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Posts
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arrow keys
[/ QUOTE ]Ah, that explains a lot of things. -
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Pleasently surprised with 17 months?, I don't get it?, should the bar not be set higher?, I'm not sure what the average subscription time of other well-known MMOs are but I suspect they are longer than 17 months.
[/ QUOTE ]The most accurate estimate I've heard was 6 months, although that's 2 or 3 years old for now. Still, the average is way less than CoH's rate. -
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I've been playing MA/Regen for quite a while - not sure I'm an expert on them though
[/ QUOTE ]Have you learned how to use the movement keys properly yet, or do you still refuse SB? -
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also shows that he knows 20 combos of powers very well since hes played them all to level 50. Not many of us could actually say that.
[/ QUOTE ]Considering how some of the people I know play their characters even having been L50 for years, I would never take that for granted. -
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Im an Elitist and proud of it, i think my four and a half years of playing and 20 lvl 50s gives me that right.
[/ QUOTE ]Well it shows you like grinding, not sure what else really. -
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I don't get the need to correct people tho, if I left the game, I'd of left it. It's not like you can save the world or anything.
[/ QUOTE ]I've not left the game, I'm simply on an extended break. I still read the forums. -
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What is with the extra-anonymity? Is it suddenly fashionable or cool to come back with a trial account and have people trying to guess who you are or intentionally/unintentionally look holier than thou art without having people know your past failures or what?
[/ QUOTE ]My past what? Sorry, I don't associate with that word.
And it's pseudonymity, not anonymity.
I simply made a trial account since I saw comments so wrong that I just had to correct them, and then figured I might as well keep posting for the rest of the trial period. -
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I think i am elitist, specially when it comes to costumes. I tend to ridicule those who i think look ridiculous
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If/When MaX returns I must get you two on the same team, once you have regained the power of speech I want to hear your comments on his costumes
[/ QUOTE ]Come on now, my costumes aren't quite that awesome. -
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I agree with ML. They carped on about how the Dev team was greatly increased last year, since then we've seen fewer Issues per year and now rehashed events. Seems the more devs they add the slower they get.
[/ QUOTE ]More people=More bureaucracy=More delays -
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Give people half a chance, and they'll argue about ANYTHING.
[/ QUOTE ]No they won't, you're wrong. -
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At least 2 kins and 2 rads for speed and debuffs
[/ QUOTE ]What exactly would kins give when you could have 4 rads instead? -
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I just feel like there are some that automatically think that Age = Wisdom, which i'm sorry is just not the case.
[/ QUOTE ]Very true, a lot of "veteran" players still don't understand how the game works.
New players making mistakes is fine, as long as they're willing to learn. -
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What exactly is an anchor for? I've heard people saying a target is one, but I've never seen what it does
[/ QUOTE ]Don't worry, you'll never learn to play properly anyway GG, so might as well stop trying. -
It's been done, but for maximum efficiency you really want some defensive buffs as well. Maneuvers can handle +def if everyone picks it, but some +res is real nice. So if you're going all corrs, 5/6 rads and then some sonic or thermal in the mix is pretty good.
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btw why is radiation so cool lol? when you activate all that PBAOW togle debuffs you have around 3end/s drain
[/ QUOTE ]Rad doesn't have any PBAoE toggle debuffs (Assuming that's what you mean since I've never heard the term PBAOW). Rads in large quatities are good because AM provides so many bonuses and doesn't hit caps unless you stack it a lot, and stacked EF's absolutely [censored] resistances. Compared to something like Kin which hits damage caps with a single fulcrum shift, it's far more efficient in superteams.
Also, any decent superteam will have such a huge amount of +recov that any end drain is not even noticeable. -
It's going to be hard to find enough people for any regular 8-man team on the EU servers, especially if you want to play more than once a week. The AT preferences are really the least of your problems.
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Fastest combination? Grab 2/3 Elec/NotStone Brutes, 3/4 Fire/Rad Corrs, 1 /Thermal and 1 /Sonic, or something similar. If you want to be really fast at low levels as well, pick Fire/ brutes instead, but that will make you slower post-L33
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there isnt much time for thinks like herding or building fury
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Fury builds easy while on the move, and herding in a full team is retarded anyway due to aggro caps.
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MM is great for defense(they dont need to use their primary in game secondary is main in this team)
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Then takea corr instead, since they can actually use both their primary and secondary efficiently.
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i want to show you that stalker cant kill whole group but can weak it by killing strongest part of it
[/ QUOTE ]When you can pack enough AoE DPS to take down the whole group in seconds, and are buffed to the point where a single group can't deal any significant damage to you, weakening the group is pointless. -
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so i wanna make it FUN if you know that word not only exps and inf
[/ QUOTE ]See, the point of a superteam is to be, you know, super. If you want to simply make a regular team with no particular emphasis on efficiency, by all means do, but don't call it a superteam, since it's not going to be one. -
OK, I take back everything I've said about the decline of the quality on these boards, that post was pure comedy gold.
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If they are normal rare drops, it feels like the dropchance got lowered very much judging by wentsworth or bm.
[/ QUOTE ]The droprate hasn't dropped, the demand has increased due to dual builds and other changes, while the supply has fallen due to people switching from mob farming to merit farming. -
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Damage is not going to break the taunt effect. Although it does always help if the team gives the tank a few seconds to group the foes before attacking.
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Majority of PuGs; chance of this happening?
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Damage is not going to break the taunt effect. Although it does always help if the team gives the tank a few seconds to group the foes before attacking.
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Inside the foe actually, since punchvoke is centered on the target of the attack. Also, unless the group is completely scattered, you can hold it fairly well with just your aura, and group it up quite fast as well if need be.