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Why cant you guys use developer resources for something we really need like email transfer of items/inf? That to me would have made more sense than this. The only times I ever got respec recipes were on characters that didnt need them anyways but the ones that did were on another server. That would have helped me alot more than this.
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Umm... probably because what you're asking for would require dozens of hours of coding, QA, etc., while this probably took maybe 30 minutes to pop out. This is all PlayNC side with a tiny amount of interaction with the server using code that's already there, whereas what you're talking about is an entirely new feature that would have to be coded from scratch, tested to make sure it's not gamebreaking and interacts nicely with every other piece of code, etc.
Honestly, you people. I swear.
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While I don't agree with Ryu, who cares if something takes a bajillion hours if it improves this game? It's a copout answer as far as I am concerned. Especially considering that our development team has grown quite a bit lately.
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That has nothing to do with it. Even if they spent all 30 minutes they used coding this on his weird email thing... it still wouldn't be near enough time. So instead they did this.
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Well that would be 30 minutes less time they would have to spend working on the email system that would be still infinitely more useful than this $10 respec thing.
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Useful to you.
Unfortunately, the devs don't sit around at their meetings going "What can we do to please EvilRyu today?"
Instead it's more like "What can we do to please a large chunk of the population for a low cost in manpower while we're busy coding I13?" -
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Why cant you guys use developer resources for something we really need like email transfer of items/inf? That to me would have made more sense than this. The only times I ever got respec recipes were on characters that didnt need them anyways but the ones that did were on another server. That would have helped me alot more than this.
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Umm... probably because what you're asking for would require dozens of hours of coding, QA, etc., while this probably took maybe 30 minutes to pop out. This is all PlayNC side with a tiny amount of interaction with the server using code that's already there, whereas what you're talking about is an entirely new feature that would have to be coded from scratch, tested to make sure it's not gamebreaking and interacts nicely with every other piece of code, etc.
Honestly, you people. I swear. -
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does that mean we can design our own Arch Nemisis and put him/her in the missions?
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Please be yes. -
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viruses, malware or spyware
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Just adware.
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All adware is malware, not all malware is adware -
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I'm guessing the numbers behind the Psi/Mind powers will be tweaked downward to balance this set.
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Fixed that for you.
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So unless you are talking like less than defender level damage I just dont see how. Damage will suck so bad no one will want to play it anyways?
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Psychic Shockwave for Dominators is an AOE power which does damage as it if it a single target power. For Blasters, this will not be the case -- the AOE divisor will be in place. In other words, divide damage by 4.75.
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*fires up Mids*
PSW at 50 unslotted = 70.9 damage.
So Blaster PSW would be 14.9? Is that right? -
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Wow.. I am so glad I left World of Warcraft to come back to this game just in time to see it ruined completely. After three years of nerfs, ED, and just plain lack of content, this is the proverbial straw for me.
Why don't you just remove CoV completely from the game devs and use what little effort you put into it to make Heroes even more stupidly over powered? Thumbs up. Good job.
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Can I have your stuff? -
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WHY NO EMP FOR CORR? ELF_STALKER
Empathy isnt a villainous trait, generally speaking. From a fiction standpoint, it will likely never be given to Villains as a set.
Back to thematics Empathy isnt really a villainous trait. From a fiction standpoint, it wasnt our first choice to port over and the reason corruptors didnt receive it in the first place as part of the release of City of Villains. If we were to add an Empathy Like set, it would need to be all new and not a port of it, to make it fit into the Villainous theme. As such, that fell out of the scope of Issue 12s powerset proliferation and is why it wasnt included.
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Defenders have dark, not very hero like.
Scrappers have dark melee, not very hero like.
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That is consistently and intentionally overlooked. They just don't want to give empathy to villains.
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lol, wut?
And this dude. -
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Very cool! I know that when the Jester set came out my friend was trying to make a Jester outfit and it was hard to find all the 'pieces' of the set....so having the 'set' icon/button is a great addition
Sooo...how about more character slots per server?
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They're already working on that one. -
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Hi all,
As a vetran of almost 3 yrs now, exclusively playing COH and only PVE, I was really hoping for much more from this latest installment.
So villians didnt get anything but, Epics lol. Atleast thats something if I was a villian I would be happy.
I'll bet they spent 50-75% of the time for this issue on the villian epics. Sure seems like it to me.
As far as I can tell the heroes may have gotten more powersets but to me they got nothing of value this issue.
Why? Because none of the new hero powersets interest me in the least. Tankers- No electric thats what Tankers want.
Scrapper- Fire. LOL thats what fire tanker is a scrapper. Another useless powerset. The other AT's---- nothing good offered not worth discussing.
Villians dont care dont play them , PVP dont care either.
When is next installment, hope it come before Champions Online.
This is wrong direction for powerset prolification.
They would be better served in making a new generic powerset for each AT that was a clone of one of the current powersets except you would be able to costomize the colors .
That way you could have orange or green power blasts, radiation sheild (fire tanker), negative energy (fire troller) or radiation armor(dark armor) for scrapper.
Id rather have a nerfed version of a powerset I liked than a port of one that I had no desire for. To me it seems useless to port over this stuff since it seems those responding to the announcement seem to be underwhelmed by the new options.
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Can I have your stuff? -
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Just wondering if this indicates a change in business model from NCSoft. After all, its a low cost pay upgrade with a small amount of content. Im wondering if this is a sign of things to come?
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It better not be. To Be honest, 2nd pay for microexpansion I see NCSoft for CoX and even though I love COX, I'll have to start thinking about canceling and I been here 45 months and never thought I would cancel CoX.
Seriously, even the greedy SOE has never thought about charging for just a few costume parts and emotes.
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Can I have your stuff? -
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Yeah I missed the 'in real time', I think ym briain is addled today.
EG:
Sorry the win goes on. Did you not get the memo that suckage is no longer part of CoX ?
(aside from MOG) *ducks and runs*
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MoG continuing to suck is the only thing that grounds me in reality.
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You might want to avoid the Training Room in the near future, then.
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Don't worry regen...small tweak..... you know the rest
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Get out. -
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Yeah I missed the 'in real time', I think ym briain is addled today.
EG:
Sorry the win goes on. Did you not get the memo that suckage is no longer part of CoX ?
(aside from MOG) *ducks and runs*
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MoG continuing to suck is the only thing that grounds me in reality.
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You might want to avoid the Training Room in the near future, then.
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Man, I can hear EG's boner from here. -
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Any sort of timeline for Beta with the XP curve and Real numbers? Or should I assume it will be Soon (tm)
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As outlined above, all of the things discussed are:
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... short term initiatives to share:
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So, they are all stuff you will see soon, and definitely before we kick up into talking about Issue 12 and the medium to longer term stuff. Hopefully that helps to frame the time lines.
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We need hard dates, man! *shakes Lighthouse's collar* -
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...Damnit. Anyone else ever go to click one star, and click the 5 instead? I disagree with this thread and made a hash of the attempt to be silent about it. Sorry.
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I one-starred it for you. -
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Wow, this is a great thread. Kudos, everyone. -
You scared me, I thought you were going to move to boards to better software...
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I've got to say, this is definitely without a doubt the best trailer they've put out so far.
It's just... so comic-booky! -
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Charles:
Arrived somewhat safely, looking for you.
Mary
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Eh? This some kind of I11 hint? -
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I disagree very strongly that "/NO" should be treated as forum violation.
If /signed is valid then so is /unsigned or /no
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So did you just not read the thread, or did you decide to ignore all the valid reasons why /signed is different then /no? -
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and of course, another I11 puzzle was in the Times.
Linky
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DT seems to fit into that pattern...whatever it may be. -
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Hey what the!
The list of the city's fallen in the sidebar includes Katie Hannon and Mikey the Ear. These guys are still in the game handing out missions, right now, right? Can anyone confirm this? Or did I miss something recently?
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I spotted a few other contacts in there as well. Huh? -
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Man, my deity-hating, magic-using Rikti villain is going to love this thing! It's got all his bases covered.
Also, it's great to see the devs moving back to literary references. I've missed the old "book chapter" issue names lately.
Having looked over the paragonwiki notes on this TF, I got all the Revelation references except the name of the Rikti AV beginning with "H." Where did that come from? Is it an anagram of something?
Edit: Not the Honoree, the other one, the one with the apostrophe.
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His name is a reference to Herodotus, I think.