The_Dude73

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  1. The martial arts school I train at is run by a SEAL Team DEVGRU (formerly SEAL Team Six) veteran. We're an affiliate of the Inosanto Academy in L.A. and we train in BJJ, Thai boxing, Filipino Martial arts (knife, stick, empty hands), and Tactical Defense (which is more self-defense oriented as opposed to sport).

    I suppose if he had a billionaires resource's and bulletproof outfits, sure, he could be a superhero.

    Our school is located outside of Quantico, we get a lot of FBI (some of them HRT) and other law enforcement, and just by virtue of our owner's reputation, we get a lot of Special Operations people from every outfit you've ever heard of. None of them are unstoppable hand to hand killing machines, and they'd be the first to tell you so.

    The clowns in this news story are lucky they don't get hurt.
  2. Quote:
    Originally Posted by Furio View Post
    I'm sure Task could pull moves/fighting styles from memory and take out most opponents...but DP is a top-tier combatant in his own right, and has the advantage of actual enhanced abilities over Task. I never saw the issue...was this their first time fighting? I'd imagine that Task would start out just fighting him, and then once DP went wacky on him, and getting the upper hand he'd default to trying to learn his style, in order to be able to predict DP....once that fails, yeah, I could see the fight going badly for Task
    Deadpool was taking down one of Taskmaster's training academies. As he was working his way through the minions, Taskmaster observed him on CCTV. After a few minutes, he decided he had him figured out. Taskmaster had that upper hand in the beginning, and things were going badly for DP.

    Also, in that issue, Bullseye was providing sniper cover from outside the compound. Most of the issue was focused on DP whining about relationship issues to Bullseye on the comms. At the end, Bullseye told him to get his act together or he'd kill him himself.
  3. Quote:
    Originally Posted by Zikar View Post
    Seriously though, while Joe is clearly a moron Marvel has always been about having a darker more realistic bent that DC and hasn't pushed the concept of it's heroes being role models nearly to the degree that DC does. One example of this is that as far as I'm aware none of their main hitters have a "no-killing" policy the same way Supes, Batman and Wonder Woman have. I mean, they don't deliberately go out of their way to kill people, just that it isn't so "in your face" as with DC.
    Well, Wonder Woman did turn Maxwell Lord's head completely around.

    But I get your point.
  4. Quote:
    Originally Posted by redtornado View Post
    In order to show relevance to the angsty new me-me-me-and-only-me generation they had to hire young, talentless and stupid writers who come from broken homes and grew up in this horrifying mockery of a civilization that we have become. And these useless morons have no concept of heroism, bravery, self-sacrifice, nor decency.
    This is why they are incapable of writing hopeful and inspiring stories about heroes who could rise above the terrors and lack of civility, citizenship and decency of today's world.
    (
    Well said.
  5. Quote:
    Originally Posted by LiquidX View Post
    I believe it's been established that theres two people Taskmaster "can't" mimic. Deadpool, because he's simply way too unpredictable, and Moon Knight. Though technically it's not that he CAN'T mimic Moon Knight, it's that he *WON'T*, since Moon Knight tends to be more apt to take the punch rather then try to actually, y'know, DODGE it.
    I have the issue where they tangled. Taskmaster was mimicing DP and beating him rather easily. Once DP realized what was going on, he started to dance as he fought, which is what threw Taskmaster off. So Deadpool isn't unmimicable, it's just that Wade has to make a conscious effort to change things up.

    They have some weird relationship. In the Taskmaster limited series they were hanging out and talking like old buddies. In other things, it's like they hardly know each other and they're bitter enemies. Inconsistent writing.
  6. Quote:
    Originally Posted by Furio View Post
    I've always dug Taskmaster.

    was just going through the wiki's on the Wilsons...Taskmaster couldn't beat Wade, despite his "monkey see, monkey do" fighting abilities. Wade's toooooo crazy and unpredictable apparently....and Batman has lost to Deathstroke (badly on occasion) every time they've crossed paths.
    Batman managed to disrupt Deathstroke's plans enough to make him fail on missions.

    Batman did managed to take down Deatstroke when he had the help of the boy wonders and ganged up on him three on one.

    But yeah, one on one usually goes pretty badly for Bats. Deathstroke is one of my all time favorite characters.
  7. Quote:
    Originally Posted by Ironik View Post
    The Dude doesn't have all his brain cells any more. But it's cool... he still abides.
    I clarified. It's just, like, my opinion, man.
  8. Quote:
    Originally Posted by Cowman View Post
    But.... but he just said JLU was better.
    He said they were close. I thought JLU was better by a mile, that's all.
  9. Quote:
    Originally Posted by Tymers_Realm View Post
    It's a decent show.

    Not Justice League/JLU caliber, but close.
    I very much disagree. JLA/JLU was much better. Just IMO, of course.
  10. This is actually just to set up the mega Marvel/DC Intercompany crossover involving Mephisto that they're going to do in two years.
  11. Quote:
    Originally Posted by 2short2care View Post
    Ok to make this more game related then. A few months ago, about a week or 2 after GR came out my daughter said something to me that made my heart go pitter pat and drew a tear to my eye. (nowadays this is very rare) She asked me if she could play CoX for a bit. I was so happy I said yes, here let me start it up for you. She played CoX for a good 3 hours or so. She plays very rarely but when she does play it makes me all mushy inside to see her share a similiar interest with her mom.
    Also related....

    my daughter if four now, and I created a game version of her, with a superhero name based off of her name (InvinciBella). She would sit on my lap while I played her. Now, before she goes to bed, she makes me tell her an InvinciBella story.
  12. Quote:
    Originally Posted by Silver Gale View Post
    They are not Origin locked. Just Origin themed.
    Grazie!
  13. I don't have it, I'm considering buying it. Quick question: are you confined to the auras/capes for the origin of your character?

    The reason I ask is that I have a plant dom that I would like to use leaves for, but she's not a Natural origin.
  14. My daughter can't seem to properly pronounce the word "ridiculous." It comes out sounding like "dickless."

    Needless to say, her aunts and uncles love telling her to go tell her father that he's ridiculous.

    One night, she was three, I went in to make sure her blanket was covering her. She was under it completely, and wide awake. I asked her what she was doing and she said, "Hiding from 'injas."
  15. Everything about this is awful.

    Morrison should leave comics for a while.
  16. The_Dude73

    Faserip

    Quote:
    Originally Posted by Steelclaw View Post
    Okay, I've taken some time to think about all this and have to agree and disagree with several points raised...

    When I made the conversion I had to keep in mind that the FASERIP system held a strong distinction between attributes and powers. CoH does not have an attribute system. You can search your character stats all you want and won't find a single Strength, Dexterity, Constitution or Charisma score. This immediately raised some serious questions about how to proceed as well as my probably sanity should I choose to attempt it at all.

    FASERIP would consider most (if not all) the powers in City to be just that... powers. So, I had to figure out a way to translate and also base it on level advancement so the character would get stronger as they progressed. Powers such as Targeting Drone or Build Up COULD be interpreted as "hey... they provide to hit buffs so they should count towards Fighting and Agility... and Build Up even boosts Damage... so it can help out Strength too!"

    I didn't include either for different reasons. Build Up I didn't count because it is not a constantly active power. It only provided it's benefit when clicked so it almost certainly was a power rather than a characteristic. FASERIP are ALWAYS there... they are the base line.. not the bonus. Now, it could be argued that Targeting Drone, as a toggle, could theoretically always be there. I agree, however TD is also a separate device which provides a bonus. Once again, a BONUS... not a base line. Targeting Drone is a piece of equipment... if it were possible to destroy it then the hero would lose the bonus.

    Most of the other powers I did not include likely fell under those two arguments.

    Okay, now let's look at my mistakes.

    My first (and biggest) mistake was thinking I could apply linear math (that is... addition) to a decided non-linear system. The FASERIP ranking system seems to move uniformly (10,20,30, etc) between the ranks, however the effects of those ranks are rather different. Let me explain... Strength is the best example...

    A character with a 30 strength can press around 1 ton. Let's jack that strength up 10 points and we have a 40 strength character who can press roughly 10 tons. Pretty linear, right? But if you add another 10 pts of strength to 50, now THIS guy can press 50 tons, a 40 ton increase! While the points may move up uniformly, the effects of those points increase much more dramatically.

    Fighting and Agility I stand by... at least as much as I can. Agility irks me because FASERIP combines Acrobatics and Ranged Combat into one stat. So Spiderman should be able to plug a fly-in-the-eye with a gun while your average Marine Corps Sniper should be an olympic level gymnast. Still, I at least got in the general ball-park.

    I really fudged it with Strength. I worked off the basis of any Melee attack that has enhance-able damage should count. The problem is the FASERIP system counts weapons as powers with their own damage, etc. Now, what that means is the only way to "fairly" do it would be to have Super Strength be the only power capable of getting a Strength score of over 30. All others can get you close to 30, but not beyond it. Of course, then you run into the ol' question of "Hey... Thor is a War Mace Brute/Tank, right? But he can lift 100 tons over his head... what gives?"

    What gives is the fact that no straight translation system... no matter how elaborate... can take into account everything... especially role playing elements.

    Endurance was another one with which I likely made some major mistakes. What I should have done there was ignore EVERYTHING having to do with the CoH version of Endurance. Ideally the Endurance conversion should have included every power that either increased max hit points permanently (no click powers), was an auto-power that increased damage resistance with no endurance cost or was a regeneration power (although these would have counted MUCH less since regeneration is a power). Endurance ended up much higher than it should have been.

    I like the system for Reason, Intuition and Psyche. The only changes I would really make here would be to get rid of the slotted IO rules and replace it entirely with a system of bonuses from the Invention badges. Intuition works just fine because it's all about Perception, baby. Psyche could have used a little more tooling than it got, but, let's be perfectly honest here, it was the last attribute I worked on, and by then I was so exhausted and desperate just to get this all to heck OVER WITH that I did some cost cutting.

    Anyway, thanks everyone for your constructive criticisms. Several of you made some very valid points. If ever I come out with FASERIP 2nd Edition, or Advanced FASERIP or FASERIP II or what-all, I will definitely take them into consideration.
    I understand where you're coming from, but I would argue that you need raw attributes. An example of where this would come into play in COH is if your blue bar runs out and your toggles drop. Of course, the scores such people would assign themselves would be largely subjective, but that's part of the fun.

    Of course it's hard to account for advancement, but bear in mind that in CoH, as your character advances so does the level of your enemies. Some of the above characters falling against a mob of Malta in the game would be the comics equivalent of Thor getting whipped by a tough group of Hydra.
  17. The_Dude73

    Faserip

    Quote:
    Originally Posted by BrandX View Post
    Naaa...the Marine Core Sniper would just have the talents in his choosen career path, to move him up multiple ranks.

    Likely...Training: Rifles +1 CS (column shift) and Training: Specialized - Sniper (+2 CS).

    That just put someone with a GD Agility score up to IN Agility Score for shooting purposes.

    What it would fail to do however, is account for the Olympic Level Gymnast who couldn't hit the broadside of the barn
    I saw a version of Bullseye in the original basic system that had him with Monstrous agility.

    I saw a later version using advanced rules that had Remarkable agility with a power called Ultimate Skill: Ranged Weapons that granted him Unearthly level marksmanship.

    The latter made more sense IMO. In the former version he'd be turning flips around Spider-Man.
  18. The_Dude73

    Faserip

    Quote:
    Originally Posted by BrandX View Post
    While you wouldn't see those numbers normally, it also wasn't impossible to get one of your stats to Monstrous (if not multiple Monstrous ranking in the case of Robots/Aliens (Alternate Dimension) characters), not to mention what power picks could do.

    Steelclaws little jury rig is fun for what it does But figure it takes into account the powers as well.

    Usually, the stats might have been lower in the PnP game, but you'd usually have Powers/Talents that pushed you into the next (or next two) rankings, which I think Steelclaw was going for in his conversion
    I suppose, but FASERIP is only supposed to represent raw physical attributes. Your health score is calculated based off of FASE, and Karma (luck) is based off of RIP. The powers you have or choose don't affect that, unless of course your power is superstrength, then of course you'd have a high strength score.

    There are other modifiers based on powers and talents. For instance, if you have a unique weapon specialization, such as Cap's shield, Wolverine's claws, or Daredevil's Billy club, you'd get a +2CS (Column Shift since the rolls were on a table with columns), so if Wolverine attacked with his claws he'd be attacking with a score of Monstrous (75) instead of Incredible (40). Certain martial arts give different bonuses (there are martial arts A-E), boxing, wrestling, they give fighting bonuses. Things like gymnastics and tumbling give agility bonuses, etc.

    To put this in COH terms with an /SR scrapper, you might have a high agility score for a human, like Remarkable (30) or Incredible (40), but your powers, like focused senses, evasion, etc. would provide with an ability to roll for your success in the Amazing (50) or Monstrous (75) range, but your raw score doesn't change. That's how people should be representing their characters IMO.
  19. The_Dude73

    Faserip

    LOL @ some of these scores. I used to play this game frequently with my fellow comic nerds.

    Bear in mind that if you have "normal" humans, ie, Batman, then there are limits.

    The max that a human character can have is
    Fighting = Amazing (50)
    Agility = Incredible (40)
    Strength = Excellent (20)
    Endurance = Remarkable (30)
    Reason = Amazing (50)
    Intuition = Incredible (40)
    Psyche = I forget.

    All these guys on here with Monstrous and Unearthly fighting levels are the equivalent of gods with centuries worth of experience in frequent combat. Captain America is topped out at Amazing (50), Daredevil and Wolverine are at Incredible (40). Spider-Man is only at Remarkable (30).

    If you have armor or technology based characters, you generally have two scores in FASERIP, one suited up, one without. For instance, Tony Stark would have two scores in FASE and Intuition.

    Such as:
    Fighting = Typical (6)/Remarkable (30)

    I don't know if that's really what his is, it's just an example.

    I hope the CoH universe never invades the Marvel one, the Marvel guys would be way underpowered to face this onslaught.
  20. Some of my favorite quotes regarding Good Intentions:

    The evil that is in the world almost always comes of ignorance, and good intentions may do as much harm as malevolence if they lack understanding.
    Albert Camus

    One lives with so many bad deeds on one's conscience and some good intentions in one's heart.
    John Dewey

    Life is short and if you're looking for extension, you had best do well. 'Cause there's good deeds and then there's good intentions. They are as far apart as Heaven and Hell.
    Ben Harper
  21. Quote:
    Originally Posted by Zubenelgenubi View Post
    Any world leader who starts a war will die. Anyone who orders the assignation of anyone else will die.
    You will be the mass murderer of millions of mid-level managers.
  22. Lord, please protect me from the good intentions of others.
  23. Quote:
    Originally Posted by Wayfarer View Post
    He was probably a bit distracted by the bomb scare and perhaps thinking that doing something about a bomb takes priority over shooting a movie. Police officers tend to be unreasonable that way.
    I live in the DC area, I seriously doubt there was any "reason" involved.
  24. Quote:
    Originally Posted by CaptainFoamerang View Post
    It's a good story, but going through the origin again is unnecessary.

    They should hit the ground running. Clark is already Superman. Lois and Clark are already married. Lex is already Superman's archenemy.
    This.

    Superman is one of the most recognized fictional characters in the world. The only people who don't know his origin story are the people who won't see this movie anyway.