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Posts
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Joined
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hmmm. this almost seems to be more trouble than its worth
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it does not seem to be copying characters over.
is that function turned off at the moment? -
[ QUOTE ]
On the one hand, I can see eliminating exp from the Architect. It would certainly end the powerleveling and make it almost entirely a playground for level 50s. It would still be useful as a creative tool for players, and it would undoubtably still be used to farm salvage and recipes and whatnot.
On the other hand, how do you put the genie back in the bottle? The universe might well explode if exp were removed from Architect missions.
On the other hand, the more I think about it... I'm not against it.
[/ QUOTE ]
how many hands do you have? -
this is what i have in it now. i just slapped together a quick mock up of what im playing with, it does ok. but it cant hold its own without insps.
what im seeking is melee defense.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Technology Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Teleportation
Power Pool: Speed
Villain Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(5), Mako-Dmg/EndRdx:50(7), Mako-Dmg/Rchg:50(25), Mako-Dam%:50(33)
Level 1: Charged Armor -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(9), TtmC'tng-ResDam/Rchg:50(11), Aegis-ResDam:50(34), Aegis-ResDam/EndRdx:50(39), Aegis-ResDam/Rchg:50(42)
Level 2: Cremate -- Mako-Acc/Dmg:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(3), Mako-Dmg/EndRdx:50(5), Mako-Dmg/Rchg:50(7), Mako-Acc/EndRdx/Rchg:50(27), Mako-Dam%:50(33)
Level 4: Conductive Shield -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(9), Aegis-ResDam/Rchg:50(11), TtmC'tng-ResDam:50(37), TtmC'tng-ResDam/EndRdx:50(39), TtmC'tng-ResDam/Rchg:50(42)
Level 6: Swift -- Empty(A)
Level 8: Incinerate -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/EndRdx:50(13), C'ngImp-Dmg/EndRdx:50(15), C'ngImp-Dmg/Rchg:50(27), C'ngImp-Dmg/EndRdx/Rchg:50(33)
Level 10: Static Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(19), TtmC'tng-ResDam/Rchg:50(19), Aegis-Psi/Status:50(37), Aegis-ResDam:50(39), Aegis-ResDam/EndRdx:50(42)
Level 12: Stimulant -- Empty(A)
Level 14: Health -- Heal-I:50(A), Heal-I:50(15), Heal-I:50(17)
Level 16: Grounded -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(17), TtmC'tng-ResDam/Rchg:50(21), TtmC'tng-ResDam/EndRdx/Rchg:50(40), Aegis-ResDam:50(40), Aegis-ResDam/EndRdx:50(43)
Level 18: Aid Self -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(29), Dct'dW-Heal:50(40), Dct'dW-Rchg:50(50), Heal-I:50(50), IntRdx-I:50(50)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(23)
Level 22: Breath of Fire -- Posi-Acc/Dmg:50(A), Posi-Acc/Dmg/EndRdx:50(23), Posi-Dmg/EndRdx:50(25), Posi-Dmg/Rchg:50(29), Posi-Dmg/Rng:50(34), Posi-Dam%:50(37)
Level 24: Lightning Reflexes -- Run-I:50(A)
Level 26: Recall Friend -- Empty(A)
Level 28: Teleport -- Empty(A)
Level 30: Fire Sword Circle -- Sciroc-Acc/Dmg:50(A), Sciroc-Acc/Rchg:50(31), Sciroc-Acc/Dmg/EndRdx:50(31), Sciroc-Dmg/EndRdx:50(31), Sciroc-Dmg/Rchg:50(34), Sciroc-Dam%:50(36)
Level 32: Lightning Field -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(43), P'Shift-EndMod/Acc/Rchg:50(45), P'Shift-Acc/Rchg:50(45), P'Shift-EndMod/Acc:50(48), Oblit-Dmg:50(48)
Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36)
Level 38: Power Surge -- RechRdx-I:50(A), RechRdx-I:50(43)
Level 41: Power Sink -- RechRdx-I:50(A)
Level 44: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(45), GSFC-ToHit/Rchg:50(46), GSFC-Build%:50(46), GSFC-ToHit/Rchg/EndRdx:50(46), Empty(48)
Level 47: Conserve Power -- RechRdx-I:50(A)
Level 49: Hurdle -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
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[u]Set Bonuses:[u]
[u]Mako's Bite[u]
(Fire Sword)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 22.5 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Titanium Coating[u]
(Charged Armor)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list][u]Aegis[u]
(Charged Armor)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[/list][u]Mako's Bite[u]
(Cremate)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 22.5 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Aegis[u]
(Conductive Shield)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[/list][u]Titanium Coating[u]
(Conductive Shield)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list][u]Crushing Impact[u]
(Incinerate)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Titanium Coating[u]
(Static Shield)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list][u]Aegis[u]
(Static Shield)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 2.25% Resistance(Psionic)[/list][u]Titanium Coating[u]
(Grounded)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)[*] MezResist(Stun) 2.2%[/list][u]Aegis[u]
(Grounded)<ul type="square">[*] 5% RunSpeed[/list][u]Doctored Wounds[u]
(Aid Self)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[/list][u]Positron's Blast[u]
(Breath of Fire)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[*] 3.13% Resistance(Toxic)[/list][u]Scirocco's Dervish[u]
(Fire Sword Circle)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] 3.13% Defense(Psionic)[/list][u]Performance Shifter[u]
(Lightning Field)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[/list][u]Gaussian's Synchronized Fire-Control[u]
(Build Up)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[/list] -
can i get a little help designing this from someone? ive tried a few times but still dont know what to mix and what to fully slot. i want it mostly for PvE and SOME pvp but mainly PvE
any help is appreciated. thanks
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Villain Name Goes Here: Level 50 Technology Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Flight
Power Pool: Speed
Power Pool: Medicine
Villain Profile:
Level 1: Scorch -- Mako-Acc/Dmg:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(7), Mako-Dam%:50(25), Mako-Dmg/Rchg:50(36), Mako-Dmg/EndRdx:50(42)
Level 1: Charged Armor -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(5), TtmC'tng-ResDam/Rchg:50(9), TtmC'tng-ResDam/EndRdx/Rchg:50(33), TtmC'tng-EndRdx/Rchg:50(36), TtmC'tng-EndRdx:50(42)
Level 2: Fire Sword -- T'Death-Acc/Dmg:40(A), T'Death-Acc/Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(11), T'Death-Dmg/EndRdx/Rchg:40(25), T'Death-Dmg/EndRdx:40(37), T'Death-Dam%:40(42)
Level 4: Conductive Shield -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(5), Aegis-Psi/Status:30(13), Aegis-ResDam/Rchg:50(33), Aegis-ResDam:40(37), Aegis-ResDam/EndRdx:50(43)
Level 6: Cremate -- T'Death-Dam%:40(A), T'Death-Acc/Dmg:40(7), T'Death-Acc/Dmg/EndRdx:40(13), T'Death-Dmg/Rchg:40(29), T'Death-Dmg/EndRdx:40(37), T'Death-Dmg/EndRdx/Rchg:40(43)
Level 8: Incinerate -- T'Death-Acc/Dmg:40(A), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx:40(15), T'Death-Dmg/Rchg:40(31), T'Death-Dmg/EndRdx/Rchg:40(39), T'Death-Dam%:40(43)
Level 10: Static Shield -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(11), Aegis-ResDam/Rchg:50(15)
Level 12: Swift -- Run-I:50(A)
Level 14: Health -- Mrcl-Heal:40(A), Mrcl-Rcvry+:40(17), Numna-Regen/Rcvry+:50(21), RgnTis-Regen+:30(39)
Level 16: Grounded -- ImpArm-ResPsi:40(A), ImpArm-ResDam:40(17), ImpArm-ResDam/EndRdx/Rchg:40(19), ImpArm-ResDam/EndRdx:40(33), ImpArm-ResDam/Rchg:40(39), ImpArm-EndRdx/Rchg:40(45)
Level 18: Breath of Fire -- Posi-Acc/Dmg:50(A), Posi-Acc/Dmg/EndRdx:50(19), Posi-Dmg/EndRdx:50(21), Posi-Dmg/Rchg:50(31), Posi-Dmg/Rng:50(40), Posi-Dam%:50(45)
Level 20: Stamina -- Efficacy-EndMod/Acc:50(A), Efficacy-EndMod/Rchg:50(23), Efficacy-EndMod:50(23), P'Shift-End%:50(31)
Level 22: Lightning Reflexes -- Run-I:50(A)
Level 24: Hurdle -- Jump-I:50(A)
Level 26: Fire Sword Circle -- Oblit-Acc/Rchg:50(A), Oblit-Dmg/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(27), Oblit-Acc/Dmg/EndRdx/Rchg:50(29), Oblit-Dmg:50(40), Oblit-%Dam:50(46)
Level 28: Build Up -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(34), GSFC-Rchg/EndRdx:50(34), GSFC-ToHit/Rchg/EndRdx:50(40), GSFC-ToHit/Rchg:50(48), GSFC-ToHit:50(48)
Level 30: Hover -- LkGmblr-Rchg+:50(A)
Level 32: Lightning Field -- Oblit-%Dam:50(A), Oblit-Dmg:50(34), Oblit-Acc/Dmg/EndRdx/Rchg:50(36), Oblit-Acc/Rchg:50(46), Oblit-Dmg/Rchg:50(46), Oblit-Acc/Dmg/Rchg:50(48)
Level 35: Fly -- Flight-I:50(A)
Level 38: Power Surge -- RechRdx-I:50(A)
Level 41: Power Sink -- Zinger-Dam%:50(A)
Level 44: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45)
Level 47: Stimulant -- RechRdx-I:50(A)
Level 49: Aid Self -- Mrcl-Heal:40(A), Mrcl-Heal/Rchg:40(50), Mrcl-Heal/EndRdx/Rchg:40(50), Mrcl-EndRdx/Rchg:40(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]19% DamageBuff(Smashing)[*]19% DamageBuff(Lethal)[*]19% DamageBuff(Fire)[*]19% DamageBuff(Cold)[*]19% DamageBuff(Energy)[*]19% DamageBuff(Negative)[*]19% DamageBuff(Toxic)[*]19% DamageBuff(Psionic)[*]14.9% Defense(Smashing)[*]14.9% Defense(Lethal)[*]10.5% Defense(Fire)[*]10.5% Defense(Cold)[*]6.13% Defense(Energy)[*]6.13% Defense(Negative)[*]4.88% Defense(Psionic)[*]26.8% Defense(Melee)[*]9.25% Defense(Ranged)[*]8.63% Defense(AoE)[*]2.25% Max End[*]27% Enhancement(Accuracy)[*]23.8% Enhancement(RechargeTime)[*]5% Enhancement(Heal)[*]5% FlySpeed[*]185.5 HP (12.4%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Held) 17.1%[*]MezResist(Immobilize) 11.6%[*]MezResist(Sleep) 2.2%[*]MezResist(Stun) 6.6%[*]15.5% (0.26 End/sec) Recovery[*]1.58% Resistance(Fire)[*]1.58% Resistance(Cold)[*]3.13% Resistance(Toxic)[*]7.63% Resistance(Psionic)[*]15% RunSpeed[*]2.5% XPDebtProtection[/list]
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alcohol will make this bet... actually.. no, no it wont..
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[ QUOTE ]
New issue, new costume bugs. I fixed the ones I could between issues 12-13. One bug that has bothered everyone was VEAT female and their lovely butt cape. Well it has been added, sound the trumpets.
[/ QUOTE ]
sweet! my [censored] has mud flaps!! -
it would be a cool channel if people accepted and offered badge stuff..
but there literally are like 5-7 people there that actually talk and offer or ask for stuff.
the channel does have over 100 subscribers though. -
something i thought of for banes.
just thought i would share
1st.. -while under cloak-
bane sneakes up behind a foe and lets off a powerfull mace blast into his foe sending his foe flying off. the damage doesnt have to be great, not even a crit. but give it a DoT like poisenus ray thats lasts a bit longer. (just a thought)
2nd... -in the middle of a fight-
ive blasted fallen foes while they lay on the floor after a team mate or myself has knocked them down. i pictured my bane spider standing over them with his foot on their chest and blasting my foe in the face.
now i know the animation for the second one would be a nightmare to execute.. but i just like the idea of having a foe scream out and then blowing their face off! -
[ QUOTE ]
As I sit here to wait for the servers to come back up, it struck me that I could write a little post about Sister Flame.
Sister Flame is the online handle of my middle daughter, currently six years old. She's been playing City of Heroes since she was 4 and 1/2. It was only over the last year we began to team together with my two accounts and have a lot of fun. I thought I let you know what Sister Flame has learned from CoX.
(1) Flame Learned To Read
At the tender age of five, I let Flame play on my second account on my laptop beside me. For a while, I had to tell her what the train destiantions were, what the NPCs were saying and what the villains name were.
It was only mere months before Flame didn't need my help anymore. We were playing one summer evening and I noticed that she wasn't asking me to read things. I looked over at her screen and watched her for a bit. I was intrigued she knew where to go.
"Need any help reading, honey?" I asked.
"Nope. I can read nope. That says Atlas Park and that says Steel Canyon. Those are Clockworks, but I like calling them Clickey Clacks." she replied quite happilly.
Her teacher was quite surprised at the headstart she had on her reading skills. When I informed the teacher that Flame's headstart was the result of playing a superhero online game, I got the weirdest look. Oh well.
Now, at six, I can hear Flame reading slowly over the mission text and the NPC dialogue. She cannot type yet, but if we get on a team together, I usually do the talking for both of us.
(2) Attitude Matters; Not Age.
From time to time, I get a little impatient with my daughters. I do recall the one evening I was unwell, but Flame wanted to play CoH and wanted to get on a big team.
"I'm too sick to play, so you'll have to do it by yourself." I told her, thinking that she'd never figure it out or get booted quickly if she did get invited to a team.
I laid down on the bed and closed my eyes to rest. Twenty minutes later, I stretched and asked Flame how she was doing.
"Good. I am in a big team." she told me.
"Oh yeah?" I asked.
"Yep. People keep joinging, but I think they're playing soccer." she says.
"Why is that?"
"I keep seeing the word 'kick'."
I rolled off the bed and scrolled back through the chat. Apart from several comments about Flame's excellent control and attack with her Fire Blaster, I see several conversations/arguments with some idiots who joined the team and did something really stupid. Most of them wound up being kicked by the leader. I also notice that every so often, Flame has written 'ty'.
"What's the 'ty' for?" I asked.
"Thank you. You type it sometimes. Everytime I see 'Flame', I type it. They like it."
I watched Flame play for another twenty minutes. No one in the group had a clue to her age and she played her role as any good team member should: waiting for 'Go' or 'Ready' before attacking, saving her Rain of Fire for large groups and giving inspirations to thoes that needed it.
Finally, I had to type a message for Flame.
"Thank you all for the team. This is Flame's dad. She has to get up for Grade 1 tomorrow and needs to go to bed. She says you were all great."
I still love typing that message and watching the responses. Most are 'lol' or 'what?!'. One time, a player typed 'Wow. I wonder if my poodle could play.'. All in good fun.
(3) Playing Coh Is Just Like Playing House a.k.a Imagination Is Power.
Flame has always had a decent imagination, but it has improved a lot since she has been playing Coh. She likes to spin stories about her toons and give them a backstory. This has translated well to her schoolwork when she has been asked to do creative writing assignments. She has also developed a healthy curiousity into some of the groups in CoH. Some of the things she has asked me are:
"Why do Skulls hang out in Perez Park?"
"How come the Clockworks don't attack cars or make nasty cars to attack people?"
"Why are Trolls green?"
"Where do the Outcasts get their power?"
Now, she makes up toons with funny names (to us anyways), but good backgrounds. Among some of her mains are Takes Care Of Pets (A MM with two mercenaries: Cat, Dog), Takes Care Of Bats (A PB with Bat Wings) and of course, Sister Flame (a Fire Blaster with her partner, Brother Frost [me]).
So, if you ever run across a Fire Blaster named Sister Flame on Freedom, chances are its my daughter havign fun, but learning many things at the same time. Feel free to team with her, but don't be a "poopyhead" (her words, not mind).
Ciao!
P.S. She is working on her typing skills, so if you see her say "Go", "Go", "Go" about twenty times, don't worry. It's only 1 of about 100 words she can spell.
[/ QUOTE ]
thats simply awesome.
hehe.
i was having a semi crappy day before i read this and i feel good now.
your kids gonna be a great asset to this world one day.
thanks for posting this. -
heres my corruptor
healing some themed players.
i thought this was a cool pic on exiting a mission. too bad i wasnt able to be right behind them both, the girl was a little to the side. i stil like the pic.
NOVA -
How do I go about asking for a name change on my Main Villain?
I always get teased. i just want it to be my global name.
help -
[ QUOTE ]
[ QUOTE ]
i seriously cant believe this is a multi page thread .
[/ QUOTE ]
Just wait till I start the latest iteration of "punctuation in name" threads.
[/ QUOTE ]
/e shakes fist
/e grief
-
i seriously cant believe this is a multi page thread .
-
im not tryingto be rude.. but why does this matter again ?
-
hers a stupid question..
how come these forums suck so [censored] bad to look thru?