The_Coming_Storm

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  1. Quote:
    Originally Posted by Turgenev View Post
    Just keep clicking Search. It'll go to the next page, then the next, etc.

    FYI, when you find good players, friend 'em. 80% of my teams are all arranged via global contacts. When you find good players, why lose track of 'em?
    80% of my teams are via /sea and they are wonderful.
  2. Quote:
    Originally Posted by Dechs Kaison View Post
    I'd suggest this if anyone actually used their LFT flags and if half the people playing didn't hide from search anyway.

    Your best bet really is the right global channels.
    I formed a Virgil Tarikoss SF in 3 minutes with /sea yesterday at 3:00PM EST.

    Edit: All the people I recruited had their flag set.
  3. Do you have a search comment and set your LFT flag? Do you ever look for people leading a team? Look at my guide on /sea. People in Purple are leading a team.
  4. Quote:
    Originally Posted by Severe View Post
    like you wont believe...the guards for the avs are very tohit capable.i said something to posi and the rest when i popped all those lucks and got no response to the incredible tohit value of these things..and literally there was only like 11 of them.

    11 robots cut through over 200% defense..not to mention i had over 84% resistance

    if ya aint done it then you'll be surprised on how little posi has made the tankers feel helpful in these trials. frankly it wasnt very fun at all.
    Kill the bots quicker so they don't build up.
  5. No word on fancy artwork for villains. Hiss.
  6. Quote:
    Originally Posted by Sapphic_Neko View Post
    I don't think either side is easier/harder.

    They both have diffrent enemy groups which are of varying difficulty. They both have arcs with EBs. etc etc.


    I personally prefer Hero side because its prettier than a run down industrial craptown. The real diffrence is in aesthetics, not difficulty.
    I really liked some of the story arcs red side tho, thats the one big thing which tells the two apart, the old hero content is lacking compared to the newer villain stuff. But blueside is getting it more and more now and it doesn't feel as bad. Hero side still have some awesome arcs like freaklympcs
    And Paragon isn't busted up, in ruins, and an industrial craptown (King's Row)?

    Oh look: Boomtown, Faultline, Hollows, Dark Astoria, King's Row
  7. Quote:
    Originally Posted by EvilGeko View Post
    Didn't read that part about "the early going" did you?

    By the high levels, the game is easy mode on both sides.
    Snakes have nasty cones . Made worse by the cramped maps they usually are in.
  8. Quote:
    Originally Posted by EvilGeko View Post
    I see no difference in difficulty between the two.

    Heroes have to deal with heavy hitting toxic (Vahz), end draining (clockwork), severe to-hit debuffing (Circle of Thorns). Strong EB/AVs along their alternative content paths (Frostfire, Atta, Nocturne, Castillo, Sands) in the early going. This matches up as well or better than the early going in CoV.

    The 20s are probably easier for heroes, but by the 30s I don't see any difference at all in difficulty.
    Toxic - Arachnoids
    End drain - Clocks barely drain endurance at all....
    toHit debuff - rofl, these aren't duration powers. Just mez the mob with the aura and there is no problem. Night Widows are more of a problem because their smoke grenades last quite a while.

    30s- Wailers, Carnies, Succubi
  9. Yes, and that is most definitely a good thing.
  10. It would be fun to get mission teams that would ALL get merits from an arc, but if someone is below the level range, they would not be able to join in today's case. That means in a typical team you would be stuck doing only 20s or 30s arcs if you wanted to do ouro arcs instead of potentially higher level arcs if the leader was 50.
  11. Take a look at my guide. It will tell you how to use /sea and gives you a nice macro.

    Quote: Secondly, the macro (without quotes) is "/macro ask t $target, Hello, would you like to join ________"

    A mission solo player WILL NOT be in yellow.


    Edit: Keep in mind that /ttl : the Talk to Team Leader command is broken on Live but fixed in i20 thanks to me.... it took them way too long to fix it but they finally did.
  12. The_Coming_Storm

    AT&T data caps

    Quote:
    Originally Posted by Aura_Familia View Post
    THIS.

    It's not that bad unless you're a freaking torrent freak.
    Or you HDD crashes and you want to redownload over 150 games on Steam...
  13. Storm pairs nice visually :3 .
  14. Quote:
    Originally Posted by BrandX View Post
    For all two of them!
    u.u Don't make me slap you.
  15. Quote:
    Originally Posted by Forbin_Project View Post

    2. Atlas Park is the social hub zone on every server in the game.
    So is Cap au D.
  16. Quote:
    Originally Posted by Lothic View Post
    I told you in another thread last week that the Devs are far more likely going to be updating the older blueside TFs long before they'll bother with new redside content to "even out the numbers" between red and blue. It's nice to be proven right.

    P.S. I'm not and never have been strictly -against- the idea of the redside getting more content eventually. I'm just mostly against people who whine about it so much because they think they are somehow entitled to it. *shrugs*
    Well, WW gave me her word the devs will consider equity when adding content to any side of the game. I hope she keeps it.
  17. Quote:
    Originally Posted by je_saist View Post
    What storylines do you feel are not wrapped up within the game?
    Who the aych is the Saul mentioned by the Family in PO?
  18. Quote:
    Originally Posted by Golden Girl View Post
    Tell that to poor Mr. Euro Test server - he's just been fired
    That is nonsensical...
  19. Quote:
    Originally Posted by bAss_ackwards View Post
    I welcome my European brothers and sisters to join us for beer and other various beverages over at Pinnacle.
    Water with a bit of lime juice?
  20. Quote:
    Originally Posted by Zortel View Post
    Am I the only one who finds this to be very disappointing, and a bit of a disservice? For a game that touts customization, saying "Oh, you can't have a street clothe wearing hero, it's not heroic." strikes me as being a big mistake.

    Heroes can be caught offguard, or maybe not have time to get into their costume. We have Pocket D and Studio 55 for roleplaying, there are characters that aren't spandex clad heroes, that street clothing would suit, it would suit villains to for similar reasons.

    Also, if street clothes 'aren't very heroic', then what the hell, Party Pack? How heroic is dancing like Michael Jackson, or bouncing a basketball?
    No. I find it disappointing because I play Villains. Stupid devs.
  21. I hope you are adding something to redside to balance the time spent focusing on the CTF.
  22. Quote:
    Originally Posted by Ordius View Post
    Yay! Second Measure finally announced the GLOBAL SERVER MERGE! All NA/EU servers available on one list!
    I called it a couple days ago.
    http://boards.cityofheroes.com/showp...8&postcount=33
  23. Quote:
    Originally Posted by Deacon_NA View Post
    This happens on Synapse as well, on a similar looking map (abandoned office). It seems like it tends to be in that one big room that has 2 levels, with a hole on the top level you can jump down. Maybe not, but that's what I'm remembering.
    Devs hate Villains and Heroes equally. <3. Now THAT is equity.
  24. Quote:
    Originally Posted by Haggard4Life View Post
    I was more refering to the second paragraph that I highlighted. Where it sounds like a future issue will have a feature that somehow utilizes Nobel Savage's comics background. At least that's what I got from the hint.
    GG gets her cel-shading she wants?