Tetsuko_NA

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  1. Quote:
    Originally Posted by SpyralPegacyon View Post
    Or they could compare the sales of Super Packs to other Freedom costume sets like Barbarian or Imperial Dynasty.

    Or they could have sold six hundred thousand Super Packs with the exclusive costume sets.
    And this would be apples to apples because there wasn't else anything offered in the Super Packs.

    ...right?

    And it would be apples to apples because no-one was unhappy with the random nature of the Packs as opposed to the one-and-done nature of everything else.

    ...right?
  2. Quote:
    Originally Posted by Nethergoat View Post
    This statement is totally nonsensical.
    Their "own merit" is THE STUFF IN THE PACKS.

    It's as simple as

    Stuff People Want In Packs = Winning
    Stuff People Hate In Packs = Losing

    Constructing the most super-terrific delivery mechanism ever invented would be a complete waste of time and resources unless they seeded the system with a bunch of super cool stuff players really wanted.
    Clearly, there was a new mechanic being tested - the delivery of random rewards for bought packs. I don't think it's difficult to know that players want new costume pieces, etc. There was (and still is) substantial controversy over players wanting a random rewards system in the Store. By offering the costume elements both ways, the Dev team could have gauged one against the other, which might have given them a better idea of how well random rewards would go over in general.

    Quote:
    Originally Posted by Nethergoat View Post
    Given the history of the game with regard to costume pieces, I'd say you'll be able to buy the Super Pack sets ala carte......eventually.
    Well, at least one redname was directly asked this during beta, and replied that there were no plans to release to EO set through any other mechanisms.
    Until or unless I hear otherwise, I'm going to go with what the redname said.

    Quote:
    Originally Posted by Nethergoat View Post
    Probably the same place you got the notion that it wasn't fair of them to put good stuff in Super Packs so that people would buy them.
    For the life of me, I cannot find where I said it was unfair, or anything similar. I said it was a missed marketing oppoutinity, and one that would likely tend to continue exclusive content to ensure further Super Pack success. (And correct me if I'm wrong, but wasn't a teaser for the next Super Pack-exclusive costume set shown at the Pummit?)

    Quote:
    Originally Posted by Nethergoat View Post
    Again, there is no Utopian "mechanic" here.

    The entire point of the exercise is to encourage players to buy packs by including "exclusive content" as you put it.

    I'm not sure why you insist on putting the cart before the horse.
    There was a totally new, completely unique (I have no idea where 'utopian' came from) mechanic in offering random rewards in the Store. When purchasing the Barbarian Costume Set, you didn't get a certain chance of random pieces. When purchasing the Valkyrie Set, you didn't get a certain chance of random pieces. When attempting to purchase the EO Set, all you could get was a certain chance of random pieces. In what way is that not a new mechanic?
    Many things are available in the Store that can be earned in other ways, and yet they still presumably sell. Many individual parts of other Sets can be purchased individually, and presumably they sell in both ways.

    Either the Super Packs would have sold well without the exclusive items - in which case, why make them exclusive? - or they wouldn't have - which would suggest that people didn't like the way they were structured, and further Super Pack-exclusive content will continue to be unpopular.
  3. Quote:
    Originally Posted by Nethergoat View Post
    So wait, you think they're cheating by adding stuff people want to a system that depends entirely on randomly awarding stuff people want?

    An interesting proposition!
    Would that the devs were brave enough to play fair! =P
    Not cheating but that they cost themselves both:

    A) the chance to see of the playerbase would be interested in the Super Packs on their own merit (I suspect they would, but I dunno) as opposed to being interesting primarily due to content that cannot be accessed in any other manner - and that they specifically said (at the time) there were no plans to release in any other way (they may have reversed this position since then... which, of course, has the potential to open up a different can of worms).

    ...and...

    B) the chance to sell the EO costume pieces seperately to players that wanted them without the other items in the Super Pack.

    I'm not sure where you got some notion of 'cheating' from, though.

    Quote:
    Originally Posted by Nethergoat View Post
    Yes, this is clearly the work of the Illuminati.
    Um, okay... I was just speculating that it's possible that whomever in the Dev team that was advocating the Super Packs (which might have been all of them, I have no idea), came up with the exclusive content as a way to help ensure that the Packs might sell even if the playerbase didn't like the actual mechanic. If she/he/they/whomever was committed to making Super Packs a success, this would be a step in that direction.

    Many other times they have gated content behind a single function, it has drawn the ire of the playerbase. I was hoping they'd avoid it this time.
  4. Quote:
    Originally Posted by Arcanaville View Post
    The original argument was that the superpack design was so problematic they would likely fail. Now the argument is going to be that since they are successful, its safe to tamper with their design?

    I have always felt a little jealous about logical arguments that work no matter how many of their premises are negated, because I could never construct them myself.
    Well, actually my argument was that the Super Packs should be allowed to succeed or fail based on player reception of the mechanic, rather than using the crutch of much-desired exclusive costume pieces.

    As this argument holds equally well regardless of the Pack's success, it's premises weren't negated.

    To put it another way, given what we know, would the second Super Pack succeed substantially if it doesn't include exclusive costume items?
    I don't know. And I don't think the Devs do either.
    That means that they have the choice of putting exclusive content into the second (and each subsequent) offering, or risking their success. As I, personally, don't like exclusivity in costuming, this seems like a bad situation to be in.

    Unless, of course, it was decided ahead of time that Super Packs Would Not Fail!
  5. Interesting stats for the 600,000.

    I wonder if it would be worthwhile to figure out the average per-account purchace number? I seem to recall that CoH sits around 125,000 to 150,000 active accounts... but I might be massively (heh) misremembering that figure.

    That would suggest a pretty small number of Packs per account, though - only 4 or 5 on average. As it seems from what people are saying in this thread, the actual number purchased (for those doing so) is substantially greater than that, we might be able to assume that a pretty fair percentage of the playerbase actually didn't buy these...
    (For example, if the 'typical' purchaser bought 20 Packs, that would be approximately 30,000 buyers, or about 1/5 of the 150,000 accounts. Of course, this could all be vastly off.)

    Can someone check either my numbers or my assumptions to see if I'm way off base here?

    I'm neither knocking or cheering the Packs at this point (I've got one major gripe, which I've hashed over ad nauseum elsewhere), I'm just interested in the way the numbers seem to be landing.
  6. I'm all for the Shard.

    Huge zones, impressive visuals, utterly underused.

    Co-op seems a must, although there are four zones to the Shard, so you could break it up as blue/red/co-op/whatever if you really wanted.

    A good idea might be to expand on the Nemesis presence there - they kinda look the part. Those old hoverhorse models would suit well in a floorless zone. So would a massive (like Ghost-ship-sized/Castle Wulfenbach) airship base/giant monster/zone event. Take out the turrets to allow approach, take out armor panels to reveal door lock overrides, take out the overrides to open doors to access interior maps... like a Rikti Raid, but more small-team friendly, maybe.

    For lower-level areas, a revamp of the Sky Raiders would make a lot of sense as well. Those Kora Fruit probably would sell well on the black market, and flying baddies would be a mortal lock. Imagine what a vertically-oriented version of the Sky Raider base might look like, all gantries and guns and flyers taking off and landing.
    Of course, the human natives aren't easily angered, and seem a heck of a lot lower tech than the Raiders, but they're tough as nails and wouldn't take kindly to thieves. I imagine a repeating crossbow firing bolts tipped with Storm Elemental essence would do a Sky Skiff no small harm...

    Just a thought.
  7. Greetings, folks.

    Correct me if I am wrong, but I was under the imperssions that the general policy on looping or continuous sounds was that they would fade over time to silence (at least for the character generating the sounds, anyway).

    That does not seem to be the case with the Devices power Cloaking Device, nor with the sounds for (at least some) of the Carnival of Light mace weapons. Anybody know if this WAI, or just something that got lost in the shuffle?

    Thanks!
  8. Quote:
    Originally Posted by Dunedin View Post
    Yeah, see.

    That excuse only flies if I haven't been subbed to the game a long time. Can only get as many rewards as there are rewards.

    And Tetsuko_NA, that's an assumption that I dropped my sub entirely, not accidentally let it lapse for a bit and then re-subbed.

    Don't impose a point of view on something if you don't know it.
    I wasn't attempting to impose any point of view except the reality of the way the system works. There seemed to be some confusion about the Loyalty program having to do with the amount of money overall spent on the game. That's not how it is awarded.

    I was drawing a parallel with a coffee shop punch card to give another example of an award given for specific circumstances, regardless of other business done with the shop.

    The game can't detect your motives - or lack thereof - for letting your account lapse. It only knows if you have or if you haven't, and that's what the award is based on.

    That's one reason why I hope the items will be made available in the Shop at some point in the future... the more options for people to get the things they want, the better.
  9. Quote:
    Originally Posted by Dunedin View Post
    So let me get this straight.

    Because I didn't manage to maintain a consistent sub, even though I spent more on the game I don't receive anything?

    And people are arguing that even though I've spent more on the game than them, that that the money they spent is worth more than the money I spent, so I should never be given the opportunity to purchase these things?


    Awesome. Either I'm never letting a sub lapse again or I'm never subbing again.
    The Free Coffee Punch Card works like this:
    If you buy 10 coffees, and have your card punched, you get a free coffee.
    Not if you buy 3 party trays. Not if you buy 15 sandwiches. Not if you buy a dozen cafe' t-shirts. There may be other offers for those sorts of purchases, but the Free Coffee Punch Card gets you something very specific for doing something very specific.

    That being said, I have no problem at all with these items being available in the Market.
  10. (No Spoilers Follow)

    What I liked best about this arc was the way they handled the Death Scene:

    Even working though his grief, Statesman managed to put together Wade's plan to take over the Shadow Shard. Realizing how dangerous stopping him would be (and probably wanting a personal crack at him), the red herring lead Marcus tossed your way worked just long enough for him to get to the Shard first.
    Panicing, Wade pulled out all of the stops, sending in an overwhelming force of Shard creatures after the lone hero. Stranded and alone, Statesman battled against the seemingly endless waves of Shard beasts, fighting with every ounce of his might and will. As the scene pulled back further and further, the heroic battle music fading to a plantive tune of soft strings, the screen went dark. When we arrived, moments too late to prevent the death, but still in time - barely - to disrupt the ritual transferring Statesman's power fully to Wade, we garaunteed that the fallen hero's spirit would be free to seek its reward, rather than be chained forever to Wade's diminion. Wade still retained enough power for a final strike at us, of course, one heck of a battle...

    Oh, that's not what happened?

    Um, never mind, then.
  11. Heh, what if they made it one of the rewards of a Super Pack?

    You know, might get it in the next one, might not get it for a number of packs...

    Wouldn't that be better marketing? I bet that sure would sell a heck of a lot of Super Packs, if they made it rare enough.
  12. Quote:
    Originally Posted by Doctor Roswell View Post
    To be fair, a Jewish equivalent of a leprechaun pet wouldn't be a Moses pet, it would be, for example, a golem pet. Moses would be an applicable example if the pet being offered here were... let's say Darby O'Gill.
    Yeah, it wasn't a very exact analogy at all.

    I was gunning for a figure that was both culturally representative (or at least widely taken to be), and heavily altered from the initial source material (Charlton Heston, anyone?). Imperfect fit at best, unfortunately.
  13. Quote:
    Originally Posted by Darth_Khasei View Post
    How is it this when the Irish created the mythology/folklore themselves about the character?

    I don't get how people are trying to call this character a Irish "stereotype" when it is a created figure from myth and folklore. If someone was making a RL comment about Irish people and then making up a character based on that sure, but this one from their own myths and folklore? No I don't see how that fits the box you and others are trying to put it in (ie. stereotype).
    I might very well be way off base here, but this is my impression:

    Because the present, cartoonish image is about as far from the actual myth figure as it could be. This is possibly because the most popularly retold stories involving it emphasize the 'pot of gold' (because the Irish are poor but greedy, you see) and 'getting fooled by the fae' (because the Irish aren't half as clever as they think they are).

    To continue my analogy, what would you think of, let's say, a summonable Moses pet who had a staff that turned into a snake, or a summonable Jesus pet who had healing powers? Even if you yourself found such things amusing, could you see that some folks might be offended by them?
  14. Quote:
    Originally Posted by Darth_Khasei View Post
    That is NOT the same thing. You show me a Jewish or African American mythology/folkore character created by "them", then and only then you might have something.
    My point, as has been noted elsewhere above, is that it's lazy cultural stereotyping. It's seen as less offensive than the examples I suggested largely, (I suspect), because bigotry against the Irish (in the States, anyway) is mostly beyond living memory.

    Cutsey cultural stereotypes expressed as outgroup reinterpretations of myth figures are still cultural stereotypes. We've got Celtic myth figures in the game already (heck, we've got Semitic ones now, too, for that matter...), much less cartoonishly portrayed.

    I personally don't find it offensive, but I can understand that some folks might.
  15. Quote:
    Originally Posted by eth_Nargy View Post
    My bad, I guess if they color swapped it to red it'd be fine and dandy, right?

    Seriously, I don't understand why people whine about a mythological creature's effect on their heritage. It'd be like a player from Egypt getting all miffed if they released a Living Mummy pet.

    Course the pet itself is still garbage.
    Ok, I'll explain by way of analogy:

    Imagine if, instead of St. Patrick's Day, this was 'honoring' Hanukkah, or MLK Day. Really, sit down and write out the copy for the advert - start with a (slightly misquoted) 'typical' phrase for 'that kind of person', and then design the Jewish or African American vanity pet. What would it look like, what sort of game effects would it have? What would the summoning emote look like, to make it as culturally distinctive as possible, what would the idle animation be?

    Seriously, write some ideas down.

    Read it out loud.

    See what it sounds like.
  16. Quote:
    Originally Posted by Golden Girl View Post
    No
    Excellent!

    Source?

    Or am I being charmingly naive to even ask?
  17. Quote:
    Originally Posted by Lothic View Post
    If it is then I'll just by a dozen packs of it and have another complete costume set to play with. *shrugs*
    Sure.

    I just wanted to ask as soon as possible, that's all. I let myself get blindsided by the EO stuff, and I don't want to repeat wasting my time and effort making concepts for items I won't be getting.
    So, the sooner I know if the pieces will be Super Pack exclusive, the better. They might not even have decided on that aspect yet, and might not tell us until they're actually in the store, but I figured I'd ask.
  18. Looks terrific!

    So... exclusive for Super Pack 3?
  19. Quote:
    Originally Posted by Doctor Roswell View Post
    I have the Elemental Order set already. How much do you care that I do? Outside the context of this specific discussion where that fact is a little more relevant, I'm guessing your answer falls somewhere between "not at all" and "very little." Which is exactly how much I care that you don't have it. I don't care that you don't have Elemental Order any more than you care that my VIP subscription lapsed for a few days a while back and I don't get the "Salute to Statesman" loyalty package now, even though I really wanted it. Because that's not your problem.

    I don't honestly care whether costume pieces are exclusive to the super boosters or not. Sell them separately, don't sell them separately, whatever. I have them, and that's what matters to me. But I'll be buying more super packs, and if the devs wanted to toss a few more things in there for me to find, I'd be thrilled that they were there, not frothing with rage that they weren't somewhere else instead.
    (snip)
    I suppose that's just the difference between us. I'm quite happy that you got your costume pieces, in a way you liked getting them, and are looking forward to getting more things in the same way in the future.
    I'm of the strange opinion that the larger number of happy players there are, the better a game tends to be. It's not a perfect formula, but is has been working pretty well so far for CoH.
    I think that enough people being unhappy enough with having (or not having) things in a game I like is terribly important. If enough people are unhappy enough, then poof no more game. Of course, the Super Packs aren't going to cause that - they might even be a move away from it - just not for me. And a few others, it seems.

    And, again, for the record, I'm not raging, frothing or any combination thereof. I'm disappointed, that's all, and find it unfortunate that Paragon has chosen this method to deliver exclusive material. I find it more disappointing that, as they appear to be decent sellers, they'll be offering more exclusive content this way in the future. Especially if the people buying the Packs don't care that the pieces are exclusive or not.
    I don't expect you to care about that, of course - you've made it clear that you don't. Just be aware that not everyone is so blase' about the desires of the other people supporting (or deciding not to support) a game that makes you happy.
  20. Quote:
    Originally Posted by Doctor Roswell View Post
    Even better: Toss a few MORE exclusive costume sets in there so I can look forward to finding those in my packs.
    As you've made it clear you're happy buying the Super Packs regardless of exclusive content, I suppose that the only reason you'd want something exclusive to them is to... I dunno, help me out here. Spell it out for me, if you would:
    1) I like super Packs regardless of exclusive content,
    2) I want Super Packs to have exclusive content,
    3) This will only effect other people, not me, and this is good, because...(?)

    I ask because I'm having trouble coming up with a reason that doesn't make you sound terribly immature, and I don't want to make that assumption without having your reasons first.
  21. Quote:
    Originally Posted by Doctor Roswell View Post
    You understand that all those posts you quoted don't invalidate a single one of Arcanaville's points, yes? In fact, in a way, they reinforce them?

    Also, you should comb the thread for all the people who posted about how they did buy the packs and do have the costume set, too. Just, you know, for fun. Here, I'll give you an easy one to get started:

    I have the full costume set. I got the final item for it in my 13th pack, then I opened the other nine packs of the 24 I'd bought just as eagerly. Then I bought five more. I don't care about the wolf at all, and might actually be a little disappointed if I get it (that Very Rare could have been a catalyst instead!). But with each pack costing less than a Coke, I'll be buying more of them anyway, because even with no costume items left to find, what I get in each pack is worth at least a dollar to me.
    So, no real reason for them to not offer the costume sets separately, then?
  22. Quote:
    Originally Posted by MrHassenpheffer View Post
    Who is bluffing? and about what? and whats with this "get out of the game" talk? and yeah, you are out of line, by telling me to shut up. I'm trying to protect a thing I care about <this game, this company> because I don't want anyone getting into trouble.

    but anyways...

    If the devs -really- want to keep me out of...their hare...they can do so very easily...

    ... by keeping me busy with new base development goodies
    Ok, I'll explain this to you.

    You've made several posts questioning the legality of the Super Pack system.
    I have suggested - in about the strongest terms I could - that if you actually think something is illegal, you should file a criminal complaint. (Do you disagree?)
    If, on the other hand, you don't actually think it's illegal, you should stop broadly hinting that you think it is, as it makes you look dishonest - and I don't think you are. I hope not anyway.

    I left you the out that you were bluffing - that is, deliberately engaging in hyperbole to make a point. So, here's the question:

    Which is it?

    (In terms of being out-of-line, I wasn't talking to you, but the Devs. I was afraid that the post might have been against forum rules.)
  23. Quote:
    Originally Posted by MrHassenpheffer View Post
    Until someone actually -has- the merit to MAKE a legal foundation. (snip)
    My bottom line: Be very careful Paragon Studios.
    Alrighty, I was going to stay out of this as I'd had my say, and told myself I wasn;t going to get into this aspect of the issue.
    But here we go...

    Here's the thing, Hass:
    If you think Paragon is violating the laws in your area, it's your duty as a citizen (as I see it) to open a complaint. Seriously.
    If you think you're witnessing illegal behavior, report it. Whatever agency tackles interstate/international crime in your area - make a call and check your results.
    I suspect Paragon's legal team knows the law better than me and - hard as it may be to believe - better than you, too.

    If you think the behavior is immoral but not illegal, than you presumably will be running, not walking, away from the company and it's services, yes? This will be the last day we'll see you posting, as you refuse to be associated with Paragon, even as a customer?
    I'm pretty sure that's not going to happen.

    I'm calling your bluff - because bluff it is - you know it and I know it.

    It's Put Up or Shut Up time.

    (To the Mods/Devs/etc... if this post is out of line, I apologize and will willingly accept whatever ramifications result.)
  24. Quote:
    Originally Posted by Lothic View Post
    Well at least you realize you're probably spitting into the wind with this.
    I did like how you nicely worded that was the "gamble" you were willing to take.

    For what its worth I can at least sympathize with your cause here, hopeless or not. On Tuesday I bought 96 Super Packs and was admittedly hoping to get the Black Wolf but alas I didn't get it. On the upside I got the entire Elemental costume set within the first 17 packs (I actually got almost all of the eleven items within the first 7 packs) and I got so many extra ATOs that I made several billion Influence selling them for my trouble so I really have very few grounds to complain.

    Do I hope or wish there will be another way to get the Black Wolf in the future? Of course I do. But I think the difference between you and me is that I don't see it as an "outrage" that the Devs chose to offer it this way. I'll live whether I get it or not. *shrugs*
    For the record, I don't consider it an outrage, it's just a decision I do not support and therefore will not support. I suspect it is a marketing decision that will become more unpopular the more it is implemented, and so I am doing my tiny bit to discourage it from being implemented.

    Let me be clear, however - if it could be demonstrated that the playerbase prefers, or that Paragon profits more from the Packs without the direct sales, I'd drop my public objection and quietly decide for myself if I was willing to overcome my distaste for the system to get the pieces.
    Of course, the Devs don't 'owe' me this, and it can hardly be worth their time to do so. So that's where I am.

    In any case, thanks for engaging, Lothic (and all).
  25. Quote:
    Originally Posted by Lothic View Post
    Clearly you don't recall the history of this game. The Devs here have made a number of decisions that have probably hurt their bottom line profit-wise simply because they they didn't want to do something regardless.

    For instance Positron has firmly established that he considers Super Groups to be "group content" and that he doesn't want to make it any easier for people to be able to perform offline invites despite constant promises by the players that they'd even be willing to pay for such a feature. The Devs have also said they would not be willing to offer "powerset respecs" again despite people being so desperate for that that they'd be willing to pay money for it.

    Sometimes the Devs arbitrarily decide on the vision of their game even if those decisions might run contrary to their profit margins. I have great respect for them in those cases, even if i don't agree with them on particular individual issues. The Devs WANT exclusive things in this game and they'll likely continue to sneak them in despite us.
    I'm aware of the game's history, and I know that the Devs have made decisions based on player desires that damaged their bottom line, and decisions based on their bottom line that angered their playerbase.

    They've made decisions based on payer feedback and decisions ignoring player feedback. But the only way they can or will make decisions based on player feedback is for players to provide intelligent, opinionated feedback. That's what I'm trying to do here.
    I understand it's an outside chance that they'll change their decision based on what I'm posting here. Even if I manage to convince a decent number of players that I'm right.

    That, unlike the Super Packs, is a gamble I'm willing to take.