SpikyShane

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  1. I'd probably work on a new cossie... Oh wait, that's CoH related. Erm... Maybe I'd work out my next build on Mid's... Ah crap, that's CoH stuff as well! I could stand under the Atlas Statue and... DAMN IT!!
  2. Yeah, things have been tough the last couple of days. Works been a drag, and I've had unnecessary arguments with my girlfriend. I've tried to explain to her why I'm feeling the way I do, but she doesn't understand. She just thinks I'm being stupid, letting a game get to me this much. She doesn't realise, this game was indirectly how I met her. I met her on Myspace, and if it wasn't for someone on CoH, I wouldn't have been on Myspace to meet her at all.

    Sorry, I went off on a bit of a rant there. I hear what you're saying Zortel. I'm trying not to let this get to me too much, but it's hard. I love CoH, and I love the community of CoH. I'll miss them, and I'll miss the game we've all been a part of for long.
  3. Quote:
    Originally Posted by Kheprera View Post
    1) The people and community. I made some really good friends here.

    2) The Character Creator. The one thing I could spend hours in.

    3) The Devs. Sure, I didn't always agree, and had some snide comments about keeping The Best Costume pieces reserved for NPCs only, but you guys tried and Zwill even pronounced my name correctly on a Ustream.

    4) The story arcs... they were just beginning to get good and solid.

    5) Everyone here. I'm going to miss you guys.

    :'(
    This as well.
  4. Quote:
    Originally Posted by Chyll View Post
    Word on the street is CoX died because of licensing issues with Cryptic. I'm not going anywhere near CO. I'd play GW2 first.
    Word on the street doesn't mean anything. There's numerous rumours floating around. CoH wasn't making money, GW2 is opening up and they wanted to get rid of CoH to make players join GW2 and make it successful, licensing issues with other companies (this one I hadn't read until you mentioned it)... Nobody knows the truth apart from NCsoft, and I doubt they're going to tell us the truth any time soon.
  5. I'm pleasantly surprised. CO is turning out to be a better game than I remember it being a few years ago. It looks better, and plays better. May stick with it. Also met a few people on there that play CoH, so that's good.
  6. I just installed CO, and have had a quick go at it. It's no CoH, but it's an OK alternative. May stick with it for a while after CoH has closed down.
  7. Just gave DCUO about five minutes of my time, and couldn't get into it at all. I'm now downloading CO, to see how many minutes I will last before I give that up as well.
  8. Maybe CO, but more likely DCUO. I don't want to play any of the fantasy MMOs. Been there, got bored. Superhero/Villain MMOs are the way forward!
  9. I've been rather depressed at work. People have sensed it, and asked what's wrong. I just told them personal stuff, and I didn't really want to talk about it. It'd be far too embarrassing, telling them I'm upset about a game.
  10. I had just paid for a month worth of VIP about an hour earlier, so was planning my new build on Mids while chatting ingame to all the Union players who were on at the time. Then boom, Damz came in and told everyone about the announcement. At first I thought he was joking, but when I saw it on the official website I knew it was true, and I was suddenly filled with a mixture of sadness, dewilderment, and anger.
  11. I want to write an E-mail, but every time I try to type something about the game I start getting emotional.
  12. Some of the lyrics from Goodbye My Lover by James Blunt are how I felt about the game when I first started playing, when it was in its prime and I was really into it, and now that it's ending.
  13. SpikyShane

    Goodbye, Union

    Goodbye Captain Valiant. Maybe one day the majority of the Union server will be reunited by another game (fingers crossed it's CoH run by another company, or CoH2). Until then, have a wonderful life and thanks for being a part of the best gaming community there has ever been.
  14. "and will personally fund it forever." please say this is the true bit!
  15. I plan on buying a shed load the day before the game goes down for good, and giving it to the homeless people of Paragon City.
  16. SpikyShane

    What do I do?!?

    I may have to eat it. No point killing it then wasting it.
  17. SpikyShane

    What do I do?!?

    I let it make it's way slowly to the window, so it could hide behind the curtain.
  18. SpikyShane

    What do I do?!?

    There's a spider above our bed, and it's really clumsy looking. It keeps falling from the ceiling, but luckily it hasn't fallen on my bed (manages to hang from a web). I want to get rid of it by killing it or capturing it and throwing it outside, but my girlfriend is in bed asleep and she doesn't like spiders. Do I wake her up and tell her to get out of the room, or do I leave the spider and hope it doesn't fall on our bed and wake her itself?
  19. Shadow Meld puts me over the 60% for 15 seconds, then it's down for about 8 seconds before I can activate it again. So even if I run out of purple insps, I still have Shadow Meld to fall back on.

    Hero Plan by Mids' Hero Designer 1.95
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Dark Dodger: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Smite -- Cloud-%Dam(A), Hectmb-Dmg/Rchg(5), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23), Hectmb-Dam%(48)
    Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(21), LkGmblr-EndRdx/Rchg(42)
    Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(13)
    Level 4: Agile -- S'dpty-Def(A), S'dpty-Def/EndRdx(5), S'dpty-Def/Rchg(13)
    Level 6: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(43)
    Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), Mrcl-Heal(11), Mrcl-Heal/EndRdx(11), Mrcl-Heal/Rchg(15)
    Level 10: Practiced Brawler -- RechRdx-I(A)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(37), Winter-ResSlow(37)
    Level 14: Maneuvers -- LkGmblr-Def/EndRdx(A), EndRdx-I(40), GftotA-Def/EndRdx(46), GftotA-Def/EndRdx/Rchg(50)
    Level 16: Dodge -- S'dpty-Def(A), S'dpty-Def/EndRdx(17), S'dpty-Def/Rchg(17)
    Level 18: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(19), Efficacy-EndMod/Acc/Rchg(19), Efficacy-Acc/Rchg(25), Efficacy-EndMod/EndRdx(40), Efficacy-EndMod/Acc(40)
    Level 20: Quickness -- Run-I(A)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(45), Aegis-ResDam/EndRdx(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam/Rchg(46)
    Level 26: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def/Rchg(42), RedFtn-Def(48), RedFtn-EndRdx(48)
    Level 28: Lucky -- GftotA-Def(A), GftotA-Run+(29), GftotA-Def/EndRdx(29)
    Level 30: Soul Drain -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(36), M'Strk-Acc/EndRdx(43)
    Level 32: Midnight Grasp -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(33), Mako-Dmg/Rchg(33), Mako-Acc/Dmg(34), Mako-Dmg/EndRdx(34), Mako-Dam%(37)
    Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36), LkGmblr-EndRdx/Rchg(42)
    Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)
    Level 41: Moonbeam -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(50)
    Level 44: Shadow Meld -- RechRdx-I(A), RechRdx-I(50)
    Level 47: Assault -- EndRdx-I(A)
    Level 49: Elude -- LkGmblr-Rchg+(A)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Spiritual Core Paragon
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(25), Mrcl-Rcvry+(34), Mrcl-Heal(39), RgnTis-Regen+(43)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(27), P'Shift-EndMod/Rchg(27)



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  20. Those changes didn't really do much to my stats. My end recovery has dropped, as has my damage output. Regen and HP is up slightly though, as is Def (eventhough I was already over the soft cap).
  21. Oh yeah, didn't even realise I'd done that with the LoTG's. Thanks for the advise. How's this?

    Hero Plan by Mids' Hero Designer 1.95
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Dark Dodger: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Smite -- Cloud-%Dam(A), Hectmb-Dmg/Rchg(5), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23), Hectmb-Dam%(48)
    Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(21), LkGmblr-EndRdx/Rchg(42)
    Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(13)
    Level 4: Agile -- S'dpty-Def(A), S'dpty-Def/EndRdx(5), S'dpty-Def/Rchg(13)
    Level 6: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(43)
    Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), HO:Golgi(11), HO:Golgi(11), HO:Golgi(15)
    Level 10: Practiced Brawler -- RechRdx-I(A)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(37), Ksmt-Def/EndRdx(37)
    Level 14: Maneuvers -- LkGmblr-Def/EndRdx(A), EndRdx-I(50)
    Level 16: Dodge -- S'dpty-Def(A), S'dpty-Def/EndRdx(17), S'dpty-Def/Rchg(17)
    Level 18: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(19), Efficacy-EndMod/Acc/Rchg(19), Efficacy-Acc/Rchg(25), Efficacy-EndMod/EndRdx(40), Efficacy-EndMod/Acc(40)
    Level 20: Quickness -- Run-I(A)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(45), Aegis-ResDam/EndRdx(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam/Rchg(46)
    Level 26: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def/Rchg(42), RedFtn-Def(48), RedFtn-EndRdx(48)
    Level 28: Lucky -- GftotA-Def(A), GftotA-Run+(29), GftotA-Def/EndRdx(29)
    Level 30: Soul Drain -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(36), M'Strk-Acc/EndRdx(43)
    Level 32: Midnight Grasp -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(33), Mako-Dmg/Rchg(33), Mako-Acc/Dmg(34), Mako-Dmg/EndRdx(34), Mako-Dam%(37)
    Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36), LkGmblr-EndRdx/Rchg(42)
    Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)
    Level 41: Moonbeam -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(50)
    Level 44: Shadow Meld -- RechRdx-I(A), RechRdx-I(50)
    Level 47: Assault -- EndRdx-I(A)
    Level 49: Elude -- LkGmblr-Rchg+(A)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Spiritual Core Paragon
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(25), Mrcl-Rcvry+(34), Mrcl-Heal(43)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(46)



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  22. Excellent. Thanks for your help. I've actually worked out something of my own. I've been a fan of Assault for quite some time, so I've worked that into my build (very late lvls, but it's there). I'm also liking the look of Shadow Meld, so I've shoved that in, along with Moonbeam. Have a look, and tell me what you think.

    Hero Plan by Mids' Hero Designer 1.95
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Dark Dodger: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Smite -- Cloud-%Dam(A), Hectmb-Dmg/Rchg(5), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23), Hectmb-Dam%(48)
    Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(21)
    Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(13)
    Level 4: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(13)
    Level 6: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(43)
    Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), HO:Golgi(11), HO:Golgi(11), HO:Golgi(15)
    Level 10: Practiced Brawler -- RechRdx-I(A)
    Level 12: Combat Jumping -- HO:Enzym(A), Ksmt-ToHit+(37), Ksmt-Def/EndRdx(37)
    Level 14: Maneuvers -- LkGmblr-Def/EndRdx(A), EndRdx-I(50)
    Level 16: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17)
    Level 18: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(19), Efficacy-EndMod/Acc/Rchg(19), Efficacy-Acc/Rchg(25), Efficacy-EndMod/EndRdx(40), Efficacy-EndMod/Acc(40)
    Level 20: Quickness -- Run-I(A)
    Level 22: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(42), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(42), Amaze-EndRdx/Stun(43)
    Level 24: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(45), Aegis-ResDam/EndRdx(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam/Rchg(46)
    Level 26: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(48), RedFtn-EndRdx(48), RedFtn-Def/Rchg(50)
    Level 28: Lucky -- GftotA-Def(A), GftotA-Run+(29), GftotA-Def/EndRdx(29)
    Level 30: Soul Drain -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(36)
    Level 32: Midnight Grasp -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(33), Mako-Dmg/Rchg(33), Mako-Acc/Dmg(34), Mako-Dmg/EndRdx(34), Mako-Dam%(37)
    Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36)
    Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)
    Level 41: Moonbeam -- Dmg-I(A)
    Level 44: Shadow Meld -- RechRdx-I(A), RechRdx-I(50)
    Level 47: Assault -- EndRdx-I(A)
    Level 49: Elude -- Zephyr-ResKB(A)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Spiritual Core Paragon
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(25), Mrcl-Rcvry+(34), Mrcl-Heal(43)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(46)



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  23. Looks good, but do you have any End problems?
  24. This is what my build was like before the fitness pool became inherent. Now that it is, I'm not sure what to put in the three gaps I'll have. Anyone got suggestions on how to bring my build up to date?

    Hero Plan by Mids' Hero Designer 1.95
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Dark Dodger: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- Cloud-%Dam(A), Hectmb-Dmg/Rchg(5), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23), Hectmb-Dam%(48)
    Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(21)
    Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(13)
    Level 4: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(13)
    Level 6: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(43)
    Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), HO:Golgi(11), HO:Golgi(11), HO:Golgi(15)
    Level 10: Practiced Brawler -- RechRdx-I(A)
    Level 12: Combat Jumping -- HO:Enzym(A), Ksmt-ToHit+(37), Ksmt-Def/EndRdx(37)
    Level 14: Swift -- Run-I(A)
    Level 16: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17)
    Level 18: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(19), Efficacy-EndMod/Acc/Rchg(19), Efficacy-Acc/Rchg(25), Efficacy-EndMod/EndRdx(40), Efficacy-EndMod/Acc(40)
    Level 20: Quickness -- Run-I(A)
    Level 22: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(25), Mrcl-Rcvry+(34), Mrcl-Heal(43)
    Level 24: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(46)
    Level 26: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(42), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(42), Amaze-EndRdx/Stun(43)
    Level 28: Lucky -- GftotA-Def(A), GftotA-Run+(29), GftotA-Def/EndRdx(29)
    Level 30: Soul Drain -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(36)
    Level 32: Midnight Grasp -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(33), Mako-Dmg/Rchg(33), Mako-Acc/Dmg(34), Mako-Dmg/EndRdx(34), Mako-Dam%(37)
    Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36)
    Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
    Level 44: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(45), Aegis-ResDam/EndRdx(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam/Rchg(46)
    Level 47: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def(48), RedFtn-EndRdx(48), RedFtn-Def/EndRdx/Rchg(50), RedFtn-Def/Rchg(50)
    Level 49: Physical Perfection -- EndMod-I(A)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Musculature Core Paragon
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 14: LEGACY BUILD



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