Tyger42

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  1. Quote:
    Originally Posted by Blue_Centurion View Post
    Okay, I got a problem with redraw, but I'm trying to get over that. But part of that problem has grown rather than gotten better.

    Lets take a character concept I have for a AR/Energy Blaster. Why are half his powers him with a gun, the other hslf he is doing wizardry? But wait, it gets worse. When Incarnated his Judgement, etc, will be more wizardy. Er, ...why is this guy using a rifle if he is a wizard? super-being? god?
    Magitech firearms? Not exactly a unique concept. His "magic"/mutant ability isn't as effective offensively as a gun would be?
  2. Quote:
    Originally Posted by FireLancer View Post
    I went and sent a ticket but was told to come here so I can find out why Masterminds where made unavailable unless you do one of the three things to get them.

    Honestly why couldn't they do the whole LOTRO or DDO and made it available to people who already purchased the game?
    The short answer? This isn't LOTRO or DDO. And both of those games have pay-for classes.
  3. Quote:
    Originally Posted by Blue Rabbit View Post
    Prominently indeed!
    *crotch to the face!*
    The proportions look wrong from the PoV of the picture. Looks like he has tiny legs and a HUGE upper body. >< I think someone needs to have a chat with the artist and explain the concept of perspective to him.
  4. Quote:
    Originally Posted by Kheldarn View Post
    Josh Sova: Have you guys considered raising the level cap at any time? Getting to lvl 50 is easy and simple now a days. Make it harder!
    *Facepalm*

    Folks, level cap raises don't solve any problems. They only create them...
  5. Quote:
    Originally Posted by MaestroMavius View Post
    Because originally it didn't need to be.
    I disagree. It was -much- harder to fill out low to mid-level TFs before the change. The change made it worthwhile for a, say, level 40 to jump in on a Positron TF.
  6. Quote:
    Originally Posted by reiella View Post
    Slightly off topic, but I'm curious. Why was Exemplaring changed so that you still gain XP while exemping? Was it make TFs a bit more pointed to start at the appropriate level ranges?
    To me, the real question is why wasn't it this way in the first place?
  7. Quote:
    Originally Posted by Samuel_Tow View Post
    Frankly, I feel that making this a Trial with auto-exemplaring was a mistake. Oh, sure, with JUST the sewers, people were still skipping the very low levels, but you ran into a wall of diminishing returns when you simply outlevelled the stuff in the sewers. You can't outlevel a Trial that exemplars you down to its own level.
    True, but efficiency drops way off around the mid-20s.
  8. Quote:
    Originally Posted by ThePill View Post
    How dare you!

    Morningstar is a brand of vegetarian products. That is no bacon!
    Fakin' tha bacon?
  9. Quote:
    Originally Posted by CactusBrawler View Post
    I'm just hoping beast mastery doesn't cost 800 points, y'know seeing as it can only be used by one AT.
    Considering the amount of development that went into it, spawning a whole new model "framework" in the process, 800 PP is a bargain.
  10. Quote:
    Originally Posted by Beastyle View Post
    I didn't know "gross" was slang for "delicious" these days.
    I dunno. The bacon looks weird, and not just because it's shaped into "roses". I think "gross" was right.

    Quote:
    Originally Posted by MaestroMavius View Post
    That's just a tragedy. Someone needs to learn how to cook bacon.

    You'd never be able to shape yummy yummy bacon into roses, good bacon snaps it doesn't bend...

    If I pick up a slice of bacon and it's limp... my soul dies a little.
    I prefer my bacon a little soft cooked. Those roses, though....something's just wrong with the bacon. Looks raw, honestly. Like they took a torch to it at best just enough to give a little brown to the outside, but didn't really cook it at all.
  11. Quote:
    Originally Posted by Gangrel_EU View Post
    The numbers are available from NCsoft Quarterly reports (freely available from http://global.ncsoft.com/global/ir/quarterly.aspx )

    And the numbers are "Net sales from the online games" so pure raw income.
    You realize that "net" means after all adjustments, right? ( http://dictionary.reference.com/browse/net Specifically the first "adverb" definition: "remaining after deductions, as for charges or expenses ( opposed to gross): net earnings." ) "Gross" is the raw figures before any adjustments... ( http://dictionary.reference.com/browse/gross "without deductions; total, as the amount of sales, salary, profit, etc., before taking deductions for expenses, taxes, or the like ( opposed to net): gross earnings; gross sales." )
  12. First, where did you get these figures? Second, again: IS THAT RAW INCOME OR PROFIT?
  13. Quote:
    Originally Posted by Gangrel_EU View Post
    Although going by the NCsoft financials, 150K would have been an amazing amount... with one slight problem...

    150K active subs pre freedom would have actually had a higher income than they were showing.
    Are you looking at raw income or profit? Taking into consideration multi-moth sub discounts? "RAF" time? etc, etc, etc.
  14. Quote:
    Originally Posted by CactusBrawler View Post
    Stuff that is honestly... not worth it, would of been included in the sub as free content.

    Pre-Freedom, could you of seen the Circles of Thorn set, Fireman helmet, or even the Carnival of light set, released as a paid for extra?
    As single packs by themselves? Maybe not. Packed in a Super Booster Pack ( Like the origin packs, etc? )? Absolutely.

    Quote:
    Originally Posted by CactusBrawler View Post
    No I was one of the people saying they had to go Free to play, because the game couldn't surive on 30k subs.
    Multiply that by 5. You'll have a more accurate sub count pre-Freedom. Although, an MMO can certainly survive at 30k. Some plug along at 10k. They don't thrive, but the "death threshold" is much lower than 30k.
  15. Quote:
    Originally Posted by Oliin View Post
    Sorry to sort of double post here, but Dark Assault, and Dark Affinity are pretty much just proliferated sets and as such free across the board like with Dark Manipulation last issue.

    That is, of course, unless I'm horribly mistaken. I'm pretty sure I'm not, but you never know and all.
    The new sets on test? Yeah, you're horribly mistaken.
  16. Quote:
    Originally Posted by Angelxman81 View Post
    After 3 weeks in beta looks like it could be.
    3 weeks would be a record short time for an issue to be on the beta server before live push.
  17. Quote:
    Originally Posted by Mental_Giant View Post
    So you'd have paid how much for City of Villains? I'm not even going to bother with the man, but it's a lot more than 50$!
    Since I couldn't pick out just specific power sets and/or ATs, you're comparing apples to oranges there.
  18. Quote:
    Originally Posted by Mental_Giant View Post
    For some reason I thought the new Travel powers were 800 points, not 600, but that's still way too much.
    So much for:

    Quote:
    If power sets (and frreakin' travel powers!) weren't $10 a pop, I'd conceded the point, happily.
    ( Besides, I think a full on power set is more than worth $10... )
  19. Quote:
    Originally Posted by Mental_Giant View Post
    If power sets (and frreakin' travel powers!) weren't $10 a pop, I'd conceded the point, happily.
    Check your math, then.

    ....waiting....

    Concession accepted.
  20. Quote:
    Originally Posted by Mental_Giant View Post
    Much cheaper as boosters, and they are more frequent.
    Costumes: 400 points each, about $5. They were generally the major draw of a booster pack anyway... More frequent? Huge plus.

    Quote:
    More expensive and more frequent.
    Travel powers: 500 points for the ones that were in the booster packs. 600 for the more "advanced" ones like the Coyote Run and carpet. $6-7 each. More frequent? Huge plus

    Quote:
    Aside from the two expansions, we never had to pay for power sets. Now?
    We've had three $10 power sets and one free one since Freedom launched. More expensive, and, so far, more frequent. Dark Control will be free, but I'll be happily shocked if Staff Melee is.
    How often did we get new power sets before....?

    Quote:
    You're missing the point. Just because we sometimes had to pay for things, it's now constant. On average, more money is coming out of my pocket to have a little more content. Obviously this is why Freedom is financially successful: they get more money from VIPs, and you get money from Premium/Freems when you got nothing from them before.
    You'd have a point if not for the PP stipend VIPs got....... At most, you'd have to save 2 months' worth to buy a costume set, travel power, or power set. And you get to pick which ones you want, you don't exactly have to buy them all. On top of that, there's the reward tokens which can be turned in for more temp powers, costume pieces, and so on.
  21. Quote:
    Originally Posted by Mental_Giant View Post
    Who started with the name-calling? And you haven't said anything to refute my point yet. Regardless of whether or not we actually have to pay for Base features a la carte, the fact remains that we have to pay for a lot of things we used to get for free.
    Like?

    -Costume sets? ...wait, no, we had to pay for a lot of those before.
    -Travel powers? ...err, no, same.
    -Nifty emotes? ....nope, see above.
    -Power sets? ...several free with VIP subscriptions, oh, and there were several powers that only came with expansion purchase before ( GR came with several. Then there were whole ATs that were only available with a CoV purchase before CoH and CoV were merged )
    -Zone revamps? ....nope, all those are either free with VIP so far or purchased as part of the GR expansion that was broken into parts and put into the Market with Freedom. Now you can pick and choose which GR parts you want... But those who already had GR don't have to pay a dime extra.

    Yanno, I'm drawing a blank. Maybe you can enlighten me here....

    You made an unsubstantiated "DOOOOM!" claim. I feel I went easy on you with my response. Your "realism" had no basis in reality. Which makes it obvious that word doesn't mean what you seem to think it means.

    Edit: And as for the maturity comment... Well, the "fixed" nonsense is playground pettiness, nothing more.
  22. Quote:
    Originally Posted by Iannis View Post
    I think that's already begun judging from how revamped Dark Astoria looks like it's the Plane of Fear or something and the how the revamped Circle of Thorns looks.
    Awesome and awesome? If that's the results we get from Korean devs in training, a lotta Western companies would do well to hire 'em now.
  23. Quote:
    Originally Posted by Quinch View Post
    Is any of that money going to go into non-cosmetic improvements?
    ....several new powersets, a zone revamp in the works offering viable Incarnate soloing, and a slew of balancing.... All these are "cosmetic"?

    Quote:
    Originally Posted by Quinch View Post
    Again, that's content {which is, again, a Good Thing}. But it doesn't improve the framework of the game.
    You didn't say anything about "framework of the game" ( which is in itself a pretty subjective thing. Some players would consider powersets and zone revamps "framework" and others might consider them "fluff" ) in your initial question. You just said non-cosmetic improvements.
  24. Tyger42

    Comic Relief

    Quote:
    Originally Posted by Red_Addiction View Post
    But clown stripper girls are awesome! So bring in the clowns!
    Good friggin' grief. Necro-post much?
  25. Quote:
    Originally Posted by Golden Girl View Post
    She'd also be invisible.
    Movie Doom: MY Sue is Jessica Alba!
    Other Dooms together: Ooooh!