The_Coming_Storm

Legend
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  1. Quote:
    Originally Posted by Crindon View Post
    Has anyone thought about this combo?..
    No. Not in the very least bit. Cold does not have any -recov powers nor any powers able to bring mobs closer together for Chains.
  2. I prefer the term "National Socialist" thank you very much.
  3. Quote:
    Originally Posted by BlazingTiger View Post
    Last little bit was about damage resistance and yes the AVs have a damage resistance floor of 10%
    Great, so all you need is Bruising and Achilles heel to floor the AVs resist. Way for a lot of support ATs to not contribute much to the beatdown.
  4. The_Coming_Storm

    New to Virtue

    Hello. See you redside. Remember to set your LFT flags and use /sea.
  5. Yes, but why were the lowbies brought up to be 30 instead of 29?
  6. Quote:
    Originally Posted by Dr_Mechano View Post
    Erm thanks for the heads up.

    No need to be a D-bag about the quys question though, was a bit uncalled for.
    It was a bit condescending. <_< Sorry.
  7. Quote:
    Originally Posted by Lazarillo View Post
    Did Barracuda die in the first mission? IIRC, it's working as intended for you to have to redo the mission until she lives through the end.
    Do you honestly think I am an idiot? NO!
  8. Sure, it may seem a good thing that sub-30s are somehow brought up to 30 for the SF and not 29, but that may be part of the problem. Okay, the first mission is "completable," but immediately makes you do the same mission again. Renault would also not recognize the team leader as the team leader.
  9. Quote:
    Originally Posted by RemusShepherd View Post

    I was honored to be along for the ride for this CoP. By the way, I discovered the best method of clearing the spawn points: Omega Maneuver. Seems to cut through rularuu like, well, like shrapnel through a flock of eyeballs.

    Trip Mine is better.
  10. Quote:
    Originally Posted by je_saist View Post
    bleh. and I missed that CoP because I was trying to get out of Praetoria

    *pouts*
    I recall you dissing Virtue in another thread not so long ago when someone was asking for a sever to play on.
  11. This thing makes me sad to solo with.

    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Electric Control
    Secondary Power Set: Storm Summoning
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Hero Profile:
    Level 1: Tesla Cage -- GladNet-Acc/Hold(A), GladNet-Acc/Rchg(3), GladNet-Rchg/Hold(3), GladNet-EndRdx/Rchg/Hold(5), GladNet-Acc/EndRdx/Rchg/Hold(5), GladNet-Dam%(11)
    Level 1: Gale -- KBDist-I(A)
    Level 2: Chain Fences -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc/Rchg(19), P'Shift-EndMod/Acc(19), P'Shift-Acc/Rchg(21), Ragnrk-Knock%(45)
    Level 4: Snow Storm -- TmpRdns-EndRdx/Rchg/Slow(A), P'ngTtl-EndRdx/Rchg/Slow(45), ImpSwft-EndRdx/Rchg/Slow(46)
    Level 6: Jolting Chain -- Apoc-Dam%(A), Apoc-Dmg(7), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(9), Apoc-Acc/Rchg(9), Apoc-Dmg/EndRdx(11)
    Level 8: Conductive Aura -- P'Shift-EndMod(A), P'Shift-EndMod/Acc/Rchg(13), P'Shift-EndMod/Rchg(13), P'Shift-Acc/Rchg(15), P'Shift-EndMod/Acc(15), P'Shift-End%(17)
    Level 10: Steamy Mist -- GA-3defTpProc(A), GA-End/Res(21), GA-Res/Rech/End(46), S'fstPrt-ResDam/Def+(46)
    Level 12: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(23), FtnHyp-Acc/Sleep/Rchg(23), FtnHyp-Acc/Rchg(25), FtnHyp-Sleep/EndRdx(25)
    Level 14: O2 Boost -- Empty(A)
    Level 16: Freezing Rain -- Achilles-ResDeb%(A), ImpSwft-EndRdx/Rchg/Slow(45), P'ngTtl-EndRdx/Rchg/Slow(48), TmpRdns-EndRdx/Rchg/Slow(48)
    Level 18: Paralyzing Blast -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(42), UbrkCons-Acc/Hold/Rchg(43), UbrkCons-Acc/Rchg(43), UbrkCons-EndRdx/Hold(43)
    Level 20: Hurricane -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(40), DarkWD-ToHitDeb/Rchg(40), DarkWD-ToHitdeb/Rchg/EndRdx(42), DarkWD-Rchg/EndRdx(42)
    Level 22: Hasten -- Empty(A)
    Level 24: Super Speed -- Run-I(A)
    Level 26: Synaptic Overload -- CoPers-Conf(A), CoPers-Conf/Rchg(27), CoPers-Acc/Conf/Rchg(27), CoPers-Acc/Rchg(31), CoPers-Conf/EndRdx(33), CoPers-Conf%(33)
    Level 28: Thunder Clap -- Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(29), Amaze-Acc/Rchg(31), Amaze-EndRdx/Stun(31)
    Level 30: Maneuvers -- Empty(A)
    Level 32: Gremlins -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(33), S'bndAl-Acc/Dmg/Rchg(34), S'bndAl-Acc/Rchg(34), S'bndAl-Dmg/EndRdx(34), S'bndAl-Build%(37)
    Level 35: Tornado -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(36), ExRmnt-Dmg/EndRdx(36), ExRmnt-Acc/Dmg/Rchg(36), ExRmnt-EndRdx/Dmg/Rchg(37), ExRmnt-+Res(Pets)(37)
    Level 38: Lightning Storm -- GJ-Dam/End/Rech(A), GJ-Acc/Dmg/End/Rech(39), GJ-Acc/End/Rech(39), GJ-Dam/Rech(39), GJ-Dam%(40)
    Level 41: Water Spout -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(50), Ragnrk-Dmg/EndRdx(50), Ragnrk-Acc/Rchg(50)
    Level 44: Shark Skin -- Empty(A)
    Level 47: Tactics -- Empty(A)
    Level 49: Vengeance -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment
    Level 4: Ninja Run



    Code:
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  12. 5X gladiators net is better. 6, especially! aoe def.

    On my Elec/Storm, I skipped the AOE hold.
  13. The_Coming_Storm

    Why no 2xp??!!

    Moar T3 insps . pew pewwwww.
  14. The_Coming_Storm

    Why no 2xp??!!

    Quote:
    Originally Posted by Malkore View Post
    srsly, why is there no mention of 2xp for the reactivation weekend? if there is no 2xp just tell us, so i can be openly bitter along with everyone else that pays and continues to pay and gets some lame weekend event that makes no differance to us. . . .
    And why is this on the Triumph forums?
  15. *Feeds you with silence*

    My bad, I didn't realize that this freekend isn't 2xp.
  16. Quote:
    Originally Posted by treyhead View Post
    Sorry, i didn't think someone was so bad they had to resort to
    heavies, nukes, and/or shivans.
    They do that all the time in Virtue RV, unfortunately.
  17. Quote:
    Originally Posted by treyhead View Post
    It isn't on test server because every time there is some PvP action going on test goes down, almost instantly! And i would very much like to continue doing little tournies like this once a week or so. Not just 1v1's but yea. Also, i think that there is a player cap for test server.

    And no nukes, heavies, or shivans are allowed.
    You should put that in the rules, then.
  18. Why not test server?

    Are Nukes and Shivans and Heavies allowed?
  19. Quote:
    Originally Posted by Hey_its_lols_hot View Post
    I challenge you to shut up.
    Lols, you are all just afraid to lose to me. Carebears.
  20. I challenge Vex to a duel on test to see who the true winner is.
  21. Fail tournament. Organizer was catatonic before the event.
  22. Quote:
    Originally Posted by Hey_its_lols_hot View Post
    As Freedoms duel champion, I'm the best judge of who would win this.

    Chris wins by a long shot!
    lolno
  23. Quote:
    Originally Posted by LmaoNotChris View Post
    i would vote for "im going to win this anyway so it really doesnt matter where it takes place" just give up everyone u lose.. i win
    Lolno, I would win.
  24. YO!? Test server? Character copy tool is back up so you have no excuses to be afraid of me now.