Sleepy_Kitty

Legend
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  1. @.@ good bye! best of luck! Come back and visit!!!!

    *give lighthouse a pillow and blankie*
  2. o_o there are dogs on the facebook page?

    <_< >_>
  3. o.o will the Pocket-D pass be a normal type of ticket? or something specially printed for the event? and if so.. can we get some picks of it afterwards for curiosity sake and wiki?
  4. o.o yeash, for its age, this is a small thread...

    >.>

    Channel name: ParagonWiki
    Purpose: www.paragonwiki.com's chat channel for answering questions, testing coordination, and poking ppl about finishing their articles.

    Channel name: LegionOFcatgirls
    Purpose: CoH's premier cat chat channel!
  5. [ QUOTE ]
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    PVP needs love. It's not clear how much love we'll actually get. But I want to hear opinions and wishlists on the best or most crucial changes. Here is mine. Let's hear yours.
    [/LIST]
    [u]5 bug fixes[u]

    <ul type="square">[*]Fix PVP Placate and Fury[*]Fix Arena spawn camping (maybe not fixable, who knows) and/or generally clean up Arena respawn mechanics[*]Fix Arena Badges (yeah ok LOL badges, it would bring people into the live Arena)[*]Fix map holes (Arena and zone)[*]Fix PVP door missions. Whacking players who are zoning into the mission is BS, as is rezzing in a doorless jail cell.[/list]


    [/ QUOTE ]

    I'd like more information please about these bugs so I can make sure they are listed. One of the main things is the holes in maps and geometry.

    You can PM them to me or /bug in game.

    Ex

    [/ QUOTE ]

    o.o I'm assuming that the badges mentioned here are the issue 4 badges? @.@ the ones that ppl could get for about an hour when i4 was turned on then never again?

    o,o how bout some more gladiators? I know they aren't exactly the PVP pwnz fest most pvpers abscess over, but they're a lot of fun and actually get me to go to the arenas sometimes.
  6. o.o actually.. there seem to have been several good questions about the Cryptic logos ingame.. what is happening to them..

    @.@ also, what is the name of the new studio.. its logo, and will the cryptic logo remain on the loading screen?
  7. [ QUOTE ]
    The Prestige Grant will be following Issue 11 so the Supergroup cap will be 150. Also, when we run the Grant will be announced with plenty of time to allow you to recruit.

    [/ QUOTE ]

    o.o this is only sorta on topic but... with the 150 sg increase and the bonus prestige thats being handed out.. does this mean that the sg overhaul so that the membership would be by global instead of individual characters is trashed?

    @.@ for that matter, what implications does the move have towards the large number of half finished systems in the City of Franchise? things like sgs (size, offline promotion/demotion), souvenirs (its been 3.5 yrs, are we ever getting the pictures for them?!), global chat issues (inviting your sg when someone's hidden doesn't work), the poor ignored gladiators and bases...
  8. o.o;; err... so it took 3 yrs for someone to come out and say that the lights when you log in to a server are ping time/server stress, and not server load &gt;&lt;;;;

    ^^ oh! and it'll be nice to finally have Apex in game!
  9. o_o byyye! safe journey and best of luck!

    &gt;&lt; and you better come back and visit us!!
  10. [ QUOTE ]
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    so ok...most of the devs are posting...but wheres recluse at??


    why isnt he posting anymore?

    [/ QUOTE ]

    QFT. Where is he?

    [/ QUOTE ]

    Zeb Cook (Lord Recluse) hasn't worked at Cryptic in a very long time. He's now working on Stargate Worlds. Sean Fish (Manticore) is also no longer at Cryptic.

    [/ QUOTE ]

    Not to put a damper on this great thread but when did this happen?
    Edit:
    Manticore leaving ??

    [/ QUOTE ]

    o.O err.. waa? I think Power is mixing who's who on the gone list there... maybe he/she/it is thinking of Mako?
  11. o.o yups, Geko is definitely still with the company. course, would be nice if those guys popped in once in a while and said hi.

    &lt;.&lt; right! Libris needs to hunt them down and prove that they DO! exist!!!


    o.o Geko isn't one of the ppl who asked to be excluded actually, so any info like name is fine to add to the wiki.

    oh! and I can guarantee that Valdermic isn't working for Auto Assault anymore. Given that the game was semi hushidly shut down.

    &gt;&lt; they canceled all the codes before the recall to, so I never got to play, even though I have a pre-order code and game!
  12. o.o lets see...

    brucifer = Bruce Rodgers...
    and.. err.. you have SuperMartin in the wrong section...

    &gt;.&gt; I blame TonyV for lack of wiki drama, he hires cats and snoriis after all!
  13. [ QUOTE ]
    So, I'm obligated to go out to dinner, rush back, find out the secret identity of Castle with a pic and I'm scooped. Drat.

    Anyway, our ability to keep track of the Devs is woefully lacking, so, I whipped us this google spreadsheet based on forum posts and ParagonWiki (which is surprisingly lacking in info in this regard).

    Take a look and help fill in any details.

    [/ QUOTE ]

    o,o sorry about that. We've had a couple dev's ask that we don't fill in info about them, and per policy, that means that their pages can't be more than the bare minimum @.@

    &lt;.&lt; err.. that and the wiki admin in charge of that section is very lazy.
  14. o.o as afraid as I am to admit it, DumpleBerry has a point.. we're wasting time finding out _Castles_ name when there are more pressing questions... like what did happen to Ian Casteneda?

    &lt;.&lt; Last we heard, Jay and the art dept ate him...
  15. o.o those candies behind the jar... the ones in the string of boxes... are those evil Asian candies who's name can never be read?
  16. o.o right.. you guys do know that most of those pics are up on Paragonwiki right?

    &gt;.&gt; and I have to ask.. what's it worth to tell you castles name? We haven't linked his article to it yet from the employee list or ppl wouldn't be guessing here... o,o soo... what's it worth to ya?

    Edit: &gt;&lt; baa, thats what I get for going to dinner, someone already said.

    *takes a nap*
  17. o.o don't be silly, he starts on the outside 'vindows' first
  18. o.o did some one call then and tell them that the 'viper' was coming?
  19. [ QUOTE ]
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    Personal housing is certainly an interesting idea, but I don't see how it would address the elitism problem.

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    o.o in that it lets the non sg leaders use the base editor. It would no longer be restricted to the 'elite'.

    [/ QUOTE ]

    I don't see why you later said "once again.. ???" because right there you seem to grasp the heart of my question.

    Is the elitism problem a desire to use the editor? Or is the elitism problem a desire to contribute to the collective space used by the SG?

    [/ QUOTE ]

    o.o the ??? was because I wasn't sure thats what you meant. Also, pls keep in mind that elite and elitism are two very different things. In this case, base editing is reserved for the elite of an sg.

    &lt;.&lt; should there be more permissions possibilities? maybe a setting where you can assign ranks the ability to add decor only, and maybe room styles? sure! why not. That would be a safe change that can only harm the sg in that it might blind them. A much more needed rank tweak is to the base bins though, but I'd be happy with both.

    [ QUOTE ]

    Apartments would indeed make the editor usable by all, but is that really the goal when we talk about few people getting edit permission in the SG? Given the amount of criticism of the editor system, I don't think that's what people are focusing on.

    [/ QUOTE ]

    course it isn't. giving ppl the power to drop a small barrel in the middle of the entrance way would only amuse the player base for maybe a week. Giving them apartments.. well, hard to say, a lot of the base decor seems to be geared towards huge rooms that almost no one can afford.. so new option would probably be needed (&gt;&lt; like.. why are the only beds medical or ones for toucher?). Personal space would just be a fun past time.

    &gt;.&gt; the real issue, is how to make bases fun content. There are a number of ppl that greatly enjoy home builder programs, and turn bases into something similar, if extremely limited. But obviously, thats a majority along the lines of the Base PVPers.

    ^^ so what is needed, is something fun, doesn't require much programing, that will bring players into the bases. I know there are a couple suggestions that aren't to bad and certainly feasible from the base item Mk2 thread, but since we never heard back from any devs after the original LR left...
  20. o,o btw, nice job on that consolated list. Its missing a number of bugs, but its pretty well flushed out. I'd really add the two base items threads to it though along with the newer one you have there, no point in loosing a yr+ of good ideas.
  21. [ QUOTE ]
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    1st, they're designed currently for only the elite to really enjoy.. and by that, I don't mean the rich, but the high ups in an sg. Most users in an SG never get to play with the base editors at all (something personal housing would cure, but pls, &gt;&lt; not with prestige.. how about inf? non combat uses for the games main currency would be nice (yes, I know, costumes count for this currently too)).

    [/ QUOTE ]

    Personal housing is certainly an interesting idea, but I don't see how it would address the elitism problem.

    [/ QUOTE ]

    o.o in that it lets the non sg leaders use the base editor. It would no longer be restricted to the 'elite'.



    [ QUOTE ]
    "Why can't I play with the 30 million Prestige in our SG base if I've been contributing to the SG?" becomes "Cool, I have an apartment to edit. You have an apartment to edit. Why can't I play with the 30 million Prestige in our SG base if I've been contributing to the SG?"

    [/ QUOTE ]


    o.o why can't you as a tax payer directly decide what color X bridge will be drenched in? The answer is, it would be total anarchy and you'd have to many ppl in ignorance removing things they shouldn't. On the other hand, a set aside bit of property for the local community to use and add to as a park.. you can have much more control over whats planted their.. or the play equipment... want a field track?

    &gt;.&gt; thats the best example that comes to mind. There might be another, but its 4:30am here, so it isn't coming to mind. o.o basically, the idea is to expand ppls freedom and enjoyment, without making it to easy to ruin it at the same time. (not to mention, if you can do your own apartment connected/on the second floor, you can show your base leader why YOU! should be allowed to help decorate. Believe me, a lot of base leaders need help..)

    [ QUOTE ]
    Certainly the apartments would help ensure the base editor is not going unused. Would this all be to justify coding time put into the editor 2 years ago? Is the editor itself a kind of "content" that people feel they're missing?

    [/ QUOTE ]

    o.o well, let me put it this way, the closest content to the bases would be the costume editor. Do you think ppl would mind never being allowed to use it and just have the default costume character? I'm not sure what you mean about justifying the coding done in i6 though.


    [ QUOTE ]
    In this aspect, apartments would be to bases like saying "a lot of pickup teams have a very hard time beating the Statesman Taskforce, so we're going to make some more story arcs at level 50 so those people will have content they *can* beat." Distracts from the issue, doesn't actually address it.

    [/ QUOTE ]

    o.o once again.. ???
    I think.. that what your trying to get at is, 'would adding apartments/personal housing deal with the basic Base issues at hand', but I'm not entirely sure thats what your saying. If it is, then the answer would be, personal housing was the root of bases. The original demand was for personal housing, and bases where the dev's answer to that demand. What was done wasn't exactly what was wanted, but has become a good bit closer to it when they added the base bins and finally allowed heroes to have porters.

    &gt;.&gt; Distracts from the issue? Perhaps if you state what issue you think it distracts from I can better answer.. the issue at hand as far as I know though, is how to make bases better/fix them/make them things players use and are happy with. This issue is several fold. In the past 2 yrs, there have been plenty of requests on what decor and items are wanted/felt needed in bases. Its what those two earlier linked threads are after all. Additionally though, you have an over all issue of how to correct the mess-up of trying to force PVP through bases, which wasn't as popular are the devs seem to have think it would be back when they where making i6 (which oddly enough, was the problem they had with the arena in i4...). The pvp player base while small, IS dedicated though, so this feature does get some minor use.. reversely though, forcing all bases to be PVP compliant has hurt base usage a lot among the rest of the players who aren't interested in base pvp.
  22. o.o looking around a bit.. one of the more obvious fixes just to decor would be to size things so that alot of the mystic and tech stuff can fit in rooms that the majority of the populous can afford (it, make some of the floor sets fit in one room square).

    &lt;.&lt; even the more well off sgs have hallways of small rooms that they'd like to stuff some of the CoT podiums in.. they're one of the few items that is square or near perfect geometric form.. o.o you know, to make a place look more at home..

    In the end, there are 3 main problems with bases..

    1st, they're designed currently for only the elite to really enjoy.. and by that, I don't mean the rich, but the high ups in an sg. Most users in an SG never get to play with the base editors at all (something personal housing would cure, but pls, &gt;&lt; not with prestige.. how about inf? non combat uses for the games main currency would be nice (yes, I know, costumes count for this currently too)).

    2nd, the uses of bases are rather limited. Even if the CoP was turned back on, you wouldn't really have that many more ppl using it for pvp. The PVP ppl already do base raids with each other, though, I imagine they could use a list or some sort of ingame scheduler to make it easier to find ppl willing to Base Raid with them.. anyway, back on topic... right now bases are quick transit and storage, and thats about it. No reason to actually spend any time in one. o.o so you could say, bases really could use minigames, or some sort of social function added to them.

    3rd, Bases have more or less been abandoned for 2 yrs (give or take a month or 3), when they should have at least been getting some form of minor update every issue. Some more decor items here, a new layout style there... (I know, i7 added a couple of still incomplete styles, they seem to be missing some ceiling options for what ever reason..) o.o mostly, what we've been getting has been vet rewards items only (the weapons cases are great! need more!!! and wooden/mystic cases!!). What I'm saying is, ppl feel like the issue has been abandoned, and that it always will be abandoned. Dev attention to it is fleeting at best, and usually after some major uprising in complaints (see that one disastrous speech by States to a developers conference). When bases came out we where filled with hope that one of the most asked for things was being given to us finally, sure, it had alot of issues and problems, but most seem to think it would be improved and fixed as time went on. -.- obviously this hasn't been the case since bases are almost identical to what they where October 31st 2005. For many, it seems that the yanking of base Recipes in i9 where probably the last straw. o_o once again, the carrot was dangled, but then when it came out, the whole section was gone from 'that which can't be named here'.
  23. o,o well, as it happens.. we've been compiling a list for you since issue 6 came out..

    Base Items We'd Like To See.. Mk1
    Base Items We'd Like To See, Mk. 2

    @.@ course, these are just content suggestions and not at all whats wrong or broken with bases..

    though.. you might want ppl to adopt the format used in those two threads, it makes things a bit easier =^^=


    &gt;.&gt; while these are in those two threads, a second, non pvp related floor with player, not SG Leader, controlled rooms seems to be one of the more popular requests over the years.. and would give ppl stuff to do with spare inf..

    o.o and something I've always wanted, special base items for holidays.. Jack-O-Lanterns anyone?
  24. =^^= time to rev up these old threads from issue 6!

    Base Fixin request from Ex Libris
    Base Items We'd Like to See Mk1, the original!


    o,o now's the time to kick it up a notch with that catnip and start suggesting improvements and what needs to be done!