Twinlights

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  1. [ QUOTE ]
    I would LOVE to do Pulp stuff...but would it sell? That's the issue.

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    It would to me!
  2. [ QUOTE ]
    Honestly, the shock displayed over the glowie bug going live is laughable. It is not that big of a deal.

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    It's a big deal, yes. And my display of shock isn't so much over the magnitude of the bug, but the very fact that it got into Live. As someone who makes a living as a software developer, regression testing is very important. And when you have a "certification/user-acceptance-testing environment", as they do in the form of the Test Server, they're supposed to be fixing the bugs the users find before the application goes Live.

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    Good crap, who gives a flying rat's [censored]? The game is designed to constantly update. If a minor bug slipped through, the devs will fix it and send a patch through.

    I mean, seriously. Boo freakin' HOO.
  3. [ QUOTE ]
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    I also recall reading that many other MMOs charge the monthly fee, AND make you pay for upgrades of this size and caliber.

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    I couldn't care less... I don't and won't play those other MMOs. I play this one, and I judge it on its own merits.

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    If you don't consider what else is in the market, then how could you know whether or not you are really getting a deal?

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    This one even throws in a comic book.

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    Which I've gotten 3 of 6 or 7 issues. Yippee.

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    I've gotten them all. Guess my experience is generally just better than yours.
  4. [ QUOTE ]
    26 year old here: the "free updates" are anything but... not only are we paying customers, but they're usually bundled with a healthy dose of nerfs and changes.

    The devs aren't offering "free" updates out of the kindness of their hearts. They're doing it to retain paying customers. Stop paying and see how many updates you get.

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    "Nerfs" are in the eye of the beholder, and changes are often for the better. I visited Striga Island yesterday; it's very cool. It's a also a change.

    I also recall reading that many other MMOs charge the monthly fee, AND make you pay for upgrades of this size and caliber.

    This one even throws in a comic book.
  5. [ QUOTE ]

    Not so much a bug, just a bone head idea: MAJOR POWER CHANGES RELEASED WITHOUT THE PROMISED RESPEC ON TIME.

    As mentioned before, that ALONE was reason to delay a week. No one would have noticed if you had delayed a week. Sure, people were chomping at the bit for i3, but when you said "sometime after Jan. 1st," you gave yourself a lot of leeway. Then you rushed it out without TWO major features you and your team had said would be in there... seriously, one week? Why NOT wait and have those features IN as well as some bug fixes?!?!

    You guys said before the HOlidays "balance and bug issues make i3 not ready before jan 1." Then nothing. You guys come back, say nothing, change nothing... then BAM release it. SO if nothing changed, nothing was said... why didn't you release it BEFORE the holidays. You released the same version on the Live servers, that 10 days before "wasn't ready" on the Test server.

    If you had released it then, we'd still be in the same situation now; save BY NOW many things would have been fixed.

    The process for i3 boggles me almost as much as you guys' release of i2. Maybe by i7 we can expect smooth, disciplined, and thought out releases.

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    When I read posts like this, I can't help but think about some of the articles I've read in Newsweek and such about the so-called "Age of Entitlement" kids are being raised in today ("The Power of No," Newsweek, Sept. 13, 2004, for example). Basically it seems that many parents, guilty because they neglected their children during the Tech Boom, or to make up for the neglect of their own narcissitic baby boomer parents, are spoiling their children rotten. Whether they can afford it or not, they lavish their kids with the latest cell phones, video game systems, computers, fashion accessories... anything the little darlings demand, scream for, or throw a fit over.

    As I recall, the articles warn that these kids are being raised with a false sense of entitlement, and are going to be in for a big shock, and a lot of unhappiness, when they hit the real world and find that not everything is handed to them on a silver platter.

    I have to wonder about the players throwing temper tantrums like this one on the boards: how old are they? My guess is pretty young, around 16 or so. Is this post, and the many others like it, the product of self-centered, spoiled children, overindulged by Dr. Phil generation parents who want to be their kids' "buddies" instead of authority figures? After all, anyone with a realistic perspective on life, or even just about commerce, would be happy to receive updates of this caliber for free, and wouldn't begrudge the developers the occasional bug or schedule change.

    Interesting to think about. Legitimately irate consumers, or spoiled products of an ultra-privledged society, falsely being raised to believe the world "owes" them, and heading on a mach-10 collision course with years of adult disappointment, frustration and therapy bills?

    Me, I'm 32, almost 33, and I remember the days before Pong. CoH, and it's free updates, seems pretty nifty to me.
  6. Dev or Devs: the COH develepers or development team
    Bubble or bar: one unit on the experience meter
  7. [ QUOTE ]

    A lot of people like to discover these powers for themselves. Nothing ruins the feeling of looking forward to high level (unseen) powers like having a villian throw them in your face at level 6.

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    I agree, this sucks. This should be changed immediately.

    We should also terminate the accounts of any player with a higher level hero than yours, because they might ruin your immersion by using powers you haven't achieved yet.

    Oh, and we should probably destroy all copies of the game manuals, because they describe some of the powers. And while we're at it, we should shut down all the CoH Web sites, becuase some of them have screen shots showing powers you haven't achieved yet.

    As you level up, we'll let some of the players with terminated accounts log back on, as long as they promise not to outlevel you.

    Think that should about cover it. Thanks for expressing your concern about this.
  8. OK, seriously: 14 hours a day? 400 hours of your life dedicated to a game? Hey, if it floats your boat, then go for it. But do realize (and this isn't directed at the OP, it's a general statement) if your play style is to sink that much time into a game, CoH probably isn't for you. CoH is about running around and blasting things. That's basically it. You blast things. Or, if you prefer, you punch them in the head. And that's what it should be. That's what I pay for. I want a MMO that's simple; I want to be able to drop it for two days, play only for an hour, and not feel like I'm missing out. When I get home from work, and I'm tired, it's fun to mindlessly blast a couple of arch villians for a bit. Sometimes team up with some heroes... and blast arch villians. Yesterday, for variety, I gathered a few badges, and in between gathering badges I blasted some arch villians.

    I don't think CoH is really supposed to be for the really hard core gamers. It's a nice medium ground. There's some extra content in there to make it interesting in between villain blasting, but it's not a game where you spend 100 hours building a house or mining for ore or sewing a leather jock strap. It's about slowly building a little super hero, and then running the hero through his or her paces. Unless Cryptic wants to add a soap opera module, running around and blasting arch villians more or less defines a super heroe's existance. All the other stuff that takes up so much time in other MMOs would really just be extraneous junk.

    I say, leave CoH the way it is for those of us who enjoy it for what it is supposed to be. Hard core gamers who want to mine ore or sit in on virtual town counsel meetings might consider going back to SWG or EQ.
  9. [ QUOTE ]

    It's highly lame, unrealistic, and most importantly, immersion-busting to see some Outcasts AND some aliens beat down on you at the same time. (Not that it hurt, I was a well-slotted 23 tank in Steel Canyon, taking their pathetic level 16 hits indefinitely.)
    Pathetic!

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    For that matter, how about cops standing around doing nothing while you're fighting criminals, or civilians walking up to you to thank you while you're in the midst of a vicious firefight with bugeyed monsters? Or cars that don't do any damage when they hit you? I don't think any of this is pathetic, but there is some room for some "realism tweaking" in COH...
  10. [ QUOTE ]

    This is the 3rd post I've seen saying the same thing. It's not on the Dev Tracker, at least as far as I can tell it is not. Do you have a link or is this just a rumor?

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    It was buried (at the end) of another post... I forget where. You'll just have to take my word for it. Or don't. That's also OK.
  11. [ QUOTE ]
    if that's as much action as there was then that's pretty weak...if all the action was earlier, then all i can say is they need to do this for more than just a few hours. can anyone confirm? was yesterday it? and was the "real" activity only for a few hours?

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    I just saw a post from a dev that says the eyeballs we've been seeing are just scouts, and that they've reported back through the portal for reinforcements. So there is most likely a bigger invasion coming, with everything up to now just the teaser to let everyone know that a live event is coming.

    By the way, the eyeballs are freaking cool. I got hosed yesterday because I got distracted by the way their irises open and close to shoot their death rays. Nice job.