PyroclasticNinja

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  1. I'd like a clear indication of what level the slot you're adding is at.

    I'd like to be able to see chat while I'm doing a respec (like the MA creation window).

    I'd like to be able to do as above with the power picks.

    I'd like to be able to toggle popups on/off.
  2. I currently have ctrl+numpad 1-5 bound to my costume change. It works fine. But with currently 4/5 emotes (I don't have any from packs yet) and of the ones I have seen I like two or three... and already I'm running out of key combinations. Adding the above (including the suggestion of adding a change to costume slot specifically) would make the whole thing much easier.

    @Sorudo
    I wasn't aware of any other game that combines costume slots with costume change emotes. And I'd like to see an easy way of binding 25 changes easily, which is what the suggestion is about.
  3. PyroclasticNinja

    MiniSpec

    Trial & Recipe

    /signed
  4. Currently Costume Change Emotes (/cc_e) require two variables, the first is the costume slot and the second is the actual emote.

    With the drop down selector for costume changes (costume window) it would be nice if cc_e could be changed so that if the second variable is omitted the costume change will use the emote listed in the drop down. This would make binding many changes easier and more efficient as more and more emotes are added.

    I would further suggest a slash command to pick the default costume change emote, /cc_e_set <emote name> Which again would make complex bindings much easier.
  5. [ QUOTE ]
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    a cape with color would be nice, one like a vampire.
    http://worldoffancydress.com/images/...0blk%20red.jpg

    [/ QUOTE ]

    I assume you mean colar there, and not GG's spelling of colour

    They have made a high colar capes already with the magic booster. I know it's not exactly like the one in your example image, but they're there.

    [/ QUOTE ]
    BTW its Collar...


  6. There is a big gap between Burke and Kalinda now, however I haven't made a new villain (before today) in a long time so couldn't say if its a new big gap or not.
  7. PyroclasticNinja

    Khan TF Problems

    Apart from the setting and specific powers to my mind its not that dissimilar to the final part of STF. You put one tank and a healer onto the boss and everyone else damages the boss until you get an AV then everyone but the healer/tank kill the AV.

    I suspect that once people get a handle on how the fight goes the whole thing will be too easy, much like the ITF boss fight which I remember failing several times until people worked out the best tactics.
  8. Is not t for tell?

    /t <name>, Hello World...
  9. OTOH You should, IMO, get rewards for paid time, even if you haven't played all of that time yet. So if you pay for six months at a time, you should get the vet rewards straight away rather after 3/6 months.

    After all its not like they'll refund you your sub.
  10. PyroclasticNinja

    Temp Self Res!!!

    Used this earlier tonight on a controller, died to a purple Warrior Boss. My understanding from the description was that it gives debt protection (I assume for the same amount of time as the untouchable) for 15s. Yet when I used it I actually got double debt.

    Three characters died, two gained about 850 Debt and the third who died twice gained about 2600. The third died the 2nd time within 15s of using the self res.

    The self res is the one you gain from completing the talos (20-25) Safeguard.

    What's going on with the power? Have I just completely misunderstood whats going on?
  11. And remember that 'say' send the text to the current channel so l, b, em, g might be better, less likely to spam a global channel like I did once...

    ((Local, Broadcast, Emote & Group))
  12. PyroclasticNinja

    Double Autocast

    Most common solution is to have them both bound into the movement keys, either with some form of cyclic load_file bind eg:

    hst.txt <font class="small">Code:[/color]<hr /><pre>w "powexecauto hasten$$bindloadfile c:\binds\br.txt"</pre><hr />

    br.txt <font class="small">Code:[/color]<hr /><pre>w "powexecauto boost range$$bindloadfile c:\binds\hst.txt"</pre><hr />

    Or as SynergyX mentioned do the same but use the + / - modifiers eg:

    <font class="small">Code:[/color]<hr /><pre>/macro Ato "+ $$powexecauto hasten$$powexecauto boost range"</pre><hr />

    Though to note I haven't actually tried the last in game so it may not work...
  13. Most of my level 20+ characters have ten or more of these things excluding vet rewards.
  14. [ QUOTE ]
    [ QUOTE ]
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    Lets pick the peak weekend for people to be out the country on holiday

    [/ QUOTE ]

    That would actually be this weekend...

    [/ QUOTE ]

    Actually all the schools in England and wales are im session.. Only schools in Scotland started holidays on friday past.

    The weekend of the 31st of July is peak as its when th whole of the UK are off at the same time, hence why its more expensive to book a holiday during that week... because it's the "PEAK" time.

    [/ QUOTE ]
    Oddly I know several people who are on holiday from school right this minute and I know that they go to school in England. (Down south to be precise) (Based on my living in north Yorkshire).
  15. PyroclasticNinja

    Baracuda SF

    Sounds like the SF is much harder than the TF TBH. We did the TF last night and apart from the last mission we had zero trouble. And the last mission was harder because we had two people disappear. Even then once we worked out how to do it he want down PDQ.

    I liked the edited council maps, especially the base entrance area on the find power sources mission and the entry area on the last mission. I was disappointed that there were no cut scenes at all, and while there might have been clever dialogue I was mainly too busy stomping on/being stomped on to read it.

    Overall I would say that the Blue side version was far to easy.
  16. As described by Craggy, signed.

    As it stands I don't care at all about vet rewards as all the stuff I want is so far off I'm sure the servers will be gone before I earn it.
  17. Log out in the Tailor and you get money off coupons for the day job rewards.
  18. [ QUOTE ]
    Fixed the bug where recipes did not display a tooltip when moused over

    [/ QUOTE ]
    By removing all the tooltips?

    That might not have been the intention, but I get zero tooltips showing recipe details while at the AH.
  19. PyroclasticNinja

    Maintenance...

    [ QUOTE ]
    More cunning than Mr F.Ox from Foxington road, Foxington, Foxshire who recently used to be Professor of Cunning at Oxford University but has moved on, and is now working for the UN at the High Commission of International Cunning Planning.

    [/ QUOTE ]
    He also collects interestingly shaped vegetables...
  20. PyroclasticNinja

    Maintenance...

    OTOH This extended down time has given me time to copy the patched version of the game onto my other PCs... 2.8Gb takes a long time on a 10MB connection.
  21. PyroclasticNinja

    Maintenance...

    [ QUOTE ]
    I posted this a few pages back now but I think a reminder is in order!!

    Do as Frankie says - RELAX!!!

    [/ QUOTE ]
    He also say No More War...

    But that'd be boring...
  22. All my names are cool...

    But have recieved comments on:

    Polyphemus, Lost Ninja, Heavy Ill/IIl/llIumination (Illumination), Pyroclastic Sarge/Flower.
  23. PyroclasticNinja

    Maintenance...

    [ QUOTE ]
    You guys REALLY should take a week or so off from CoH you know... All this stressing out over a game. It's really not good for you, you know!

    Avatea will no doubt post, with an apology, when she actually GETS to work. It's currently 8:30am in California, she's probably still on the way in.

    [/ QUOTE ]
    Not really a good enough excuse TBH. If this was in fact a planned release something should have been posted either by someone else or back on friday evening. The devs must have had plenty of notice that this was going to happen today.

    And if it wasn't planned (which is unlikely) then I think it would be even more important to have said something by now.
  24. PyroclasticNinja

    Maintenance...

    Account &lt;account name&gt; is not allowed on this server. reason:
    Access to this server is currently restricted for internal testing by NCsoft employees to verify todays new publish. Your access will be restored to this server once our checks and tests are complete. Thank you for your patience.
  25. PyroclasticNinja

    Maintenance...

    [ QUOTE ]
    [ QUOTE ]
    Haha! Finally started to patch something Silly firewall stopping updater connecting

    [/ QUOTE ]

    Those firewalls can be annoying
    Btw anyone else get two updates? One short and the other bigger

    [/ QUOTE ]
    First patch updated the pre-load to the full patch then the second patch is the rest of it is my guess.

    I didn't have the preload (managed to delete it ) so I had 110Mb then 90Mb patch.