Brawler attack by clubbing you with his artificial hip?
  19. 1. "Too hard" is an opinion, not a fact. Different people have different definitions. For all I know, your definition of 'not too hard' means 'we only wiped ten times'.

    2. Big deal. You submitted bugs, you got letters saying they'd be looked at? Everyone does that. Wonderful. That's like walking into a top company looking for a job and saying 'I don't have a resume, but I swear I've done great things, like catalyse the Iraq war. Really.'

    3. Maybe you got lucky. Did you cheat the vines? Did you have a particular-spec team? Etc.

    4. I'm still inclined to trust people who've consistently helped the community out by posting things' numbers and views on gameplay balance over people who haven't posted much here on things at all.


    (edit: Sorry if I sound mean. It's just how I tend to type.)
  20. 1. Who the hell are you?

    2. Where's your track record?

    3. [ QUOTE ]
    Opinions are never accurate measurments of anything, IMO. They only state how one person (or group) perceives a situation, they do not accurately represent the truth of the situation at all. And the devs have to take everything they read that is opinion based with a grain of salt. Only hard numbers and facts can really "prove" anything.

    [/ QUOTE ]

    [ QUOTE ]
    What if those "provenly reliable" posters happen to show even just one example of being BLATANTLY wrong about their perception (be it "feel" or testing) of a particular situation?

    To use something specific as a point of reference... the final mission in the Villain respec trial. I've actually seen posts by some of the claimed "provenly reliable" posters stating that the final mission is too difficult, that it needs to be adjusted, and yet... the VG I am in, which is composed of only casual gamers, and no min/maxers, has never found that particular mission to be too hard. The "feel" that these "reliable" sources, these "experienced" players are reporting is not consistant at all. Here they are claiming that something is too difficult, when players who are supposedly "less reliable" or "less experienced" are having no difficulty with it at all.

    [/ QUOTE ]

    Uh-huh. So their opinion is magically 'blatantly wrong' and 'not an accurate measure', whereas YOUR opinion is 'definitely the right one because i'm a casual player and i say so etc etc'?