ShadowMoka

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  1. Quote:
    Originally Posted by GPBunny View Post
    Retro Space suit set needs a space monkey pet.
    --------
    Prediction on Retro Space Suit:

    Males/Huge will look like Neil Armstrong.
    Females will look like Barbarella.
    There's already a rikti monkey VIP pet.
  2. Quote:
    Originally Posted by Firemoth View Post
    Yeah, I'm off and on the open beta all the time. What I'm really wanting is the closed beta (wishful thinking, I know).
    Would be nice. Perhaps something for Tier 8/9 VIPs. Though that's excluding myself from that. Boo : (.
  3. Sonic/Traps or Time/Traps are both fun

    Dark/Dark too.
  4. These threads may as well get their own forum by this point.

    Anyways...Nothing wrong with being into sexy outfits on sexy girls. That sort of thing helps sell a game. However girls should get something that make them feel less like eye candy if they just want to play the game without feeling like they're on a cat walk.
  5. Quote:
    Originally Posted by Agent White View Post
    Didn't they say explicitly he made it as a 'testament to his love' for Dominatrix? So, yah, kind of a no-brainer there.
    ^This

    Also the Praetorian Clockwork are meant to be way more human than the primal counterparts. They're pretty much as much contributors to society as any normal citizen, if not more. And since warworks are just beefed up Clockwork...
  6. Quote:
    Originally Posted by CinnderScot View Post
    I think the Matthew Habashy arc is all right, but I don't want to have to play it every time I create a new character. It's choice I'm asking for -- if nothing else, the restoration of the original 1-5 content.

    Oh, and the abolition of all things Twinshot, of course. >:-)
    Twinshot's crew makes a surprise appearence in Who Will Die part 3 for villains. *Shudder*

    As well as Twinshot herself, surprisingly. Funny since she <spoilers> loses her hero license at the end of Shining stars </spoilers>
  7. Seeing as Swan and Black Swan have something similar, I can see that being possible.
  8. Quote:
    Originally Posted by Bright View Post
    Mini.War.Walker.
    ^This

    Newfoundland dog pet. Oh god do it. Or Eagle.
  9. ShadowMoka

    Is "Gratz" dead?

    Quote:
    Originally Posted by Firemoth View Post
    Same with the groups I run with on Champion. And on the sewer trials, we tend to say "Perma-Gratz!"
    Same here with Virtue.

    *Hides in fear from mentioning I play Virtue*
  10. Oh goodness I choked on my drink.
  11. ShadowMoka

    More Echoes

    Quote:
    Originally Posted by Remaugen View Post
    I would like to see an echo of Atlas Park mission arc! Someone else (I cannot recall who) on the forum suggested a homeless NPC wandering around mumbling about how "they" had changed everything. It would make a great story arc where we learn that the recent past had in fact been changed, resulting in the new look of Atlas. . .

    (Perhaps Atlas was saved at the cost of Galaxy City?)
    Cool idea, but Galaxy city wasnt sacrificed in the cost of Atlas. Shivans just attacked Galaxy is all. Though if Galaxy city were the more popular starting area, I'm pretty sure Atlas would have been destroyed in its place.

    AE missions have the old Atlas Park before WW and AE, if you want to look there.
  12. Quote:
    Originally Posted by Scythus View Post
    I demand that this happens. MMs are such a sausage-fest.
    Oh god I lol'd hard.
  13. Quote:
    Originally Posted by Oathbound View Post
    A while back Magic: the Gathering had an expansion where a faction of the people replaced parts of their bodies with a magical metal called Etherium. Sometimes to extremes...

    Like so:



    I'd like to see arm options (and more) with the same kind of delicate looking, ornate scroll work.
    Yesyesyesyesyes.
  14. Quote:
    Originally Posted by GuyPerfect View Post
    Holy crap, I just realized something... My favorite starting contact before Freedom was a Matthew, and my least-favorite after Freedom is a Matthew. Freaky!
    Aw man I loved the Matthew arc in Freedom.
  15. Quote:
    Originally Posted by Firemoth View Post
    EDIT: Did the math, needing 11 tokens to get the full set (so 8 more to get the full tier 8 and my last tier 7 and then 3 for the set) Last I checked, one gets a free token once a month, as well as for every 1200 points spent.
    Let's say it takes me a month to scrounge up the money, so one token is out of the way, leaving me with 10 more to go.
    10x1200=12,000 points.
    At the costs shown at the market, I would have to spend 150.00 to get my armours. (This does not make The Firemoth a happy puppy.)
    I've already dropped 100.00 in there, plus my subscription fees for each month...this is not making me feel like a VIP
    This so hard. Or at least release the Celestial Armor way later for 800 points or something after a new VIP set is released so I don't feel pressured to nab it right away.

    Also http://boards.cityofheroes.com/showthread.php?t=232906

    As long as you're VIP you can play beta.
  16. Beam Rifle/dark wrecks enemies.
  17. Quote:
    Originally Posted by Kierthos View Post
    It's good to know I'm not the only one who hates the entire Twinshot arc, not to mention the entire team she assembled. (I mean, most of the forum's vitriol seems to be reserved for Flambimbeaux....)
    Only members of the Shining Stars I liked were Dillo, Flambeaux for being so obnoxious, and maybe Grim for having common sense. I really REALLY did not like Twinshot. Especially how she talks down on you and is your "cool friend with sunglasses". She really thinks she's cooler than she really is, even after a spoiler reason later which nearly gets everyone killed.

    But yeah. I'd love some options besides just Matthew since I already felt like I saved Atlas Park and all that before. Hard to get into it on another character when I already treat my other character completing it as self-canon.

    Also I'd REALLY love some new contacts after Roy cooling and Agent whats his name. Going from the awesome i17+ contacts to the joe shmoe "hi wana go safe an ofice bldn 5 times lololo" contacts can be kind of a let down. It happened to me during i18. I had originally only gotten into redside before hand, and when I had my Praetorian go hero, the Clone arc was a really cool thing and all. It felt like I was really exploring a new world and going from the oven to the frying pan. But then I had really nothing after that. I was spoiled by story and...Blah.
  18. Quote:
    Originally Posted by Doc_Reverend View Post
    Yeah, but at least the Clockwork King and the Hall of the Clockwork King are cool. It's a long TF with at least a fun last mission.

    And yes, I'd love it if the old Task Forces got revamped. I asked Positron about this at PAX East last March. He said that while they'd like to (Second Measure mentioned that he hates the Citadel too), it's also a very time consuming process. It's one of those resource management things, which kind of files it under "We'd like to if we ever get the time/money to." Still, here's hoping.
    Synapse is just fine. Optional Giant Monster, unique map and Clockwork King at the end. It's not mind blowing but it's a fun TF.

    And at least the devs sort of agree a lot of old TFs kind of suck. It means they may get to it sometime when CoH reaches a good breathing point from all the hyped content.
  19. Quote:
    Originally Posted by Agent White View Post
    That was sort of the problem they ran into with underground. The length and amount of mobs was obviously designed with the intent of dumping masses of iXP onto players, but the difficulty was designed with level shifts in mind so you only want to do it after you've unlocked the necessary slots.
    UG was very contradictory. It was meant to help folk get iXP, as you said, a lot faster but you pretty much NEED the level shifts from the slots to even survive.
  20. Quote:
    Originally Posted by ThePill View Post
    Heck, use the existing torso and shoulder pieces and side bits for arms. Like the organic armor from the Mutant(?) pack, would make for a great alternate arm, in regular and thorny versions. Or Omega. Or Stone. Or Animal fur arm w/ monstrous hand. And the list goes on and on. There's a ton of different things that we already have in-game for arms and gloves that could work really well. It's just a matter of rethinking "robot arms 1, 2 and 3" to something a little bit broader design-wise.

    Or tights, with a handful of patterns, could give us an asymetrical costume look, without breaking things too much. Or bare arms(muscled or smooth) for a one-sleeve look.
    Would be pretty nice. Rename Robot Arms to something like "Unique arms" or something.
  21. Quote:
    Originally Posted by Thirty-Seven View Post
    I am all over this idea... if for no other reason so that I can have a character with a tentacle arm... though I would prefer one that doesn't double as a stuffed animal as the above pic seems to indicate.
    Hehe of course :P. It was the best one I could find. And the most..er...SFW
  22. Quote:
    Originally Posted by Black_Assassin View Post
    I used to run on just SOs, but then I took an arrow in the knee.
    My cousin's out fighting Battalion, and what do I get? Guard duty.


    Anyways...

    IOs are fantastic. It allows blasters to really stay alive a lot longer.
  23. Quote:
    Originally Posted by Lothic View Post

    But the self-res power of the Freakshow is just a quality that actually makes them a little bit challenging. I wouldn't consider it a specific "failure" of the Sister Psyche TF just because there's a bunch of Freakshow in it.
    Exactly! While it'd be nice to just get all of the rewards handed out to us at once, I still enjoy a good challenge and great teamwork.
  24. Quote:
    Originally Posted by Kioshi View Post

    Also, maybe Maelstrom going like 'I think I'm just gonna kill half the league now for lulz' whenever he wanted. That led to some complaints...
    It's like Vorpal Judgement. Except used by an Extreme AV. Where everything dies. And then dies again.