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Quote:Keep in mind he thought that most players would not notice a 25% reduction in hitting enemies. Including the people who created the programs and formulas he was using. Twenty. Five. Percent.I know this has been done to death, but it really could not be any more simple. Just multiply the first figure by 0.75 and you get the second figure. The first figure is the accuracy modifier, the second figure is the final hit rate. 120% of 75% is 90%.
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Quote:No worries. Someone else might look at this thread and learn about the Paragon Wiki. Besides, asking other players for answers to questions is the entire point of this section.Works for me, question answered, thread as pointless and quickly answered as I thought...which is a good thing
. Thank you.
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Quote:Mirror, mirror, on the net,Same dance, different partners that's been going on for seven years.
Really you all are so boring.
It. Will. Never. End.
Report it, and move on.
Find a political blog to get the whining out of your system.
.
whose face did you just get? -
i haven't done that arc myself, but according to this page in the Paragon Wiki it sounds like you can simply avoid or outrun Infernal after defeating Lilitu. You don't have to defeat him to complete the mission.
It's a requirement of one of the earlier missions that you defeat him then. -
Quote:i do a sort of flipping on some alts when i'm putting together their builds but i'm not in a hurry. i'll bid on the pieces i want at about 2/3 to 1/2 the average price and place bids on a few more than i need of each item. Then i periodically check my bids on the alt and any excess pieces get relisted somewhere between what i paid and whatever is the average price. Although it's a very slow flipping, sometimes taking over a week, i usually end up at the very least tripling my initial stake in the process of IOing the build. Which is kind of funny when i think about it. Since i have nearly as much value put into the build as well.For a more specific example, I recently purchased two Apocalypse Damage Recipes(I think that was the recipe anyways) for 310,000,212 inf and turned around and listed them for 400,000,000. Quick 100 million profit on those two(though not as quick as I was hoping).
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Quote:GG only answers questions that she can shrug off with glib, superficial remarks. Any question that requires any sort of depth or serious response will be ignored as if it was never asked. It's even more obvious in this thread than usual.I don't understand what you mean by this. Are you saying that you don't want to discuss a thought experiment concerning those with emotional and cognitive disabilities and issues, because it pertains to players of other MMO's? That makes no sense, please explain what you mean. Also answering the question would be nice.
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If we're going to split hairs tohit is an attribute that a character has, and accuracy is an attribute each attack has. You multiply your character's tohit by the power's accuracy. Two separate but closely related attributes.
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Quote:Seriously.You know, you could just log in and look at the numbers for yourself. They are all in game, and your attack rolls are plainly visible in the Combat Window.
I told you there was no way to convince him. Reality is a myth. Opinion trumps facts. He who yells the loudest is right. Experts are wrong.
Dude, you are smoking some serious s---.
One more try at phrasing it so that it will be understood...
All entities have a base chance to to hit. It in fact is called "tohit". Most NPC entities have a .50 (50%) tohit. Players have a .75 (75%) tohit. You can increase your tohit value with powers like Aim, Tactics, Build Up, etcetera, and also through temp powers and some set bonuses.
All powers have an accuracy rating. Called accuracy. Most of the time it is 1, but not always; some powers are autohit and don't use an attack roll at all, and some have a lower or higher starting value. On slottable powers the accuracy can usually be increased.
Now, when you attack something the server makes an attack roll. The target number for that attack roll is your current tohit value multiplied by the current accuracy of whatever power is being used to attack.
Now, a player with the standard tohit of .75 is attacking using an unslotted power with a base accuracy of 1.0.
.75 times 1.0 gives you your final chance to hit the target assuming an even con target with no defense. That chance to hit the target is 75%.
If your accuracy was really .75 you'd multiply it by your .75 tohit to get 56%.
The final number that determines an attack's chance to hit is that power's accuracy multiplied by your tohit.
Accuracy is not the final number used to determine your ability to hit with an attack. Accuracy is what you multiply your tohit by to determine the actual % chance to hit with an attack.
*sheesh*
i'm not a math wizard by any means, and even i understand this. -
Discussion? Other people point out research that raises questions, suggest possible scenarios, point out that it's a fictional setting with canon that has multiple examples of de facto human level machine intelligences, or ask for a useful definition of terms you claim prove your point and you simply reply, "I'm right because I know I'm right, which therefore proves my position is true." You have yet to offer any sort of logical argument, evidence, or even a concrete definition of your terms, and you think that you're contributing anything to a discussion? Interesting.
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Quote:i don't see how. As it is i'll tend to run out of room during missions and just delete stuff i consider less valuable to make room for new drops. Further reducing my capacity will just reduce the amount i bring to the market./idle thought.
is the ability to hold as many items as we do, a part of the problem?
i appreciate elastic supply and demand issues, but it also allows for a significant level of hoarding. perhaps limiting the market slot capacity to 5 instead of 10, and reducing sg bin storage could be beneficial.
/idle thought alert. -
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i can answer the question in one sentence.
The exploits will continue until the beatings improve. -
Quote:As has already been covered caps do not improve anything.I've been mulling this around in my head as an idea but I'm not sure how it would or could work - and I can see great benefits and I can see huge pitfalls too - maybe.
But I'm no economist and I'm not sure if I've covered all the bases. At this stage I'm not even sure if I know what the bases are so there are big gaps in my knowledge
But it occurred to me that there's a discussion that's worth having here, and just seeing what other opinions are - what benefits and what disadvantages would it give?
Especially since the market is already capped. -
Quote:Just a point here... That's because scientists generate theories based on the best currently available evidence. As better evidence or theories are discovered and tested the less valid theories are discarded in favor of the better theories. Rarely are theories proven completely invalid; usually they end up being modified, sometimes very extensively, to incorporate new evidence and knowledge. Still, on the occasion a theory is proven completely wrong it's through using the scientific method, not a popularity contest.Well that's just silly.
Scientist's keep saying one thing, then discovering they were wrong.
Science is one of the only approaches to explaining the world that can and will say, "Hey, this new evidence proves that how we thought something worked is completely wrong. Time to revise the theory to fit the facts." Of course that doesn't always happen immediately, and some scientists have altered evidence to fit their theories, after all scientists are people too, but other scientists review the findings and attempt to duplicate them in order to verify the assertions.
It's a rather romantic notion that there are outsider scientists who have brilliant theories that are being denied or covered up by the "Scientific Establishment". The thing is that extraordinary claims require extraordinary proof. If your results use sloppy methodology or can't be reproduced by other scientists then they aren't accepted. The other thing that makes the worldwide conspiracy of scientists suppressing subversive knowledge theory silly is that scientists come from countries and cultures all over the world. There is little to no chance that scientists as a whole would all agree on hiding a particular discovery. Hell, even in a single country not all scientists agree on the approach to anything. -
Over the past week i've not been playing a lot, but whenever i start up Titan Sentinel and log into the game it never detects the game. It shows me as logged in, but just says "Detecting City of Heroes..." without ever detecting it. It hasn't mattered what time of day i've logged in either. i also tried logging out and back in and it still doesn't see anything. Hmmm, there is one thing i haven't checked...
Edit: D'oh! It only works if i select "Run as Administrator" when starting it up. i keep forgetting to do that since i'm still not used to Windows 7 (aka "We're not Vista with an additional service pack, really!")... -
Quote:Good suggestion. Now to to pick an easy to remember key that i don't already regularly use for binds. Maybe a shift+ key.You might consider using it as a bind instead so you can use a single key to toggle it on and off, and keep your UI clean:
/bind KEY "optiontoggle showvillainname$$optiontoggle showvillainbars"
You can also use that command string for a macro so you'd only need 1 instead of 2.
Note: optiontoggle will only toggle between option 0 and option 1, but you could use bind files instead to toggle back and forth to the options you like:
ShowVillain1.txt
KEY "optionset showvillainname 6$$optionset showvillainbars 6$$bindloadfilesilent ShowVillain2.txt"
ShowVillain2.txt
KEY "optionset showvillainname 1$$optionset showvillainbars 1$$bindloadfilesilent ShowVillain1.txt" -
i think i'll try these for toggling it on and off:
/macro scan1 "optionset showvillainname 1$$optionset showvillainbars 1"
/macro scan0 "optionset showvillainname 6$$optionset showvillainbars 6"
Useful as it can be i suspect sometimes i'll get annoyed by adding even more clutter to my UI. i have a tendency to have all sorts of windows and tabs around the screen showing every bit of potentially useful info.
Just tried it in game. Works rather well. -
A happy Thanksgiving to all you US residents out there! Everyone else will just have to tolerate the lull as we get together with family and socialize in an annual feast that celebrates all sorts of stuff.
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Let's be honest here- we've all met some Americans who were NOT mentally handicapped, and perfectly nice, yet were completely unable to hold a coherent conversation with someone else on a detailed, multiple talking point topic. Ie: <removed> is brought up, you try to make arguments for either side- the other person, when asked how they feel about it sums up everything with a simple dogmatic statement in a blank stare- "<removed> is wrong!" without explaination as to why. They can't form a coherent argument for or against things. At best, they follow up with "because X (insert God, my momma, pundit name) said so!", or even better "It's just wrong!". They can't discuss an idea at a level beyond actual good/bad words, or discuss whys.
I'm not making a caricature of my citizens. There are people THAT DIM. That hold normal lives, no mental handicaps. They just can't think critically, either because they don't know why they have to, or because they were raised not to.
i can understand being utterly ignorant of developments in the real world regarding machine intelligence and how minds function, and even comic book conventions in that regard, but it's how GG proudly trumpets her total inability to provide any reasoning at all as proof of the correctness of her assorted faiths* that provides so much facepalm material in these threads. Hell, her assertions about machine intelligence contradict almost all relevant lore in the real and fictional, especially comic book fictional, worlds.
*If the only support you provide for a position comes down to "I know it's true because it just is" then your contribution to almost any discussion is noise with no signal. Also, believing something is true with no proof is the definition of faith.
...i'm stating the obvious again, aren't i? -
Quote:Much like humans aren't cats or dogs, and thus can't relate to them. Got it.But why would a robot want to take over the world anyway? Like it's not human, so it can't really relate to humans - it's a very illogical thing for a machine to do
Quote:Let's be honest here- we've all met some Americans who were NOT mentally handicapped, and perfectly nice, yet were completely unable to hold a coherent conversation with someone else on a detailed, multiple talking point topic. Ie: <removed> is brought up, you try to make arguments for either side- the other person, when asked how they feel about it sums up everything with a simple dogmatic statement in a blank stare- "<removed> is wrong!" without explaination as to why. They can't form a coherent argument for or against things. At best, they follow up with "because X (insert God, my momma, pundit name) said so!", or even better "It's just wrong!". They can't discuss an idea at a level beyond actual good/bad words, or discuss whys.
I'm not making a caricature of my citizens. There are people THAT DIM. That hold normal lives, no mental handicaps. They just can't think critically, either because they don't know why they have to, or because they were raised not to. -
Excellent! i did not know about that option, Master-Blade. Many thanks.
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Quote:Magical Girl Lyrical Nanoha is not your typical magical girl series, but it's entertaining nonetheless.I'm losing my nerd-cred... I have no idea what these "dakka" and "nanoha" things are that you guys keep talking about.
*goes back to watching One Piece, where things make sense* ... >_>