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Posts
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Joined
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I know everyone.
...Apart from the new people... -
One-slotted Resilience and 3 slotted tough comes to about 30% S/L damage resist, well worth it.
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Regen is probably a safer choice, better survivability.
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He just never watched his health for the first kill
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Haw, watching his health or not I doubt he'd have stopped me two/three shotting him. -
On the Spines side it's all good - just don't pick Barb Swipe. And Confront is very missable.
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I'd like to see any Scrapper beat a Fire/Rad in a 20 minute duel.
And I -was- winning at 10 minutes, which I assumed was the length of the match.
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Don't think he liked fighting Stone Storm, my brothers Earth/Storm, but then he was exemped.
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That was cruel, it ended 1-0 to me with the first kill in the first minute. The rest of the match I was kept quiet with all that earth/storm stuffs... -
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Up for it Chives?
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Yah.
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pfft ill fight him, with my empath, when she dings 10, and i'll bring a spoon so that he can pick his teeth back again
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Hokay! -
I hate the whole 'I don't like their attitude' thing. If someone insults you, ever even not just in game, why should you care? Someone calls me a '[self-censored] [self-censored again] toaster boy' or some such rubbish I read it, then never think about it again, and am completely unphased about it. There's nothing to get bothered about.
If they go anywhere near the hair however HELL SHALT BE UNLEASHED. -
I think Villians could do better in Mass PvP. Pentad is perhaps too small Scale for them.
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So thats the rangers and defiant, who's next?
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well, he can't beat my psycho spam chat
BUAHAHHAHAHAHAHHAHAHAHHAHAHAH
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Also, it wasnt many of the rangers, and he then got destroyed by one of the Overlords
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Don't think so, I can never lose to a 1AT Coalition person that would be too embarrassing! -
I lurve that map as long as there ain't a Mind Controller in there.
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Or the test server?
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Either way, he didn't beat Defiant!
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Well technically I did beat a few people from Defiant. Fugget about the details. -
That was a fun mission, I gotta say. Although I may have [censored] off Velinia I'll apologise for that later.
Grats on numero 3. -
Eh, getting badges is a one off thing, you only need to get a badge once and not getting a badge wont kill you, extra AoE damage, knockdown too, could probably save you.
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Nevertheless, gunning the suckas down with Laser Beam Eyes was super fun.
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Check my insp tray before you accuse me of unfair play!!!!
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I have one thing to say.
I one-shotted someone!!!!!!!!! -
You say it adds a third dimension, but a third dimension is pointless.
And you can reach any badge in the game you just have to find some chump with TP. -
Didn't think this was a PvP thread. But even so, Spines Scrappers don't really benifit from Superjump as much as others do.
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You say it's completely unneccesary to have a second travel power, I don't think it is.
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I always put powers for use in mission above powers to help me get to missions, that's why I feel it's important to not have more than one Travel power - two are useless, you can get anywhere in the game without any, get one and you're good, getting two is making yourself less effective at doing your job than you should. -
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My changes:
Dropped Laser beam eyes, you already have two ranged attacks that do real damage, Laser Beam Eyes look cool but that is about as much as you get.
Dropped Torrent its not a bad power but you would be better off with my other suggestions.
You only had Super Speed, you will struggle in just about every zone in the game with no vertical travel power at, not even hurdle.
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I'd like to know how the Fudge dropping Energy Torrent, a Ranged Cone with Energy damage which, from my experience playing a Spines Scrapper tops off the AoE to a point where it's nearly as good as it was before ED, would be better than a comepletely unneccesary second Travel power? Every Spines Scrapper should have Energy Torrent, really, but it needs slots.
And I went to 50 in 200 hours with my Spines/Regen with no Hurdle and only Superspeed. It's not as hard to travel zones as most people say.
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Super Speed doesn't really need the extra slot, it does cap with two but the difference between 1 and 2 isn't that noticable.
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Actually it caps with 1 slot in Superspeed and 1 slot in Swift, or 1 slot in Sprint, I think.
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Reconstruction should have 2 recharges 3 heals. Recharge caps with three but the actual difference is ~5s.
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It's a reasonable arguement but... 5 seconds? Have you never been sitting slamming the Reconstruction button waiting for it to recharge to save your rear end? I'd always slot this 3 Recharge because it's totally worth it. -
They should maybe make the Hospital 'un-Teleportable' like Council Prisons, but I don't think the whole base should be. That would make things too easy.
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There is no cap, as far as I'm aware. And if there is it must be WAY above what Quick Recovery+Stamina can give.
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I listen to the same music I listen to the rest of the time.