ViKtoricus

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  1. I don't get it. I have a standard account and all of a sudden this just popped up out of nowhere while I was playing. Everything was normal up to this point. What happened is that I went to Pocket D, roleplayed, and all of a sudden I can't type in Broadcast and Local anymore. I thought it was just a minor bug so I logged off, slept for the night, and then when I logged-in in the morning, I now see this message being spammed on the chat box.

    Has this every happened to anyone? Please reply as soon as you can. Thank you.
  2. ViKtoricus Fergoozo.

    I find it to be very catchy.
  3. Can you kick my dominator's ****?

    Really? You think so? You're wrong!

    Let me describe to you in detail of the pathetic destiny of anyone who crosses path with my dominator. By the time you get in my range of attack, my dominator will pin your *** with his gravity distortion field. It's a gravity distortion field which means your ******* minions will have their ***** pinned as well. After sipping a cup of tea, he will nuke your *** with his badass sniper blast that will send you to the world of lalaland. Oh really? Your survived that one? Okay. Fair enough. His propel will send a ******* refrigerator flying on your ******* nose. So not only will he nuke the **** out of your ***, he will also *****-slap you with a refrigerator. That should really leave you dead...

    Oh. What's that? Your character has a jacked-up vitality and uber-tough defense? Oh wait, my gravity field is almost starting to dissipate.

    Oh ****! Holy ****! I'm screwed! Oh noes!

    Oh wait... I'll hit you with my energy melee attack! Yeah! I'll *****-slap you again.

    Oh wait... You're still alive?!?!?! What the hell man!! Not fair! ... Oh right. My energy melee attack left you stunned.

    You're ******.



    lol. Now it's your turn to rant! Keep 'em coming please!
  4. New thread from me!

    Post away!



    I see some great things in the future for my technology-dominator who can heal himself and revive his allies. I also love that sniper blast...
  5. Good luck! I hope you manage things well Casual Player.
  6. I don't know what I should have as my favorite. :P

    I like the lore. I like how you can fly... There are so many things.
  7. It can be more than one answer.

    POST AWAY!!
  8. Quote:
    Originally Posted by Samuel_Tow View Post
    I'm not sure I can agree with that. Personally, I prefer smaller teams, ideally of no more than four people. Anything more than that and it stops being a social and personal environment and turns into group think, which I don't like. With myself and at most three other people, I can consistently remember everyone's name, everyone's conduct and personality and everyone's appearance and power. And four people don't quite give enough of an audience for people to start feeling like they can act stupid in front of a crowd.
    I agree with everything you said!
  9. Some very good advice so far. Thanks.
  10. I guess it's my turn to share.

    From experience, I learned that:



    - People generally are susceptible to being ordered around... I know this sounds a little bossy on my part, but I noticed that good leaders usually know how to balance their authority and friendliness.

    - People tend to get scatter-brained when no one is in charge. A part of the leader's job is to keep people on the same page.

    - A leader lets his teammates shine in their own ways. If your teammate is a tank, let him be a tank and don't do the tanking yourself if you're the healer.

    - A leader is a good communicator and sends clear and concise messages to his teammates.
  11. Quote:
    Originally Posted by GuyPerfect View Post
    The biggest thing you can do as a good leader is understand how the game works. This isn't something you can pick up in five minutes reading about, and it's not something you tend to fully grasp researching in-depth how the game works. If you want to get a good understanding of how the game tends to flow, you'll need to team with a lot of people. This sounds backwards, of course, since you need to team to be a proper leader, but you can't be a proper leader without a team. A vicious cycle!

    A few things I've noticed over the years which may or may not apply in any particular team you lead:
    • People like to be led. A great many people play this game so they can turn their brains off and have fun doing it. If you go AFK (away from keyboard), there's a pretty good chance the team will just loiter and wait for you to return. Veteran players who have characters that can solo entire team missions tend to organize themselves pretty well, but in situations where you're actually leading (usually in content that requires a level of coordination), all eyes are on you.
    • Some players just don't get it. No amount of explanation or reiteration will get through to them. Sometimes they're just ignorant (and I use that in the context of "they ignore things") and probably won't notice if you kick them from the team, though everyone else will rejoice. Other times, they may be new players or, as touchy as the subject is, may have a disability. Use your discretion on a case to case basis, but bear in mind that sometimes players really do need someone to be patient with them.
    • Occasionally, even overpowered teams get hesitant and won't engage the enemy until they see other people engaging the enemy. This often leads to sitcom-esque awkward moments where people are standing around saying "so who's gonna aggro?" The best thing to do in this situation is to charge in and aggro stuff. Your team will follow you. And then you destroy the enemy and do it all over again. If you're alert, you probably won't even take much damage.
    • Consideration of your teammates' preferences and abilities is important. Part of this is where encyclopedic knowledge of the game comes in handy, but part of it is just common sense. If you like fighting large groups of enemies two levels above you, that's great, but the person you're sidekicking who has Dual-Origin Enhancements might not feel the same way. People also have their likes and dislikes for enemy groups, and for different reasons. If you're not sure how a mission will be perceived, just ask the team how they feel about fighting whoever's next on the list.
    • On the flip-side of that last one, some teammates will throw consideration out the window (I'm looking at you, every single stealther who rushes to the end of the mission before everyone has entered the map). This applies to things besides rushing to the objective; it's practically any time someone abandons the group. As a leader you should keep them in line. If a person persists in refusing to actually play with the team they're on, it's easier to remove them than to clean up the messes they make.
    • If you have room for more people, use the /search slash command to find more people. Between every mission, just check and see if anyone's available. As people come and go, you'll get a fresh rotation of players and things will continue to be fun and interesting until you pass the baton and head out yourself.
    • In some rare cases, you will need to brief your team on a plan of action. This requires you to be familiar with the content and your teammates' abilities, so make sure you know what you're getting into ahead of time. It's worth noting, however, that most situations in the game can be taken on with the simple "if you have powers, use them" approach. It's only once in a great while you'll need to outline what needs to get done.


    I didn't need to continue reading the other half of your post to know how right you are...

    I agree with most of the things you said.
  12. This is something a want to tackle on. How can you be a firm, decisive team leader without being bossy?

    It's like a hit and miss for me right now.

    Thanks in advance.
  13. What is the best build for PvP combat?
    I am thinking of creating an alternate avatar sometime in the future that I would dedicate for PvP excellence.

    What are your thoughts on this?

    Thank you in advance.
  14. I think looking for a well-hidden glowie guarded by protective mobs is a big part of the game's fun.

    I LOVE to raid the crap out of anything.
  15. I am thinking of creating an alternate avatar sometime in the future that I would dedicate for PvP excellence.

    What are your thoughts on this?

    Thank you in advance.
  16. It was a general lack of experience on my part and I think I could have handled the situation alot better.
  17. Quote:
    Originally Posted by Captain-Electric View Post
    With that attitude, you've already become a better leader than most. I'm going to play devil's advocate here and guess you're coming from a game(s) where there was a lot less community spirit. If you're ever around Virtue shoot me a tell. (Though I won't be in game much for the next week or so.)
    I'm interested. My character name is ViKtoricus. I am looking forward to meeting your avatar.
  18. Thank you for the feedback.

    At least I now have some objective view on the situation at hand. I appreciate it.
  19. I've played alot of MMORPGs and have always been on teams. This game is heaven for people who loves to team-up.

    A while ago, I was doing a level-22 mission with a group of 5 people (we were 6 total including me). Unfortunately for me, all of them were uncooperative. My request was simple.

    SPAM THE MOBS WITH YOUR BEST ATTACKS.

    The truth is, the team could have been "okay". Nothing really has to be perfect. Even if there are occasional disobediences from your members, you should be fine if those minor things are kept at minimum and not become annoyingly consistent. But in this group, two of the members were being very rude. Although I cannot guarantee you that I can provide a perfect, word-by-word, direct quotations from the chat box, I can assure you that what I am about to show you is how the conversation basically was:



    Me: (Just arrived in the mission door.) Wait.

    Jerk # 1: For?

    Me: We have the strength in numbers. FULL ATTACK!

    Jerk # 1: Are you like Captain Obvious or something?

    Me: (Ignored the comment and kept going.)

    (We were attacking some mobs. I got killed because no one helped me when 4 mobs aggressed towards me. No big deal.)

    Me: Revive please.

    (Revived by someone)

    Me: Thank you.

    Jerk # 1: I guess you didn't follow the plan did you?

    Me: Don't give me that attitude.

    Jerk # 1: Are you trying to command us like pets?

    Jerk # 2: He can't. That's the beauty of it.

    Me: (addressed to Jerk # 1) I'm kicking you out of the team you jackass.

    (Kicked him out.)



    Members of the party got a little shocked (so does the jackass). In all fairness, they all thought I was disrespectful and that I should have "respected the underlings before being respected back."

    But I digress...

    It is in my belief that RESPECT is something that is freely given and firmly assumed. People must respect other people. A janitor deserves respect just as much as the President, a waiter, a teacher, or a plumber. Earning respect is a matter of regally practicing your liberty to be treated with respect.

    In this particulat case, I was the leader of the group, I was the one who created the group, and it is clear in the beginning that I have the power and freedom to kick out any member out of my own will, for any reason.

    They all sided with the alleged *********...

    What happened after then? I started recruiting members again on broadcast, ignored *********'s smart-alleck comment (on broadcast), and found two willing members who helped me with my mission.

    How did it go? Much better. At first, the other one was AFK and told us to go ahead without her. There were only the two of us and yet we were doing much better and mowing mobs much faster compared to the 6-man group I was in, all because me and him were actually listening to each other.

    It is here that the value of having quality members is shown to be a much better jewel than a legion of morons.