Stalk_obot_EU

Legend
  • Posts

    1622
  • Joined

  1. [ QUOTE ]

    RE me being cheeky in duels: duels referred to here were mainly on test, on test i tend not to rate cos it means even less than on live, but on live i almost always rate, duels = rated = tactical start. tht is how i play FWIW.

    [/ QUOTE ]

    and this is an obvious unfair advantage in your favour as I am sure you are aware, Im all for play to win but it isnt sporting, its cheap and unbecoming of you IMHO
  2. fit in aid self and 6 slot it, will improve survivability no end

    dont be too concerned over powersink, the end drain is night on useless in PVP unless you are a dedicated drainer

    the pet is useless in PVP IMO, im not taking it on any of my villains

    Would take bitter freeze ray over the patron hold personally, its not as bad as people make out and add all important slows to targets anyway.

    Personally, take patron armour, get aid self in and leave the other patron powers, them seem to suck big time, more powerful than hero epics (which they said as they are not changeable) my backside
  3. Im not sure sg teams is a great thing unless there are a considerable amount of people there, when we got a full balanced team the other day it was just dull.
  4. [ QUOTE ]
    I misread the topic, villains have just as many if not more uber powers.

    But in teams 5-10 people against 5-10 people(same number equal skill min maxed out toons). Heroes are stronger cause their buffs are better because of powerboost and the fact that emps dont have a rooting heal aura where as the villain main healer/buffer(thermal) heal aura roots. Leaving you with a really squishie person unless you get another thermal on the team.
    Right now I dont see villains fighting a maxed out hero team at lvl 50 and winning. Hope this clarifies what I meant.

    [/ QUOTE ]

    I think most agree with this, I hope going rogue makes it to live as would really spice things up in the zones on both sides, I have my stalker hunting stalker at the ready
  5. [ QUOTE ]
    Meh i couldnt of done that bad, is my event afterall and i did earn myself 40rep, from 340, to 380

    [/ QUOTE ]

    you were doing just fine, why do you think we all wanted to squish you I rarely got for easy targets, at least untill they shoot at me and I like fighting people who are a challange, I really couldnt help the hoards decending upon you tho (admittedly I do like regens as I can grab nice parry def buffs from them)
  6. i do think the villain patron powers suck big time in comparison to heros, they were supposed to be more powerful to make up for not being able to swap them but are they hell.

    The pet is a joke and has little functionality in pvp as far as I can tell, i dont think I have specced in patron powers for any of my alts but corrupters for the armour and end drain.
  7. [ QUOTE ]
    [ QUOTE ]
    Coston ventured into safe waters a number of times when i was chasing him

    [/ QUOTE ]

    I was chasing him? you mean ya team of 8chasing me? when it came to 8of your team v our team of 4 with no empath

    [/ QUOTE ]

    hehe, i wondered when you would pick up on that and though we did all seem to be enjoying a game of gank coston in the beginning there was only 4 of us Also while they may have decended on you en mass on the field I did seem (from my perspective only) to be the only one who was actively chasing people for conclusion.

    But yeah when we got 8 it got v dull, i went solo briefly and the gank-ganking was less than fun
  8. Im still not sure where you are coming from on this psydock, its established that powerboosted aid self is not the same as what everyone else gets, and certainly its not the same thing when used in conjunction with an ice tank with crap loads of HPs, a heal + HP boost AND hibernate.

    Seriously why dont you make a alt like a none /em blaster, a corrupter or a dominator and see how you get on? Its the only way to be able to make the broad sweeping statement that you are doing, as it stands you are not in remote command of all the facts. Try it in a real context and tell me squishies like trollers, defenders, doms and corrupters whod DONT have a heal in their sets (yeah we all know you ahve an EMPATH troller)

    I really have to say that this thread irks me, mainly because you are supposed to have a grasp on the mechanisms of the game and yet you seem oblivious to how vital aid self is to certain alts and is in no way overpowered for the majority. Im sure pvp dominators really could use dying more often than they do, this is why we barely see any as is. What is it that you want? City of tanks/scrappers/brutes?
  9. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    plight is a damn good dueler (although he did cheat using tactical start with an end drainer, he wont be doing that with me again )



    [/ QUOTE ]

    I thought it a little cheeky when he did that against me, too

    [/ QUOTE ]

    he did that against me as well, bah i still won .
    actually i have an ice tank with aid self as well, i'm almost unkillable with it in pvp. I still think aid self needs a looking at.

    [/ QUOTE ]

    oh an ice tank with aid self? Have you forgone hoarfrost and hibernate? well just so long as you are making it a balanced veiw point. I just respeced aid self into my regen scrapper and what do you know, now I too think its overpowered as its just one big heal fest.....
  10. hide
    AS
    domination
    placate

    hide is a power you always get on a stalker but its how you use it that matters

    Domination building can affect how a dominator is built

    Placate and AS can be devastating but are not vital to builds hence changes builds
  11. [ QUOTE ]
    spyka good luck killing my blaster with your scrapper, all i have to to is bounce of power boost aid self, only way is if yo uget a lucky critical hit in on me, and besides you've seen plight you tied with him because aid self was so strong. I'm not asking for a big nerf just make the recharge 10 seconds longer or something like that. and this power is not only good for squishies have you seen all those sr reflex scrappers, they use it as well. and i still think i could beat a sr scrapper if they nerfed aid self since it wouldn't only effect my blaster but the sr as well. Regen is almost impossible to kill for a solo blaster, that is if the regen scrapper is good.
    I'm just saying aid self needs a looking at, you can use it way too often. it's ridiculously strong.

    [/ QUOTE ]

    but heres the point (again) NOT EVERYONE HAS POWERBOOST so aid self ISNT rediculously strong POWERBOOST makes it that way which is the whole POINT of that POWER.

    Please drop powerboost from your build and then come back with an objective veiwpoint as what you say needs a nerf isnt the same thing as what you get to use. For someone who knows what powers do I fail to see your reasoning here as clearly aid self doesnt need a nerf its powerboosted aid self. Its simple cause and effect, the cause is powerboost to change the effect.

    And as for killing your blaster, im really not into any kind of willy-waving here but the critical hits are all about what makes a scrapper, its what allows scrappers to pull down tanks and brutes in unstoppable etc and if you were on anything less than 100% my headsplitter would drop you when it crits, big whoop. Boy this hypothetical imaginary pvp sure is fun....

    And no, I didnt tie with plight, plight beat me and it wasnt because aid self was so strong its because plight is a damn good dueler (although he did cheat using tactical start with an end drainer, he wont be doing that with me again )

    As i said, make another damn blaster without /em or powerboost or a dominator, or a corrupter and see how much you think aid self needs nerfing then
  12. but the point is fundamentally flawed as he he is claiming a power is overpowered without outlining the facts. If I had powerboosted aid self I may think its overpowered but as the vast majority of people do not have /energy blasters we were somewhat bemused as to what he was going on about.

    The topic should ahve been "powerboost overpowers things - nerf it" as no one else seems to think standard aid self is overpowered. I dont care if other people use it, it usually just means I have a little longer to kill them. It would make things pretty damn boring if it was any way weaker than it is, squishies would all but vanish from pvp.

    Drop powerboost and/or aid self from your build Psydock and see how you do.
  13. [ QUOTE ]
    it's almost impossible for a scrapper to kill my blaster in 1vs1 arena fight, it's too easy to run and heal your self, I think they need to make the recharge longer on aid self.

    [/ QUOTE ]

    whats your blasters secondary?
  14. [ QUOTE ]
    Psydock does have aid self, i believe he even mentions this (aimed at the post that makes little sense, the one before mesmers)

    Personally I think the powerboost/aid self combo gives energy blappers yet another advantage they dont need.

    [/ QUOTE ]

    but thats not remotely the same as aid self to all other sets, a differential is needed here
  15. Stalk_obot_EU

    Best Secondary?

    all different all have benefits, there is no best its all down to what suits you
  16. [ QUOTE ]
    I can heal between the spines dot, the fire dots, you can basicly heal between the dots, if you're good and wit hthe right slotting.

    [/ QUOTE ]

    and theres the thing, for it to be any good you ahve to spend slots on it to make it good taking slots away from other powers, making a strong heal self weakens other parts of you no matter how you look at it.

    Overpowered? no way, it evens the playing feild, this is like saying fear is overpowered because you took the pool and use it to good effect. So you recover 38% (max) of your hit points while stationary and not under any locked debuffs, who cares, just means you have to hit them a few more times for kills.

    If it was nerfed it would simply become city of scrappers/brutes/tanks/stalkers in pvp and stifle variation. So a few people can use a power to good effect, how does that make it overpowered? whats you are basicallying calling for is for everything that is used efficiently to be nerfed (which everything already has been)

    You think its overpowered on your blaster, spec it out and see how much fun you have then. Its a way to equalise things like all pool powers are in one aspect or another.
  17. Stalk_obot_EU

    PvP Area

    Warburg, crap map but better level range and dynamics
  18. it doesnt work if a debuff is on you like freezing rain I found to my chagrin
  19. Stalk_obot_EU

    Help needed

    [ QUOTE ]
    Is MA any good for a stalker ?

    [/ QUOTE ]

    all stalker primaries are good in the right hands, some people work well with specific sets, just find the one that you like most.

    my view.

    Spines - Great ranged attacks
    Claws - Fast and low end cost also with ranged attacks
    Energy Melee - Massive burst damage, ET is like an extra AS
    MA - Nice stuns + good damage
    Ninja Blade - same as katana, nice attacks with a defensive buff
    Dark Melee - An awesome oddball set, fear is godly and all attacks do -acc so can scrap with +4 bosses with no problems
  20. Stalk_obot_EU

    Insp/No Insp

    I dont care if people use them, one used is one they no longer have and if they would sooner spend their time running back and forth to the shop then more fool them.

    Making people pop BFs when I fear them is like a sub game to me
  21. [ QUOTE ]
    i dont see any time when running back to the ship is acceptable, running is fine but running back to the ship at the first sign of trouble is pretty much cheating IMO.

    that said last night in warburg was great fun, havent had that much fun in pvp for a while and it was great to see a lot of very good new ppl that i hadnt really seen before. havent been in the zones for ages but was well impressed with ppl last night, particularly cosmic avenger, theregulator (spent 20minutes trying to kill u, got u eventually ), destructor? (globes tank) damn u were annoying, stopped me getting so many kills, u reminded me of max powerz u were that good. there was a very good /kin corruptor as well which was very hard to kill. evo was also very good and annoying with the end drain good to see AoWs other players are getting as good as zak, stryker and sgt. shud b good to have a mass sg arena fight soon.

    [/ QUOTE ]

    It may not have been at the first sign of trouble but Coston ventured into safe waters a number of times when i was chasing him

    Warburg was a lot of fun but once our team was assembled it became a little dull, there wasnt much you could really do againts the builds available. I went solo for a while but just couldnt pick any off before the heals and rest of team decended so I went off to the US servers for respecs and Hami raiding.

    Good night hope to get more in the zone in the future
  22. Got told my scrapper was bull[bleep] last night after a /rad corrupter locked his debuffs on me and i proceeded to chase him around RV chopping him up and not missing a single hit
  23. [ QUOTE ]

    Legend has it that if you hide everyone behind rocks to the east of hami and take him below mito spawning point with a minimum number of heroes he only spawns mitos for those heroes in Line of sight. Frankly, however, the concept is far too complicated to be practical.

    [/ QUOTE ]

    Hamis mito spawn is a range based attack if you in range he will spawn them, i think its 300 ft (yrds, whatever) which is the snipe cap that was introduced to stop the hami farmers using one method.
  24. my blaster seems most use in mito clearing time so will be there with Blaze