Saxtus

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  1. The reason I asked if I have to sync or not: The mission that asks you to talk to latin student awards the badge automatically to all team members even if they didn't start the story arc (they don't have to even be at Steel Canyon for that matter!).

    That badge is the only requirement to have access to the club. And it's good thing due to the awful bug that locks the Craft Cure mission to random players of a team if they try to do this without soloing (the the only way to get rid of it then is by petitioning).
  2. This is for entrance to Midnighter's club?
  3. So what levels you reached?
    Any arcs you started and I must go sync?

    I ask because last time I wasn't feeling ok and left after Echo's KHTF completed...
  4. Saxtus

    Question

    [ QUOTE ]
    tried a US trial account.

    Soon came back here.

    [/ QUOTE ]

    Same here, except that the US trial introduced me to game and when I bought it, apparently it was EU version.
    And as long all my friends are here, I am not moving.

    It will be interesting to hear GG's story now I am thinking about it...
  5. I gathered here all the suggestions that seems more like QoL addons that can be quickly implemented than bug-fixing or altering existing gameplay ones.
    Even if the 1/3 of them get implemented, I will be very happy.
  6. Debt is the force that makes as plan our next move, making things interesting.
  7. Well, if you like some unofficial discussion that resembles more like an IRC than a forum, check this out:
    https://pibb.com/go/coh

    By all means it's not there to replace this forum and it's totally unsupported, just I thought it as a good idea, specially when this forum overloads and presents those errors!
  8. Actually is only 3 hours for Task Forces so you're both wrong, but my tip still count in case someone is planning TF tonight, before our night, with his/her ice/storm character.
  9. [ QUOTE ]
    Those who were on Moonfire last night need to make sure they finish the Katie TF after about 9:15 or so (I'll check chat logs later for an exact time) if they want a recipe from it, due to the 24 hour timer on TF recipe rewards.

    [/ QUOTE ]
    They can log-off without choosing something, the next time they log-on they will presented by the same dialog like if just finished the TF and if the time limit is passed, they will be able to choose rare recipe.

    Checked by me pre-I12.
  10. [ QUOTE ]
    Isn't that the point of Ourboros tho? To go back and do or re-do those story arcs and missions you haven't done?

    [/ QUOTE ]
    Yes but they way it is made (pseudo-TF) prohibits it from forming a PuG for it.
  11. Also remember that you can take those level 50 of yours and exemplar down with teams doing story arcs, we are plenty of them!
  12. I can confirm that problem disappeared since 7pm tonight.
  13. There is no Virgin Media Cable in my country, I can confirm that all my SG mates (Union server) have same problem, most of them are outside UK and our problem started at Friday like everybody's else and continues until this right moment without stop.

    What happened to the "server timing issue" that the team diagnose?
    Broken server has anything to do with broken Arena?
  14. [ QUOTE ]
    [ QUOTE ]
    Can confirm same problems here; very nasty lag, seems to be a half second delay on pretty much everything....started Friday.

    [/ QUOTE ]

    mine started friday aswell

    [/ QUOTE ]

    Jerky movement (even NPCs), client thinks that powers are recharged but server is a bit behind and doesn't let them activate (server timing issue?), even chat itself lags.

    All those on Union since Friday here too.

    I haven't found even 1 (one, ein, en, een, uno, jeden, yksi, um, ena) player that doesn't have that problem. Most thought that it's their own fault, so I suggested them to petition it under "Technical Issues" category. It is something global and I hope NCEU to fix it first thing tomorrow morning.

    Is Defiant any better?
  15. This is getting very annoying, we petitioned, please do something!
  16. Dear Devs,

    GhostRaptor... What name is that? Is long, easy to mess with the spelling when typing fast and I don't want to use the initials because GR is my country's initials and last time I've checked GhostRaptor isn't a country (he isn't, right? is it? ummm...).

    I DEMAND to rename him to something shorter, like Aero or something... C'mon devs, just a little bit of code. Oh... Almost forgot: Nerf him too. Has something wicked powers that make me die quick (I think has some DoT attacks too, might be Toxic with a bit of -Res) and I should always be packed with awakens to deal with him. Last time he disoriented me too. Please understand that I am only at level 1000 yet and my inventory isn't big enough as the high level ones like Golden Girl to pack the necessary break frees.

    Thank you Devs.
  17. Dear Sexy Jay,

    Make Arena channel mandatory to every chat window we open. I can't stand people that have it hidden. Also the letters in it should be bigger in size, brighter color and bold compared to rest channel static. Each time someone write something in it should be accompanied with a very loud sound so we can stop playing and look at it. If someone close the game, Arena chat should be popped up by the Windows clock tray so we won't miss it.

    While there, do broadcast and request channels to be seen at all zones and allow trial accounts to use them (but only if they have their own site to advertise -- put a check box or something before allowing them)

    Thank you!
  18. [ QUOTE ]
    Get Rid of Stupid "go talk to Lt. Wincott" missions at the start of contacts in kings row where i hav eto go all the way there and come all teh way back. tbh most of teh time, newbies in teams will be directed to Wincott by the leader.

    [/ QUOTE ]

    Let me suggest something on that:
    Make the "tutorial" talk missions (i.e. those that don't have ambush involved), droppable without counting on the 3-day limit of the other droppable missions (i.e. no counter on those, someone can drop any number of them any time). Also make sure that when dropped they give no XP, but when they are done properly they give XP to lure people on doing them.
  19. [ QUOTE ]
    Walking.

    Yes, it's a QoL issue. I am fed up of having to tap movement keys repeatedly so that I don't overshoot things or get too close to the edge or whatever when being able to walk in the game would make careful movement far easier.

    Personal buff deactivation

    Unless this already got added, if I've been buffed, right clicking on the buff icon should offer me the option to remove that buff. For all those helpful folks who speed boost newbies to watch them slam into walls, or even the ones who think it's helpful, but don't realise that it isn't always.

    [/ QUOTE ]

    Oh my! Both signed by me. Very cool suggestions. I look forward to see them done!

    Also one more if I may add (already suggested but not in much detail):

    Selective disable of power effects during PvE
    Ability to right click your buff icons and disable (will be remembered between sessions) the actual effect of that power. Only for toggle powers and incoming buffs. It will be disabled both locally (what you see) and globally (how others see you) at the same time.
    The switched off effects should not be taken in mind for situations while others can't see your buff icons but they need to know what it's going on:
    - At PvP zones
    - On players that aren't in same team
  20. A pop-up for each IO salvage item in our inventory and in our vault saying on what recipes that we carry can be used to.
    Having to right-click each one of them to see that info, is just plain dull...

    EDIT: Why most posts on this thread aren't about small interface QoL suggestions but requests for changing game aspects?
  21. New keymapping option

    Volume control:
    Preset settings and/or mute