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Spad kinda hit the spot with his remark being overpowered. Eclipse + mez protection = unstoppable killing machine. It will have tanklike protection, and higher damage + ranged attacks. On top of that, eclipse doesnt have a drawback as soon as it runs out.
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LoL but when i use mine.. I AM an unstoppable killing machine XD -
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tried calling the exterminator if your base is infected with bugs?
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Tried with the Imps and with Extracted Essence, but the bugs just keep on coming back, damn nerfage! -
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Bases are wee bit bugged atm lol. I was just told today of a bug that allows me to use telepad to tp to Atlas park o_O
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Bases have been bugged since BETA..
nothing new there, with more bugs. -
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How does, for example mire work versus a single AV compared to a PBs build up?
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In terms of recharge and DMG capacity on demand with mire vs a AV, even with double mire....
NOT very well!
I'd sooner trust my PBs buildup on an solo AV than Mire/Mire/Eclipse. At least I know im getting my DMG/ACC max ondemend, without the issue of missing -
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I was 38 then still new to certain types of some maps, etc.
Knowing you, you will go and do things better with your /Dev
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Maybe so, maybe no... but if a tactic works.. why change it.
But, at least, in my own eyes, I'm learning from sumone I consider a damn good player, and I respect her for it; that and I'll be asking you for ur advice on /DEV
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Agreed.. my own Dwarfs on the PB(50) and WS(50) have always been mainly 3 RES , I only mainly use the Dwarf for minor tanking and Mez protection the rest I leave to human/nova.
But I have found that the Dwarfs' innate END REC is fairly decent enough to hold it's own. But it's the same as Nova form, all depends on how long you're attacking in that form and what you intend on using it for most. -
I've seen ur tactics first hand.. and to me.. I took sum notes
Cause from where I was standing.. they didn't stand a chance! -
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come with me or double sumtime..u may be suprised
(and stage i spose)
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and maybe J's WS... and cap's WS... maybe even Raz's WS...
Seriously, they are just uber at 38.
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Nice to know I get given my dues even on the WS D
cheers for that. XD -
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Wrong server mate
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maybebut i can comment on both
as Defiant always was very nice to me..
and the forums have been moved about so much im half dead from lack of sleep :P
DEFIANT and UNION ftw!!11 -
I'd like to say:
nice work to all those on the raid, Jiazy for leading us into the blob, and well done to all my holding teams, as well as my own team i led
Nice work all.. lets do it again! -
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Plan B: I solo Hammi
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Isn't that more my kinda thing
Soloing him that it :P LoL
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It is NOT funny!
Speeddo Force FTW!!! GO JUM JUM!
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oi! what happened to speedo squid?!
we already have proven it takes 8 speedoclad heroes to succesfully defeat him
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LoLz
Crash Map yes :P
But teh Raz-imps is ooober..
ill take him myself if needs be :P
let me at him.. XD -
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Plan B: I solo Hammi
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Isn't that more my kinda thing
Soloing him that it :P LoL -
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lol XD
s'ok raz same for tyl, we'll get it for a patrol in recluse
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XD yay! -
Here's hoping for all us "Badge Hunter" people, who have missed it.
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I've reacently found that I couldn't get missions on my level 50 Controller.. seems I missed the Patrol badge called : "Risk Taker".. even with empty slots I couldn't get anything from her/him. So I contacted Support and got this:
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Thank you for contacting NCsoft Europe Customer Support. Unfortunately it is not possible at this time to receive the Risk Taker badge once you have out-levelled the PVP contacts in the PVP zones. At this time, this aspect of the game is working as intended by the developers. If you would like to search for more information on this subject or would like to post your thoughts for your fellow players and the Development Team to read, please feel free to do so at the official message boards, at http://uk.boards.cityofheroes.com or http://uk.boards.cityofvillains.com . We apologise for any confusion or trouble this issue may have caused.
Please feel free to contact us again if you have any other questions or concerns.
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I think in all honesty, this should be maybe changed.. I mean I'm exemped when I walk into that zone.. so if I'm exmped, then the game should use this, and LET me do the PvP missions, rather than penalise me for being level 50, AFTER the PvP Zones came into effect, and not need to rely on others the right level to get anything at all. ( anyone remember the TF problems with exemping)
Anyone got any thoughts on this?
~ Raz -
hahahahaha
bahhh :P
*chews grass* -
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Well if a single team could take down Hami in a few minutes, I'm sure people would not try to solo him (it?) for 2+ hours. Well except for Raz of course
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LoL *achem* i have got a "-/Radiation" controller im working on to do just thathehe
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shame I recently took that "top rularuu" all on my lonesomehehe
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yeah... grmblmbl.. *mutters*if only we had more rularuu mishes in that tf grmbl
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mehehehehe :P -
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so.. when you gonna solo SS #4?
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Exactly what I was thinking
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LoL you MAD??!! there is an AV there.. it was bad enough as the only tanker and as my then doing it as my controller lol, was fun on both, and I proved that fire/ice wasn't so nerfed in i6 on the first time (well not mine anyway).
I have thought about doing the standard TFs tho.. might be fun there.
(I'm NOT touching Cavern', it's a pain in the BUTT.)
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Also, if anyone is doing Ernesto Hess "Burkholder's Bane", lemme know.. :/ i STILL need that one and I've never done that TF.
As for the Sewer Trial, well that one I need as well for the Troller, so if anyone is doing it, and cud do with sum empathy/imps help, gimme a shout.
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thanks to all those that have helped me from start to finish:
Nursewynd
Katalina
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i only helped you start it mate shame i wasnt there to help ya with glowies like i said i would, but you play at all hours so how can i hope to be, well done anyway i would of taken a week - 1st mission "boring" *feels lonelyand goes to play another toon for a bit* but well done on getting through it.
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aww *hugs* you helped me start that TF.. like you said you would. That itself was help, and deserves mention. -
Day Two... and it's OVER!
Days to Completion: 1.5 days
::4pm to 11pm
::10am-12am and 7pm-11pm
Task Force: "Seaborg"
Mission's done: (21/24)
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21) Defeat Portal Base Boss (+4 Computers - Helper(s): Stagefright, J. Brute, Double Light)
22) Defeat Portal Base Boss (+4 Computers - Helper(s): Gravitore, J. Brute, Double Light)
23) Defeat Portal Base Boss (+4 Computers - Helper(s): Gravtiore, J. Brute, Double Light)
24) Defeat all Escaped Rularuu
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AND ITS DONE!!! weeeeeeeee
(goes to bed)
Thanks to all that have helped me from start to finish:
Nursewynd
Katalina
Lost Samurai
Stagefright
J. Brute
Double Light
Gravitore
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Never AGAIN!!!! next one I might do next week :P -
Okay.. we're on Day Two...
Day One: 7 hours in total
Day Two: Pending...
Task Force: "Seaborg"
Mission's done: (14-20/24)
^^^^^^^^^^^^^^^^^^^^^^^^^^
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14) Defeat Crey Base Leaders (Base: 5#) [DONE]
15) Defeat All Enemies in Base (Base 6#)
16) Defeat Negotiators
17) Defeat All Nemesis Army in Base
18) Defeat All Nemesis Base Leaders
19) Defeat Portal Base Boss (+2 Computers - Helper(s): Nursewynd)
20) Defeat all Crey (+2 Computers - Helper(s): Stagefright)
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shame I recently took that "top rularuu" all on my lonesome
hehe
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Okay people.. updates as follows:
(Since 4pm)
Task Force: "Seaborg" (meh what a name.. )
Mission's done: (1-14/24)
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1) Defeat Rularuu at Point "Foxtrot" : x50 Rularuu
2) Rescue Exploration Team : x5 People
3) Defeat Rularuu at Point "Bravo" : x50 Rularuu
4) Defeat Rularuu at Point "X-Ray" : x50 Rularuu
5) Rescue the Explorers : x5 People
6) Defeat Rularuu and Crey around Zulu : x25 Rularuu and x25 Crey
7) Defeat Crey Leader & his Guards
8) Fight Crey around Zulu : x50 Crey
9) Defeat Crey Base Leaders
10) Defeat all Crey at Base : 1#
11) Defeat all Crey at Base : 2#
12) Defeat all Crey at Base : 3#
13) Defeat Crey Base Leaders (Base: 4#)
14) Defeat Crey Base Leaders (Base: 5#)
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So far so good =) Imps are loving the killfest -
Aye.. Fire and Lethal are best.. but generally anything non-energy works..
I dunno what the "numbers" are for NRG blasters, but a PB works pretty well against them with it's -DEF factor (or so I found with my own) .. but as far as a WS goes.. ive seen it anywhere from 2% to 10% DMG reduction, depending on the level and type of BP as well as the power used against them .
In fact anything that uses Dark NRG can pose a problem for a Warshade in the wrong place at the wrong time.
I strictly avoided that Arc like the plague, as when me and Fallen-Angel went thru it, we soon chose fast to avoid it after the "problems" we had, learnt that lesson ahead of time.
Out of all the mobs we faced, we had NO problems at all, other than those damn Red-Caps with ALOT of lethal DMG, but imho, BPs were the worst. We couldn't get out of Striga fast enough.