TwoHeadedBoy

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  1. I don't know what the OP is talking about. My robots are clearly female.
  2. Quote:
    Originally Posted by Player D View Post
    I think the problem is that your analogy is simply flawed. Let's roll with this shall we. Your bent out of shape that some fairly nifty (though not terribly hard to get) enhancements will be sold in the store and comparing that to people buying a superbowl ring. The problem being that a superbowl ring is is a token of esteem for having won a RL sports competition. Store bought enhancements are merely a stepping stone in the development of a fictional character. No real blood sweat and tears ever goes into these said characters. (And FYI if it does, then it's probably time to turn off the computer and go play outside.
    It seems your too worried about HOW someone may have gotten an enhancement and the truth is unless they flat out told you, you would never know. To me it's no different than the literal THOUSANDS of toons out there that are PL'd to 50 in a day or two. Yes, many players don't really like it, even though most of us have been pl'd to one degree or another at some given point in our gaming history. But the bottom line is it's no ones business how anyone get's his or her enhancements. Heck, between me and my gaming buddies, we GIVE our enhancements to one another if anyone needs anything, including purples. The devs are trying to beef up revenue. The more money that get's put into the game the longer the game runs. I agree it's a perilous slope they tread on. There must be limits in games. Without challenge, then whats the point? But honestly I don't see selling I.O. sets in the store as truly endangering very much content. Since I highly doubt ANYONE is only running missions in the desperate hopes of acquiring one specific recipe. Hoping to get it yes. But only playing to get it, doubtful. To do so would be "obtuse".
    And your entire post seems to be alluding a very simple fact. People who play MMO's generally work very hard on their characters, and have a sense of personal satisfaction for accomplishing things with those characters. The game world is meant to provide challenges for players to overcome, which keeps the game fresh and exciting.

    Some people become fond of certain characters and choose to invest in top end enhancements to optimize their performance, in an attempt to do new and more difficult things. This process takes time and effort. Getting the best loot in the game is the goal of end game players, and it motivates them to spend their time running certain content in order to achieve that goal.

    In the case of COH, that is content that helps with A.) Builds and B.) Incarnate powers.

    If you eliminate the need to earn performance enhancing powers or enhancements, you eliminate the satisfaction that comes from playing the game. Selling top end enhancements or incarnate powers for real-life money negates the sense of accomplishment that comes from earning them, and it also eliminates the need to play said content in the first place.

    This will have a negative impact on the integrity of the game: There is always going to be a "Now what do I do?" factor in games like this. Say you just got your first character to level 50, and now you want to get an IO build. As it is now, people will tell you that you need to spend "x" time doing "y" things to earn that build- It's another challenge, and another reason to play the game.

    As it stands right now, if it weren't for the Incarnate system, and all IO's were available in the market, there would be nothing left to accomplish by playing the game. A sense of accomplishment is a very important part of a game like this, because without it there is no point.

    Now, selling IO's because they're "outdated accomplishments" and the Incarnate System is the "new" way to progress level 50 characters is a pretty silly stance to take in my opinion, because it will perpetuate the idea of the game continually "nullifying" itself, which will leave people detached from their characters and disenchanted with the game.

    The way to avoid something like this is to keep goals in game which take time and patience to meet as things that require said time and patience. Otherwise, you undermine the integrity of progression which will ultimately lead to the death of the game as a whole. This is not something I want to see- I really enjoy this game.
  3. I don't like your Extraction slotting at all. The best way to do it is 4 expedient reinforcement and 2 soulbound allegiance.

    I do NOT like the fact that you didn't slot your Dwarf ST attacks. You have 2 options for single target fights (EB's, AV's) and those options are: Slot your Dwarf chain or slot your Human Form chain. Nova is a horrible choice for single target damage and even the values you have for it are not good enough, assuming you survive (which you won't.)

    Stygian Circle is horribly overslotted. Putting 2 Efficacy Adaptors in it for the HP bonus would be pushing it- It definitely doesn't need to be slotted for heal.

    Slot Eclipse with 2 Nucleo's and 2 recharge IO's, it'll stay perma and cap your resists with 5 targets.

    Your hasten is perma 2 slotted with even tier 1 spiritual... You have a boat load of recharge.

    Have you actually played your Warshade all the way to 50? I think even doing that on SO's would give you a better feel for the archetype, and that alone would help you through a lot of these fundamental slotting dilemmas.
  4. Quote:
    Originally Posted by Dechs Kaison View Post
    I am going to do everything in my power to make it for this event and hang out with the famous kheldian players.

    Aww shucks. You really have just been having Septipheran withdrawals since I left Virtue.
  5. Quote:
    Originally Posted by Hyperstrike View Post
    I'll let you know when that multi-million dollar check rolls in for playing CoH man.

    But don't hold your breath...

    *Sigh* It's sad that I have to do this, but this is the second post in this thread where I find myself needing to ask, "Do you not grasp the concept of analogy? Or are you being intentionally obtuse because you disagree with my overall point?"
  6. Quote:
    Originally Posted by Dispari View Post
    Speaking as someone who uses the systems you're talking about in order to obtain the things they just put in the store, I'd see it as an improvement for certain people who have money they feel they can part with if they can acquire the things they want in order to go back to actually playing the content they'd rather be running.

    I get Kinetic Combats and LotGs so I can excel at high end content, TFs, trials, farming, or whatever. I don't get them so I can be better at speeding through alignment tips. People don't run that stuff for the "actual content" if they're doing it for the rewards. They're doing it for the rewards. If they'd rather spend money than time to get those rewards, I don't see that as a problem.

    Will I buy these items? Probably not. For one it's not that hard to obtain them and I already have a bunch of all of them. Two, I don't have enough money that I'd want to just throw it at that stuff. But even if I did buy them, it wouldn't be but for maybe one character. And I'd do it to improve her performance when exemped.

    And I'd do it so I could go back to doing what I'd rather be doing instead of grinding alignment tips. "Actual content" won't be destroyed. If anything I could return to the actual content sooner. Calling the race to get Alignment Merits through tips "actual content" already makes me laugh. I already do everything I can to avoid playing them. I drop missions and stealth to the end. And since the SSAs come out, I just do those for Alignment Merits instead. Nothing of value would be lost by allowing people who don't want to do something the chance to not have to do it -- if they have enough money that is.

    There are many other things to consider also. You're speaking from your perspective, and that's certainly fine, but not everyone shares that perspective. You need to keep in mind that access to the alignment system and the market are sold in the store, which I think is totally fair. The game is looking to expand. People are told that the way to get x enhancement to increase character performance is to run tips and play the market, both of which help to sustain the in game economy. Now, what is a premium player's incentive to contribute to the in game economy if they can simply buy the enhancements and forgo the process of earning them?

    Something else that doesn't sit well with me is this: My main characters are my Warshade and my Peacebringer. I spend a good amount of time on the Kheldian forum not only posting about things I've accomplished with my Kheldians, but helping players with their builds and playstyles also.

    I've been worried for a while that purple and PVP IO's would become available for irl money which made me unwilling to post my personal builds- I've been sending them out on a per-request basis only because I don't want a bunch of random people who don't take the initiative to better their characters on their own to copy my builds. I work hard on my personal builds, and I don't want a bunch of clones running around.

    If this trend continues, I will not be sending my builds out to anyone at all. It's a shame because I enjoy helping out the community when I can, but at this rate it will not be worth it to me anymore.
  7. Quote:
    Originally Posted by Arcanaville View Post
    This isn't a trend, this is an experiment.

    I really hope you're right about this.
  8. Quote:
    Originally Posted by Dispari View Post
    Do you really believe that a significant portion of the game would just spend large amounts of money to outfit their characters and then stop playing them?

    I think many people will use things like the market and alignment system much less often. I also think Premium players will be more likely to just buy the enhancements instead of buying access to systems through which they can be earned. Once again, it's a testament to the integrity of the game. Actual content will be made irrelevant.
  9. Quote:
    Originally Posted by Dispari View Post
    The money people are spending on them takes time and effort to earn. Unless you know of a way to get free money in which case I want in.

    That doesn't take place in the game world. This will do more harm than good and it will perpetuate the sense of entitlement that is already prominent in the community. Have you thought about the extent to which this will trivialize game mechanics? I can almost guarantee that the alignment system and the in game market will take a hit from this. If purple/PVP IO's are included in the paragon market, I could even see trials getting run even less- Lots of people do them to save emp merits and work on builds. This will ultimately lead to people playing content less.
  10. Quote:
    Originally Posted by rsclark View Post
    Why do I care what kind of jewelry some overpaid thugs get to wear?

    Are you really this incapable of simple concept comprehension, or are you just being intentionally obtuse and literal because you disagree with me?
  11. Quote:
    Originally Posted by Aggelakis View Post
    Unless you are PVPing this mysterious Joe Lazy Guy, what does it matter how he got his stuff? Just be happy he's having fun, while you're having fun, and have fun together. Or, heck, don't team with Joe Lazy Guy, and he can have his fun without you, and you can have your fun without him. Or, heck, don't even ask him where he got his stuff, and then you don't have to complain about people saving time and spending money -- stuff that you could have bought too, but instead chose to save money and spend time.

    Rare/Very Rare things are rare and very rare for a reason. They take time and effort to earn. Here's an analogy for you: We are playing a game, just like professional athletes. What if the NFL instituted a policy where players for any professional team could buy a Super Bowl ring, that counted just the same as those earned by players? Do you think the other players who actually earned their Super Bowl rings would be comfortable with that?
  12. Quote:
    Originally Posted by OneFrigidWitch View Post
    Hi. I have one char, that I barely play a few hours a week. Pleasure to be acquainted with you. I have neither the time nor the patience to set up a char to use IOs without spending very large spans of personal time. Being able to use a mixture of amerit generation and store purchase is great. And unlike many, I totally disagree that KinCom sets _are the bomb_. Sure, they are nice for some rare occasions, but thats just those occasions. People complaining in this thread seem to have a case of tunnel vision. Maybe there is more to this game then softcapping your s/l whatever.

    And so, because you don't have time, it means that those of us who made time because we wanted to have top enhancements for our characters now get to be told "Oh I know you worked to get that stuff in your build, but SURPRISE! Joe Lazy Guy with a 20 dollar bill can get 'em without any effort required!"

    It's a slippery slope- Your argument can be applied to Incarnate content too. "I don't have time to get Incarnate salvage. Let me give you irl money for it!" And the same for badges, "I don't have time to collect badges, here lemme pay you for 'em."

    Pretty much the trend this sets is that if irl money can be equated to things earned in game, the game loses all of its integrity. There is no point in actually playing the game if you can simply purchase everything. Now, I'm all for selling costumes, non combat pets, rocket slides, and all those other little trinkets that don't alter game performance. When it comes to this, though, I am not comfortable.
  13. Quote:
    Originally Posted by Avatea View Post

    Invention Origin Enhancement Sets



    Paragon Market Location: Paragon Picks > Black Friday

    Numina's Convalescence (Lvl 30-50)
    Regular Price: 1170 Points
    Sale Price: 400 Points

    Basilisk's Gaze (10-30)
    Regular Price: 1070 Points
    Sale Price: 400 Points

    Kinetic Combat (20-35)
    Regular Price: 775 Points
    Sale Price: 400 Points

    Luck of the Gambler (25-50)
    Regular Price: 1125 Points
    Sale Price: 400 Points


    Wow, you guys are tools and I am incredibly annoyed at this. You're invalidating the playing time of a lot of players by selling LOTG and Kinetic Combats. This makes me angry. The minute you start selling purple and PVP IO's for irl money I swear to god I will cancel my subscription and never come back.
  14. Quote:
    Originally Posted by AIB View Post
    As you wish.

    Thanks again for the cordial invitation.

    Personally, I cannot wait to do some schmoozing with "very famous kheldians."

    So, 18 points of street cred to enter...21 points to party?

    Pretty sure he was talkin' about you, Abe.

  15. So this is basically a workaround for RMT? Buy the cheapest piece of the glad armor set, spend a bunch of irl cash on the converter things, and then change it until it's a 3% defense IO?
  16. I'm sure a lot of the issue is that he probably doesn't have the "clearance" to reveal anything of that sort- The focus lately has obviously been on adding new stuff, with fixing old stuff getting put on the back-burner.

    The Peacebringer buffs were totally awesome, and Kheldians definitely need more work... I think they got the message. The argument that they never pay any attention to our favorite AT's isn't really valid anymore since we just got so much work done.

    I think we need to have some give and take, in a sense. Sure we still need some changes made, but approaching the situation with hostility and a sense of entitlement is not the way to encourage anyone to talk to us.
  17. Dechs is too busy with his MA tank to roll a Peacebringer.

    As for your build, part of the general idea would be good for what you spent, in a sense... If we had toggle suppression. As of right now though, if you want to play a tri form Shade there is no sense in building up your human form's defense.....

    Unless you planned on devoting slots to your human form defense togglesto use it just for AV fights... The problem is that you're missing a good majority of the powers that make human form useful against AV's (or severely gimping them.) As it stands, you've spent slots on a bunch of defense for your human form so that you can... What? Sit around and hit an underslotted Gravity Well over and over?
  18. Quote:
    Originally Posted by Zenyth View Post
    So he didn't have anything to actually SAY about kheldians?

    Nothing concrete?

    Nothing in the pipeline?

    You just rehashed (Again) all our vast and varied discussions on the forums to get him "up to speed"?

    I think that asking him to come and speak with us directly was the best thing Redlynne could have done. Grilling the guy in real life wouldn't have helped at all.
  19. TwoHeadedBoy

    Warshade Build

    Quote:
    Originally Posted by zeldo View Post
    But Eclipse doesn't do any damage, does it? What benefit is the /Dam side of the HO bring?

    From ParagonWiki:

    Quote:
    Multiple Types Exploit

    Buff enhancements work the same as debuff enhancements of the same type. The calculation the game uses is Scale * Strength, where Scale is positive for powers that Buff and negative for powers that Debuff, and Strength is increased by enhancements. For example, the game sees Tactics as applying a 1 scale ToHit change, and Radiation Infection as applying a -2.5 scale ToHit change. Both ToHit Buff and ToHit Debuff enhancements boost the ToHit aspect of those powers; the two powers are simply coded in the database to only permit one or the other to be slotted.
    Since Hamidon Origin Enhancements have multiple types, it is possible to place a buff or debuff enhancement into a power in which it is not permitted, so long as one of the other enhancement types is allowed. For example, Fallout, which does not allow Defense Buff or ToHit Buff enhancements, can accept Membrane Exposure, which will provide ToHit Buff, Defense Buff, and Recharge enhancement. The "Detailed Info" display will confirm Fallout's defense and tohit debuffs are enhanced.
    This bug can also be used to enhance Defense Buff in certain powers by 33.33% instead of 20% by using a Enhance Defense Debuff HO, and enhance Damage Resistance in certain powers by 33.33% instead of 20% by using an Enhance Damage HO.
    Enhancements listed in the same row of the below table are equivalent, and differ only by which powers the enhancement is permitted in.

    Since Eclipse is the only accurate resist power in the game, the Nucleo 'exploit' doesn't even show in Mids.. It follows the same rule though: Damage enhances Damage Resistance, so this slotting lets you cap your resists with 5 targets.
  20. I was hoping for some Warshade power-clones. Unchain Essence would be awesome in a Dominator secondary.
  21. First, thanks for taking the time to encourage the Arbiter-Man to join us for some discussion (Arbiter implies that he is a VEAT... That might explain why he's so scared to post here )

    Quote:
    Originally Posted by Redlynne View Post
    since Warshades are MFing Fine).
    This is the only thing I take issue with. Along with the form shift animations, the biggest issue (and it's a big one) that Warshades have is (lack of) TOGGLE SUPPRESSION. You can find more broad info on the issue in an earlier thread that I started (lurk away ) but in a nutshell, Nova AOE's are only slightly better than the AOE provided by Orbiting Death/Unchain Essence/Judgement at the high end (purple procs, FOTG -res) and Dwarf form is only good for the extra Mire (softcapped human form is much more survivable.)

    If however, toggles all suppressed in Nova form and did not need to be reactivated after switching to human (on top of drastically shortened animations) using Nova form would be a No-Brainer. If Dwarf could run Defensive toggles (Shadow Cloak, pool toggles) it would have effective tanking abilities (as of now, human form is better at that- Dwarf once again is only good for the extra Mire.) A taunt aura would be nice, too.
  22. Warshades and Peacebringers are very different creatures. Peacebringers are more "contained," in that they don't rely on enemies for buffs or heals. They perform at a steady rate, never shining excessively at any given moment, whereas Warshades shine most against large groups of enemies. Peacebringers have significantly less control available to them, and more "brute force," in a sense.

    In a nutshell, playing a Peacebringer is like playing an Energy Blaster with a secondary comparable to watered-down Super Strength and the potential for ungodly survivability. Playing a Warshade is like... Well, playing a Warshade. There's really nothing to compare it to.
  23. Uh, what's wrong with the fighting pool? We have access to it for a reason, and it offers an extremely valuable set of powers.
  24. Quote:
    Originally Posted by Stone Daemon View Post
    Sign up list for MoKeyes:

    1. @Stone Daemon
    2. @Septipheran
    3. @Exercitus
    4. @MissKyo

    Stalemate better not have an excuse for missing this one.
  25. Quote:
    Originally Posted by Keplar View Post
    That isn't what you said at all. You said:



    That says "I think they are OP and shouldn't be used."

    I wouldn't want to be part of a DPS contest being judged by someone who doesn't understand *basic* DPS calculations. While I'm sure you're capable of hitting a stop watch and stopping it, this again, doesn't bode well.

    Please don't put words in my mouth. I said I felt it was cheap. That doesn't mean I think it's OP... It means I think it's cheap. You're being pretty presumptuous and putting words in my mouth at the same time.

    I'm fully aware that no one with an optimized attack chain is going to use Judgement, but I wouldn't put it past people who don't. Stranger things have happened, and I just wanted to air on the side of caution because I didn't want to give anyone an opportunity to call BS.

    Sorry if you don't agree with my thinking- No one is stopping you from hosting your own contest, I in fact would encourage it. This wasn't meant to be something to anger/upset/provoke anyone, it was meant to be a nice thing I wanted to do for the COH community that I thought people would have fun participating in.