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Posts
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Joined
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The Freakshow really aren't so much more dangerous as to warrant giving extra XP. I'd support them being adjusted to normal XP levels as a balance tweak more than as a farming fix.
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Freaks got:
Spike melee damage,Revive power,mez,ranged dmg and additional hp not to mention bosses being a menace and having kb as well.
That justifies exta xp pretty nicely.
@OP:
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Time for a Nerf?
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No.Do other missions if you want or dont join pug farm teams.
EDIT: Weird this fetish cause cant be related to farming.Farmers farm different missions atm. -
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In real life i go around groping people at every given chance.If you see me close run for cover in game
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This just goes to prove my point. Surprisingly.
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*gropes rabbit* -
Issues with this guide:
Blizzard: Not only is not the most powerful nuke in game but is most useless emainly for PvP builds because its a DoT nuke with a smashing component that everyone in PvP resists.
Power thrust:
Top PvP choice power since the Acrobatics nerf.Its pure gold power.
Power Boost:
On an ice blaster considering power boost as a "not must have" is wrong considering the amount of secondary effects Ice has.This is the one set with which energy has best sinergy.
Total Focus:
Total focus in PvP rates lower than Energy Punch.TF has way too long animation and rooting times.Energy punch is by far better for PvP purposes.
Your Zonal build needs revising because Hibernate with Phase shift is useless in PvP nowdays since there is a 30sec supression of Phase powers.One phase is enough and yes hibernate counts as a phase power. -
The drivers are not working and exhibit the behaviour you described with CoH
Tested on
Windows Ultimate 64bit,2x8800GTX ultra sli
On top of that i got a bluescreen once i tried moving the CoH screen between monitors.
The error was related to TripleHead2Go device cause i am on 3 monitors so anyone using TripleHead2Go be careful of the BSD -
I will be installing later today to try them out.
EDIT:downloaded both gimme a sec installing and will let u know.
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But then I don't see my character's face often from the 3rd person behind view, so maybe I can't value the ideas of animated faces and such.
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It's not so much for the user of the avatar, it's more for the way it helps present yourself to others in-game.
Animated faces would make our avatars seem more alive.
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I am curious how many of you play first person view to be able to observe facial expressions really.At maxed out every possible detail in the game and to be honest cant really say that face makes any difference considering there are other things to observe.
New skeleton definitely would rock.Facial expression and animated hair is defo must not's unless they use some good engine.
As far as current coding goes well its no secret that midle spec and lower specs machines cant enjoy game in all its glory like FFM said despite the game being quite old atm. -
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Unfortunately unless you come specially for it, i am stalker on Vigilance; name is Maitre-Executeur, no need to look for me in RV i will just find you if you do come. You're welcome on Vigilance if you want to get some courses or clues^^!
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How about move to Union and we greet you with some pvp 101 cause seems to me everyone is on SO's over there^^ -
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Atlas is easy enough to get without massive effort involved, especially since flashback.
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+end accolades aint an issue tbh.+hp are -
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Another thing which I don't think has been mentioned before is the use of accolades. Would those be allowed on BOTH weights? I mean I'd hate to see a lv21 with Portal Jockey, Atlas Medallion and what not.
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Just my opinion but in feather division is unlikely to see accolades since most of them are unobtainable at that level but imho shouldnt be allowed.
In heavy if accolades are not allowed expect to see a lot of people drop out cause noone will bother to level to 40 so that they not got accolades (well except me that i aint got em anyway)
Temps and Insps should be fine since the matches are way too long (20minutes) to justify insps or temp power restriction.Thats my opinion only of course. -
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In real life i go around groping people at every given chance.If you see me close run for cover in game
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You're attracted to large, floating men?
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Fail much? -
In real life i go around groping people at every given chance.If you see me close run for cover in game
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Yes final rules especially for heavyweight would be nice cause there is WAY too much preparation involved for that.If possible plx!
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Game shows its lack of higher challenge at the moment at high levels for experienced players.
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Experienced players..
They could always nerfbat themselves, form gimped teams and then prove to themselves that despite the nerfbatting there are ways to get thru the hardest parts of the game. If you overpower yourselves when the game is made to be done with teams half full of messed up concept builds your not going to be challenged.
It could be time to move on
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This is not only totally wrong but completely out of place.When the game allows to reach a certain level of gameplay it should offer an equivelant challenge for that level as well.
Its no secret that after ED was placed to take the power away and give it back with crafting system as part of the end game the devs forgot to put a switch that gave an extra layer of difficulty.
Its no secret that the game is piece of cake at higher levels at this moment,despite the efforts made by some who aint done any other serious organised endgame to present it as rocketscience and the equivelant of NASA launching rockets to Mars, and frankly saying that one should gimp himself instead of the devs providing an added challenge is at least ridicilous considering its part of the QoL features requested.
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It could be time to move on
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It could be time to get a grip with gaming reality as well cause prehistoric difficulty levels and afk tanking possible encounters aint exactly what you call money making and population expanding and the competition is coming fast paced.And while concept is nice MMO developing companies dont exactly pay bills with concept money.
Oh yeah sec
there we go. -
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tanking would fall apart if mobs really did attack the most threatening oppenent ( by dmg) the 'tank' wouldn't get a look in until all his mates were dead and then said spawn would probably wittle him down or he would retreat.
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I really disagree with this.I have posted many times that this game needs a proper "Hate" system.
The most shining example of such system is the abomination we call WoW.While i dont judge the game as a whole its encounter system is at least brilliant.
The dynamics of encounters are shining example of what encounters should be.
Its a system where the deeper u get the more it rewards experienced players and makes it easy to separate skilled players.
OverDPSing,Overhealing result in breaking threat counters and turn upside down teams,and encounters.
Its a system that this game is simply begging but unknown why it has been denied so long.
Introducing heal threat indicators and making damage a real possible threat of breaking aggro would open up for scripting some wonderful encounters in this game.
Like i said this is my opinion based on the fact i am exclusively an end game player tho and i understand in a game where one of its amin purposes is rerolling alts this hasnt been a priority. -
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In teams it can pay to kite mobs depending on mob level and the damage type your better off receiving and the team make up. It can pay off. Knowing the enemy, your limitations and what the team can do really pays off.
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Kiting might work in pugs but in experienced teams is fail tactic in my book.
Dont need to kite because everyone rotates based on tank position in appropriate line of sight anyway.
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In teams it can pay to kite mobs depending on mob level and the damage type your better off receiving and the team make up. It can pay off.
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I am talking exclusively for end game here since thats only area of game i am really interested in , with current AT limits having been extended so much there aint really things you cant tank without going afk 99% of times.
Game shows its lack of higher challenge at the moment at high levels for experienced players.
0 tactical involvement really since the encounters are nothing special and the AI behaviour dont offer much excitement currently in upper levels especially where characters mature.
Apologies to OP for derailing a bit. -
Right found the threat value formula which is actually:
ThreatValue = Damage * DebuffValue * ThreatMod * DistanceMod * TargetMod * TauntDurationRemaining
Anyway this games threat system is a big substitue to a proper "hate" system and this is why encounters not work so well.
Afaik there are but very few AT threat level scripts (kheldians for example) which is even more meh.
As far as taunting from range,i have taunted from range,wont do it again unless for single targets simply because there is no need to kite taunt in teams and not using gauntlet to taunt even more effectively and avoid situation where taunt will break.
Would like to know if this has any effect in PvP?Taunting someone from close or from range having an impact in taunt duration. -
Raptor in my opinion.I am well satisfied with Raptor i use although i havent tried Raid 0 configuration.
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The scrappers built up damage, used confront and from being next to the AV took aggro.
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WUT?Afaik in this game this aggro mechanic is not in place where damage generates threat indicators capable of breaking aggro like in WoW? -
I think that while having judges on the spot in case of any set bonus showing up on info a screenie and petitioning on the board should be enough for the organisers to cancel the match.
Although i think an automatic forfeit could be just as good so that people wont even risk it. -
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Its just you.
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I know but I kinda like being me.
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Thats fine and dandy but no need convince us to be you -
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Blaster's overpowered by powerboost+BU+aim and buff by empathy is MISSING a SR in Elude's with ~180% ranged def. I remind you powerboost has been a bit nerf too.
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Yer ok.Stalker name please and come down in RV some days and we see.
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As you believe it sucks so much i consider you don't have any SR with such build making you able to CHECK what i am saying!
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WUT?
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I do say after testing, i can even run around a full group heroes within their empathies buffs and double aims, they keep missing me!
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And i do say after testing you will be 2 or 3 shotted.