-
Posts
3765 -
Joined
-
Well I did the dirty deed and bought all of the components, this is what I'm getting.
AMD
Cooler
Motherboard
CPU
RAM I'm buying 2 of these for a total of 8 gigs
OS
Thermal Paste
GPU
Thank you all for your help!
Carlos -
I love spines, but I don't love the animations for Barb Swipe, Impale, and Ripper. They're not ET long but I could almost finish making a pb and j sandwich before they're done animating.
-
You can't spam either of those two, dull pain with a good build is up every 2 mins and recon is up every 20 or so seconds, if in 20 seconds you can't kill a crappy regen than you need to reconsider your tactics.
-
If you can't kill a Scrapper who uses Hibernate you are doing something very very wrong. Thats like shooting fish in a barrel. You're not supposed to be able to kill a Scrapper with two shots, build up + AS + a heavy hitter will be more than enough to get a Scrapper down to 60% health, that seems more than enough damage to me.
-
You're right, you get both set bonuses while in a PvP zone.
-
-
Its a good effective build, I'm not sure if you'd have enough recharge run a higher chain of BB>SB>QS>BB>SB>CS
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
From Within: Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Dam%(5), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(7)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(17), RedFtn-EndRdx/Rchg(19), RedFtn-Def/EndRdx/Rchg(31), RedFtn-EndRdx(31), RedFtn-Def(33)
Level 2: Body Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx(15), T'Death-Dam%(15), T'Death-Dmg/EndRdx/Rchg(17)
Level 4: Smashing Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Dam%(11), Mako-Acc/Dmg/EndRdx/Rchg(11)
Level 6: True Grit -- S'fstPrt-ResDam/Def+(A), Heal-I(42), Heal-I(48)
Level 8: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(19), RedFtn-EndRdx/Rchg(21), RedFtn-EndRdx(29), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def(31)
Level 10: Power Siphon -- RechRdx-I(A), AdjTgt-Rchg(43), AdjTgt-ToHit/Rchg(45)
Level 12: Hurdle -- Empty(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(34)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Active Defense -- RechRdx-I(A), RechRdx-I(34)
Level 20: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(27), Oblit-Acc/Dmg/Rchg(27)
Level 22: Phalanx Fighting -- DefBuff-I(A)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc/Rchg(25), P'Shift-Acc/Rchg(42), P'Shift-End%(43), P'Shift-EndMod/Acc(43)
Level 26: Combat Jumping -- S'dpty-Def/EndRdx(A), S'dpty-Def/EndRdx/Rchg(37)
Level 28: Boxing -- Acc-I(A)
Level 30: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(34), Aegis-EndRdx/Rchg(40), Aegis-ResDam/EndRdx/Rchg(42), Aegis-ResDam(48)
Level 32: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def/EndRdx/Rchg(33), S'dpty-Def(33), EndRdx-I(50)
Level 35: Concentrated Strike -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(36), Mako-Dmg/EndRdx(36), Mako-Dam%(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Acc/EndRdx/Rchg(37)
Level 38: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-%Dam(40), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 41: One with the Shield -- Aegis-ResDam/EndRdx(A), Aegis-EndRdx/Rchg(45), Aegis-ResDam/Rchg(46), Aegis-ResDam(46), Aegis-Psi/Status(46)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(48)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(50), Zephyr-Travel(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1415;711;1422;HEX;| |78DA9D934973125110C7DFB0048161CB22D908909010B24C824B95CBC15263AAD45| |095122B6A3644F2026370A0600EE6E607F0E47AB23CF8292CBF89FA4DD460BFFE3F| |B878730AFEBF794BF7EBEED7537AB9610AF1EA8630A2B79BD56EB752AE75AAEDB6E| |CF84BD5BA5D0B6F765A2F328F6CB7613B012144AABF5C29C9A694D67DDB91AE5DAB| |DC74DD6AED243D58DD90C7D2E94AABDCB065F3A83F4CDC751AB2231DD7EABF98DBA| |D56D3DAB45D4776BB186CC96ADB76EA11BD526FB8340AF1A8DC96F22871A76DD7AC| |5BADA3D34AA9DA7565E7749C022BD0FF7142E8A7E717BB84BCF0EC01FB0C5F05386| |00C1D32421182A1AD42F45214F13063D864CC4480182313653C496823B232709689| |434C788FE2E4288E8CE3AC5DB2F26A2BEFB1508E86EA8C730DC066844E80E70C932| |2F423428F3F492F2951C8F1CA1A10A60D019D4200290C238551A4308DD8A7752648| |618F820922184F70991D2D7DF108312A563E3386E8C6C3702BC23D7A44806622983| |1223BEC257BCFE03C29849861F0DE58969D45680A37D23312F09F050E697A449761| |E4978703FDCD38FF07E8312655B108673C8A91BF311DCED80CCA45F12475E2C937B| |C6BFC2DF08E5178CF58FA087C8077B29AD0594C9CF1C5E40CCEC2A095290426A626| |F9082F4DA5B0D9975A47CA4546FE02A37091B17689E1A3ED696CF7A6E13B03DF190| |FA388E23CA512CCEA12CCA213E6D00273688839B4400E2D90435F24A804F3DA6A1E| |855B40E11650B805942A8FC2E551C661B25A84956F1129AC20F65564B28AD8572F3| |366298565DD6ECBB8B015604D2125CAE4DCD255B2B092249B75DD4BEB3FF9D4E20F| |E03B63DA37F836E9A77A69EB9F996DDFE09B1206CFA47D836FB3178C0FBE9DFF7DB| |E9AFD23830F42A40F956C2BD951B2AFE440C9A192AA92674A6A4A7ADF06D6B12B2A| |AEAB4AAE29B9AE648CE213AFD5CE409824ACC454125112551253125732A26452C92| |725BDBFD041F858| |-------------------------------------------------------------------|
-
I don't have any problems in PvP with my Scrappar! There are so many inexperienced people playing ranged characters its like shooting fish in a litter box.
-
-
OMG I'm seriously about to put you on ignore. Take your Stalker ******** to the stalker section. You are constantly thread crapping on threads that have NOTHING to do with Stalkers. This is a Scrapper/Brute discussion.
-
Quote:I don't mean to be rude but you're wrong. Brutes did similar damage to scrappers before and now that their overall output has been lowered its suffice to say that Brutes do not mop the floor with scrappers.I agree with you actually. I think the bigger problem isn't between brutes and scrappers, its between brutes and tanks. A brute does more damage then a scrapper and can reach tank like resistances.
But even with the slight changes, a brute still mops the floor with a scrapper. The damage just isn't there. Instead of lowering the damage of the brutes, I hope they raise the damage of the scrapper.
Yes I do agree though that Brutes can encroach on Tanker's survivability. -
I'm going to go with Fire/Shield as well because Shield offers significantly more survivability over Fire Armor.
-
Quote:Aww now I'm going to have to put off buying the HD5850http://www.hardocp.com/article/2010/..._460_review/10
linking to the final conclusion since that's probably what matters.
Nvidia's finally answered the call for a card to match AMD's offerings with the GTX 460. According to HardOCP (and other reviews that I've glanced through) it basically does what the RadeonHD 3x00 series did for the RadeonHD 2x00 series: turn a dog into something you'd want to spend money on.
As an added bonus, the GTX 460 has an MSRP of $199, which puts it $30 less than the Average Selling Price RadeonHD 5830 it can match. It also overclocks better than the 5830...
I see just one slight issue... The ATi RadeonHD 5850 and 5870 were both supposed to launch at far lower price-points than they actually did... and it's been hinted AMD's board partners could sell the 5850 for $200 and still make a profit.
Hopefully then the Geforce GTX 460 will see what gamers have been asking for since... well... January actually: something that will force board prices down across the board. From what I've seen so far, Nvidia's finally gotten back into the game. -
-
Your best bet would Fire/Energy or Fire/MM or Archery/Energy or Archery/MM with capped ranged defense. You'll be able to reach your defense cap depending on the ios you get around level 35ish.
-
Thanks! Its very appropriate for what I am about to use it for.
Quote:Should be either FM/SD, or MA/SD since the MA buff. It could also be either of those 2 primaries with Fire Armor/Aura. -
If you want to solo AVs you're going to need to drastically change your build, without Shadow Meld you're at 26% defense to all positions. In the amount of time it takes for SM to recharge you could be killed very quickly by an AV.
From my understanding, taking Quick Strike is beneficial to building your Power Siphon buff. If I were to build a KM/Shield, it'd look something like this.
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Kinetisist: Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(5), Hectmb-Acc/Rchg(46), Hectmb-Dmg/EndRdx(46), Hectmb-Dam%(48)
Level 1: Deflection -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def(5), LkGmblr-Rchg+(7)
Level 2: Body Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(23)
Level 4: Battle Agility -- HO:Enzym(A), LkGmblr-Def(7), LkGmblr-Rchg+(9)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(46)
Level 8: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(17), Numna-Regen/Rcvry+(17)
Level 10: Smashing Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(33)
Level 12: Active Defense -- HO:Enzym(A), HO:Membr(13), HO:Membr(13)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Swift -- Run-I(A)
Level 18: Health -- RgnTis-Regen+(A), Mrcl-Heal(50), Mrcl-Rcvry+(50)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc/Rchg(27), P'Shift-Acc/Rchg(27), P'Shift-EndMod/Acc(29), P'Shift-End%(29)
Level 22: Power Siphon -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 26: Against All Odds -- EndRdx-I(A)
Level 28: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(43)
Level 30: Boxing -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(43), Amaze-Acc/Rchg(45), Amaze-EndRdx/Stun(48), Amaze-ToHitDeb%(48)
Level 32: Concentrated Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(39), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(40)
Level 41: Weave -- HO:Enzym(A), LkGmblr-Def(42), LkGmblr-Rchg+(42)
Level 44: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(45), HO:Enzym(45)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1421;700;1400;HEX;| |78DA9D93DB6E12411CC667612902CB616DE9B9D296D61668D7524DD49A68D46A520| |B5A4B6DB427BA8529AC2594B07B61EF7C00AF3C5E79EB3B18DF447D130FF83F0C24| |C63B37F0FD6666BFFDCF37B3B3C517AB86102F6F092D76B761BB6EB95469DBAD966| |C078A76CDA984D79DA6F41CD771BDA01062A27BB75C940D292DBE5B29DFF63CBB72| |92EADD5D95C7B2E94AAB547764A3DAED9A6BCDBA6CCBA667751BE18DD3D386556A4| |95935A879DFF19AD275A3AA53AB7B4EB3C6B70AD26E41C7BCD7722AD69DD3EA59B9| |68BB9E6C9F0D43B00CFC9F9A425D1D5DCCF984C80B7D9EB09861640997728470149| |C9AB20F416342F896FD8404F5F401425F92F0CC546ED109683BB817E2FC2E638F30| |B0CF38200C96091198C4CF93F8FC5701BA5FF471DD735C771AF635A01C811C3D946| |52C320C2811644320F8981FDD24844B8C2D42E209639BB00371432A6EE8980A5DA8| |31EA0C8730F99C714288C25C111526A2E21A2B7F330D81A35CD917FDEAC3C762DF1| |8DF090130C4B988882F52DD200C99AAAE799302E6D7180F784560E8578BEC7F4D65| |86DF1046DF32DE11C6DF333E10766191491525C9BB35C81866C421E8908A32C4FB1| |D83A1114DA3A19129721D409931B557633FA8F2E44FC2D42FC66F46879015744AB4| |202A9F9F89753A52D90261A1C8E7EC21E311E1102649297BEA50E0D0CC1161AEC2A| |81232926042CC6995699A33A539539A33A539D30C679AE14C7EC834ABCEF4EC12AD| |F7629EB1CCB84C98BBC2271CECF3EAB5CCABD79DE1D399E1DD1A04474E39723CB4C| |08605E52FC1C416071516EFFA27C8BEC40F694BFCA6F2FC4EC7F5DE270A3FB844E1| |9F910DBDF7A1098D46527AEF4BED841202972AD8FC5FD767A35B2EB41906DD42D90| |0D1B6B1B587B28FDD036CD9D83A42A960B7F3C5E8068E5FC35CD75156506EA02421| |9F7885CE6004248262A0445162287194044A3FCA28CA4794CE1FDE9BEFD8| |-------------------------------------------------------------------|
-
Well that is lame, so I'd be better off just buying a better graphics card then getting two of the same?
-
I really hope my math is wrong, dear God that is an insane amount of time to get one recipe. That is worse than day jobs.
-
Its bad when you want to buy a PvP recipe that costs 30 HVM, if my math is right it will take you 25 days in order for you to get one.
-
To be honest, I'm not sure which would be more beneficial, having Shadow Meld or Web Grenade and Targetting Drone.