Shadow Wail

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  1. Statesman could be saluted for finally taking care of ALL the loose ends with the SSA and killing off one of the members of the Phalanx mainly because one of them went rogue and insane.
  2. Shadow Wail

    ??/Traps

    From what I know about traps so far and about Beam is that they are good together. Since the traps are place and hold, you get to spread the beam love easily since you dont have to switch between constantly trapping and beam blasting.


    -------
    Is anyone noticing that the Lockdown Proc in PGT is hitting all targts in the AoE? I expected just a few to get triggered but it turns out that the gas trap is hitting everyone in the area of effect.

    The Devastation Proc in Mortar is just horrible, the proc rarely hits and the frequency is meh. I just got my Scorpion's Shield for the extra defense, my total recharge rate is at 107.5% and I am focusing on +Regen/+Recovery since I have good defense from Manuevers, CJ, FFG and Scorp Shield.

    Are there any other proc tricks for a Rad/Traps?
  3. Shadow Wail

    ??/Traps

    What is the optimum pre-hasten global recharge I should have on a /Traps?
  4. Shadow Wail

    ??/Traps

    Quote:
    Originally Posted by Netphenix5 View Post
    As mentionned by Silas in his amazing Traps guide, take Provoke from the Presence pool. BAM - GM on a leash.
    If the damn copy tool wa working, I would try to take provoke or challange to bring mobs back to the PGT area of death.
  5. Quote:
    Originally Posted by Pitho View Post
    Mind control thinks you're forgetting something.

    I think Mind Control will survive to confuse another day...

  6. Quote:
    Originally Posted by zeldo View Post
    I thought it was a new Mastermind set with Goth pets. :./
    Do the new pets cut themselves and cry about the injustice?


    I am overall excited about Dark Control/Fire Assault or the extra goodness that is dark damage.
  7. Shadow Wail

    The Walking Dead

    Quote:
    Originally Posted by Mental_Giant View Post
    Good episode, and Dale has made a big mistake.
    Wouldnt mind seeing dale put a bullet to shane's head once and for all.

    I feel like the TV Dale might be a bit more of a badass than in the comic. In the comic he does pull out some left turns but I feel like the TV dALE is going to be equally insane like shane.

    Shane is becoming more and more unhinged and I think stepping up with andrea might turn grandpa into a psycho...yay
  8. Shadow Wail

    The Walking Dead

    Last night was amazing!

    I am getting really tired wit this stupid white girl in the woods schtick! I read the comic and am a proud fan but I want sophia killed off already, find her, her hand, her doll or her clothing and move on please.

    I was turned off by the size of shane and the fact that andrea had to grab...lets please go grab dale and start a romance that I actually liked seeing page after page.


    In the comic, the one interaction I never see is between Michone and Andrea and when they actually gets the grapes to introduce her, I want to see some Andrea/Michone stoy going on.


    Carol needs to get with a black guy...sorry if this sounds wrong and vulgar...


    Still miffed that Otis went the way of the fatman...really am as a fellow "Guy of Heft"


    ...Ok, back to work...
  9. Shadow Wail

    Powers Panel

    Ok...Are they going to be free to VIPs?

    Fearsome Stare is slotted for -ToHit and it is amazing to start stacking the -ToHit for a Dom
  10. Shadow Wail

    ??/Traps

    I am considering making a Dark/Traps Corr on Exhalted.
  11. Quote:
    Originally Posted by Swansu View Post
    Mortar doesn't take Hold Sets so, it wouldn't work.
    Not Lockdown, I meant the devastation one. I am at work and rushing to get out.

    I know that PGT takes Lockdown but Acid Mortar takes ranged damage sets and Devastation has the chance to hold.

    Will Devastation and Lockdown in this set create some mayhem.
  12. On a side note, if I can spare an extra slot in Acid Mortar for a Lockdown Proc...does it work right?

    I am working on a Rad/Traps and it is a hairy russian beast but I want to add the Lockdown Proc both to Poison Gas Trap and Acid Mortar for awesome holds but I am not sure if it will work right.
  13. Will be trying this on my Mind Control/Poison Controller.
  14. Shadow Wail

    ??/Traps

    I am finding my level 27 Rad/Traps: Neutronos to be an awesome build.

    I start off with a dose of PGT and an Acid Mortar then throw Aim, Irradiate, Caltrops and finish with Neutron Bomb and jump outside to do ST blast goodness and a dose of Electron Haze.

    I havent gotten Seekers or Trip mine but I will be getting those and living every minute of it!


    The best part about traps would be the procs. I am putting an Achilies and Devastation in Mortar and a Lockdown in PGT.
  15. Quote:
    Originally Posted by Zwillinger View Post
    P.S. iPhone's are teh win. Working from the doctors office without my laptop. And the nurse is just shaking her head at me.
    The other night I had a 102 degrees fever and I was doing three college papers and forum diving while in bed...Yes, Iphones are teh win!

    Feel better!


    Also, I don't have a problem with IOs going on sale in the paragon market, as long as they aren't purples, PvPs or Hami's. I like the idea that they are soulbound and increase with level, that idea actually is awesome and might make me buy them early on.
  16. Shadow Wail

    WTS PVP IO Proc

    --Level 10 Gladiator's Armor: +3% Def for sale, starting at 2.3 Bil

    Send requests to @Shadow Wail
  17. Quote:
    Originally Posted by Errant View Post
    See... as far as I understand... Poison is supposed to be a strong ST debuff set... Which it is. It got buffed recently to alolow for a little AoE, but it's primary design is still a ST debuff.

    So, seems to me to be WAI.

    [Troll] And it seems the cries of "Buff Poison" are "Wah!" [/troll]
    If it is a ST based debuff, will it be a deadly choice on a Mind/Poison/Fire Controller?
  18. We are def doing this on Nov 5?

    Where can I find the official details? I am free this weekend and live in NYC...woot!
  19. Can we also petition to get a new Animation for this? The visual on the IO is handcuffs...can we get chains coming from the ground?
  20. I went 4 Basalisk, 1 Lockdown Proc, 1 Lockdown:Hold Duration
  21. This is my first try at working with mids so be kind




    Villain Plan by Mids' Villain Designer 1.93
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Radiation Blast
    Secondary Power Set: Traps
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: X-Ray Beam
    • (A) Decimation - Accuracy/Damage
    • (3) Decimation - Damage/Endurance
    • (3) Decimation - Damage/Recharge
    • (40) Decimation - Accuracy/Damage/Recharge
    • (42) Decimation - Accuracy/Endurance/Recharge
    Level 1: Web Grenade
    • (A) Gravitational Anchor - Chance for Hold
    Level 2: Caltrops
    • (A) Impeded Swiftness - Chance of Damage(Smashing)
    • (23) Ragnarok - Chance for Knockdown
    Level 4: Irradiate
    • (A) Undermined Defenses - Defense Debuff
    • (5) Undermined Defenses - Recharge/Endurance
    • (5) Armageddon - Damage
    • (7) Armageddon - Damage/Recharge
    • (46) Armageddon - Damage/Endurance
    Level 6: Electron Haze
    • (A) Positron's Blast - Accuracy/Damage
    • (19) Positron's Blast - Damage/Endurance
    • (21) Positron's Blast - Damage/Recharge
    • (21) Positron's Blast - Damage/Range
    • (46) Positron's Blast - Accuracy/Damage/Endurance
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (9) Recharge Reduction IO
    • (9) Recharge Reduction IO
    Level 10: Acid Mortar
    • (A) Achilles' Heel - Chance for Res Debuff
    • (11) Touch of Lady Grey - Defense Debuff/Endurance
    • (11) Touch of Lady Grey - Defense Debuff/Recharge
    • (13) Touch of Lady Grey - Recharge/Endurance
    • (43) Touch of Lady Grey - Defense Debuff
    Level 12: Aim
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    • (43) Recharge Reduction IO
    Level 14: Proton Volley
    • (A) Sting of the Manticore - Accuracy/Damage
    • (15) Sting of the Manticore - Damage/Endurance
    • (15) Sting of the Manticore - Accuracy/Interrupt/Range
    • (40) Sting of the Manticore - Damage/Interrupt/Recharge
    • (43) Sting of the Manticore - Damage/Endurance/Recharge
    Level 16: Force Field Generator
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Red Fortune - Defense
    • (29) Red Fortune - Endurance
    • (29) Red Fortune - Defense/Endurance
    • (31) Red Fortune - Defense/Recharge
    • (31) Red Fortune - Defense/Endurance/Recharge
    Level 18: Cosmic Burst
    • (A) Stupefy - Stun/Range
    • (31) Stupefy - Endurance/Stun
    • (33) Thunderstrike - Accuracy/Damage
    • (33) Thunderstrike - Damage/Endurance
    • (33) Thunderstrike - Damage/Recharge
    Level 20: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 22: Assault
    • (A) Endurance Reduction IO
    Level 24: Poison Trap
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (25) Basilisk's Gaze - Accuracy/Recharge
    • (25) Basilisk's Gaze - Recharge/Hold
    • (27) Basilisk's Gaze - Endurance/Recharge/Hold
    • (27) Lockdown - Chance for +2 Mag Hold
    Level 26: Tactics
    • (A) Endurance Reduction IO
    Level 28: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Endurance Reduction IO
    Level 30: Neutron Bomb
    • (A) Positron's Blast - Accuracy/Damage
    • (34) Positron's Blast - Damage/Endurance
    • (36) Positron's Blast - Damage/Recharge
    • (36) Positron's Blast - Damage/Range
    • (37) Positron's Blast - Accuracy/Damage/Endurance
    Level 32: Seeker Drones
    • (A) Devastation - Accuracy/Damage
    • (34) Devastation - Damage/Endurance
    • (34) Devastation - Damage/Recharge
    • (36) Devastation - Accuracy/Damage/Recharge
    • (37) To Hit Debuff IO
    Level 35: Atomic Blast
    • (A) Eradication - Damage
    • (37) Eradication - Damage/Recharge
    • (39) Eradication - Accuracy/Recharge
    • (42) Eradication - Accuracy/Damage/Recharge
    Level 38: Trip Mine
    • (A) Eradication - Damage/Recharge
    • (39) Eradication - Accuracy/Recharge
    • (39) Eradication - Accuracy/Damage/Recharge
    • (42) Eradication - Damage
    Level 41: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 44: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Gift of the Ancients - Defense/Endurance
    • (45) Gift of the Ancients - Defense
    • (45) Luck of the Gambler - Defense
    • (46) Luck of the Gambler - Defense/Endurance
    Level 47: Focused Accuracy
    • (A) Adjusted Targeting - Recharge
    • (48) Adjusted Targeting - To Hit Buff
    • (48) Adjusted Targeting - To Hit Buff/Recharge
    • (48) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (50) Adjusted Targeting - Endurance/Recharge
    Level 49: Super Speed
    • (A) Celerity - +Stealth
    • (50) Endurance Reduction IO
    • (50) Endurance Reduction IO
    Level 50: Spiritual Radial Boost
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Scourge
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (17) Regenerative Tissue - +Regeneration
    • (19) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (7) Efficacy Adaptor - EndMod
    • (17) Efficacy Adaptor - EndMod/Recharge
    ------------
    Set Bonus Totals:
    • 12% DamageBuff(Smashing)
    • 12% DamageBuff(Lethal)
    • 12% DamageBuff(Fire)
    • 12% DamageBuff(Cold)
    • 12% DamageBuff(Energy)
    • 12% DamageBuff(Negative)
    • 12% DamageBuff(Toxic)
    • 12% DamageBuff(Psionic)
    • 12.19% Defense(Energy)
    • 12.19% Defense(Negative)
    • 7.5% Defense(Ranged)
    • 5.85% Max End
    • 81.25% Enhancement(RechargeTime)
    • 27% Enhancement(Accuracy)
    • 124.49 HP (11.62%) HitPoints
    • MezResist(Immobilize) 4.95%
    • 20% (0.334 End/sec) Recovery
    • 42% (1.878 HP/sec) Regeneration
    • 6.93% Resistance(Fire)
    • 6.93% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    ------------
    Set Bonuses:
    Decimation
    (X-Ray Beam)
    • MezResist(Immobilize) 2.75%
    • 12.05 HP (1.125%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Undermined Defenses
    (Irradiate)
    • 2% DamageBuff(All)
    Armageddon
    (Irradiate)
    • 4% (0.067 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    Positron's Blast
    (Electron Haze)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Touch of Lady Grey
    (Acid Mortar)
    • 16.06 HP (1.5%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    • 8% (0.358 HP/sec) Regeneration
    Sting of the Manticore
    (Proton Volley)
    • 12% (0.537 HP/sec) Regeneration
    • 1.875% Defense(Ranged), 0.938% Defense(Energy), 0.938% Defense(Negative)
    • 3% DamageBuff(All)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Force Field Generator)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Force Field Generator)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Stupefy
    (Cosmic Burst)
    • 2.5% (0.042 End/sec) Recovery
    Thunderstrike
    (Cosmic Burst)
    • 2% (0.033 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    Luck of the Gambler
    (Maneuvers)
    • 7.5% Enhancement(RechargeTime)
    Basilisk's Gaze
    (Poison Trap)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.033 End/sec) Recovery
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Grant Invisibility)
    • 7.5% Enhancement(RechargeTime)
    Positron's Blast
    (Neutron Bomb)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Devastation
    (Seeker Drones)
    • 12% (0.537 HP/sec) Regeneration
    • 24.1 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    Eradication
    (Atomic Blast)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    • 24.1 HP (2.25%) HitPoints
    Eradication
    (Trip Mine)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    • 24.1 HP (2.25%) HitPoints
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Scorpion Shield)
    • 10% (0.447 HP/sec) Regeneration
    • 12.05 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Gift of the Ancients
    (Scorpion Shield)
    • 2% (0.033 End/sec) Recovery
    Adjusted Targeting
    (Focused Accuracy)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Efficacy Adaptor
    (Stamina)
    • 12.05 HP (1.125%) HitPoints



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  22. Sometimes I gather the team for a small RNG God prayer and sacrifice a squishy to the RPG God...in hopes that I get a purple drop.

    Unfortunately the RNG God needs a serverful of sacrifices...still he is not appeased!