Shaytanah

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  1. Keep it real over there, and stay safe.

    I expect to see you return as a lvl 50 with your Baghdad At Midnight TF badge.

    Show 'em how to do things in Medinat-ul-abTaal (CoH in Arabic).

    Make us proud!
  2. Quote:
    Originally Posted by GATTACA View Post
    Countless Parodies.
    Side note:
    Oooo, sorry. The answer we were looking for was "Breakfast Club", sorry. Glad to have you on the show.

    On the Bright Side, She Could Choke - Fear Before the March of Flames
    Sounds like my last date :-)

    New Song: Wanted Dread or Alive by Peter Tosh
  3. Shaytanah

    new level 50

    Gratz on the newly minted!

    Just gotta get 5 more lvls on my WS and I've got one 50 for every blue side AT
  4. Quote:
    Originally Posted by BlackAmaranth View Post
    I wish there was more call for stuff that DOESN'T have bacon in the ingredients. I'm not a vegetarian, but I do love vegetarian food. I have a Totally Meatless Lasagna that is usually a big hit. But, somehow I feel it would be ill received by this community.
    Savages.
    I'm a dedicated meat-eater (no jokes, pervs) but I make a vegetarian shepherd's pie that provokes orgasms in those who eat it.
  5. Quote:
    New Song: DELAIN - The Gathering
    Reminds me of 'Highlander".

    New song in honor of a concert I'm hitting soon: Slaughterama by Gwar
  6. Long story short....don't play drunk. I couldnt figure out why my bound phrase there wasn't showing up on the local channel. Nailed it several times out of frustration.

    Then I saw my mistake.

    The full tale is far more entertaining but Shay is lazy.
  7. I'll do my best to be there. Shardtober sounds like fun!
  8. Shaytanah

    First attempt...

    Just snagged some of those books today actually...I'm picking up a lot actually! Learned quite a bit, especially about colors. I'm re-doing the one I posted, and have some others in the work I'll post when done.
  9. Shaytanah

    First attempt...

    Quote:
    Originally Posted by Zekiran_Immortal View Post
    That's excellent work! You've got all the basic ideas pretty well covered, so it's just some specific things I could say to improve it:

    Watch her torso direction - her upper shoulders to around her breasts are kind of facing one way, while her waist is going another. It's okay, but it looks a tiny bit odd to me.

    Watch the eyes - a little cleanup digitally could change the left eye to match the right.

    Aside from that, sheesh - good work!
    Thanks for the pointers! I'm gonna re-do it as soon as I can get out and get some proper supplies. I screwed the eyes in the end...wish I knew enough about digital tools to do it!

    Again, thanks for the advice! I really appreciate it.
  10. Shaytanah

    First attempt...

    Just pencil and coloured pencil (only had 3 colours...lol) then a little ink and the scanner. :-)
  11. Shaytanah

    First attempt...

    Hi all

    I've recently started drawing and tho my stuff is still really unrefined and ugly, here's my first attempt at one of my toons, with apologies to X-Men, an issue of which I used for reference as I no available model. :-D

    Plz be kind!
  12. Shaytanah

    Old School?

    Quote:

    You youngsters and your IOs and capes and ED and all that. I remember when the Respec was hard!

    (mutter, grumble...)
    Edited your quote. The youngsters have ED? Then I imagine nothing is hard, including respecs :-)
  13. Shaytanah

    Old School?

    Quote:
    Originally Posted by BlackAmaranth View Post
    The other day I joined a a PuG. And I was recognized from here on the forums. And the following label was slapped on me.
    Lowbie Player - "Oh ba, you're just oldskool. We don't need tanks anymore. We youngens use fire/kins instead."
    BA - "Wait, who's suposedly Old School?"
    Lowbie Player - "you, witty, cobalt, iltat, dinah, peprally, people from before i8"
    BA - "o.O"
    BA - "I'm confused"
    Lowbie Player - "It's ok, your old and senile."
    BA - "O.O"
    Idiots. What are they gonna do if Fire/Kins get nerfed? One choice of powersets does not replace an entire AT. If that was so, no one would ever get Emps any more so long as they could find a thermal troller.

    'Sides, I've yet to be beaten by a fire/kin in any form of PvP.
  14. Ya know, I'm not even gonna try to explain that one...
  15. Shaytanah

    Build Advice

    I should note that hibernOOb needs to go. What a POS power. I'm sick of kicking *** but seeing that stupid ice shroud appear before I can also take the name.

    The bloody thing should automatically shut off the second you've healed up. A crap power that causes more annoyances for me than any other...
  16. Shaytanah

    Build Advice

    Quote:
    Originally Posted by Fury_Flechette View Post
    That's actually not that great of a build for PvP.

    Post issue 13 PvP is all about damage spam and pool powers. There's a number of things you can do to improve that build for PvP.

    1. Dump fighting, take concealment and get stealth/invisibility and phase shift. Phase shift should be slotted for recharge heavily - it's your only way to avoid things now.

    2. Go cold mastery. Take hibern00b. Use the other powers in the APP to slot LoTG recharges.

    3. Go super speed and leaping pool for travel. Hover/fly is still laughably bad and one web grenade grounds you. I'm surprised more brutes just didn't buy the web grenade temp powers and get you into melee.

    4. Devastation hold procs in your blasts. The way that the new PvP works is that any mez overcomes any kind of mez protection. Considering how fast your blasts can spam these mez procs, the opposition will be constantly mez debuffed. It's honestly considered cheap to slot these, but there's no arguing their effectiveness.

    5. Teleport foe doesn't really work unless you're going to grief someone and use it to port someone into the geometry. Anyone ported is intangible so, no port and 1 shot kills. Dump it. Unless you're a griefer, it's useless.

    6. Pool powers like air superiority and flurry does more damage than most of your blasts. Sad, but true. I still won't take them, but there's no arguing that they're more effective.

    If you want a more general PvE toon, let me know, because the build can be improved for that fairly nicely. The fact that you can win with that build in PvP speaks volumes about the "quality" of current PvP implementation.
    More great advice, thanks!

    I have fly as a travel power mainly for PvE--hadn't swapped it out yet in my PvP build (as an NRG blaster hover makes my team happy...keeps KB managable).
    Flurry is good? I didn't think anybody ever took flurry...

    Half my problem is that Mids' won't update for me; it's current for i13 but no later. Is it no longer being updated?

    I should note this build was based on my (quite effective) PvE build, modified with an eye towards PvP. It's a mess, and a work in progress, so all the advice from everyone is very much appreciated.
  17. Shaytanah

    Build Advice

    Quote:
    Originally Posted by Laevateinn View Post
    Is there a reason you slotted heavily for Psi defense? I really doubt it's useful on a Blaster, and you would be better off focusing on other defense. Ranged is good if you're comfortable with darting in and out to use your melee attacks, it's the easiest of all positional or typed defenses to slot for.

    The rule of thumb is that purple sets shouldn't be 6-slotted (with the big big exception of Coercive Persuasion) because the 6th slot bonus is usually psi or toxic resistance, which isn't of much use to a Blaster. You should drop the Damage: Superior piece in most of them and add a damage proc or frankenslot to round out the enhancement values.

    Devastation shouldn't be 6-slotted, either. The 5th and 6th piece bonuses are useless. I suggest 4x Devastation 2x Thunderstrike for the recovery bonus, or use 5x Decimations (half the HP bonus and no damage bonus, but +6.25 recharge and has an endurance bonus), or use 6x Thunderstrike (+3.75 ranged defense).

    You took Tough and Weave, and 6-slotted Numina's, but otherwise passed up a lot of opportunities to get defense bonuses. Slotted Weave on its own is only 5% defense, which isn't noticeable, and unless stacked with defense bonuses it's just an endurance hog.

    If you're slotting mostly for survivability, then add more defense and try to softcap it (45% Range defense): Mako's 6-slotted will grant a range defense bonus, TP Foe and Recall 2-slotted with Blessing of the Zephyr grants another range defense bonus, 6-slotted Red Fortune in Weave is another range defense bonus, and you can also consider using Thunderstrike in your ST attacks too. Get a Steadfast Res/Def in Tough. (Also, frankenslot some EndRdx in Tough and Weave. My Blaster, who runs Hot Feet and Blazing Aura, has less endurance consumption than you.)

    You should swap one of the EndMod IOs in Stamina for a Performance Shifter Chance for +End. Over time, it'll grant more endurance.
    Great advice; thanks! I had slotted for psi just because a lot of the guys I pvp with regularly are psi-monkies. :-)

    I'ver never worried about defense on this toon in the past, simply because she was generally not in a position to need it. 1v1 fights however are a very different kettle of fish.

    Again, thanks for the advice...this blaster's snipe already gets called 'Blapper AS'...it'll be nice to have the rest of her on par.
  18. Shaytanah

    Build Advice

    HI all

    This is the build for my main toon, Shaytanah, as it stands. I recently swapped out the medicine pool for fighting and the results seem good. Thought I'd check in with you all for tweaks; to see if you can improve on this!

    I use her mainly for end game fun--pvp and TFs. I worked up her defense due to a lot of 1v1 and arena fights; she fares better against scraps and brutes and so forth now.

    (edited--longer build posted)

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Shaytanah - Current: Level 50 Magic Blaster
    Primary Power Set: Energy Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Teleportation
    Ancillary Pool: Flame Mastery

    Hero Profile:
    Level 1: Power Blast
    * (A) Devastation - Chance of Hold: Level 50
    * (9) Devastation - Damage/Endurance: Level 50
    * (15) Devastation - Damage/Recharge: Level 50
    * (17) Devastation - Accuracy/Damage: Level 50
    * (31) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    * (40) Devastation - Accuracy/Damage/Recharge: Level 50


    Level 1: Ring of Fire
    * (A) Gravitational Anchor - Accuracy/Recharge: Level 50
    * (5) Gravitational Anchor - Chance for Hold: Level 50
    * (7) Gravitational Anchor - Immobilize/Endurance: Level 50
    * (7) Gravitational Anchor - Immobilize/Recharge: Level 50
    * (9) Gravitational Anchor - Immobilize: Level 50
    * (34) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50


    Level 2: Energy Torrent
    * (A) Ragnarok - Accuracy/Damage/Recharge: Level 50
    * (3) Ragnarok - Damage/Recharge: Level 50
    * (3) Ragnarok - Damage: Level 50
    * (5) Ragnarok - Damage/Endurance: Level 50
    * (33) Ragnarok - Accuracy/Recharge: Level 50
    * (40) Ragnarok - Chance for Knockdown: Level 50


    Level 4: Fire Sword
    * (A) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    * (17) Mako's Bite - Damage/Recharge: Level 50
    * (19) Mako's Bite - Damage/Endurance: Level 50
    * (19) Mako's Bite - Accuracy/Damage: Level 50
    * (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    * (42) Hecatomb - Damage: Level 50


    Level 6: Hover
    * (A) Defense Buff IO: Level 50
    * (43) Luck of the Gambler - Defense/Endurance: Level 50
    * (50) Luck of the Gambler - Defense: Level 50


    Level 8: Power Burst
    * (A) Apocalypse - Damage: Level 50
    * (21) Apocalypse - Damage/Recharge: Level 50
    * (21) Apocalypse - Accuracy/Damage/Recharge: Level 50
    * (27) Apocalypse - Accuracy/Recharge: Level 50
    * (27) Apocalypse - Damage/Endurance: Level 50
    * (37) Apocalypse - Chance of Damage(Negative): Level 50


    Level 10: Sniper Blast
    * (A) Sting of the Manticore - Damage/Interrupt/Recharge: Level 50
    * (11) Sting of the Manticore - Chance of Damage(Toxic): Level 50
    * (11) Sting of the Manticore - Accuracy/Interrupt/Range: Level 50
    * (13) Sting of the Manticore - Damage/Endurance: Level 50
    * (13) Sting of the Manticore - Accuracy/Damage: Level 50
    * (15) Sting of the Manticore - Damage/Endurance/Recharge: Level 50


    Level 12: Kick
    * (A) Knockback Distance IO: Level 50


    Level 14: Fly
    * (A) Flight Speed IO: Level 50
    * (46) Freebird - FlySpeed: Level 50
    * (48) Freebird - +Stealth: Level 50


    Level 16: Fire Sword Circle
    * (A) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    * (29) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
    * (29) Scirocco's Dervish - Accuracy/Recharge: Level 50
    * (31) Scirocco's Dervish - Damage/Recharge: Level 50
    * (31) Scirocco's Dervish - Damage/Endurance: Level 50
    * (34) Scirocco's Dervish - Accuracy/Damage: Level 50


    Level 18: Aim
    * (A) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    * (37) Adjusted Targeting - Recharge: Level 50
    * (46) Adjusted Targeting - To Hit Buff: Level 50


    Level 20: Build Up
    * (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    * (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    * (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50


    Level 22: Tough
    * (A) Resist Damage IO: Level 50
    * (23) Resist Damage IO: Level 50
    * (23) Resist Damage IO: Level 50


    Level 24: Weave
    * (A) Defense Buff IO: Level 50
    * (25) Defense Buff IO: Level 50
    * (25) Defense Buff IO: Level 50


    Level 26: Swift
    * (A) Run Speed IO: Level 50


    Level 28: Health
    * (A) Numina's Convalescence - Heal/Endurance: Level 50
    * (39) Numina's Convalescence - Heal: Level 50
    * (42) Numina's Convalescence - Endurance/Recharge: Level 50
    * (43) Numina's Convalescence - Heal/Recharge: Level 50
    * (48) Numina's Convalescence - +Regeneration/+Recovery: Level 40
    * (50) Numina's Convalescence - Heal/Endurance/Recharge: Level 50


    Level 30: Stamina
    * (A) Endurance Modification IO: Level 50
    * (39) Endurance Modification IO: Level 50
    * (43) Endurance Modification IO: Level 50


    Level 32: Explosive Blast
    * (A) Positron's Blast - Chance of Damage(Energy): Level 50
    * (33) Positron's Blast - Damage/Recharge: Level 50
    * (33) Positron's Blast - Damage/Endurance: Level 50
    * (40) Positron's Blast - Accuracy/Damage: Level 50
    * (45) Positron's Blast - Damage/Range: Level 50
    * (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50


    Level 35: Nova
    * (A) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    * (36) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
    * (36) Scirocco's Dervish - Accuracy/Damage: Level 50
    * (36) Scirocco's Dervish - Damage/Endurance: Level 50
    * (37) Scirocco's Dervish - Damage/Recharge: Level 50
    * (45) Scirocco's Dervish - Accuracy/Recharge: Level 50


    Level 38: Recall Friend
    * (A) Range IO: Level 50


    Level 41: Char
    * (A) Essence of Curare - Endurance/Hold: Level 50
    * (42) Essence of Curare - Accuracy/Hold/Recharge: Level 50


    Level 44: Fire Shield
    * (A) Aegis - Resistance/Endurance: Level 50
    * (45) Aegis - Resistance: Level 50
    * (46) Aegis - Psionic/Status Resistance: Level 50


    Level 47: Rise of the Phoenix
    * (A) Healing IO: Level 50


    Level 49: Teleport Foe
    * (A) Range IO: Level 50


    ------------
    Level 1: Brawl
    * (A) Damage Increase IO: Level 50


    Level 1: Sprint
    * (A) Celerity - RunSpeed: Level 50


    Level 2: Rest
    * (A) Recharge Reduction IO: Level 50


    Level 1: Defiance
    ------------
    Set Bonus Totals:
    * 15% DamageBuff(Smashing)
    * 15% DamageBuff(Lethal)
    * 15% DamageBuff(Fire)
    * 15% DamageBuff(Cold)
    * 15% DamageBuff(Energy)
    * 15% DamageBuff(Negative)
    * 15% DamageBuff(Toxic)
    * 15% DamageBuff(Psionic)
    * 6.25% Defense(Fire)
    * 6.25% Defense(Cold)
    * 2.81% Defense(Energy)
    * 2.81% Defense(Negative)
    * 15% Defense(Psionic)
    * 5.63% Defense(Ranged)
    * 7.81% Defense(AoE)
    * 57% Enhancement(Accuracy)
    * 6% Enhancement(Heal)
    * 43.8% Enhancement(RechargeTime)
    * 5% FlySpeed
    * 126.5 HP (10.5%) HitPoints
    * 5% JumpHeight
    * 5% JumpSpeed
    * MezResist(Held) 9.9%
    * MezResist(Immobilize) 3.3%
    * MezResist(Terrorized) 1.65%
    * 10.5% (0.18 End/sec) Recovery
    * 90% (4.53 HP/sec) Regeneration
    * 6.62% Resistance(Fire)
    * 6.62% Resistance(Cold)
    * 1.26% Resistance(Energy)
    * 7.51% Resistance(Negative)
    * 16.3% Resistance(Toxic)
    * 2.1% Resistance(Psionic)
    * 10% RunSpeed



    ------------
    Set Bonuses:
    Devastation
    (Power Blast)
    * 12% (0.6 HP/sec) Regeneration
    * 27.1 HP (2.25%) HitPoints
    * 3% DamageBuff(All)
    * MezResist(Held) 3.3%
    * 3.75% Defense(Psionic)


    Gravitational Anchor
    (Ring of Fire)
    * 4% (0.07 End/sec) Recovery
    * 2.52% Resistance(Fire,Cold)
    * 15% Enhancement(Accuracy)
    * 10% Enhancement(RechargeTime)
    * 5% Resistance(Toxic)


    Ragnarok
    (Energy Torrent)
    * 4% (0.07 End/sec) Recovery
    * 2.52% Resistance(Fire,Cold)
    * 15% Enhancement(Accuracy)
    * 10% Enhancement(RechargeTime)
    * 5% Resistance(Toxic)


    Mako's Bite
    (Fire Sword)
    * MezResist(Immobilize) 3.3%
    * 18.1 HP (1.5%) HitPoints
    * 3% DamageBuff(All)
    * MezResist(Held) 3.3%


    Luck of the Gambler
    (Hover)
    * 10% (0.5 HP/sec) Regeneration


    Apocalypse
    (Power Burst)
    * 16% (0.8 HP/sec) Regeneration
    * 36.1 HP (3%) HitPoints
    * 4% DamageBuff(All)
    * 10% Enhancement(RechargeTime)
    * 5% Defense(Psionic)


    Sting of the Manticore
    (Sniper Blast)
    * 12% (0.6 HP/sec) Regeneration
    * 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
    * 3% DamageBuff(All)
    * 7.5% Enhancement(RechargeTime)
    * 3.13% Resistance(Toxic)


    Freebird
    (Fly)
    * 8% (0.4 HP/sec) Regeneration


    Scirocco's Dervish
    (Fire Sword Circle)
    * 10% (0.5 HP/sec) Regeneration
    * 3.13% Resistance(Negative)
    * 9% Enhancement(Accuracy)
    * 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    * 3.13% Defense(Psionic)


    Adjusted Targeting
    (Aim)
    * 2% DamageBuff(All)
    * 1.26% Resistance(Energy,Negative)


    Gaussian's Synchronized Fire-Control
    (Build Up)
    * 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    * 22.6 HP (1.87%) HitPoints


    Numina's Convalescence
    (Health)
    * 12% (0.6 HP/sec) Regeneration
    * 22.6 HP (1.87%) HitPoints
    * 6% Enhancement(Heal)
    * MezResist(Held) 3.3%
    * 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)


    Positron's Blast
    (Explosive Blast)
    * 2.5% (0.04 End/sec) Recovery
    * 1.58% Resistance(Fire,Cold)
    * 9% Enhancement(Accuracy)
    * 6.25% Enhancement(RechargeTime)
    * 3.13% Resistance(Toxic)


    Scirocco's Dervish
    (Nova)
    * 10% (0.5 HP/sec) Regeneration
    * 3.13% Resistance(Negative)
    * 9% Enhancement(Accuracy)
    * 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    * 3.13% Defense(Psionic)


    Essence of Curare
    (Char)
    * MezResist(Terrorized) 1.65%


    Aegis
    (Fire Shield)
    * 5% RunSpeed
    * 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    * 2.1% Resistance(Psionic)
  19. Quote:
    Originally Posted by Fanged_Knight View Post
    <--- is screwed no one ever plays from my sg...
    Jump SGs
  20. Quote:
    Originally Posted by Dark_Freeman View Post
    Excellent la BD Shayta' ^^

    Pour en revenir aux canadiens (que j'aime beaucoup, je rêve d'aller à Vancouver un jour) Melissa "Warwitch" Bianco est canadienne ! *love*
    Ah Vancouver...une ville belle et historique! Vous devriez visiter Halifax aussi!
  21. Quote:
    Originally Posted by Sofiah View Post
    NS Canada = Nova Scottia, ou Nouvelle Ecosse, presqu'île au sud de Terre Neuve colonisées par des français (les Acadiens) qui furent déportés ensuite par les Anglais (vers la Louisiane, française à l'époque, et vers la France), et parlant principalement l'anglais, car la population descend des écossais pour un tiers, des anglais et des irlandais pour 1/5 chacuns. La présence francophone est importante, avec 1/6 de la population de la province, principalement dans le comté de Clare. Lors du dernier recensement, 35 000 personnes ont déclaré avoir le français comme langue maternelle, soit 4% de la pop, et CIFA sur 104.1 FM est une des seules radios intégralement en français.

    Edit: Au fait, bonjour à toi, Shaytanah!
    Vous connaissez notre histoire! Wow!

    Et c'est vrai...les Canadiens déteste être considérés comme des Américains. Il ya beaucoup des grandes différences entre nos pays...par example, nous sommes un pays démocratique. Les Américains pensent que le monde est démocratique, mais c'est seulement le voix American qui est important!
    -Les Canadiens sont plus minces.
    -Dans la «ville des héros», il ya des feuilles d'érable et fleur de lys pour votre costume. Aucun drapeau américain!

    Enfin, voici un drôle de dessin animé il ya quelques années. Il a été publié lorsque les Américains sont en colère contre la France. Vous allez rire!

    Je suis heureux que vous comprenez ma français terrible!
  22. Bonjour les héros et méchants!

    Je suis un joueur canadienne, je voulais dire bonjour à vous tous! J'espère que vous apprécierez le jeu autant que nous en Amérique du Nord!

    Beaucoup d'amour!
  23. Allright, I've gone from Awesome's tweaked build. Swapped [Rage] with [Tough] gaining the first at 30 and delaying the 2nd until 35.

    Gonna respec and take 'er for a spin.
  24. Quote:
    Originally Posted by Nintova View Post
    As a tanker myself I can tell you that 2 in CJ is very nice when you slot Blessing of the Zephyers #1 and #3 ( KB mag -4 protection ) I feel even 3 wouldn't be a waste with the yummy defensive bonuses along with the most excellent movement boost as well. Just another way of looking at it. Personally I have it 2 slotted.
    Cool; I know I have to do some tetris-style rearranging as I ended up having a tough time avoiding slotting powers that didnt need it. Examining this!
  25. K, here's the revamped build. I can see a couple issues...don't take the levels slots were applied as gospel since I ended up rearranging a little bit. It's an improvement, but not perfect. Maybe we can make a silk purse this time?

    Also, I haven't finished slotting a few of them yet...

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Le French Tickleur: Level 50 Natural Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting

    Hero Profile:
    Level 1: Deflection
    * (A) Luck of the Gambler - Recharge Speed: Level 50
    * (3) Luck of the Gambler - Defense: Level 50
    * (3) Luck of the Gambler - Defense/Endurance: Level 50
    * (11) Luck of the Gambler - Defense/Recharge: Level 50
    * (13) Luck of the Gambler - Endurance/Recharge: Level 50
    * (23) Luck of the Gambler - Defense/Endurance/Recharge: Level 50


    Level 1: Jab
    * (A) Accuracy IO: Level 50


    Level 2: True Grit
    * (A) Resist Damage IO: Level 50
    * (5) Resist Damage IO: Level 50
    * (7) Resist Damage IO: Level 50
    * (15) Healing IO: Level 50
    * (19) Healing IO: Level 50
    * (23) Numina's Convalescence - +Regeneration/+Recovery: Level 50


    Level 4: Haymaker
    * (A) Crushing Impact - Accuracy/Damage: Level 50
    * (5) Crushing Impact - Damage/Endurance: Level 50
    * (9) Crushing Impact - Damage/Recharge: Level 50
    * (17) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    * (25) Crushing Impact - Damage/Endurance/Recharge: Level 50
    * (33) Endurance Reduction IO: Level 50


    Level 6: Active Defense
    * (A) HamiO:Membrane Exposure
    * (7) HamiO:Membrane Exposure
    * (9) HamiO:Membrane Exposure
    * (11) Endurance Reduction IO: Level 50
    * (13) Endurance Reduction IO: Level 50


    Level 8: Punch
    * (A) Touch of Death - Chance of Damage(Negative): Level 40
    * (43) Touch of Death - Damage/Endurance/Recharge: Level 40
    * (43) Touch of Death - Accuracy/Damage: Level 40
    * (43) Touch of Death - Damage/Endurance: Level 40
    * (45) Touch of Death - Damage/Recharge: Level 40
    * (46) Touch of Death - Accuracy/Damage/Endurance: Level 40


    Level 10: Hurdle
    * (A) Jumping IO: Level 50


    Level 12: Combat Jumping
    * (A) Defense Buff IO: Level 50


    Level 14: Health
    * (A) Healing IO: Level 50
    * (15) Healing IO: Level 50
    * (17) Healing IO: Level 50
    * (34) Miracle - +Recovery: Level 40


    Level 16: Battle Agility
    * (A) Luck of the Gambler - Defense: Level 50
    * (19) Luck of the Gambler - Defense/Recharge: Level 50
    * (25) Luck of the Gambler - Defense/Endurance: Level 50
    * (33) Luck of the Gambler - Endurance/Recharge: Level 50


    Level 18: Super Jump
    * (A) Jumping IO: Level 50


    Level 20: Stamina
    * (A) Performance Shifter - EndMod/Recharge: Level 50
    * (21) Performance Shifter - EndMod/Accuracy: Level 50
    * (21) Performance Shifter - EndMod: Level 50
    * (31) Performance Shifter - Chance for +End: Level 50


    Level 22: Boxing
    * (A) Disorient Duration IO: Level 50


    Level 24: Taunt
    * (A) Perfect Zinger - Chance for Psi Damage: Level 50
    * (40) Perfect Zinger - Taunt: Level 50
    * (42) Perfect Zinger - Accuracy/Recharge: Level 50


    Level 26: Shield Charge
    * (A) Armageddon - Accuracy/Recharge: Level 50
    * (27) Armageddon - Accuracy/Damage/Recharge: Level 50
    * (27) Armageddon - Damage/Recharge: Level 50
    * (34) Armageddon - Damage: Level 50
    * (37) Armageddon - Damage/Endurance: Level 50
    * (39) Armageddon - Chance for Fire Damage: Level 50


    Level 28: Knockout Blow
    * (A) Hecatomb - Chance of Damage(Negative): Level 50
    * (29) Hecatomb - Damage/Endurance: Level 50
    * (29) Hecatomb - Damage: Level 50
    * (31) Hecatomb - Damage/Recharge: Level 50
    * (33) Hecatomb - Accuracy/Recharge: Level 50
    * (37) Recharge Reduction IO: Level 50


    Level 30: Tough
    * (A) Aegis - Resistance/Endurance: Level 50
    * (31) Aegis - Resistance/Recharge: Level 50
    * (34) Aegis - Endurance/Recharge: Level 50
    * (36) Aegis - Resistance: Level 50
    * (50) Aegis - Psionic/Status Resistance: Level 50


    Level 32: Phalanx Fighting
    * (A) Luck of the Gambler - Recharge Speed: Level 50


    Level 35: Rage
    * (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    * (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    * (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    * (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    * (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    * (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50


    Level 38: Hurl
    * (A) Apocalypse - Accuracy/Recharge: Level 50
    * (39) Apocalypse - Accuracy/Damage/Recharge: Level 50
    * (40) Apocalypse - Damage/Recharge: Level 50
    * (45) Apocalypse - Damage: Level 50
    * (50) Apocalypse - Damage/Endurance: Level 50
    * (50) Apocalypse - Chance of Damage(Negative): Level 50


    Level 41: Foot Stomp
    * (A) Empty
    * (42) Empty
    * (42) Empty
    * (45) Empty
    * (46) Empty
    * (46) Empty


    Level 44: One with the Shield
    * (A) Empty


    Level 47: Weave
    * (A) Gift of the Ancients - Run Speed +7.5%: Level 40
    * (48) Gift of the Ancients - Defense/Recharge: Level 40
    * (48) Gift of the Ancients - Defense/Endurance: Level 40
    * (48) Gift of the Ancients - Defense: Level 40


    Level 49: Against All Odds
    * (A) Empty


    ------------
    Level 1: Brawl
    * (A) Empty


    Level 1: Sprint
    * (A) Empty


    Level 2: Rest
    * (A) Empty


    Level 1: Gauntlet