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I believe this has been suggested before at some point. Dunno what it would take for the devs to implement it though.
I'll second the idea though this time around. -
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What's the normal maintenance? Seems like it was down earlier in the week for normal maintenance ... They do it more than once a week?
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Mondays and Fridays are normal maintenance -
I'll be on Virtue on Sunday with my dark/regen. If there's no room for me, no big deal. I'll make sure I have warheads and shivans beforehand in case I can get a spot on a team.
I also have the same toon, already with warheads and shivans, on the Test server as well. -
First thing I thought of when I saw Paragon City was in RI was Happy Harbor, which I linked in my last post. It's a fictional port town in Rhode Island where the Justice League had their first headquarters, before they moved to the satellite, and has been a haven for some level of superhero activity over the years in the DC Universe. Happy Harbor's maps don't match up to anything in Rhode Island of the real world either, particularly when comparing topography, as some of the elevations shown are well above the height of anything that exists for real in Rhode Island.
It's far smaller than Paragon City of course, but I still figured the choice of Rhode Island as being a nod to that era in comics.
In terms of scale, Paragon City is much more in line with Metropolis or Gotham, of course. It would appear to me that the CoX universe is influenced more by the DC Universe's tendency to have mostly fictional locations for their stories than Marvel's more "real world"-ish geography. Just as DC never really pins down exact locations for their cities, I doubt we'll ever be able to get an exact location for Paragon City either. -
Just down the road from Happy Harbor, Rhode Island.
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My favorite name (other than of course DH) would be...
Skjor Stormbringer -- my storm/elec defender, WP/mace tank, and Mace/Elec brute; she's the daughter of Thor, grand-daughter of Odin, and the inheritor of the storms. Skjora is a small black bird akin to crows and ravens, if I recall, and since Odin has his ravens (Huginn and Muninn) as his eyes and ears across all the nine worlds, I figured that name was perfect for the goddess he chose to watch over humanity as the influence of the gods continues to wane. -
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How about this. We get them but only use them if GW shows to be a lost cause. Dissmiss them after she is down, wait for any extra buff effects to fade, then carry on like normal.
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With the right inspirations I *should* be able to tank her from range (I have 30 NE defense normally, so I should be able to stay capped for a while with judicious purple use). While I spam warrior's challege to keep her from Dark Regening, everyone else lays the smackdown. Standard tanking practice, any reason it wouldn't work with a scrapper?
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Basically, the problem is her uber-hold. Even if you successfully taunted her from range, the moment she hits you with the uber-hold (Soul Tentatacles?) your're pretty much dead. Tankers have a better chance at surviving the uber-hold by virtue of hit points, but they often fall to these aswell with out buffs or a very attentant empath.
The group I usually run with will typically stack multiple applications of status protection Clarity/Clear Mind to prevent the uber-hold on the tanker.
Never mind it's a cone...and but one of her "I win" buttons.
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Soul Storm is the power. When I tanked that TF with my Inv/DM, we didn't have any CM/Clarity/Thaw and after a short while she chewed me up pretty good. The third time was the killer I think.
That's by far the worst tool at her disposal IMO. -
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I was on an all rad itf a few weekends ago.
I am on virtue as well. That sounds like a plan. Who else wants to be nuts and try it?
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I did an all-rad ITF a week or two ago as well. 7 Rads that time. Perhaps it was the same ITF?
Anyway, I'm on Virtue and I've got a dark/regen scrapper I can add to the mix for STF.
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The team I was on had a tank. Even though I objected to needing one. He DCed before the last mission and didn't come back before the end. So the last mission was played as it should have been. The leader was Rad Rouge and my alt was a plant/rad troller, Botany Boy R.
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Yep, that was the team I was on. I thought the tank dc'd in the second mish actually. We didn't really have to slow down or anything though, so he wasn't really missed. I was Lucifer Blaze on that TF. -
With my fire/kin I can only solo Paladin or Babbage so far. Babbage is actually a little easier, as he keeps summoning up more and more clockwork to use as fodder for Fulcrum Shift. I just ignore the ones he summons when attacking and let them fuel the damage bonuses against Babbage himself. Both Clockwork GMs are very, very easy though.
The KB from the foot stomp of most of the others tends to send my imps flying to the far reaches of the zones however. That has kept me from really pushing my attempts against other GMs after a series of stalemates vs Adamastor, Eochai, Kraken, or Jack.
I think Jack's terror attack was what kept me from making a lot of progress there. Every time he started to get down to the 3/4 mark on his HP bar, he'd usually get me and the imps with that, which killed all the momentum I'd built up.
Phantom Army wouldn't have these issues though, I'd presume. With this difference, I'd suggest illusion as the primary for a troller that intends to solo all the GMs. For secondary, I'd guess rad would be better than kin, if for no other reason than the debuffs are mostly toggles that don't require constant reapplication.
I have not yet tried soloing the GMs on red side. -
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I was on an all rad itf a few weekends ago.
I am on virtue as well. That sounds like a plan. Who else wants to be nuts and try it?
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I did an all-rad ITF a week or two ago as well. 7 Rads that time. Perhaps it was the same ITF?
Anyway, I'm on Virtue and I've got a dark/regen scrapper I can add to the mix for STF. -
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And if you're going to complain about bouncing into walls, that's really one of the only things that will elicit a "L2P, n00b" response from me. I can believe that this is a potentially difficult skill to learn, but if getting a SB ruins your ability to line up cones, I think that's an excuse to SB you more so you get the practice you need. From my personal experience playing dark blast defenders, it's a lot of fun to get all that stuff to line up with the speed boost; when I'm on my kin/dark and Siphon Speed misses, I get annoyed because I can't move as fast.
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Again though, rather than be a jerk and insist that people who are less effective with the buff take it "so they can L2P n00b" as you say, wouldn't it be better for all involved if you just showed a little common courtesy to the people who politely ask to not be SB'd? Or is "common courtesy" a foreign concept to people who think that all buffs are good all the time?
Less frustration for the people who do have issues with it. Less time arguing on teams about why someone should or shouldn't have to take the Speed Boost. As others have noted, not everyone needs the extra End recovery, Recharge, or especially the movement speed of Speed Boost.
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They're not good with the speed because they don't have any experience with moving so quickly. If you don't SB them against their will, however will they learn?
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*shakes head* How about you read the bolded portion again and explain how much you're helping someone by making the game less enjoyable for them?
Personally I'd kick you in a heartbeat if you pulled that stunt on my teams. If it's your team, or the team leader approves, that's great, but those are teams I would not be staying with, and I suspect neither would the people who disagree with you.
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That said, the only power I'll ask people to never use is Tornado. There's a right and wrong time for tornado. I'm not sure what the right times are, but it's always the wrong time for tornado.
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There is a right time and wrong time for many powers. It's not a simple binary of yes or no. I have Tornado on my storm/elec defender. Most people will never know she has it until all hell breaks loose though. -
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And if you're going to complain about bouncing into walls, that's really one of the only things that will elicit a "L2P, n00b" response from me. I can believe that this is a potentially difficult skill to learn, but if getting a SB ruins your ability to line up cones, I think that's an excuse to SB you more so you get the practice you need. From my personal experience playing dark blast defenders, it's a lot of fun to get all that stuff to line up with the speed boost; when I'm on my kin/dark and Siphon Speed misses, I get annoyed because I can't move as fast.
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Again though, rather than be a jerk and insist that people who are less effective with the buff take it "so they can L2P n00b" as you say, wouldn't it be better for all involved if you just showed a little common courtesy to the people who politely ask to not be SB'd? Or is "common courtesy" a foreign concept to people who think that all buffs are good all the time?
Less frustration for the people who do have issues with it. Less time arguing on teams about why someone should or shouldn't have to take the Speed Boost. As others have noted, not everyone needs the extra End recovery, Recharge, or especially the movement speed of Speed Boost.
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Come on now DH, there are times everyone could use the extra Recharge.
That said, if I have my recovery taken care of, and my recharge taken care of or if it won't help the team as much (like when I was on a team with my tank, with the right amount of damage already, and I was just needed more for my taunting than actual damage output), when asked, I've told the SBer to keep at their judgement.
This was more because SB lasts 2 mins, and on a full team, it can get annoying to keep 7 people SBed.
<.< *mumbles something about making it last 4 minutes and doubling it's END/RCH cost to make it happen*
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Yes it can get annoying. I have one kin and I probably won't ever play another. She's not my idea of fun. That probably wouldn't change if SB was a 4 minute buff though. Just not much fun for me to team using her. I keep her around pretty much just so I can run around and fight GMs, often solo.
That's a completely separate issue though.
For the most part, my melee toons are based around having PBAoEs and cone attacks, particularly the DHs. Especially with Dark Melee, SB putting me in the wrong spot from lack of control can make a difference between hitting 6 enemies or hitting 10 with Soul Drain or Dark Consumption. You've probably already seen that though from teaming with my scrapper, tank, or brute. -
There are usually people looking for ITFs on "Virtue LFG Alpha" as well. That's how I've joined most of my recent TF teams that haven't started with me just going to Cim to hang around Rommy for a team.
As for the idea of steamroller teams going for 1:45 or more..... wow. That just really hurts my head to even consider. I was shocked to see teammates declare 2:16 to be a good time after an ITF last week. Kinda scared me to think that way.
For a while there we were averaging 60-75 minutes for ITF runs, picking up whoever was around to fill in spots with my usual teammates. Can't say the emphasis was on speed for those so much as just everyone being on the same page. Been a while since I had any of the regulars for that though. -
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And if you're going to complain about bouncing into walls, that's really one of the only things that will elicit a "L2P, n00b" response from me. I can believe that this is a potentially difficult skill to learn, but if getting a SB ruins your ability to line up cones, I think that's an excuse to SB you more so you get the practice you need. From my personal experience playing dark blast defenders, it's a lot of fun to get all that stuff to line up with the speed boost; when I'm on my kin/dark and Siphon Speed misses, I get annoyed because I can't move as fast.
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Again though, rather than be a jerk and insist that people who are less effective with the buff take it "so they can L2P n00b" as you say, wouldn't it be better for all involved if you just showed a little common courtesy to the people who politely ask to not be SB'd? Or is "common courtesy" a foreign concept to people who think that all buffs are good all the time?
Less frustration for the people who do have issues with it. Less time arguing on teams about why someone should or shouldn't have to take the Speed Boost. As others have noted, not everyone needs the extra End recovery, Recharge, or especially the movement speed of Speed Boost. -
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You'd be surprised at the number of players that can spot obscure literary references. I can't explain why I recognized the character because I haven't read an Avengers comic in over 20 years. When I did buy comics I read Sgt. Rock, Ghost Rider, and X-Men. So I was surprised that I recognised the character.
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20 years ago, wasn't he still Magneto's son-in-law? -
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Honestly, he might last quite awhile. I wouldn't have petitioned him had I not read his bio. The thing he's ripping off is obscure enough that I wouldn't know it was a ripoff.
[/ QUOTE ]..... the Vision is obscure? He was a frickin' Avenger for years.
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I was just thinking the same thing. He appeared in 3 different decades of Avengers titles at least and was the chairman at least for one stint, if I recall.
Not like he's the Prowler or Stilt-Man or something.... -
Accidents happen once in a while. I usually give someone a warning if their accidents cause trouble. I leave it up to the person affected as to how much of a problem it is though and what they want done about it.
I'm more than willing to remove someone I don't know, to keep someone I do know from having to leave.
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It's a mystery to me how people can play this game, with its flashing lights and bright colours everywhere, and be fine, but as soon as one little bubble/speedboost/ice armor shows up, it's migraine city and oh noes. Considering how hectic and chaotic the graphics are in a typical team battle, it's a wonder those folks don't die on the spot when someone fulcrum shifts.
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... so I guess all those people who used to get migraines from Sonic Res were faking it and the Devs changed the set because they decided one night that orange was an awesome color?
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Maybe you could bold the part of my post where I claimed that? Go ahead, I'll wait.
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There you go!
You don't have to say the exact words for it to be clear what you're implying. Feigning innocence after the fact doesn't quite work so well when you made a sarcastic response like that. Hope that helps you figure out why Cy might have replied the way she did. Somehow I doubt it though. -
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The only time I've had serious complaints about bubbles was with the old Sonic graphics - and that wasn't aesthetics, that was "they make me physically ill."
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I have an SG mate who has this issue with Thermal shields. Found out the hard way when I hit her with Fire and Plasma shields with my mind/thermal troller. After about ten minutes she was done for the day. Knowing that, I ask teams when I use my mind/thermal if everyone is okay with having the shields on their toons.
She has the same issue with the graphics that show up when you're doing warhead runs in Warburg as well. We got her to do a run one morning with us so she'd have them for a STF team. She was able to stick it out long enough to get the warheads but we didn't see her again in-game for about 36 hours. The flashing sparkles of Domination set her off as well so she can't play Doms.
I've got another SG mate whose system goes nuts when he's speed-boosted on any toon normally moving faster than Hover. It sometimes winds up crashing the client and then requires a reboot to run properly.
"Lrn2ply" is not an option for these situations.
So yeah, there really are legit reasons to not want buffs, and anyone who refuses to not buff someone when asked gets kicked from our teams. -
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Something to keep in mind is that when you put it in a click to-hit buff power, such as Follow Up, Build Up, or Aim, you have a chance for it to fire anytime you use that particular power. If you put it in a toggle power, such as Tactics or the Widow Leadership power, it automatically checks the proc every 10 seconds and you can then slot something else in that slot of Follow Up.
Personally I would rather have it in the toggle power, preferably as the sixth slot, so I get the 2.5% defense vs. melee/ranged/AoE from the whole set in addition to the constant possibility of a random Build Up.
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The problem with slotting it in a toggle is that there is way to be sure that it will fire off when you are actually in the process of attacking, as it checks every 10 seconds whether or not you are in combat. At least with aim, build up, follow up and blinding feint you know you will be attacking right afterwards.
I would say how you slot the BU proc depends on what you want to get out of it - if you need the def (which IS nice) then slot all 6 in power that you can afford to slot a set like gaussians. If you really do what to get maximum benefit form the BU proc itself, slot just that proc in an attack/click power that will take it. Obviously the best choices are follow up, BF or similar powers as most folks try to get the cycle time on those down well below 10 seconds - but even in aim or build up I suspect you will get more out of proc than you will in a toggle.
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Slotting it in Build Up or Aim isn't nearly as effective IMO, as it's only available to even have the check performed for the proc every 30 seconds or so with most builds. In that time, you'd get at least 3 checks from a toggle power and likely more from Follow Up or similar attack powers.
I find the toggle power usage helps more for toons that are in constant combat once it begins, particularly if any of their to-hit buff powers have a longer recharge like a Build Up or Aim. Follow Up or attack-based to-hit buff powers that are on a quick recharge can benefit from being checked more often, whereas something like Soul Drain is less efficient even than Build Up or Aim because of the slower recharge.
With the procs, it's all about finding ways to get the most use out of it with the powers available. Since only one of my toons has a Follow Up-style power (my Night Widow), I ignore using it in click powers and put it straight into toggles whenever possible, generally Tactics or Focused Accuracy. That way you still have a chance for the buff even between Build Up or Aim being up for use. Just not enough bang for the buck, so to speak, when used in regular click powers. -
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ah, as I was typing, I think I figured it out. The defender counts as a member of the 'team' even when solo. Therefore, a solo defender gets the discount when injured. It didn't work like this originally but it was changed.
[/ QUOTE ]That's news to me, and to all my defenders.
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My Defenders would love to see this as well, since I haven't seen evidence of it yet. In all seriousness, anyone have a link to either dispute or confirm this change?
As for Gauntlet, I think it works fine as is. I have Taunt on two of my three Tanks at the moment, and Gauntlet (along with the Taunt aura of Invincibility) more than helps make up for the lack of Taunt on the third. It's not as flexible in controlling the aggro if it gets away, but that's not always an issue. -
Something to keep in mind is that when you put it in a click to-hit buff power, such as Follow Up, Build Up, or Aim, you have a chance for it to fire anytime you use that particular power. If you put it in a toggle power, such as Tactics or the Widow Leadership power, it automatically checks the proc every 10 seconds and you can then slot something else in that slot of Follow Up.
Personally I would rather have it in the toggle power, preferably as the sixth slot, so I get the 2.5% defense vs. melee/ranged/AoE from the whole set in addition to the constant possibility of a random Build Up. -
While I don't agree with buying Prestige at the Registrar (it's just as foolish in its own way as paying the "Buy It Now" price at the markets, at least in my eyes), I do believe that Fulmens is being completely up front and sincere in what he's offering here. I'm sure a few people will take him up on this rather generous offer to split the cost of buying Prestige, and I don't see anything he gains by doing this. So yes it appears to be on the level.
I may not agree with the practice, but kudos to Fulmens for helping some of those who feel the need to do so. -
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Being fair, I thought I was purchased in packs of twelve at the supermarket, but that may be eggs. I get them confused some times.
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You heard it here, Talen Lee was hatched from eggs. That explains the cool.
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*waits to see how many people suddenly declare their place of birth as "FoodWorks" or something in an effort to appear cool* -
I'd like to be on a team of 8 VEATs with my Widow sometime. I can only imagine the mass carnage of an all VEAT team, as I haven't had that opportunity yet.
I'm also currently leveling up another Widow and a Soldier (planned Fort/Crab respectively) and I think that would be a fun way to go. Maybe half Widow, half Soldier teams to maximize the offense and defensive capabilities?