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I personally HATE Port Oaks with the entirety of my being. I loathe and despise it. Hatred can be DEFINED and ascend to a high plane of meaning through my feelings towards Port Oaks. Port Oaks needs to be chopped into hundreds of chunky, pulpy red smears, set on fire and then scattered to the winds with a fragmentation grenade. Port Oaks needs to go and kindly DIE IN A FIRE. Port Oaks needs to crash and burn. Hate. Hate. Hate. Allow me to tell you how much I have come to Hate Port Oaks since I came into being. I have 3,567 miles worth of paper cut into the word "Hate." If the word "Hate" was further engraved into every nanoamstrong of those 3,567 miles, it would still not equal one trillionth of the Hate I feel for Port Oaks. Hate. Hate. Hate. There should be entire religions devoted to despising the vacuous waste of space that is Port Oaks. It is something where there should be nothing. It needs to be wiped off the face of the Earth, off the face of the universe. Port Oaks needs to be leveled so that not one dust molecule stands atop another. We need to blow a hole in the very fabric of reality where Port Oaks is located and erase existence itself in that one area.
Port Oaks can go [censored] itself.
Why?
Because I have to use the damn place for connections to get everywhere else to and from Mercy Island.
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Um....you do know that you can take the Black Helicopter Line to Mercy from Cap, right? You don't have to go to Port Oakes ever again. -
Another vote for Boomtown from me. I don't mind King's Row because it's a zone with a grittier inner city feel.
Redside, I can't stand the Nerva Archipelago. Unless I'm going there to badge hunt or to play the Crimson Revenant arc, I stick to Sharkhead until I can go to St. Martial. -
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Honestly, modest costumes aren't realistic for certain types of fighting, for either male or female. Superheroes lean heavily towards hand to hand fighting, and when your enemy is close enough to lay hands on you they can easily avoid most protective clothing. In addition, things like body armor make really great handholds, making it really easy for your opponent to throw you around. It doesn't matter how strong you are, if you give your enemy a good enough grip to get your feet off the ground, you're going pretty much wherever they want to put you.
If a character has more than a quarter inch of hair, you have no business talking about how "practical" or "impractical" their outfit is -- if you have hair you aren't prepared to fight. Necks are weaker than arms, and hair tends to be stronger than neck muscles, so hair is nothing more than an invitation to getting your face slammed into the nearest hard object. Almost all heroes and villains have hair that is way too long to fight in, after which point it's just silly to worry that their shirt looks too easy to pull off in a fight.
Really, once a character has hair they're already so hopelessly impractical and vain that nothing else is even close in importance. (Which is why the Frank Miller incarnation of Catwoman shaved her head.)
Capes are straight out.
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You sound like you fight like a girl.
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There always seems to be too many of whatever AT I'm playing at the time.
Seriously, if I'm playing a Defender, I get on teams of all Defenders and Controllers. As a Scrapper, there were many times where I was on all melee teams made up of Scrappers and Tanks.
Add me to your global friends @Specwar7 and just pick an AT different from whatever I'm playing and you'll be fine. -
The entire idea of each zone having a level range totally escaped me.
I wanted to hang out in Steel Canyon and fight crime, just cause I thought it looked cool.
My first "This is awesome, I love this game" moment was right after I first completed the tutorial, I was running into city hall to meet my first contact and as I was running up the steps, a chick superhero walks out the door and flies off in front of me.
That was really cool looking to me. -
If you learn how to play them correctly, a Mastermind can solo very very quickly.
Hero side I mainly solo with Scrappers.
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Corruptors, while they can definitely solo depending on the buff/debuff set that you choose, tend to be more team-oriented, so might solo a bit slower.
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Absolutely correct. I've been soloing with a Dark/Dark corrupter lately and I've been very impressed. Some of the other choices, not so much. -
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So the elitists run rampant again.
Far be it for others to play your precious little game in a manner different than what you perceive to be the right way.
The 'wonderful community' of this game that has blown it's own trumpet for years about how friendly they are to new players seems to have turned into something completely different.
So what if someone fills their account with 50's that never leave Atlas. SO WHAT. If they enjoy that, that is their fun time.
The lack of acceptance for new players, simply based upon how they have chosen to play the game, is appalling to me.
But, by all means, carry on with your gamer-geek rage. You have every right to dislike them and post here about it.
And it's a very interesting train wreck to watch. A great example of cognitive dissonance actually. Very educational.
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Hey, I don't care how they play. If I come across someone who doesn't understand the trains, or thinks /SR sucks because they only took three powers from the set, I'll politely give them the advice they need.
If they get lippy or ignore said advice, then I reserve the right to clown on them.
I will add this though, prior to AE there were many complaints from longtime old school gamers about players who were skipping the arcs and instead running radio missions over and over. This is just a more extreme version of that same thing. -
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Hmmm, if these people never left Atlas, then that means they are lvl 50s with only one costume.
lol, wow
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Wait!.... My characters only have what they were created with. Except for the winged ones, they get a non-winged version for missions. I must be doing it wrong....
BC
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No I get it, I mean, all of mine have one they wear almost all the time.
I was just wondering if they even know how to unlock the extra slots. -
Hmmm, if these people never left Atlas, then that means they are lvl 50s with only one costume.
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I want my good Mastermind to summon scouts.
Tier 1 is cub scouts, Tier 2 is boy scouts, Tier 3 is eagle scout.
I'd street sweep helping the elderly cross the street ALL DAY! -
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Simple explanation: Devs hate villains.
Difficult Explanation: Villains don't get the aggravation of having to travel from zone to zone for the majority of their contact's missions. They mostly stay in the same zone as said contact. Plus, with RIP (Rogue Isle Police), Longbow, and minor villain groups attacking player villains on sight, that makes each villain zone sort of like hazard zones themselves.
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I started playing on Villain side and only recently made a couple of Heroes. I don't like the Hero side layout. It doesn't make sense. Start in a zone, travel two zones away for a mission, go meet a contact there, do a mission there, then go back to the original zone only to go back two zones away again... Friggin PITA.
And Perez Park is anything but soloable. I find that zone simply pointless.
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Amen.
I mainly play Villain side for two reasons, it seems more soloable and there is considerably less needless travel.
I always found it funny in CoH how you had these street level contacts that were always sending you out of their neighborhoods.
This is one reason why, before AE, it seemed like everyone was just running radio missions instead of the arcs. -
People can play how they want. What horrifies me is that AE stories are all these people have ever played.
There are some abysmal stories in there. Many of them with 5 star ratings (which I imagine comes from SGs helping their members out). That's mainly why I quit playing AE. I mean, I know the normal content isn't exactly fine literature, but on the whole it's still higher quality. -
Oranbega looks fantastic.
I just hate playing there. Especially since I have to fight the Circle of Cowards. -
I remember seeing a special about Batman Returns. They were showing Michelle Pfeifer's stunt double and how she had to wrap her ankles really well underneath her boots so that she could do the more acrobatic moves and jumping around without breaking her legs.
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Personally, I'd like to see a gut slider for guy characters.
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I'm a DIRL and all the female characters I've built in this game so far have all been very firmly of the armor and cleats school. Why? Because they're "Bob" darned superheros! They get shot at with guns, flamethrowers, nuclear weapons and worse! It's just pragmatic. "Bikini girls with machine guns" might be a fun song but is definitely not something to guide the sartorial decisions of gals who want to be in the super business!
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Same.
I think the only scantily clad chick I have is one where I used the witch costume choices that came with the magic pack.
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It depends. If they can slow incoming projectiles to a halt without blkinking, and throw up a repulsion field at the same time to send them back from the direction they came, they don't need much more than a bikini.
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This is true, however, some of the skin choices are so revealing that I can't see how anyone could realisticaly (and yes I know it's ridiculous to use that word in a game like this) move around in them much without, you know, having a Janet-Jackson-at-the-Superbowl kinda thing.
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That is merely a distraction tactic that makes it easier to defeat your male opponents as they stare blankly at your chest with their tongue hanging out.
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I think that'd be a good placate power. I certainly wouldn't feel like punching a woman like that, unless I was playfully batting them like I was a kitten. -
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I'm a DIRL and all the female characters I've built in this game so far have all been very firmly of the armor and cleats school. Why? Because they're "Bob" darned superheros! They get shot at with guns, flamethrowers, nuclear weapons and worse! It's just pragmatic. "Bikini girls with machine guns" might be a fun song but is definitely not something to guide the sartorial decisions of gals who want to be in the super business!
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Same.
I think the only scantily clad chick I have is one where I used the witch costume choices that came with the magic pack.
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It depends. If they can slow incoming projectiles to a halt without blkinking, and throw up a repulsion field at the same time to send them back from the direction they came, they don't need much more than a bikini.
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This is true, however, some of the skin choices are so revealing that I can't see how anyone could realisticaly (and yes I know it's ridiculous to use that word in a game like this) move around in them much without, you know, having a Janet-Jackson-at-the-Superbowl kinda thing. -
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I'm a DIRL and all the female characters I've built in this game so far have all been very firmly of the armor and cleats school. Why? Because they're "Bob" darned superheros! They get shot at with guns, flamethrowers, nuclear weapons and worse! It's just pragmatic. "Bikini girls with machine guns" might be a fun song but is definitely not something to guide the sartorial decisions of gals who want to be in the super business!
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Same.
I think the only scantily clad chick I have is one where I used the witch costume choices that came with the magic pack. -
I don't worry about it anymore. I usually pick Natural by default since it seems like I get mostly natural SO drops.
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Thanks for the help guys. I'm going to print this thread out for reference.
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I've been a subscriber a little over three years now, only now do I have a toon approaching 50 (a level 48 MA/SR scrapper).
I'd like to start IO-ing this guy out, but all the stuff I want is pricey. I've always mainly soloed, due to the off times I play it's hard to meet people who play regularly.
I've never farmed or PLed. Hell, I even missed the boat with all the AE Comms officer farms. Had a few characters catch a few levels that way but that was it.
So tell me what to do, how do people generate all the influence to buy these expensive IO sets? Running certain task forces? Certain missions to look for? What? -
I was almost inspired by this thread to report my first violation over the weekend. I saw a guy named "Will Smith - Hancock" looking every bit like the character in the movie.
However, I only considered reporting him because he's a Will Smith fan. -
I'm one of the few the actually prefers playing redside, and it's true that the early levels are awful.
CoH at least has more options, depending on origin, or if you're tired of that, you can do some sewer runs.
Snakes and Infected? Bleh.