Train_Wreck

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  1. I put both of the available DE Giant Monsters in one of my arcs. They spawn as Giant Monsters on the lowest setting... they are way stronger than an AV.

    TW
  2. That is odd, because there are some dev created missions on outdoor maps where you have to escort. The one that comes to mind is villain side where you have to save the actors making a horror film in the graveyard. You lead them to the big red box and they recognize it as an exit.

    Oh well time to edit a mission!

    TW
  3. Has anyone else noticed a bug with Escort mission objectives in the Unique Outdoor maps? The point you need to bring the Escort to, to complete the mission is underground on several maps.

    So far I've tested Unique Maps -> Outdoor Maps -> Forest 02 & Forest 03 and both had similar results. Forest 02's exit point was 80 feet under ground and Forest 03's exit point was 35 meters under ground.

    Is there a way around this, or can we just not do Escort mission objectives on these maps?

    Thanks,
    TW
  4. Bellisaria, that is a great idea. I'll have to incorporate that into my published and soon to be published arcs.

    Thanks,
    TW
  5. I don't know about good... but the arc in my sig is story driven.

    TW
  6. I guess I should post it here too. I started a website for sharing and downloading custom content. The url is www.CustomCoH.com

    TW
  7. PW,
    Thanks for taking the time to do a detailed review of my arc. I think I fixed all of the spelling errors… some of them didn’t take the first time I republished :S

    I decided to use my own zombies because the Vahz are far too low, I wanted an arc for levels 1-50. If we could use the apoc. zombies I would happily switch out some of my minions to them, unfortunately they are not available. I have two custom bosses, however I may cut them, cut one bone head, one zombo, and make a robot group for the final mission… still not sure though.

    I intentionally made the missions simple; the goal for the arc was to have a short, easy, fun ride. It’s a shame you didn’t see more zombies using dialog, I have patrols in every mission. Because of that I have increased the number of patrols.

    I used two of my actual toons in this arc, Mr. Igor and Splatter House. That is why Igor can fly and Splatter House is kind of plain (originally, Splatter was an homage to slasher movie antagonists like Jason and Freddy). In the mission that Splatter is found, Igor tells you to defeat the base guard that shows up on your way out.

    For the last mission, I toned Iggy down to boss level. Weirdstrum is supposed to spawn as an EB and runs when his health gets low, which is why I made Igor an EB as well. I had a problem with him running at 25% health because the mission ended if he hit the elevator, so I made him run at 5% instead. Also, Weirdstrum does not spawn until you rescue Igor, which prevents you from stealthing to the boss and killing him first.
    Unfortunately you cannot create a custom character that has two MM primaries, I would have loved that.

    Again, thank you for the very detailed review. I am terrible about spelling and grammar errors and every little bit helps.

    TW
  8. PW,

    I ran Celebrity Kidnapping yesterday.

    Those photographers were more powerful than I would imagine! I like how you used a kidnap placement to have the reporter follow you around.

    Lots of fun,
    TW
  9. Unbearable Funk
    Arc ID: #3573
    Faction: Neutral
    Creator Global/Forum Name: @Train Wreck
    Difficulty Level: Medium, Arc contains 2 EBs and 0 AVs
    Estimated Time to Play: Four missions on small to medium maps. I would estimate 0.5 to 1 hour to play.
    Synopsis: Mr. Igor's master hasn't been himself lately, and it is really starting to worry him. Help Igor improve his boss's mood while sabotaging a rival mad scientist's work.

    Feedback Thread

    Give it a whirl when you can. I'm going to fire up one of yours shortly!

    TW
  10. Increased Arc Size:

    Live: 3573

    Test: 16160

    I removed a custom critter on live and it reduced the size enough to work.

    TW
  11. Arc Number: 16160
    Arc Name: If I Only Had a Brain
    Enemy Group: "Undead" A group of zombies created by a mad scientist
    Description: Mr. Igor's master is suffering from severe depression. He enlists you to harass the competition and try to cheer up his boss.
    Challenge: Easy-Medium
    Morality: Neutral
    Length: 4 missions--- about 30 minutes to an hour
    Author: @TW (Test Server), @Train Wreck (Live Servers)

    Feedback Thread
  12. Arc Name: Terror from the Deep
    Arc ID: 12076
    Faction: New Villain Group
    Creator Global/Forum Name: @TW
    Difficulty Level: Moderate
    Synopsis: A new threat has surfaced and you need to do something about it.
    Estimated Time to Play: 1-2 hours

    Link to feedback: Click here!
  13. Train_Wreck

    Em's Crap

    Yay, Jub Jub posted his art!
  14. Here is a poor screenie of mine, Simian Justice:

    Lower Right Corner

    And here is a drawing I did of him a while back:

    Simian Justice

    TW
  15. Here is a drawing of one of my toons. I was trying to play with action and foreshortening... both of which I could use lots of practice with.

    Simian Justice

    TW
  16. Mmmm, Freebirds....

    I frequent the one in Westlake.... great, now I'm hungry.

    TW
  17. Here is a new one I am working on. It is my friend's Illusion/FF controller, Flimflam Man.

    TW
  18. Other than cocking one arm and punching with the other, really good stuff!

    TW
  19. Thanks!

    I started up a deviant art page today for some of my older stuff too.

    TW's Art

    TW
  20. But I actually have new art O.o

    Here is concept art for a tank I made recently.... Bob the Bunny and here is the actual character for comparison ( Bob ).

    Enjoy,
    TW
  21. Here is an avatar I made of my Dark/Dark brute, Scare Bear:

    Scare Bear

    TW
  22. I like the Luddite one that says "Does this mean I can't use my PSP anymore?"