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Posts
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Joined
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I still sorta working on the pill box badge and its bad enough getting shot by the pill box before i13, prob be one shotted now by them hard hitting guns before heavy even gets the agg, sounds like another sore point to add to the list of i13 let downs
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I had a quick play with it last night , did not get on for that long.
But so far there seems to be more annoying bugs with this issue then good things so far.
- the friends window wont stay closed unless you pin it
- The teaming bug/issue where cant select miss unless all team mates in same zone.
- The tailor still wants to change my look every time i visit and tries to charge me for changes it decides to make for me !
+ love the badge UI tho, its nice to get more info on the badges
+ shields look good, have not made a shield toon as of yet tho
+ bases gonna be cheaper to build and run, from my brief dabble with base editor last night. -
I hope the devs are taking these opinions onbaord and will hopefully rectify the situation by putting the mision select back to the way it was.
As for all the QoL improvements we get, this one sounds more of Unquality of life. And not very user friendly for groups of players hoping to move through missions as they become accustomed.
As im happy for folks to be in seperate zones to sell, enhance adn stuff, if the majority of the team is still ready to be doing missions, sitting twiddling your thumbs dont get your chars leveled, so heres hoping the devs get this put back to way it was.
Why change things if not broken ?
Things like this make me wish i could post on the US forums as it needs to be brought to thier attention. -
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The changes to mission selection in Issue 13 have now started causing me a bit of grief.
For anyone who doesn't know what I mean - you can no longer select missions for your team until all team members are in the same zone.
This seems like a step backwards, to me. To be unable to select a mission while everyone is out of the zone may effectively block Filling requests (which aren't all that much of a bother, even if I, personally, never take them up), it has made it harder (albeit marginally) for groups who happen to start in disparate locations.
Case in point - last night, I was in my weekly 'Fender Frenzy team on Defiant. Our team leader invited everyone, but one team member was busy in another zone for a few minutes. Normally, we would have just got on with the first mission of the evening, but because of this change we were unable to select the mission that we wanted to do, or any mission at all. This left us waiting for the busy team member before we could begin, and delayed our start by a good length of time.
Does anyone else feel that this change is more problematic than it is worth?
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This sounds very annoying to my playstlye. I often have a mission up as soon as come out of previous mission, as i not one to hang about when selecting missions.
if now i cant select missions without having all members in the same zone, or by going into the mission entrance, then this will greatly slow down play. Folks as you say can go afk, some go off to sell, enhance etc. dont see why the team should have to wait on taht one person who maybe a slow zoner or not in same zone as team.
This indeed sounds like a step backwards to the play style we all are used to
I hope the devs pay attention and give us this feature back to us. -
Just got in, got i13 installed and first thing i do is check who is on global, now when i move the window pops up all the time, this was another annoying bug on test. I thought this problem be fixed before live
So yes i normally have it unpinned and positioned where i like it, so that is the problem, as if pin it it cures the problem (well seems to)and remains closed
The tell problem i had before so far seems to have gone, so least that appears to WAI (fingers crossed) -
Tylanntia. (think thats how you spell it) - Seemed to be well known on the Defiant server in her (his) day.
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Legends of Defaint
Well top of the List Mighty Saguaro, wonderfull person, great guy. Always respected by so many.
Coin - Fab character , DJ
Honsou - One of the first folks i met and always looked up to him, always helpfull
Proximity - Known for great community events
Tainted Greek - proberly Defiants first ever legend
Yo Mamma - Another golden oldie from when i first started playing.
Lord Spawnus - Aye has been around for long time to, yip definatly a Defiant legend
Im sure there is many more, but that is a few i can think of -
One we did last halloween, we all got the police uniform and well where else would you find your average Paragon police official
Policemen on patrol
Another few from my archives
We are da management
You keep a knockin' but ya can't come in
The day hami went away, we protested ! Think was a server glitch or something but Hami just vanished on us this day.
Frosty the dancing snowman
Just hanging around -
Is nice that the prices are being revised for allowing the expansion of the bases. Ive been wanting to extend my bases plot size for some time and this will certainly allow me to do jsut this.
and is good that the invention salvage is being used in creation of the base items.
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Sorry to say thid Snow but you find anything rude nowadays hehe
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I wouldnt say i'm that bad -
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but I did get one very emphatic NO!!!!
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Any farming requests i get get this reply and then the person is promptly ignored. Farming tells i find rude.
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But if they write something like "Excuse me, I was wondering if you'd like to join me to help farm some Inf/Prestige/Badges?", then just saying "no" is really not very polite - they've made a perfectly polite request, so there's no reason why you shouldn't make a polite reply.
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This is true, and if i do get asked in a polite way i will usually be polite repling, but i dont think ive had a poilite farming tell. And im very anti farming as it does get right up my nose. -
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but I did get one very emphatic NO!!!!
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Any farming requests i get get this reply and then the person is promptly ignored. Farming tells i find rude. -
I've no idea how this will effect my chars but i chose powers that i felt fitted my concepts, if some of the powers are now changing, if its not of a similar effect then this may tint my concept on my chars.
And then no doubt if it dont suit them ill have to respec and try and adapt maybe. But as im at work at mo and not read all the proposed changes or tried it on test might be a bit of a downer if it alters my characters design concept out with my vision.
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If level cap was raised i'd be finshed with COH.
The games got a fine level cap, it does NOT need to be raised. -
Take care, been a pleasure reading your posts in these forums. CoH and its community will miss you.
all the best for what ever lies ahead.
/wave -
Sorry to hear, hope all goes well for you and the other NC members whom have looked after us over the years.
take care -
The Reservoir Dolls are still on the go, and they are costume themes SG as well. Often can bee seen on Mondays /Wednesdays going about on Union for a few hours or so. All AR/DEV blasters
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Yeah Turtle man aka Coin still plodding on to 50 without seeing a trainer
He' s been at it for a while now, 10 out of 10 for perseverance , i'm sure you will get there in the end and your always welcome to team with me any time you wish -
Just a thought, maybe been already mentioned in this thread some where . The missions we build i take it will be avalible only to EU players, and will the US ones be US players only. Or will it be like a main mission server for both clients of the game. So as all can share and play each others missions ?
Or will the devs pick the best ones and post them as downloads in further patches ??