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Posts
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Joined
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Yeah now I'll complain. >_>
Do we get a reimbursement of time we lost or does that time still count. -
I like how freedom is obviously online right now.
So.. its fixed..
so.. be patient. -
Holy poop.
edit: hold up. is the person above me complaining because someone gave an announcement that the servers would be up soon? -
Quote:My sub ends next week and I don't know if I have the funds. I'm about to turn into Vex on this forum.Well you know, I can take 4 days of not playing, since that's about how many days a month I don't play, but now this is just unprofessional, they should have planed this a little better.
(Freedom junkie) :3 -
-
...Where's support at?
Oh and add me to the list of people that can't log in. -_- I've restarted everything and flushed DNS. -
I find it very funny that everything is breaking as soon as this gets released..
and to think just a week ago everyone was screaming in broadcast "I WANT DEMON SUMMONING!" - this is the price you pay. You get demon summoning but everything else breaks. :P -
@Sailboat Its slotted for the +Defense bonus on that set. (True Gift)
-Yes, actually it is, that second defense buff is more balanced.
@Broken, thats exactly what the build was made for, so yeah it will. :P
Its still in its beta stage so. >_>
Melee - 47.4%
Ranged - 45.4%
AOE - 46.655%
I did the math, it has softcap all around. -
Critique and such, need to know if I'm screwing up anything. >.>
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Scorch- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Damage/Recharge
- (5) Touch of Death - Accuracy/Damage/Endurance
- (5) Touch of Death - Damage/Endurance/Recharge
- (13) Touch of Death - Chance of Damage(Negative)
- (A) Red Fortune - Defense/Endurance
- (17) Red Fortune - Defense/Recharge
- (17) Red Fortune - Endurance/Recharge
- (39) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Defense
- (40) Red Fortune - Endurance
- (A) Serendipity - Defense/Endurance
- (15) Serendipity - Defense/Recharge
- (39) Serendipity - Endurance/Recharge
- (39) Serendipity - Defense/Endurance/Recharge
- (43) Serendipity - Defense
- (A) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (45) Reactive Armor - Resistance/Endurance/Recharge
- (A) Touch of Death - Accuracy/Damage
- (7) Touch of Death - Damage/Endurance
- (7) Touch of Death - Damage/Recharge
- (11) Touch of Death - Accuracy/Damage/Endurance
- (11) Touch of Death - Damage/Endurance/Recharge
- (13) Touch of Death - Chance of Damage(Negative)
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (9) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (9) Blessing of the Zephyr - Knockback Reduction (4 points)
- (43) Defense Buff IO
- (46) Defense Buff IO
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Run Speed IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (43) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Healing IO
- (A) Scirocco's Dervish - Accuracy/Damage
- (19) Scirocco's Dervish - Damage/Endurance
- (19) Scirocco's Dervish - Damage/Recharge
- (21) Scirocco's Dervish - Accuracy/Recharge
- (21) Scirocco's Dervish - Accuracy/Damage/Endurance
- (23) Scirocco's Dervish - Chance of Damage(Lethal)
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (34) Performance Shifter - EndMod/Accuracy/Recharge
- (34) Performance Shifter - Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (37) Performance Shifter - Chance for +End
- (A) Taunt Duration IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Touch of Death - Accuracy/Damage
- (27) Touch of Death - Damage/Endurance
- (27) Touch of Death - Damage/Recharge
- (29) Touch of Death - Accuracy/Damage/Endurance
- (29) Touch of Death - Damage/Endurance/Recharge
- (42) Touch of Death - Chance of Damage(Negative)
- (A) Accuracy IO
- (A) Reactive Armor - Resistance
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (A) Defense Buff IO
- (40) Defense Buff IO
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (A) Defense Buff IO
- (A) Basilisk's Gaze - Accuracy/Hold
- (42) Basilisk's Gaze - Accuracy/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (45) Mako's Bite - Damage/Endurance
- (45) Mako's Bite - Damage/Recharge
- (46) Mako's Bite - Accuracy/Endurance/Recharge
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (50) Mako's Bite - Chance of Damage(Lethal)
- (A) Detonation - Accuracy/Damage
- (48) Detonation - Damage/Endurance
- (48) Detonation - Damage/Recharge
- (48) Detonation - Damage/Range
- (50) Detonation - Accuracy/Damage/Endurance
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 0: Ninja Run
Level 1: Single Shot -
Well. In other words. They DID nerf only farms. Going back to BM.
<3 -
...Maybe?
Idk. I just threw that name out there tbh. It was all over my villain names. lol. -
Updated :
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Traps
Secondary Power Set: Ice Blast
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Caltrops- (A) Damage Increase IO
- (3) Recharge Reduction IO
- (3) Slow IO
- (A) Thunderstrike - Accuracy/Damage
- (5) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Damage/Endurance
- (7) Thunderstrike - Accuracy/Damage/Recharge
- (7) Thunderstrike - Accuracy/Damage/Endurance
- (9) Thunderstrike - Damage/Endurance/Recharge
- (A) Thunderstrike - Accuracy/Damage
- (9) Thunderstrike - Damage/Endurance
- (11) Thunderstrike - Damage/Recharge
- (11) Thunderstrike - Accuracy/Damage/Recharge
- (13) Thunderstrike - Accuracy/Damage/Endurance
- (13) Thunderstrike - Damage/Endurance/Recharge
- (A) Accuracy IO
- (15) Slow IO
- (15) Slow IO
- (A) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Endurance/Recharge
- (17) Numina's Convalescence - Heal/Recharge
- (19) Numina's Convalescence - Heal/Endurance/Recharge
- (19) Numina's Convalescence - Heal
- (21) Numina's Convalescence - +Regeneration/+Recovery
- (A) Red Fortune - Defense/Endurance
- (21) Red Fortune - Defense/Recharge
- (23) Red Fortune - Endurance/Recharge
- (23) Red Fortune - Defense/Endurance/Recharge
- (25) Red Fortune - Defense
- (25) Red Fortune - Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Defense Buff IO
- (31) Defense Buff IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (A) Defense Buff IO
- (33) Defense Buff IO
- (33) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Run Speed IO
- (A) Healing IO
- (34) Healing IO
- (A) Endurance Modification IO
- (34) Endurance Modification IO
- (36) Endurance Modification IO
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (37) Hold Duration IO
- (37) Slow IO
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (40) Accuracy IO
- (40) To Hit Debuff IO
- (A) Decimation - Accuracy/Damage
- (39) Decimation - Damage/Endurance
- (39) Decimation - Damage/Recharge
- (40) Decimation - Accuracy/Endurance/Recharge
- (42) Decimation - Accuracy/Damage/Recharge
- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (43) Obliteration - Chance for Smashing Damage
- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Recharge
- (43) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Range
- (45) Positron's Blast - Chance of Damage(Energy)
- (A) Positron's Blast - Accuracy/Damage
- (46) Positron's Blast - Damage/Endurance
- (46) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (48) Positron's Blast - Chance of Damage(Energy)
- (A) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Resist Damage IO
- (46) Resist Damage IO
- (50) Steadfast Protection - Resistance/+Def 3%
- (A) Resist Damage IO
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Single Shot -
EDIT : I COPY PASTED IT RIGHT. <_<
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Traps
Secondary Power Set: Ice Blast
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Caltrops- (A) Pacing of the Turtle - Accuracy/Slow
- (3) Pacing of the Turtle - Damage/Slow
- (3) Pacing of the Turtle - Accuracy/Endurance
- (5) Pacing of the Turtle - Range/Slow
- (5) Pacing of the Turtle - Endurance/Recharge/Slow
- (9) Pacing of the Turtle - Chance of -Recharge
- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (7) Thunderstrike - Damage/Recharge
- (9) Thunderstrike - Accuracy/Damage/Recharge
- (A) Thunderstrike - Accuracy/Damage
- (11) Thunderstrike - Damage/Endurance
- (11) Thunderstrike - Damage/Recharge
- (13) Thunderstrike - Accuracy/Damage/Recharge
- (A) Enfeebled Operation - Accuracy/Recharge
- (27) Enfeebled Operation - Endurance/Immobilize
- (27) Enfeebled Operation - Accuracy/Immobilize
- (29) Enfeebled Operation - Accuracy/Endurance
- (29) Enfeebled Operation - Immobilize/Range
- (36) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (A) Numina's Convalescence - Endurance/Recharge
- (15) Numina's Convalescence - +Regeneration/+Recovery
- (17) Numina's Convalescence - Heal/Endurance
- (37) Numina's Convalescence - Heal/Recharge
- (37) Numina's Convalescence - Heal/Endurance/Recharge
- (37) Numina's Convalescence - Heal
- (A) Red Fortune - Defense/Endurance
- (17) Red Fortune - Defense/Recharge
- (33) Red Fortune - Endurance/Recharge
- (43) Red Fortune - Defense/Endurance/Recharge
- (43) Red Fortune - Defense
- (43) Red Fortune - Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Defense Buff IO
- (13) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Defense Buff IO
- (23) Defense Buff IO
- (A) Analyze Weakness - Defense Debuff
- (19) Analyze Weakness - Accuracy/Defense Debuff
- (19) Analyze Weakness - Accuracy/Recharge
- (21) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (21) Analyze Weakness - Accuracy/Endurance/Recharge
- (23) Analyze Weakness - Chance for +ToHit
- (A) Run Speed IO
- (A) Healing IO
- (A) Endurance Modification IO
- (25) Endurance Modification IO
- (25) Endurance Modification IO
- (A) Hold Duration IO
- (42) Recharge Reduction IO
- (A) To Hit Debuff IO
- (42) Recharge Reduction IO
- (45) Accuracy IO
- (A) Devastation - Accuracy/Damage
- (31) Devastation - Damage/Endurance
- (31) Devastation - Damage/Recharge
- (31) Devastation - Accuracy/Damage/Recharge
- (33) Devastation - Accuracy/Damage/Endurance/Recharge
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (34) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (45) Positron's Blast - Damage/Endurance
- (46) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (A) Positron's Blast - Accuracy/Damage
- (39) Positron's Blast - Damage/Endurance
- (39) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Damage/Range
- (40) Positron's Blast - Accuracy/Damage/Endurance
- (40) Recharge Reduction IO
- (A) To Hit Buff IO
- (42) Recharge Reduction IO
- (A) Resist Damage IO
- (45) Resist Damage IO
- (46) Resist Damage IO
- (46) Steadfast Protection - Knockback Protection
- (A) Resist Damage IO
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 0: Ninja Run
OHAI DATS RIGHT. -
I know they will, thats why they'll be the last IO's I ever slot, along with the purples.
-
Thank you for taking pity, I'll post the new build soon, tell me if its any good.
EDIT : K, here it is.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Char <ul type="square">[*] (A) Basilisk's Gaze - Accuracy/Hold[*] (3) Basilisk's Gaze - Accuracy/Recharge[*] (3) Basilisk's Gaze - Recharge/Hold[*] (5) Basilisk's Gaze - Endurance/Recharge/Hold[/list]Level 1: Psionic Dart <ul type="square">[*] (A) Damage Increase IO[*] (5) Accuracy IO[/list]Level 2: Fire Cages <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Recharge[*] (7) Enfeebled Operation - Endurance/Immobilize[*] (7) Enfeebled Operation - Accuracy/Endurance[*] (9) Enfeebled Operation - Immobilize/Range[*] (9) Enfeebled Operation - Accuracy/Immobilize/Recharge[*] (11) Enfeebled Operation - Accuracy/Immobilize[/list]Level 4: Mind Probe <ul type="square">[*] (A) Damage Increase IO[*] (13) Accuracy IO[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (11) Recharge Reduction IO[*] (13) Recharge Reduction IO[/list]Level 8: Hot Feet <ul type="square">[*] (A) Obliteration - Damage[*] (15) Obliteration - Accuracy/Recharge[*] (15) Obliteration - Damage/Recharge[*] (17) Obliteration - Accuracy/Damage/Recharge[*] (17) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (19) Obliteration - Chance for Smashing Damage[/list]Level 10: Mental Blast <ul type="square">[*] (A) Damage Increase IO[*] (25) Accuracy IO[/list]Level 12: Flashfire <ul type="square">[*] (A) Stupefy - Accuracy/Recharge[*] (19) Stupefy - Endurance/Stun[*] (21) Stupefy - Accuracy/Endurance[*] (21) Stupefy - Stun/Range[*] (23) Stupefy - Accuracy/Stun/Recharge[*] (23) Recharge Reduction IO[/list]Level 14: Super Speed <ul type="square">[*] (A) Run Speed IO[/list]Level 16: Psychic Scream <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (25) Positron's Blast - Damage/Endurance[*] (34) Positron's Blast - Damage/Recharge[*] (34) Positron's Blast - Damage/Range[*] (34) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 18: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 20: Drain Psyche <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (36) Doctored Wounds - Endurance/Recharge[*] (36) Doctored Wounds - Heal/Recharge[*] (37) Doctored Wounds - Heal/Endurance/Recharge[*] (37) Doctored Wounds - Heal[/list]Level 22: Health <ul type="square">[*] (A) Miracle - +Recovery[*] (39) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 24: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (39) Endurance Modification IO[*] (39) Endurance Modification IO[/list]Level 26: Bonfire <ul type="square">[*] (A) Kinetic Crash - Damage/Knockback[*] (27) Kinetic Crash - Accuracy/Knockback[*] (27) Kinetic Crash - Recharge/Knockback[*] (29) Kinetic Crash - Recharge/Endurance[*] (29) Kinetic Crash - Damage/Endurance/Knockback[*] (31) Kinetic Crash - Accuracy/Damage/Knockback[/list]Level 28: Whirlwind <ul type="square">[*] (A) Kinetic Crash - Damage/Knockback[*] (31) Kinetic Crash - Accuracy/Knockback[*] (31) Kinetic Crash - Recharge/Knockback[*] (33) Kinetic Crash - Recharge/Endurance[*] (33) Kinetic Crash - Damage/Endurance/Knockback[*] (33) Kinetic Crash - Accuracy/Damage/Knockback[/list]Level 30: Cinders <ul type="square">[*] (A) Basilisk's Gaze - Accuracy/Hold[*] (36) Basilisk's Gaze - Accuracy/Recharge[*] (37) Basilisk's Gaze - Recharge/Hold[*] (45) Basilisk's Gaze - Endurance/Recharge/Hold[/list]Level 32: Fire Imps <ul type="square">[*] (A) Sovereign Right - Accuracy/Damage[*] (40) Sovereign Right - Damage/Endurance[*] (40) Sovereign Right - Accuracy/Endurance[*] (40) Sovereign Right - Accuracy/Damage/Endurance[*] (42) Sovereign Right - Accuracy[*] (42) Sovereign Right - Resistance Bonus[/list]Level 35: Psionic Lance <ul type="square">[*] (A) Sting of the Manticore - Accuracy/Damage[*] (42) Sting of the Manticore - Damage/Endurance[*] (43) Sting of the Manticore - Accuracy/Interrupt/Range[*] (43) Sting of the Manticore - Damage/Interrupt/Recharge[*] (43) Sting of the Manticore - Damage/Endurance/Recharge[/list]Level 38: Psychic Shockwave <ul type="square">[*] (A) Armageddon - Damage[*] (45) Armageddon - Accuracy/Damage/Recharge[*] (45) Armageddon - Damage/Recharge[*] (46) Armageddon - Accuracy/Recharge[*] (46) Armageddon - Damage/Endurance[*] (46) Recharge Reduction IO[/list]Level 41: Assault <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 44: Dark Embrace <ul type="square">[*] (A) Resist Damage IO[*] (50) Endurance Reduction IO[/list]Level 47: Dark Obliteration <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (48) Positron's Blast - Damage/Endurance[*] (48) Positron's Blast - Damage/Recharge[*] (48) Positron's Blast - Accuracy/Damage/Endurance[*] (50) Positron's Blast - Damage/Range[*] (50) Recharge Reduction IO[/list]Level 49: Soul Drain <ul type="square">[*] (A) Accuracy IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Domination
Recharge - 80% Exactly.
Recovery - 190%
Regen - 184% -
Well, I was just going through my perma dom build on mids and I noticed its expensive as you know what. I already have slotted 1 LOTG +7.5% Rech and a full set of basilisk's gaze, other than that I still have basic IO's.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Char <ul type="square">[*] (A) Basilisk's Gaze - Accuracy/Hold[*] (3) Basilisk's Gaze - Accuracy/Recharge[*] (3) Basilisk's Gaze - Recharge/Hold[*] (5) Basilisk's Gaze - Endurance/Recharge/Hold[/list]Level 1: Psionic Dart <ul type="square">[*] (A) Damage Increase IO[*] (5) Accuracy IO[/list]Level 2: Fire Cages <ul type="square">[*] (A) Gravitational Anchor - Immobilize[*] (7) Gravitational Anchor - Immobilize/Recharge[*] (7) Gravitational Anchor - Accuracy/Immobilize/Recharge[*] (9) Gravitational Anchor - Accuracy/Recharge[*] (9) Gravitational Anchor - Immobilize/Endurance[*] (11) Gravitational Anchor - Chance for Hold[/list]Level 4: Mind Probe <ul type="square">[*] (A) Hecatomb - Damage[*] (21) Hecatomb - Damage/Recharge[*] (21) Hecatomb - Accuracy/Damage/Recharge[*] (23) Hecatomb - Accuracy/Recharge[*] (23) Hecatomb - Chance of Damage(Negative)[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (43) Recharge Reduction IO[/list]Level 8: Hot Feet <ul type="square">[*] (A) Obliteration - Damage[*] (11) Obliteration - Accuracy/Recharge[*] (13) Obliteration - Damage/Recharge[*] (13) Obliteration - Accuracy/Damage/Recharge[*] (15) Obliteration - Chance for Smashing Damage[/list]Level 10: Mental Blast <ul type="square">[*] (A) Damage Increase IO[*] (29) Accuracy IO[*] (31) Recharge Reduction IO[/list]Level 12: Flashfire <ul type="square">[*] (A) Stupefy - Accuracy/Recharge[*] (15) Stupefy - Endurance/Stun[*] (17) Stupefy - Accuracy/Endurance[*] (17) Stupefy - Stun/Range[*] (19) Stupefy - Accuracy/Stun/Recharge[*] (19) Stupefy - Chance of Knockback[/list]Level 14: Super Speed <ul type="square">[*] (A) Celerity - Endurance[*] (43) Celerity - RunSpeed[*] (46) Celerity - +Stealth[/list]Level 16: Psychic Scream <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (31) Positron's Blast - Damage/Endurance[*] (31) Positron's Blast - Damage/Recharge[*] (34) Positron's Blast - Damage/Range[*] (36) Positron's Blast - Accuracy/Damage/Endurance[*] (36) Positron's Blast - Chance of Damage(Energy)[/list]Level 18: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 20: Health <ul type="square">[*] (A) Healing IO[*] (42) Miracle - +Recovery[/list]Level 22: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (42) Endurance Modification IO[*] (42) Endurance Modification IO[/list]Level 24: Cinders <ul type="square">[*] (A) Basilisk's Gaze - Accuracy/Hold[*] (25) Basilisk's Gaze - Accuracy/Recharge[*] (25) Basilisk's Gaze - Recharge/Hold[*] (27) Basilisk's Gaze - Endurance/Recharge/Hold[*] (27) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold[*] (29) Basilisk's Gaze - Chance for Recharge Slow[/list]Level 26: Drain Psyche <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (36) Doctored Wounds - Endurance/Recharge[*] (37) Doctored Wounds - Heal/Recharge[*] (37) Doctored Wounds - Heal/Endurance/Recharge[*] (37) Doctored Wounds - Heal[*] (39) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 28: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 30: Super Jump <ul type="square">[*] (A) Springfoot - Jumping[*] (45) Springfoot - Endurance[*] (46) Springfoot - Endurance/Jumping[/list]Level 32: Fire Imps <ul type="square">[*] (A) Sovereign Right - Accuracy/Damage[*] (33) Sovereign Right - Damage/Endurance[*] (33) Sovereign Right - Accuracy/Endurance[*] (33) Sovereign Right - Accuracy/Damage/Endurance[*] (34) Sovereign Right - Accuracy[*] (34) Sovereign Right - Resistance Bonus[/list]Level 35: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 38: Psychic Shockwave <ul type="square">[*] (A) Armageddon - Damage[*] (39) Armageddon - Damage/Recharge[*] (39) Armageddon - Accuracy/Damage/Recharge[*] (40) Armageddon - Accuracy/Recharge[*] (40) Armageddon - Damage/Endurance[*] (40) Armageddon - Chance for Fire Damage[/list]Level 41: Dark Consumption <ul type="square">[*] (A) Damage Increase IO[*] (45) Accuracy IO[*] (45) Recharge Reduction IO[/list]Level 44: Dark Embrace <ul type="square">[*] (A) Resist Damage IO[*] (46) Resist Damage IO[*] (48) Endurance Reduction IO[/list]Level 47: Dark Obliteration <ul type="square">[*] (A) Ragnarok - Damage[*] (48) Ragnarok - Damage/Recharge[*] (48) Ragnarok - Accuracy/Damage/Recharge[*] (50) Ragnarok - Accuracy/Recharge[*] (50) Ragnarok - Damage/Endurance[*] (50) Ragnarok - Chance for Knockdown[/list]Level 49: Soul Drain <ul type="square">[*] (A) Empty[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Domination
My question is, is there something cheaper than this build that I'll only get complete if I win MegaMillions? -
Hah. I like badges, but only when they'll give me an accolade in the long run.
Oh yes, and yesterday I believe it was, I ran into a Warshade claiming he had a "50 month veteran badge"...
1. Vet's move in a 3 month interval
2. 50 is not a multiple of 3.
3. He had up to the 3 month veteran badge. -
Alright, I did a rikti raid today, and right after the raid, someone said this "wat no ae tickets this sux."
Is architect entertainment dominating this game to the point where people think they get the tickets no matter what they're doing?
So far, since AE came out, I've seen this :
-Stone tanks that don't have granite
-Regens without Integration
-WP's without Rise to the Challenge
-Kinetics without Fulcrum Shift
-Fire Controllers without Fire Imps
and last but not least...
-Empaths without Adrenalin Boost.
... Is there still people out there that actually play the game and not farm to 50? >.> -
I would sign off on this.
Those with disabilities have every right to find that damned glowie that not even Jack Bauer can find. -
Rogue Scourge- (Ice/Kin Corruptor) Hit 50 last night..