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Posts
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Joined
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It is and it is unfixable ATM as per PM with Castle yesterday. Just slot Recharges in it.
Feeding your pets reds will increase dmg. -
Quote:only have a 50 one.Hello.
I'm trying to finish up my dominator, but one specific component is missing: a "Glimpse of the Abyss" Acc/Fear/Rech in the 30-40 range. (30-35 is most preferable)
Would someone happen to see one of these? The last sale for some of these goes back to November last year.
If someone has something, please let me know @chicagodoodler. I can reward you modestly for it.
*edit* I also have a few handy crafted IO's about, so a trade might be doable as well. -
Quote:How / where did you install it?this problem also occurs with running Cedega Engine 7.3.3 with the Windows Xp identifier against the test server. Checking to see if the same fix works.
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Okay. Not really. Using the test server under Cedega, this is the way I got around it:
Directly deleted the cohupdater.prv file from: /home/(username)/.cedega/(cedega install folder)/c_drive/Program Files/CohTest
Copied the CohUpdater.exe file from /home/(username)/.cedega/(cedega install folder)/c_drive/Program Files/CohTest to /home/(username)/.cedega/(cedega install folder)/c_drive/windows/
Started up the installer in Cedega... and the patch went through.
Interestingly, the problem did not appear on two other installs against different computers... -
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CoX has always made my rigs run extremely hot. :< Its sad.
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My global is @TheRealToothpaste .
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I play MMs. I have yet to fight another MM in PvP, and I'm not sure how either my NInjas or Traps will do against more AoE heavy sets.
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No Infamy? boo :<
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It does not give pets Melee nor AoE defense. Specifically looking at my Genin in RV. Fix please.
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How would 9:00 EST Be? I was thinking it might be good to have it an hour later, although it is in no way up to me. I'd just pass the suggestion along.
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Maybe I play too many samurai games, but there is something called honor.
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Quote:Or people can accept their deaths or the devs can implement my suggestion.No, the bad players can't keep the not-bad players from getting out of a situation. MMs are probably the most survivable PvP AT right now outside of a Scrapper or Tank. Being incredibly survivable is a decent trade-off for difficult solo kills - if you really have that much of an issue, get a damn team. It's people that whined about things like this that gave us I13 (OH GOD WHERE IS THE INVITE TO TEAM BUTTON!?).
Use of geometry sounds like an exploit seeing how many times I see the word geometry used in patch notes to refer to 'sploits.
TP Foe is a GREAT Idea though -
Bad players cause the not-bad players to run away? Doesn't make sense. And no, this is not a negative rep farm. I'm serious because MMs are disadvantaged in PVP when the opponent super speeds away.
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Due the diminishing returns, a hero who spends the whole day TF'ing will earn more than the villain who spends the whole day SF'ing. No need to give the heros more
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Quote:
I smiled.
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MM pets don't inherit the hover from Group TP so it is impossible to chain TP with all your pets.