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Posts
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Joined
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Power order is still all sorts of messed up.
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Quote:Really? I thought all the +stealths were in Universal Power sets.Actually its Swift that doesn't take the +stealth. I have slotted them in Sprint fairly recently.
Not sure why the IO isn't working for you while exemped. The procs are supposed to work if the power is available.
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Currently listening to Coldplay's a Rush of Blood to the Head -
I'm guessing you slotted this in a while ago? Currently, the +stealths can only be slotted into powers that take Universal Travel sets; ie, the travel powers. Sprint can't take that type of set any more.
Enhancements scale down to the level that you currently are; for example, if you exemp down to level 15 for Positron, your enhancements will scale down to DO levels.
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Currently listening to the Stone Roses' the Stone Roses -
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Quote:Eastern time zone, sorry. Thought I included time zone in the original post.Love to give the Isolators a try. What time on Wednesdays will the group meet? If its past 8 PM CST, I can certainly commit.
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Currently listening to the Apples in Stereo's the Discovery of a World Inside the Moone -
I considered a ta/archery defender, then I realized I didn't want to be a gimp.
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Currently listening to Al Kooper and Mike Bloomfield's Super Session -
Well, the 6th run of Isolators finished up last night. Next week will be start of the 7th run and will be a return to blue side.
For those unfamiliar with the group, Isolators was started shortly after badges were introduced to the game. This was in the dark, dreary times before global chat, global tells, or even coalition chat. Back then, the only way to find a person from the forums was by chance or pre-arranged meeting.
The Isolators project was started so the people who post here in Victory could actually meet and play together, so that you could have some fun with the people you chat with online. Everyone made a new character for this new group. This is an once a week supergroup that plays every 8 pm Wednesdays.
When the vast majority of the group hits 50, we start a new run of the group, switching between CoH and CoV between runs.
You don't have to be an active forum poster to join, through it's encouraged. At the very least, be a member of the community; run missions, join in advertised task forces, etc.
If you're interested in joining up this run, please feel free to post interest here. Everyone is welcome.
A few notes:
Everyone is not welcome.
This is an once a week sg. If the group ends up at level 20 at the end of the night, please don't show up next week at level 25.
If you're a few levels behind due to playing less, don't sweat it, but try to catch up on your own or with a task force if you can.
Mental, for The List:
Currently have a fire/rad controller made up.
I'll likely be idling this evening for sg invites.
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Currently listening to Not the Same Old Blues Crap, Vol. 3 by Fat Possum Records -
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Quote:That's Eyedevil's screenshot, actually.I know it's legit because despite teaming with 7 versions of himself, Satanic Hamster has debt.
Quote:From what I remember, that wasn't a game bug, that was the result of some hacking. Those players ended up getting banned
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Currently listening to Stevie Ray Vaughan and Double Trouble's Live at Montreux 1982 & 1985 -
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Quote:Tasers are fun for the whole family, Bab's.Must still a bit sick, cause I read the subject of this thread as "Weakly 4 year old shot..."
My first thought was, "That's horrible!" Followed shortly by, "Why is this posted in the 'For Fun!' section?"
A few comments to the thread:
There's been a number of people posting 1-4 year old screenshots of bugs like it was some sort of rare discovery lately. Usually with a thread title "Can you spot what's wrong, lol." This was a quasi tongue-in-cheek response.
This was taken WAY back in the day. Pre-nerf Inv tank, five dozen or so Ham-O's slotted, perma dull pain, etc. Back in the glory days, when Ruladak had his auto kill scrapper aura. Ah, those were the days.
The bug was funny. It slowly infected the entire team and stayed like that until the end of the task force.
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Currently listening to Stevie Ray Vaughan and Double Trouble's Live at Montreux 1982 & 1985 -
At least Kaaahnnn has less fedex/talk to missions, less travel, and less leading av's across the map.
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Currently listening to George Thorogood & the Destroyers' Rockin' My Life Away -
Quote:Yeah? One time, there was this guy begging for PL under Atlas Plaza and I flamed him in hard in broadcast that the globe fell down and crushed him.We had on on Triumph as well. He was a Broot and was around for... I think almost a month. Got badges, was on teams and all. Then GW came into atlas right under the statue, called him out, blasted him and everyone around him then took his seared flesh back to the Rogue Isles. I wasn't on at the time GW was on, but people told me about it.
Darn work!!
True story, people saw it.
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Currently listening to Luther "Guitar Jr" Johnson's Slammin' on the West Side -
At least Kkaaaaaahhhhnnn is level 50, through. Enough merits for a roll.
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Currently listening to Luther "Guitar Jr" Johnson's Slammin' on the West Side -
Note: This is not photoshopped
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Currently listening to Luther "Guitar Jr" Johnson's Slammin' on the West Side -
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Is this a weekly thing now, to pull up a 2-3+ year old screenshot of a bug?
Because if it is, I got some good pre I1/2 era ones.
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Currently listening to Thee Shams' Take Off -
Quote:That is AWESOME.Their rez power has also been buggy for me recently. You can see them here rezzing a tower in the middle of nowhere:
http://www.dartmouth.edu/~mjermyn/coh/meep.jpg
The only cooler thing is if you could wormhole them now.
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Currently listening to 20 Miles' R.L. Boyce Othar Turner Fife and Drum Spam -
No, the repair/tower rez always had a bit of a range to it.
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Currently listening to the Killers' Hot Fuss -
Sorry about the late show; my elderly neighbor was having some utility problems.
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Currently listening to the Killers' Hot Fuss -
Hey, I've never refused entry to a stalker on a team or task force. But that doesn't change the fact that it's a flawed AT that encourages stupid play styles more than any other AT.
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Currently listening to the Killers' Sam's Town -
It's been bugged to hell in my last four or five runs. Frankly, I don't always have the patience to waste time trying and then waiting additional time for a gm (assuming you can even get one).
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Currently listening to the Killers' Hot Fuss -
Quote:Because we had already talked last map of "screw it, just rush to the end" for the last map. :0While admittedly I picked the worst sets for a stalker for my first one and tend to fall into the Stalker meme! Forcing myself to finish the run with that stlaker has made me a better player. If I'm not the team leader ask before scouting, and if I'm told no scrap it out as best as I can. Case in point. last week on the LGTF I asked
"Want me to go to the end?" SatHam's response.."Why aren't you there already!"
Which is why I enjoy Isos so much. It gives me a chance to improve my skills as a player with all the AT's. By playing with veteran players I learn whats expected and what get complained about.
So if I'm doing something weird let me know. I am not so arrogant to think I know every thing about this game....but I'm willing to learn.
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Currently listening to R.E.M.'s Murmur -
Quote:I would have turned it into a long duration click or pbaoe. Something to keep the character in the room.I think another problem with Stalkers is that missions are so linear that the "scout ahead" aspect is downplayed if the team setup is able to just smash through stuff. Or the Stalker lacks Recall Friend so they can't really capitalize on that scouting.
Dare I ask Hamster, but which AT do you think should have had the Stalker's power and which power do you think Stalkers should have instead?
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Currently listening to the Replacements' Let it Be