Valerika

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  1. Quote:
    Originally Posted by FrozenDeath View Post
    I didn't group anyone together and call them names. I made some generalizations about the negative responses I was seeing in this discussion.
    There's no distinction. That's like saying, "I didn't hit the guy, I just pushed my fist toward his face until it made contact." You assumed everyone who didn't agree with your position was a hater or a coward. Face up to it and don't hide it behind clinical language. You aren't fooling anyone.

    Quote:
    Now you're following some tortured logic to make it out that I'm insulting the player base at large. You can quibble over the connotations of my earlier choice of words all you want.
    Considering the widespread lack of support for your "idea", I'd say you're doing more than insulting the playerbase at large. You're advocating that they be forced to deal with a PvP system that many of them would rather quit the game than accept. That's not just insulting, that shows complete disregard for them altogether. You'd rather assume they're deficient in some way than simply accept majority opinion. In your mind, the only reason the majority of people dislike this PvP suggestion is because there is something wrong with the majority. And you expect us to take you seriously.

    Quote:
    On the other hand, so far you've labelled me a bully, pvp smacktard, and now a jerk. The comments are in no way comparable.
    Your blatent disregard for the wishes of other players in favor of your own narrow viewpoint, and your "generalizations" have earned you those labels. If the shoe fits, wear it. You have no interest in what other players think. You only care about your "impromptu PvE duels". I have little patience for people who would continue to ask for a feature after others expressed discontent so vast that they would leave the game over it. Could you really enjoy a feature (especially a small one) if it came at the cost of a large chunk of the playerbase? Would you really just laugh it off and say "Well, people leave games all the time." ? I can't think of any way to describe someone who holds viewpoints like that other than "a bully, PvP smacktard, or a jerk". Maybe I'm being to hard on you, but if you had your way, you'd be happy, but there would be a lot of upset people.

    Quote:
    Now there may very well be SOMETHING wrong with the idea of worldwide pvp in this game (I specifically mentioned a duel function). There is NOTHING wrong with trying to flesh something out here on the forums.
    You aren't trying to "flesh anything out". You want your PvP, and you want everyone else to jump through hoops so you can get it. PvP in CoH has already been "fleshed out". It's made to accomodate the majority of the playerbase in an acceptable way already. Taking PvP out of the PvP zones in any way will only lower the overall quality of life for a large segment of the game population (the non PvP'ers). It's even debatable that it would lower the overall quality of life for PvP'ers as well, since they'll be spread out even further than they are now.

    Quote:
    Because suggesting a /duel function on the suggestion boards of a MMO is equivalent to walking into a hospital and lighting up next to a patient's bed. Wow.
    Again, you choose to belittle your detractors rather than address the issues raised. If you had a shred of empathy in you, you'd recognize that many people came to this game to get away from the very system you're advocating. Smoking in a hospital is rude and potentially hazardous to the patient's health, but it wouldn't kill everyone right away. Adding worldwide PvP on the other hand, would cause the game to wither and die in short order.

    Quote:
    Ok, please don't be so tedious as to nitpick the choice of metaphor I'm using to make a point.
    You poke fun at my metaphors without addressing them. I on the other hand, addressed yours. Worldwide PvP is a worn out idea. Designated PvP zones is the new and improved PvP system. Accept it, or go elsewhere. To use your "floating skateboard" metaphor, We're enjoying our skateboards, but if you would rather walk, you're welcome to do so. Just don't pretend walking is the way of the future.
  2. Quote:
    Originally Posted by FrozenDeath View Post
    Of course its a dead end. They'd never put anything like this in cox. But let's look at it as something like--building an anti-gravity skateboard. It's a ridiculous thing that will never happen for a variety of reasons, but discussing and fleshing out the proposals might lead to other ideas that would be interesting and/or useful.
    It's nothing like an anti-grav skateboard. That idea would actually have a following--lots of people would want to use it, and it would be revolutionary. Worldwide PvP, on the other hand, has been tried on other games and found to be a disappointment. It's less like a floating skateboard and more like an 8-track tape player--old, worn out, and totally useless given improvements in design.

    The real "Anti-Gravity Skateboard" is designated PvP zones. It's new and rare for MMOs, and the idea has a strong following here.
  3. Quote:
    Originally Posted by FrozenDeath View Post
    Wow. So posting in support of a pve zone /duel option makes me a bullying and belittling pvp smacktard who wants to hold sway over other players.
    No, describing anyone in opposition to said idea as fearful or hateful is what makes you bullying and belittling. You refuse to believe that there could be something wrong with the idea--instead, there must be something wrong with the people who disagree with it. Which is odd, since they comprise the majority of the playerbase. So in essence, you're describing most people who play this game as scared or hateful. I stand by my statement. If you think that you can change people's minds by grouping them together and calling them names, you're a bully, and you're attempting to belittle people into seeing your point of view.

    Quote:
    You're describing the pvp population as the "griefer population." I get it.
    Obviously you don't get it. PvP'ers are by and large, decent people. They stick to themselves and don't enjoy abusing other players. There is a smaller subset of PvP'ers who enjoy griefing and making life difficult for other players. Making a worldwide PvP system would affect them the most and empower them the most.

    Quote:
    You don't like pvp. And apparently this extends to flaming people who advocate any kind of pvp. That qualifies as loathing to me. YMMV obviously.
    You're overgeneralizing to make your point by assuming I hate all kinds of PvP--not the case. I enjoy occasionally going to PvP zones for PvP when I'm in the mood, and I'm glad it's there when I want it. It's like visiting someone in the hospital, and going to the smoking section to light up--there's nothing wrong with that. What you're advocating, on the other hand, is installing ashtrays next to the hospital beds so you can smoke anywhere you want. That makes you a jerk. It doesn't make all smokers jerks, just people like you. You are so inconsiderate that you can't realize that the slight increase in enjoyability this "feature" would create for you is outweighed by the massive annoyance it would cause for most of the other players of this game. But that doesn't matter to you, because they are obviously all haters and cowards...
  4. Quote:
    Originally Posted by Frosticus View Post
    I much prefer:
    "lvl 2 lf lvl 54 boss team"
    "can anyone spare some inf"
    "fill plz"

    filling up the entire chat box in multiple channels.

    And then when I check my in-game email
    "lewtsRus, buy $1000M inf for 39.99 and get 10% free bonus. Guaranteed deliver in 2 hours"
    x 30

    Not that I agree with the idea of /duel in this game at this point in time (largely due to the way pvp is working, or rather not working as it were). I just think it is kind of funny that one more layer of spam is what everyone thinks would break the camel's back.
    There is a BIG difference between spam and smacktalk--intent. As annoying as either activity is, I'd much rather have people trying to sell me things/asking me for favors than people trying to PISS ME OFF ENOUGH TO FIGHT THEM. Are you really telling me you think it's the same thing?
  5. Quote:
    Originally Posted by FrozenDeath View Post
    That's exactly it Samuel. You are not interested in pvp under any circumstance, which is crystal clear. For me, you have no credibility or relevance to this idea because you are clearly dead set against it.
    Having no interest in PvP doesn't mean you have no credibility or relevence. It means you're representative of the majority of the playerbase in this game. I'm sorry to burst your bubble, but PvP just isn't that popular in this game, and the problem isn't exposure. An ugly dog is an ugly dog, no matter how many times you try to force people to pet it.

    Quote:
    There's no point in trying to change your mind. The challenge to the devs would be if they could possibly implement such an idea in a way that would minimally impact someone like you.
    Good luck, because no idea yet proposed even comes close to achieving this. PvP flags don't work (other games that have them still have griefing). A dedicated PvP server would be labor-intensive, etc.

    Quote:
    People said they would immediately quit if something like this were implemented. On principle. Is it really innacurate to describe this sentiment as fear and loathing?
    Not at all. It's more accurate to describe it as a lack of willingness to watch this game devolve into a pseudo-WoW clone, copying the worst aspects of other games. I wouldn't leave this game because I was afraid and I hated it--I would leave because I couldn't bear to watch all of the cooperative spirit leave. I couldn't bear to watch the small griefer population of this game (small relative to that of other games) become empowered and enabled with a massive grieifing tool. In short--I don't want bullying and belittling PvP smacktards like you holding sway over other players. It's ruined other games, and I won't watch it ruin this one.

    Quote:
    Your substantive objection to my post is that it would give you lag and possible annoy you. Ok, those are concerns that would have to be evaluated, although I get lagged out by the AE crowd and get annoying tells frequently from that camp yet am somehow able to deal with it. BTW, I've played other games with different types of pvp flagging as well. There's no reason why this idea shouldn't be seriously discussed.
    If you've played those other games with PvP flags and enjoyed them, then seriously, go back to them. I found them to be good games plagued by bad PvP systems, many of them to the point where dealing with the PvP griefing made the game more annoying than fun. Many of us came to this game to get away from systems like that, and if this game adopted such a system, we would leave. It's as simple as that. It's not fear, it's not hatred, it's just that having a PvP system like that isn't enjoyable for us. And your attempts to push it down our throats doesn't enhance our opinions of you and people like you. No means no. Your rights end where other begin, and your desire to have "impromtu PvP duels" doesn't trump everyone else's right to enjoy a game free of a PvP system they don't support.
  6. Quote:
    Originally Posted by TresCool View Post
    What I often see on this board is the typical "senior employee/junior employee" syndrome.
    The juniors are enthusiastic (and sometimes naive) about what it is they do, and constantly come up with ideas.
    The seniors have seen many(or all) of these ideas fail before,(they may once have BEEN the junior once, and failed themselves) they think they know exactly where this is going, so they are pretty much against everything the juniors say.

    In a perfect world, the seniors should bring in their experience to figure out ways how it COULD work.
    I'm really sorry that you see it that way, but it's just not the case. It's not a situation where the forum veterans are just shooting holes in this idea because it's new and the veterans hate changes. Trust me, if this idea was a GOOD idea that just had a few problems, you wouldn't be getting this kind of resistance. People would be offering solutions. This suggestion, on the other hand, starts from a bad premise--"Let's take this new feature, which simple datamining has already determined is unpopular even in areas set aside exclusively for itself, and apply it to the entire game." If you applied it to your business model, it would be like if a young junior executive stood up at a meeting and said, "Ladies and Gentlemen, I have an idea to increase revenue. First, we shoot one of our customers in broad daylight. Wait, where is everyone going? Hear me out!"

    The idea isn't a good one with hurdles to overcome, it's a bad one with hurdles that aren't worth overcoming--it's built on a bad premise. No one will help you fix it, because the idea is bad at the very core. It doesn't matter how you sugar coat it with conditions like PvP toggles, the opportunity to go to 50+ levels, cutscenes, badges, etc. You're just pouring sugar on turds, and almost no one wants to eat them. Period. I'm sorry you consider yourself an unsung genius, tirelessly fighting for truth and justice, but to almost everyone else, you look like someone who refuses to give up a bad idea, no matter how strong the logic is to the contrary.
  7. Quote:
    Originally Posted by FrozenDeath View Post
    It would be a blast to to be able to have an impromptu duel in a pve zone.
    Entirely your opinion, but it would annoy everyone else who was going about their business in the zone. I don't want to have to deal with the lag, and I don't want to have to deal with the associated griefing of others trying to goad me into combat. PvP isn't appropriate in a PvE zone. You might consider it fun to do it elsewhere, but that doesn't mean you have a mandate to do it. I'm sure there are people who want to smoke in a hospital, but that doesn't mean they should install ashtrays next to the hospital beds. Go outside and smoke in the gazebo like you're supposed to.

    Quote:
    I'm sure there are ways that this could be implemented that would increase the popularity of pvp while minimizing the distress caused to the anti-pvp establishment.
    And the larger majority of us are sure that trying to implement this would decrease the popularity of PvP by spreading it even thinner than it is already, and introducing griefing that wasn't a factor before.

    Quote:
    That is my speculation of course, but that is what the majority of the content of this thread is: speculation.
    No, our responses aren't speculation. We've played other games that have systems like the one your proposing already in place. It's ugly there, and it would be ugly here. Even uglier, perhaps, given the broken/unbalanced nature of the CoH PvP system.

    Quote:
    Resistance to the idea expressed here boils down to a few points:

    1. My fear and loathing of possibly being involved in pvp is so intense that I will immediately nerdrage quit over something like this being implemented. People ragequit over changes all the time. I knew a guy who guit over vigilance. When the dust settled the majority of these people would still be here.
    Here's something you need to grasp in a hurry--you can't insult or shame people into agreeing with your idea. This attempt to ridicule and belittle your detractors is exactly the sort of attitude we expect to see from people trying to goad us into PvP. "You don't want to fight? You're a carebear chicken baby!" It's not effective, and you're digging yourself a hole.

    Quote:
    2. Speculation over the technical infeasibility of doing something like this. Yeah, there might be code-based limitations that would prevent this. Only the devs know for sure. Concern over technical limitations shouldn't prevent someone from forwarding an idea.
    Only the devs know for sure, but you can get a pretty good idea without holding a developers meeting. And even if the effort were minimal (which is highly, highly unlikely no matter how you implement this), implementing it would likely upset more people than it would benefit.
  8. Quote:
    Originally Posted by Myrdinn View Post
    I, for one, object to Something Odiously Eternal being characterized as storm-trooperesque steel booted thugs kicking puppies.







    They haven't had puppies for some time now.
    Of COURSE not.




    ...Because they kicked all the puppies to death already.
  9. Quote:
    Originally Posted by KianaZero View Post
    What about an Eskimo server? There's only 150,000 of us left.

    Yes. I'm an Eskimo. I don't know how many there are living in Georgia, but there's at least 2, me and mom.

    We're pretty rare anymore.
    How did you get on the other end of the country like that? No wonder you're rare there. I lived in Georgia for over 10 years, and I never saw one of you the whole time.
  10. Actually, try the other games. Try them. I've tried my share of other games after playing this one. Even the dreaded WoW. All that did was make me realize just how good this one is by comparison. This game has ruined me forever--all other games just seem lame for one reason or another. Some games have really good features, but they almost all have inevitable holes that this game doesn't have. This is the only game that I've played that gets it right EVERYWHERE AT ONCE. And unless it starts looking more like those other games, I'll be here until they pull the plug--hopefully many, many years down the road.
  11. Quote:
    Originally Posted by Socorro View Post
    I PvP pretty much never in the current game environment. I think I would more often were there a global PvP option. However, I do not want it if *any* of the following is true:

    1) It's so intensive, time consuming, and cost too much to implement that it'd draw Dev resources away from other things I want *alot* more.
    Quote:
    That opens up the can o' worms of split codebases. Adding that option to one special server means that it's going to by definition have different settings/code than the normal servers. That means whenever the devs add a new patch/Issue they'll at least double their debug/QA cycle time since they'll have to test all the new codes' interaction with both the default server code and the "pvp server" code. It'll make isolating bugs harder and more time consuming, make issues take longer to get resolved (and Issues longer to get released) and it'd serve at most ten or perhaps fifteen percent of the playerbase. That's a lot of time and money that'd be in effect pissed away, and it would become an ongoing expense since it's not like the designers and the coders sit on their butts for 2.5 months and then bang an Issue out in two caffeine-fueled crunch weeks (I hope ) so they'll be doubling or more their workloads every day for their forseeable futures.
    Quote:
    2) It isn't any fun, whether thru grief-ability, bad mechanics, whatever...
    The best evidence you can find for this is in other games that already have worldwide PvP, which many of us have played. Even with conditions like PvP flagging, you still get smacktards following you around trying to goad you into turning on your PvP flag.
    "Duel me"
    "No."
    "Duel meh nao nub!"
    "No."
    "You suck-go *perform obscenity*"
    "Leave me alone. I just want to PvE right now"
    "Hey (in broadcast)! This guy is a chickens*** loser who won't fight me!"
    etc, etc, etc.

    Quote:
    And again, if only #1 is false (it does turn out to be relatively easy and cheap to implement, which none of us really know)
    You'd be surprised. We have some very educated guess floating around, and none of them point to "easy" on the coding and resource scale.

    Quote:
    and some of the PvP mechanics were fixed, then one Server Only (make it a brand new server) dedicated to global PvP should solve griefing.
    It wouldn't stop griefing, but it would concentrate the bulk of it in one area. You'd need to hire people specifically to police the new server. You'd also (as mentioned earlier) have to maintain two different sets of code. Not easy or cheap, especially for something with as little interest (and as much to lose in the bargain) as worldwide PvP.
  12. This thread reminds me of one of the quotes from the book 776 of the Stupidest Things Ever Said. It always makes me laugh:

    "If English was good enough for Jesus Christ, it's good enough for me."

    It's so easy to say, "Why doesn't everyone just speak English?" I remember staying with a family in Germany one summer, and I was teaching their older son some English slang. Their younger (5 year old) son asked, "Why doesn't everyone didn't just speak German?" The mother said, "Well, we tried that about 50 years ago. It didn't work."
  13. What on earth makes you think adding a "no Pvp button" will solve anything? Have you played games where people have worldwide PvP-even with the option to disable? Most of us have, and we know it's far from a cure-all. It just encourages people to grief you until you get angry enough to turn on your PvP flag, or trick you into accidentally targeting them through use of perimeter powers, etc.

    The typical response to this is something along the lines of "grow a thicker skin". Unfortunately, altering the sensitivity of the playerbase or forcing them to continue playing despite exposure to abuse isn't an option--if it were, marketing a game would be a lot easier. If you add a "feature" like a PvP flag, lots of players, many of them long time veterans, will leave the game. Try again.
  14. I have a couple of suggestions:

    1. Why not a Poorly Spoken English (PSE) server? That way, ate yr oldz cn rite 2 each uther n a wai they cn understnd. Wi wont hve 2 reed crap lik thiz.

    2. 0r 4 l33+zp34k z3rv3r? C4n w3 h4v3 0n3 0f +h0z plz? 1 c4n h4z s3rv3r?
  15. Quote:
    Originally Posted by TresCool View Post
    lol. thats ridiculous.
    You guys cant wave the "subscription cancellations"-flag at EVERY idea.it makes u lose credibility.like massively
    AFAIK, advancing PvP beyond the boundaries of the PvP zones is the ONLY idea that generates such frustration that multiple people threaten to leave the game over it. It's certainly the only thing I know I'd leave the game over. PvP should stay where it belongs--it's ugly enough where it is.

    Quote:
    Also it would help if people who want to express they dont like an idea, would at least READ what the idea is about.
    Guy talks about raid-like adventures into zones of the opposing side -> nay-sayer talks about STARTING in Atlas after outbreak!
    I mean at least TRY. Is that asking too much?
    It must be nice to assume that the only reason people disagree with you is because they don't understand you. There's no need to improve yourself or your ideas if all problems associated with you are actually caused by other people...
  16. brewha said:
    [ QUOTE ]

    Guardian is my home and i aint leaving.. Not starting all over on freedom.. And shouldn't be FORCED to buy transfers are start over to get same Game Play

    [/ QUOTE ]

    And then he said:
    [ QUOTE ]
    [ QUOTE ]

    They are already being punished as it is... by playing on Freedom and Virtue.

    [/ QUOTE ]

    If they call it punishment then why don't they move. Fix are prob and solve theres

    [/ QUOTE ]

    That was annoying and hypocritical, but the part that really upset me was when he said:
    [ QUOTE ]
    MASS MAJORITY DO NOT USE FORUMS! I come on here and speak the truth of what people really think that play the game. B/c they don't forum. I come and post b/c a dev might read one of my post and say not a bad idea. I care less what you guys say.

    [/ QUOTE ]

    You do not represent a "silent majority" in any way, shape, or form. If you really represented a large cross-section of the playerbase, we'd have a much higher attrition rate due to accidental self-inflicted keyboard injuries.

    Like it or not, the forums and the people who post on them ARE a good representative cross-section of the playerbase at large. And as Sigium points out, they have the added bonuses of being willing and able to clearly articulate their concerns to the other players and developers as well as being the ones who typically spend the most money buying all of the bells and whistles for their accounts. If your idea gains absolutely no traction with the forumites, chances are it has little chance of influencing the developers' decisions. This is especially true since our current lead developer wants to foster an attitude of "give the players what they want" rather than one of "here's my vision and you'll like it".

    You only represent yourself, and given your hypocricy and your horrible grammar, you barely do that much. Stop claiming you secretly represent all of us. It's an insult.
  17. Valerika

    New MM Primary

    It's hard out here for a pimp, but man it feels good to be a gangster.

    Excellent April Fools Day post
  18. Valerika

    Group Fly

    Good idea. Group fly has to be one of the more annoying involuntary buffs.

    /signed.
  19. [ QUOTE ]
    I say that the devs start working on CoH2, and the ENTIRE game will be the "end game".You can ONLY start a new character in CoH2 by permanently transporting a level 50 character over to it.

    [/ QUOTE ]
    "Let's up the level cap, draw dev attention away from CoH, and alienate most of the playerbase!" HELL to the NO.