Snow Globe

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  1. Quote:
    Originally Posted by Nericus View Post
    Well as the old saying goes..... cool

    Though the thought of having to send my blue hunter to redside to get the MoCuda badge......ugh. MoCuda is perhaps my least favorite.

    Just checked Snow's list of set titles, doesn't look like they are separate unless the list is in error.
    The set_title list lacked sample size (mainly was the work of one character bouncing sides in the beta). I didn't have both Master of 5th Column, so it is likely that I've missed a few badges, even beyond the fact that the settitles moved from beta to live.
  2. I just noticed that this thread got moved to the Technical Issues and Bugs section. This is inducing a "What?!?!?" moment. It isn't something that can be fixed by other players, and while it deserves redname attention, I doubt that any of the technical staff can do anything about this either. The groups that can do something about this are either the Customer Relations Team or the Marketing team. Even then, their options are limited.

    It is their retail partner that is the offender in this situation, not the game itself.
  3. Quote:
    Originally Posted by GuyPerfect View Post
    Dunno if it's because I'm a Rogue or not, but the Spellbinding badge (333 Cabal) is not awarding for me. I noticed it didn't give me a progress bar after defeating the first few, but figured maybe the progress bar was borked, so I defeated 333 anyway. I counted up to 350 just in case, and still no badge.

    Bane of Dannan, Pumpkin Master, Cap Buster and Haunted are all functioning for Rogue.
    It is likely due to the Spellbinding being flagged hero only after some badge collectors figured out that beating the Amy temp power earned credit towards that badge.
  4. You have to piggy back off a lowbie.
  5. Quote:
    Originally Posted by Solo_One View Post
    i have no sympathy for people who go there and end up getting screwed because the alternatives are common knowledge.
    Hmm, show me where the alternative is for the promotional deal that Paragon Studios announced. Oh wait, there isn't one. Add to that, I've checked other stores, and no Canadian Stores have it.
  6. Quote:
    Originally Posted by El_Furioso View Post
    Eight (8) badges are listed here, but the linked map shows nine (9) stars. Do we have one accidental extra star, or is your list missing one badge?
    The ninth is one part of the 3 part Rail Rider badge (CTA explore). It is in the multi-part section.

    • Rail Rider - CTA explores
      • Nova Praetoria - ( (-4551.4 -187.3 469.7))
      • Imperial City - ( (-2383.9 -238.3 755.3))
      • Neutropolis - ( (2226.0 -212.8 1111.3))
    Specifically it is the yellow disk (CTA) in the lower part of the inner island.
  7. Quote:
    Originally Posted by SaintNicster View Post
    This (combined with my gleaned understanding of how I think things work with badges) is what is triggering that gut feeling that Demonic won't award as a Vigilante. I'll give it a go tonight, to see if a Vigilante can earn, and then be awarded Demonic
    Corrected a small error. Villains can earn the Demonic accolade (I really hope so as it is a villain accolade).
  8. Quote:
    Originally Posted by Vanden View Post
    Let's say you don't have Eye of the Magus. You become a Vigilante and earn all the badges for the Demonic Aura power. Since Vigilantes are tourist heroes, you can't actually use Demonic Aura. Is Eye of the Magus Granted then, or do you have to change alignments?
    From my experience, you have to change alignments.
  9. Quote:
    Originally Posted by Lothic View Post
    You can at least do what I did just last night with my main hero badger: I got the Technophobe badge (the new defeat badge for the Praetorian Clockwork) by running one of the updated Ouro arcs with Anti-matter in it. I'm pretty sure you don't need GR to do that.
    Got that, now have 2 counters: 1,000 badges and Blindsider.

    Joking aside, I like the closest to completion, but I agree that it should be the second list.
  10. Quote:
    Originally Posted by Ms. Mesmer View Post
    Maria's A Hero's Epic arc would be the best place to test them out, as the mission in Mother Mayhem's asylum is full of Seers. In just about any other mission that they're in, the Seers are mixed in fairly evenly with other Praetorian mobs that don't have badges associated with them.
    Given that Gamestop/EBGames Canada hasn't got my preorder yet (grumble), I was able to test this myself.

    The seers in Mother Mayhem's missions do count. The seers that are <Imperial Guard> faction (later missions) do not count.
  11. Quote:
    Originally Posted by GreenFIame View Post
    1. Can someone form a SG in preatoria or do you need to wait until after Leaving Preatoria

    2. Can a Sg Leader form Primal Earth send a sg invite to Someone in Preatoria

    3.How does Alignment Affect SGs

    4.How does Alignment Affect Sg leader if they go Rogue/Vigilante

    think that all for now, if anyone can help I be thankful, Also if there anything else you can help me with.
    1. Wait.

    2. No.

    3. If you are a villain/rogue in a hero group you can't enter sgmode, earn prestige, enter the base, or hold super leader rank. Same goes for a hero/vigilante in a villain group. In either case your name turns hot pink in the roster, but you don't get kicked from the group, and you can't join another group until you leave your current group.

    4. Just turning Rogue or Vigilante doesn't change super leader or other access. Only turning villain or hero does that.
  12. Quote:
    Originally Posted by SnakeRogers View Post
    Any idea, how would all this apply to one-person SGs?
    From experience:
    Your base/group will no vanish, but you can't access the base while you are on the opposite side of the alignment circle. In other words if your hero group only has you and you turn villain, you lose access to the base until you become a hero again.
  13. Quote:
    Originally Posted by Thirty-Seven View Post
    <-- Not sure he is getting it.

    Do you mean the only item in that list is for the 1,000 Badges badge? If so, then I will have to assume that the only badges you don't have are "one off" badges like Defeat So-And-So or Exploration or possibly a Complete X TF/SF?
    Gamestop Canada screwed up and I don't have GR -- yet. I can't switch sides -- yet. I have all the hero badges that I can currently get on my main badge collector, aside from the Blindsided badge for defeating seers and Pain Killer.
  14. Quote:
    Originally Posted by GuessWhosBack View Post
    Removed Hero/Villain Requirements from the following Badges:
    Firebug
    Hero Slayer
    Impounder
    Outlaw
    Safecracker
    Vandal
    Swashbuckler
    Arachnos Rising
    Villain Disruptor


    I guess I dont understand how this affects Force of Nature?
    It doesn't. What that means is that heroes/vigilantes that have progress to those badges can get them. Or in the case of Villain Disruptor, that villains/rogues can get it.
  15. It only shows a count to 1,000 badges for my main badge collector.
  16. Quote:
    Originally Posted by Dementor_NA View Post
    Trotting around Praetoria, I noticed a lack of normal dayjob locations: The trams don't give the normal "Commuter" bonus, and the police stations don't give Law Enforcer. The only dayjob I was able to land was "Banker".

    Is employment really that hard to find in Emperor Cole's utopia? Say it ain't so!
    The hospitals give caregiver/pain specialist, and patroller is everywhere.
  17. I wonder if they will make the Aug 20 ship date.
  18. Quote:
    Originally Posted by MunkiLord View Post
    I'm sure there are several games out there that will make GameStop a ton more money than anything CoH has to offer. I'm sure that is why it isn't featured on their page.
    Some treatment from a "partner" company. I can also tell you that the stores had zero promotional material as well, at least in Canada.
  19. Either the way it was before, or switching to hero and getting Geas of the Kind Ones then switching to villains.
  20. Quote:
    Originally Posted by White Hot Flash View Post
    You could also say that there's no need to lock the portal if the elevator is already gated as well.
    That would be wrong. If the portal was locked, the elevator need not be. If the lock on the elevator wasn't able to be bypassed (either through recall friend or simply using it), then there would be zero need to lock the portal.

    Portal locked = no additional measures needed.
    Elevator locked = additional checks needed to prevent PVP zone access.

    Every other PVP zone entrance is protected at the point of entry. The only entranced that is double locked is the RV portal in Atlas Park.

    Yes, you can still get the badge, but it is the only one that has to be "worked around" to get to. The fact that I have been reporting it since May and nothing was done with it while other bug fixes/changes I found were fixed is puzzling to say the least.
  21. I think the part that surprises me the most is the complete lack of any statement from Paragon Studios marketing division...
  22. Quote:
    Originally Posted by White Hot Flash View Post
    Rogues are considered Villains for PvP purposes, so it's not surprising they can't go down there. You could always go the full Hero route to get it, and then make the journey back to Vigilante, so you can still go both ways.
    The portal itself is also inaccessible to rogues. There is no need to lock the elevator as well.
  23. Quote:
    Originally Posted by Rubberlad View Post
    I know my folks were absolutely thrilled by Praetoria last night, and a bunch called out this morning to keep playing.

    How are other folks enjoying their first day playing Going Rogue?
    Stuck in Issue 18, thanks to the fact that GameStop Canada SUCKS.
  24. Quote:
    Originally Posted by twelfth View Post
    I presume that the issue the is the same with Hero/Vigilante. I know I looked at the alignment contact's thread on this ingame, but here's my question:

    I've got a Hero toon who is the Super-Leader of an SG. Will taking them from Hero to Vigilante cause them to lose SG Leader status? Or, is that only if they continue go on to Villain?

    The in-game FAQ is a little soft on whether any alignment change causes the leader to lose the Red Star or if it is Blueside vs. Redside changes.
    Only if they turn villain, not vigilante. Likewise a Super Leader in a Villain group loses that status when they turn Hero.
  25. Quote:
    Originally Posted by Pengy View Post
    Some of the badges got moved since you checked the /settitle numbers. Speed Demon is now 628; all from there to where the new badges begin (Alpha Unlocked or thereabouts) are moved up one. Chrononaut is still correct at 613 and I presume 1070 and up are correct.
    The numbers were accurate as of last weekend on test. I guess I'll have to run these again. Thanks for the heads up.

    I honestly don't know how to tell pre-and post- respec badges (or unclaimed vet powers/partial badges, etc). And seeing that GameStop hasn't shipped my copy of GR, I can't test any of the Praetorian badges.