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Posts
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Joined
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Got a ToHit DeBuff+Defense DeBuff+Endurance Reduction HO if anyone's interested in trading with... well... some other HO.
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Nope, one single Dominator - Domination not running - and nothing else.
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Hmm, I seem to remember it being longer than that... but of course that could be just because the mez protection used to be more than a wet papernapkin
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Didn't take long for a Mind/ to stack enough holds on me to hold me through Integration, and then keep a lot stacked. Telekinesis is damn annoying - I think I need to slot some Ranges into Focus! -
...whatever happened to this?
Found myself chain-held for an extended period of time in Siren's just a while ago. Definitely didn't have more than one, max two seconds of 'free time' between the chaining holds.
Inquiring mind wants to know....
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If anyone is interested in swapping whatever they got for a "ToHit Debuff+Defense Debuff+Endurance Reduction" HO, I'm your man, as I have no use what-so-ever for it on The Private.
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Finally, I think an AoE immobilize might be great fir a brute. It attracts lots of aggro - which you want - and most mobs do a lot less damage at range.
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What if you already have say, taunt, foot stomp and mud pots though? Or uh, that fire damage aura which name I suddenly can't recall and taunt and another AoE damage attack?
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You can have too many AoE attacks? -
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[...] Also, with the self mez protection from sonic dispersion this a perfect character to take the leadership toggles. [...]
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You can still be instantaneously slept, and when that happens... all those Leadership toggles go down.
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I'm looking forward to getting a couple of ranged attacks myself.
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From what I understand and remember reading earlier on, Brutes have Tanker level resistance caps with Scrapper level base resistances.
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For blasters its a awsome power, yet for tankers with ET i think its less effective. Still serious high damage, rather long animation time but mag3 (i think) stun chance. [...]
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Mag4 if I'm not mistaken.
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Pvt. Ringkobing's APP is Energy Mastery
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And that's your lot boys and girls, if you look to your right, you'll see an incoming elec / elec blaster designed to do a duracell on tank or brute
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Elec/Elec Blasters have endurance recovery buffs for friends and foes? -
I have a L22 Brute (fully slotted with... TOs...) I could bring along to bridge the holes - unless of course you need strict L20s.
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I'm definitely going to be taking Stamina at some time with my Claws/Regen. With just Integration running, it doesn't take much fighting before I'm finding myself holding back so I won't run out of endurance.
I guess a third Damage slot in my attacks would help some, or possibly finding space later on for an Endurance Reduction slot too. -
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[...] Archelon works for the hero corps, and he struggles. [...]
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Come on over to Crey. Much better.
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Could also make those orange res insps give tp protection. Dont know why all the protection from effects is just in BFs. [...]
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Because the Break Frees are the... you guessed it!... mez protection inspirations?
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I finally ran into enemies in Bloody Bay tonight, and even got to experience the dreaded tp foe atatck - although I found it very easy to avoid, as I was flying each time they pulled me in, and I could get away too fast before they landed any blows.
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Thats only because the people that tp u were amateurs in using the power or inexperienced.A proper PvPer acting as tp belt for his team has to ensure that the target doesnt get a chance to open distance from the team and there are many techniques to do that from either side.
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true, those inexperienced TPers crack me up at times. For instance i was in Sirens yesterday, and a stalker kept TP foeing me to try and AS me while I got hurricane running... dunno but for some reason he kept running
Used the TP foe tactic myself to get some nasty Brutes away from the opposite team. Course didnt TP em in NPCs.. Just had my teammate TP em into a nicely prepared quicksand patch. Just kept casting quicksand + snowstorm so they couldnt escape while team finished off their teammates before gettin the brutes. Like TG said, a good TP foe-er makes sure his victim cant escape once they get TPed.
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I absolutely LOVE when villains try to successfully TP Foe me onto caltrops, quicksand, tar patch or whatever when I'm midjump - good fun.
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Mentioned this somewhere else, but the Oranbega Prison doors have TP supression making it impossible to perform TP in either direction surely the addition of TP supression to the drones PBAoE would mean an end to the tactic of base TPing, it would also stop TP foe onto the drones.
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It also suppresses any interruptible powers, like Snipe...which is rather daft when you think about it.
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Yeah, people would not be able to stand in safety within the perimeters of the base and snipe opponents outside of it. How daft! -
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As I understand it Total Focus is leaps and bounds ahead of Thunder Strike, plus it has Stuns as a secondary effect which is twice as good as sleep.
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TF Disorients, not stuns.
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PLease tell me the difference between stun and disorients. Afaik its the same, just 2 different words used.
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There is no difference. It is the same.
Much like I believe Snare was/is being used instead of... uhh... Slow or Immobilize sometimes. -
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[...] The villains were setting up the old tp foe/spam hold/ 5 gank poor hero on his own. [...]
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As if villains are the only ones doing that. Heh! -
Dude, I dropped Flurry ages ago
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If not for its horribly long rooting, which is next to suicidal in PvP, I'd still have gotten it.
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[...] as long as you are moving about they cant AS you [...]
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[censored]! I can move around as much as I wish, but if I happen to be within range of a hidden Stalker for the splitsecond it takes them to initiate the AS attack, the AS hits me.