What is the best build for PvP combat?


Commando

 

Posted

What is the best build for PvP combat?
I am thinking of creating an alternate avatar sometime in the future that I would dedicate for PvP excellence.

What are your thoughts on this?

Thank you in advance.


 

Posted

Quote:
Originally Posted by ViKtoricus View Post
What is the best build for PvP combat?
I am thinking of creating an alternate avatar sometime in the future that I would dedicate for PvP excellence.

What are your thoughts on this?

Thank you in advance.
Arch/EM. Innate +Acc. It's the revolutionary new way to PvP. Ask -----Devine.


 

Posted

The answer, good Sir or Madam, really depends on what you would like to accomplish with your mgihty and powerful PVP character.

If you wish to enter the PVP designated zones and your goal is to get as many defeats as possible (with the least amount of effort) then heroside I would recommend a psi/em blaster. Villside stalkers get their fair share but I'd recommend a */fire dom. Mind control works great as does earth control paired with fire (energy blast is also decent when paired with mind or earth.)

If you want to disrupt your opponents while your teamamates do the damage then grav/TA or grav/bubbles (to a lesser degree) are great for that. Also, a tauntbot with webnades can be quite irritating.

You'll find alot of regen scrappers and SR scraps running around RV. The FOTM is Kinetic melee on scraps as Concentrated Strike is ridiculously broken for them. KM on brutes and and tanks is next to "lulzy" in the dictionary.

If you like 1 on 1 duels in arena. Mind/fire doms are probably king of the heap right now followed closely by psi/em blasters, cold/dark fenders (or their dark/cold corr brothers.) Various incarnations of therm are also popular.

Playing a buff bot is pretty much a waste of time. Playing a healer still has a place but *meh.*

If you like to be truwarrir and fightclub then KM/Regen is probably tops (paired with leviathan or mace mastery) but I prefer high defense based toons like SR scraps and Shield Tanks for this part of the PVP world.

The bottom line is; Peacebringers are the best. Anyone who disagrees is a racist.


 

Posted

If yer starting out, you might try the regen scrap..or maybe a willpower stalker (cheap).

max your HP and get a phase power (2 temp powers available for zone pvp).


perma jump is ---> /up 1

 

Posted

Quote:
Originally Posted by Mercury_Down View Post
If you like 1 on 1 duels in arena. Mind/fire doms are probably king of the heap right now followed closely by psi/em blasters, cold/dark fenders (or their dark/cold corr brothers.) Various incarnations of therm are also popular.

Playing a buff bot is pretty much a waste of time. Playing a healer still has a place but *meh.*

If you like to be truwarrir and fightclub then KM/Regen is probably tops (paired with leviathan or mace mastery) but I prefer high defense based toons like SR scraps and Shield Tanks for this part of the PVP world.

The bottom line is; Peacebringers are the best. Anyone who disagrees is a racist.
Watching and participating in pvp, in freedom server, inluences me pretty strongly to disagree with the statement on 1 vs 1, arena fights. Right now, the undisputed king of 1 vs 1 duels is a cold/dark defender. A good cold/dark/soul Defender will wipe the floor over and over and over with any Dominator, or blaster, or corr. You want to talk about a broken toon for duels, stop looking at km/regen and start looking at a cold/dark/soul defender. The dubuffs are just too much in pretty much everything you can use, and the super broken soul storm which, in effect, is as broken or more broken then TK (a long hold that does dmg in the mean time, plus you do dmg to them while the long animation plays on), then power boosted everything... you got a recipe for the meanest duelist in arena. The only build that can match toe to toe, if they ever agree to duel, but unlikely, is a Necro or thugs or w/e /poison MM (in skilled hands). The /poison just debuffs so many things from you, and then add Bodyguard mode...

And I want to make note cold/dark/soul over the corrupter version-- stronger debuffs, stronger powerboost debuffs/buffs/heal, and the new vigilance granting a dmg boost to the defender... That's enough to pick the Def over the Corrupter version now.

I have also seen good Ice/Rad/Power controllers beat very good Mind/fire Doms and many other builds except Cold/dark. The slows, the almost perma confuse from AA, and the rad debuffs (POWERBOOSTED) are a bit of a problem for the Dominator and many other builds.

I have seen dark/thermal corrupters beat Dominators and psi blasters too.

In fightclub, with nerf your build option on... err... I mean DR on option, claws/regen is very good and I have seen them beat even KM/regen because claws DPS is so fast and many players get beat just by underestimating claws/ alone. KM/Regen is also very strong, with the burst dmg from KM. WP/SS tanks, good builds in hands of good players, are also very good and almost impossible to kill. I know a few who have had the upper hand even vs KM/Regen scrappers, but most of what I have seen ended in draws. Shield/SS tanks are also very good but it depends on how expensi... err... how good your build is.

With no option to nerf your builds and IOs... or, in other words, with no DR... KM/Regen scrappers are fighting a very one sided fight vs elec/ss or ss/elec brutes/tankers, and I imagine EM/elec brutes or tanks will do the same. I have seen most km/regen who fight elec tanks or brutes get beat in what appeared to be one-sided fights. Elec brutes and tanks have capped resists vs energy and very high resists vs s/l dmg.

SS/fire brutes and tanks are also pretty nasty in 1 vs 1 duels, and with no nerf your build option on, can beat km/regens too.

My two cents from what I have seen in Freedom.

In zones, anything goes. The greatest factor in determining how good you do in zones, is not your build, it's how many players are on your side and the opponent's. For example, you may have a very good blaster build or scrapper... that will mean nothing when its 4-7 vs 20-30, and you are ont he 4-7 side. Your time will be spent mostly in base or rez'ing in base after you get beat down silly by the gank squad.


Repeat Offenders forever !

Make all IO's available in Paragon Market! NCSoft, the chinese are making BIG money selling influence and other stuff in the game. Best way to stop them = make the paragon market a place to buy all IO's and perhaps other things as well.

 

Posted

Quote:
Originally Posted by Commando View Post
Watching and participating in pvp, in freedom server, inluences me pretty strongly to disagree with the statement on 1 vs 1, arena fights. Right now, the undisputed king of 1 vs 1 duels is a cold/dark defender. A good cold/dark/soul Defender will wipe the floor over and over and over with any Dominator, or blaster, or corr. You want to talk about a broken toon for duels, stop looking at km/regen and start looking at a cold/dark/soul defender. The dubuffs are just too much in pretty much everything you can use, and the super broken soul storm which, in effect, is as broken or more broken then TK (a long hold that does dmg in the mean time, plus you do dmg to them while the long animation plays on), then power boosted everything... you got a recipe for the meanest duelist in arena. The only build that can match toe to toe, if they ever agree to duel, but unlikely, is a Necro or thugs or w/e /poison MM (in skilled hands). The /poison just debuffs so many things from you, and then add Bodyguard mode...

And I want to make note cold/dark/soul over the corrupter version-- stronger debuffs, stronger powerboost debuffs/buffs/heal, and the new vigilance granting a dmg boost to the defender... That's enough to pick the Def over the Corrupter version now.

I have also seen good Ice/Rad/Power controllers beat very good Mind/fire Doms and many other builds except Cold/dark. The slows, the almost perma confuse from AA, and the rad debuffs (POWERBOOSTED) are a bit of a problem for the Dominator and many other builds.

I have seen dark/thermal corrupters beat Dominators and psi blasters too.

In fightclub, with nerf your build option on... err... I mean DR on option, claws/regen is very good and I have seen them beat even KM/regen because claws DPS is so fast and many players get beat just by underestimating claws/ alone. KM/Regen is also very strong, with the burst dmg from KM. WP/SS tanks, good builds in hands of good players, are also very good and almost impossible to kill. I know a few who have had the upper hand even vs KM/Regen scrappers, but most of what I have seen ended in draws. Shield/SS tanks are also very good but it depends on how expensi... err... how good your build is.

With no option to nerf your builds and IOs... or, in other words, with no DR... KM/Regen scrappers are fighting a very one sided fight vs elec/ss or ss/elec brutes/tankers, and I imagine EM/elec brutes or tanks will do the same. I have seen most km/regen who fight elec tanks or brutes get beat in what appeared to be one-sided fights. Elec brutes and tanks have capped resists vs energy and very high resists vs s/l dmg.

SS/fire brutes and tanks are also pretty nasty in 1 vs 1 duels, and with no nerf your build option on, can beat km/regens too.

My two cents from what I have seen in Freedom.

In zones, anything goes. The greatest factor in determining how good you do in zones, is not your build, it's how many players are on your side and the opponent's. For example, you may have a very good blaster build or scrapper... that will mean nothing when its 4-7 vs 20-30, and you are ont he 4-7 side. Your time will be spent mostly in base or rez'ing in base after you get beat down silly by the gank squad.
Racist.