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Posts
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Quote:There's no distinction. That's like saying, "I didn't hit the guy, I just pushed my fist toward his face until it made contact." You assumed everyone who didn't agree with your position was a hater or a coward. Face up to it and don't hide it behind clinical language. You aren't fooling anyone.I didn't group anyone together and call them names. I made some generalizations about the negative responses I was seeing in this discussion.
Quote:Now you're following some tortured logic to make it out that I'm insulting the player base at large. You can quibble over the connotations of my earlier choice of words all you want.
Quote:On the other hand, so far you've labelled me a bully, pvp smacktard, and now a jerk. The comments are in no way comparable.
Quote:Now there may very well be SOMETHING wrong with the idea of worldwide pvp in this game (I specifically mentioned a duel function). There is NOTHING wrong with trying to flesh something out here on the forums.
Quote:Because suggesting a /duel function on the suggestion boards of a MMO is equivalent to walking into a hospital and lighting up next to a patient's bed. Wow.
Quote:Ok, please don't be so tedious as to nitpick the choice of metaphor I'm using to make a point. -
Quote:It's nothing like an anti-grav skateboard. That idea would actually have a following--lots of people would want to use it, and it would be revolutionary. Worldwide PvP, on the other hand, has been tried on other games and found to be a disappointment. It's less like a floating skateboard and more like an 8-track tape player--old, worn out, and totally useless given improvements in design.Of course its a dead end. They'd never put anything like this in cox. But let's look at it as something like--building an anti-gravity skateboard. It's a ridiculous thing that will never happen for a variety of reasons, but discussing and fleshing out the proposals might lead to other ideas that would be interesting and/or useful.
The real "Anti-Gravity Skateboard" is designated PvP zones. It's new and rare for MMOs, and the idea has a strong following here. -
Quote:No, describing anyone in opposition to said idea as fearful or hateful is what makes you bullying and belittling. You refuse to believe that there could be something wrong with the idea--instead, there must be something wrong with the people who disagree with it. Which is odd, since they comprise the majority of the playerbase. So in essence, you're describing most people who play this game as scared or hateful. I stand by my statement. If you think that you can change people's minds by grouping them together and calling them names, you're a bully, and you're attempting to belittle people into seeing your point of view.Wow. So posting in support of a pve zone /duel option makes me a bullying and belittling pvp smacktard who wants to hold sway over other players.
Quote:You're describing the pvp population as the "griefer population." I get it.
Quote:You don't like pvp. And apparently this extends to flaming people who advocate any kind of pvp. That qualifies as loathing to me. YMMV obviously. -
Quote:There is a BIG difference between spam and smacktalk--intent. As annoying as either activity is, I'd much rather have people trying to sell me things/asking me for favors than people trying to PISS ME OFF ENOUGH TO FIGHT THEM. Are you really telling me you think it's the same thing?I much prefer:
"lvl 2 lf lvl 54 boss team"
"can anyone spare some inf"
"fill plz"
filling up the entire chat box in multiple channels.
And then when I check my in-game email
"lewtsRus, buy $1000M inf for 39.99 and get 10% free bonus. Guaranteed deliver in 2 hours"
x 30
Not that I agree with the idea of /duel in this game at this point in time (largely due to the way pvp is working, or rather not working as it were). I just think it is kind of funny that one more layer of spam is what everyone thinks would break the camel's back. -
Quote:Having no interest in PvP doesn't mean you have no credibility or relevence. It means you're representative of the majority of the playerbase in this game. I'm sorry to burst your bubble, but PvP just isn't that popular in this game, and the problem isn't exposure. An ugly dog is an ugly dog, no matter how many times you try to force people to pet it.That's exactly it Samuel. You are not interested in pvp under any circumstance, which is crystal clear. For me, you have no credibility or relevance to this idea because you are clearly dead set against it.
Quote:There's no point in trying to change your mind. The challenge to the devs would be if they could possibly implement such an idea in a way that would minimally impact someone like you.
Quote:People said they would immediately quit if something like this were implemented. On principle. Is it really innacurate to describe this sentiment as fear and loathing?
Quote:Your substantive objection to my post is that it would give you lag and possible annoy you. Ok, those are concerns that would have to be evaluated, although I get lagged out by the AE crowd and get annoying tells frequently from that camp yet am somehow able to deal with it. BTW, I've played other games with different types of pvp flagging as well. There's no reason why this idea shouldn't be seriously discussed. -
Quote:I'm really sorry that you see it that way, but it's just not the case. It's not a situation where the forum veterans are just shooting holes in this idea because it's new and the veterans hate changes. Trust me, if this idea was a GOOD idea that just had a few problems, you wouldn't be getting this kind of resistance. People would be offering solutions. This suggestion, on the other hand, starts from a bad premise--"Let's take this new feature, which simple datamining has already determined is unpopular even in areas set aside exclusively for itself, and apply it to the entire game." If you applied it to your business model, it would be like if a young junior executive stood up at a meeting and said, "Ladies and Gentlemen, I have an idea to increase revenue. First, we shoot one of our customers in broad daylight. Wait, where is everyone going? Hear me out!"What I often see on this board is the typical "senior employee/junior employee" syndrome.
The juniors are enthusiastic (and sometimes naive) about what it is they do, and constantly come up with ideas.
The seniors have seen many(or all) of these ideas fail before,(they may once have BEEN the junior once, and failed themselves) they think they know exactly where this is going, so they are pretty much against everything the juniors say.
In a perfect world, the seniors should bring in their experience to figure out ways how it COULD work.
The idea isn't a good one with hurdles to overcome, it's a bad one with hurdles that aren't worth overcoming--it's built on a bad premise. No one will help you fix it, because the idea is bad at the very core. It doesn't matter how you sugar coat it with conditions like PvP toggles, the opportunity to go to 50+ levels, cutscenes, badges, etc. You're just pouring sugar on turds, and almost no one wants to eat them. Period. I'm sorry you consider yourself an unsung genius, tirelessly fighting for truth and justice, but to almost everyone else, you look like someone who refuses to give up a bad idea, no matter how strong the logic is to the contrary. -
Quote:Entirely your opinion, but it would annoy everyone else who was going about their business in the zone. I don't want to have to deal with the lag, and I don't want to have to deal with the associated griefing of others trying to goad me into combat. PvP isn't appropriate in a PvE zone. You might consider it fun to do it elsewhere, but that doesn't mean you have a mandate to do it. I'm sure there are people who want to smoke in a hospital, but that doesn't mean they should install ashtrays next to the hospital beds. Go outside and smoke in the gazebo like you're supposed to.It would be a blast to to be able to have an impromptu duel in a pve zone.
Quote:I'm sure there are ways that this could be implemented that would increase the popularity of pvp while minimizing the distress caused to the anti-pvp establishment.
Quote:That is my speculation of course, but that is what the majority of the content of this thread is: speculation.
Quote:Resistance to the idea expressed here boils down to a few points:
1. My fear and loathing of possibly being involved in pvp is so intense that I will immediately nerdrage quit over something like this being implemented. People ragequit over changes all the time. I knew a guy who guit over vigilance. When the dust settled the majority of these people would still be here.
Quote:2. Speculation over the technical infeasibility of doing something like this. Yeah, there might be code-based limitations that would prevent this. Only the devs know for sure. Concern over technical limitations shouldn't prevent someone from forwarding an idea. -
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Quote:How did you get on the other end of the country like that?What about an Eskimo server? There's only 150,000 of us left.
Yes. I'm an Eskimo. I don't know how many there are living in Georgia, but there's at least 2, me and mom.
We're pretty rare anymore.No wonder you're rare there. I lived in Georgia for over 10 years, and I never saw one of you the whole time.
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Actually, try the other games. Try them. I've tried my share of other games after playing this one. Even the dreaded WoW. All that did was make me realize just how good this one is by comparison. This game has ruined me forever--all other games just seem lame for one reason or another. Some games have really good features, but they almost all have inevitable holes that this game doesn't have. This is the only game that I've played that gets it right EVERYWHERE AT ONCE. And unless it starts looking more like those other games, I'll be here until they pull the plug--hopefully many, many years down the road.
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Quote:I PvP pretty much never in the current game environment. I think I would more often were there a global PvP option. However, I do not want it if *any* of the following is true:
1) It's so intensive, time consuming, and cost too much to implement that it'd draw Dev resources away from other things I want *alot* more.Quote:That opens up the can o' worms of split codebases. Adding that option to one special server means that it's going to by definition have different settings/code than the normal servers. That means whenever the devs add a new patch/Issue they'll at least double their debug/QA cycle time since they'll have to test all the new codes' interaction with both the default server code and the "pvp server" code. It'll make isolating bugs harder and more time consuming, make issues take longer to get resolved (and Issues longer to get released) and it'd serve at most ten or perhaps fifteen percent of the playerbase. That's a lot of time and money that'd be in effect pissed away, and it would become an ongoing expense since it's not like the designers and the coders sit on their butts for 2.5 months and then bang an Issue out in two caffeine-fueled crunch weeks (I hope ) so they'll be doubling or more their workloads every day for their forseeable futures. Quote:2) It isn't any fun, whether thru grief-ability, bad mechanics, whatever...
"Duel me"
"No."
"Duel meh nao nub!"
"No."
"You suck-go *perform obscenity*"
"Leave me alone. I just want to PvE right now"
"Hey (in broadcast)! This guy is a chickens*** loser who won't fight me!"
etc, etc, etc.
Quote:And again, if only #1 is false (it does turn out to be relatively easy and cheap to implement, which none of us really know)
Quote:and some of the PvP mechanics were fixed, then one Server Only (make it a brand new server) dedicated to global PvP should solve griefing. -
This thread reminds me of one of the quotes from the book 776 of the Stupidest Things Ever Said. It always makes me laugh:
"If English was good enough for Jesus Christ, it's good enough for me."
It's so easy to say, "Why doesn't everyone just speak English?" I remember staying with a family in Germany one summer, and I was teaching their older son some English slang. Their younger (5 year old) son asked, "Why doesn't everyone didn't just speak German?" The mother said, "Well, we tried that about 50 years ago. It didn't work." -
What on earth makes you think adding a "no Pvp button" will solve anything? Have you played games where people have worldwide PvP-even with the option to disable? Most of us have, and we know it's far from a cure-all. It just encourages people to grief you until you get angry enough to turn on your PvP flag, or trick you into accidentally targeting them through use of perimeter powers, etc.
The typical response to this is something along the lines of "grow a thicker skin". Unfortunately, altering the sensitivity of the playerbase or forcing them to continue playing despite exposure to abuse isn't an option--if it were, marketing a game would be a lot easier. If you add a "feature" like a PvP flag, lots of players, many of them long time veterans, will leave the game. Try again. -
I have a couple of suggestions:
1. Why not a Poorly Spoken English (PSE) server? That way, ate yr oldz cn rite 2 each uther n a wai they cn understnd. Wi wont hve 2 reed crap lik thiz.
2. 0r 4 l33+zp34k z3rv3r? C4n w3 h4v3 0n3 0f +h0z plz? 1 c4n h4z s3rv3r? -
Quote:AFAIK, advancing PvP beyond the boundaries of the PvP zones is the ONLY idea that generates such frustration that multiple people threaten to leave the game over it. It's certainly the only thing I know I'd leave the game over. PvP should stay where it belongs--it's ugly enough where it is.lol. thats ridiculous.
You guys cant wave the "subscription cancellations"-flag at EVERY idea.it makes u lose credibility.like massively
Quote:Also it would help if people who want to express they dont like an idea, would at least READ what the idea is about.
Guy talks about raid-like adventures into zones of the opposing side -> nay-sayer talks about STARTING in Atlas after outbreak!
I mean at least TRY. Is that asking too much? -
brewha said:
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Guardian is my home and i aint leaving.. Not starting all over on freedom.. And shouldn't be FORCED to buy transfers are start over to get same Game Play
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And then he said:
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They are already being punished as it is... by playing on Freedom and Virtue.
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If they call it punishment then why don't they move. Fix are prob and solve theres
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That was annoying and hypocritical, but the part that really upset me was when he said:
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MASS MAJORITY DO NOT USE FORUMS! I come on here and speak the truth of what people really think that play the game. B/c they don't forum. I come and post b/c a dev might read one of my post and say not a bad idea. I care less what you guys say.
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You do not represent a "silent majority" in any way, shape, or form. If you really represented a large cross-section of the playerbase, we'd have a much higher attrition rate due to accidental self-inflicted keyboard injuries.
Like it or not, the forums and the people who post on them ARE a good representative cross-section of the playerbase at large. And as Sigium points out, they have the added bonuses of being willing and able to clearly articulate their concerns to the other players and developers as well as being the ones who typically spend the most money buying all of the bells and whistles for their accounts. If your idea gains absolutely no traction with the forumites, chances are it has little chance of influencing the developers' decisions. This is especially true since our current lead developer wants to foster an attitude of "give the players what they want" rather than one of "here's my vision and you'll like it".
You only represent yourself, and given your hypocricy and your horrible grammar, you barely do that much. Stop claiming you secretly represent all of us. It's an insult. -
It's hard out here for a pimp, but man it feels good to be a gangster.
Excellent April Fools Day post -
Good idea. Group fly has to be one of the more annoying involuntary buffs.
/signed. -
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I say that the devs start working on CoH2, and the ENTIRE game will be the "end game".You can ONLY start a new character in CoH2 by permanently transporting a level 50 character over to it.
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"Let's up the level cap, draw dev attention away from CoH, and alienate most of the playerbase!" HELL to the NO.