PumBumbler

Legend
  • Posts

    2018
  • Joined

  1. Quote:
    Originally Posted by GavinRuneblade View Post
    I downloaded the Mac install from Vidiotmaps.com and doubleclicked it. I often but not always get a black screen on load now. No other changes or patches, started immediately after. Deleted the game, reinstalled from disk, worked fine for two weeks straight. Re-downloaded the map pack, reinstalled it. Immediately got the black screen issue again.

    Temporary fixes include:
    Boot into safe mode, load a character, quit to desktop and then boot into normal mode.
    Reboot computer then boot only the game and nothing else.
    Downloading this right now to try this weekend.
  2. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Pum, can you post the structure of your data folder? I've tried everything and these darn power icons won't work. Maybe there's something I'm missing. I figure if I make my data folder exactly like yours it ought to work, right?
    The funny thing is that I didn't have to create data folder, the decompressed archive was named "data" already so I just moved it into the coh folder and then launched the game. My installation didn't have a data folder to begin with.

    Do you have an existing data folder already with other mods in it?
  3. Quote:
    Originally Posted by Adeon Hawkwood View Post
    I guess it was technically in violation of the EULA (trading in-game currency for out of game items), pity though.
    I was kind of wondering about that. Too bad, it was such a brilliant idea.
  4. Quote:
    Originally Posted by Nethergoat View Post
    Yes, that thread is the only time I've felt a pang about setting fire to my pyramid of fake monies.
    Boy that link has me tempted as well. I might even sell some junk I've got to get that or to refill the coffers.
  5. OK I just installed the Corva assets and they seemed fine to me, the icons all were changed without any issue.

    I used Safari to download the .zip file and it automatically decompressed the folder called 'data'. The weird part is that Safari called the download "texture_library" after decompressing it, which is the folder inside the 'data' folder in my downloads.

    I simply dragged that into the coh folder of my gaming contents, according to the instructions here.

    I got the zip download here. Original thread is here.

    Was that the same way you guys installed the patches?

    Note that other methods of unzipping or installation my create folders with hidden files/meta data inside.
  6. Quote:
    Originally Posted by Jade_Dragon View Post
    I've also had henchmen "forget" to attack because my Defense was so high all the foes' attacks were missing me.
    That should not happen. Any attempt at an attack should result in your bodyguards returning fire, whether it misses or not. You can test this by taking your much higher level MM to a lowbee zone and using an non damage attack (debuff) on a target while your pets are in complete BG mode.

    It would be the equivalent of being def capped.

    Quote:
    Originally Posted by Jade_Dragon View Post
    Attack also lasts until the foe targetted is dead...
    If you have a hold or a stun that can be perma, try attacking a boss level creature with lots of health while in BG mode. After your first attack the pets will defend you but if you are able to perma mez the boss, you will find that your pets will lose interest without you changing any pet mode.

    Once you allow the boss to resume attacking, you'll find the pets will respond to the attack again.
  7. Just remember that BG mode is a per pet counter so you can have some pets in Defensive mode and others in attack mode.

    Also BG pets trigger a response when any of your pets/henchmen get attacked as well, so it's not just the MM that will trigger the response.

    I frequently put my Assault Bot on attack mode and when it gets hit in response the other pets light up on the attacker even though the rest are in BG. Note that BG pets will remain in a responsive attack only during BG mode.

    I've had BG pets that have stopped attacking because the target was held/knockdown/mezzed long enough where the BG aggro wore off.

    Also remember that during the first 5 seconds of BG mode your BG pets will not respond to any attacks (by design). You can force them to attack if you want but then they will be out of BG mode, of course.
  8. PumBumbler

    Hey Justice

    Having another costume contest soon. How 'bout you?
  9. I'll try replicating your problem on my mac to see if I can trigger it and to see if there's any work arounds.
  10. Quote:
    Originally Posted by TrueMetal View Post
    That a known fact? Or just speculation?

    Cause I really don't see the logic in that. You don't axe a veteran animation lead when there're plenty of others you can get rid off.

    Maybe he took the hit instead of one of his animation team or something. Maybe because he was on the look out for new challenge anyway. I can see that. But amongst the handfull of people that got tossed out they lose the loyal, experienced lead animator? Doesn't make the least bit of sense.
    Can we just leave the crazy at home?

    http://christopherlbruce.blogspot.com/2010/10/babs.html
  11. Quote:
    Originally Posted by Zyphoid View Post
    Chances we will never know unless he does an interview (which I doubt), and even then he may be under contract not to discuss it.

    Now for my part, I don't think he did leave by choice, but I do think he had a heads up because of how fast he found a job.
    Follow Dawn's link. He said he didn't leave voluntarily.
  12. Quote:
    Originally Posted by seebs View Post
    My big objection to those people is this:

    There has never been a single documented case of anyone hijacking an account, in this MMO or any other, unless they were motivated by the potential of acquiring real-world money from it in some way, which is possible only if RMT exists.

    These people are the sole motivation of a great deal of malware, keyloggers, and more, and I can't comprehend supporting them in any way.
    Not always true...I know a couple of people who had broken up with significant others and lost either the account or had been looted because it wasn't a friendly split.
  13. Welcome back! Best to join Justice United and JFA2010 chat channels.

    I think most of the action is in the channels vs sg chat but I could be wrong.

    If you need to crash out at my base I can give you an invite anytime but most of the sg chat is pretty lame since only a few of us left.
  14. Once they parole me I think I will do just that.
  15. Quote:
    Originally Posted by MajorPrankster View Post
    She has ALL the PvP IOs of course!
    Each mughancer of tears cost more than 2B.
  16. If you put them on a spot so they don't move, you can use SuperSpeed to dump them onto spots so they don't aggro everything.

    I can't remember the bind command but I have the shift left click to position them and then I can take off to the point where they get rubberbanded to my current spot, which is usually 2/3 to 3/4 to the next pylon. Of course they get whacked a lot more than usual, but generally it helps more than it hurts the raid.
  17. Quote:
    Originally Posted by Blastblaze View Post
    How would one go about that?
    Basic guide is here:

    http://drupal.org/node/202483
  18. If I gave you 2B would that be too much to manage? 5B?

    Is this a massive Ponzi Scheme?

  19. Quote:
    Originally Posted by SwellGuy View Post
    And I think the obvious downside to it is that when they leave volutarily or otherwise it causes a greater impact than a company would like it to have.
    I'm still waiting for the next shoe to drop.
  20. I am very tempted to use the "Buy It Nao" price and corner the market on these puppies.
  21. Quote:
    Originally Posted by Aett_Thorn View Post
    Yes, but they are SEVERELY against the EULA, and you'll get banned if you're discovered to have used them. Plus there's the whole "giving your credit card info to people who are known to be cheaters" thing.
    I use paypal.

    Who's Eula?


    >.>



    <.<
  22. If you win anything you can always give it away to someone who needs it more than you.

    The name doesn't have to be exact either if you're making a replica toon on Justice from your main on another server.
  23. Quote:
    Originally Posted by Hyperstrike View Post
    I know that Castle responded a while back, voicing an opinion that it was a bug. Still doesn't make it a bug.

    Default lifetime for a vBulletin cookie is a 1 day logon. It CAN be changed. And I've given them the information to do so. But there may be other considerations besides simple technical feasibility (CAN this be done) of changing it on a bog-standard install, as NCSoft's version has been customized to interface with their authentication servers.
    Sorry, I'm with Castle on this one. Pretty sure it's more than a simple cookie expiry.

    Got this one last week on top of the spontaneous kick outs (not just a 24 hour timer on the kick out):
  24. PumBumbler

    Nvidia 580 GTX

    Quote:
    Originally Posted by Phedra View Post
    Surely at least partially forgivable considering the game was released over 6 years ago and has since had a companion game released, then merged into it (CoV) and even recently had an upgraded "modern graphics" mode stuck onto the side of it. About the only way for the game to compare in terms of performance per parts is for them to reprogram it (nearly entirely) from scratch with the current incarnation as a goal. Who knows, maybe we'll get only 1 new issue in 2011 and it'll be just that.. a complete rework of the game so it runs as efficiently as more modern stuff. Currently though it's pretty cool that it runs as well as it does, and does what it does, considering its age and the complexity of the modifications it has gone through.
    There was a good thread in the i17 beta discussions about the use of /graphfps that's since been nuked.

    I think that the older systems that have northbridge memory controllers (ie. the non-core i3/i5/i7) tend to suffer more as the settings get turned up in Ultra Mode.

    I found a google cache link about graphfps and how it can show if you're CPU or GPU limited here. Probably can help you tune your settings for optimal results. Just remember to try various zones, Grandville is probably still the most intensive zone to run through.
  25. Quote:
    Originally Posted by DAMIEN77 View Post
    I reset all nvidia settings to default, changed to single display performance, and closed all programs. I ran CoH, enabled all advanced settings, set...

    8x AA
    16x Anisotropic
    VSync Enabled
    Distance 124%
    Ambient Occlusion to Strong w/Color Bleed, High Quality, Trilinear
    Particle count 50000

    Every other setting is as high as possible, and I get a max fps of 22. I still only have a load of around 60% per card. I have played around with three other computers with different generation cards (8800gt, 9800gt, gtx280) and processors, and none of them come close to the OP's frame rate. The game is playable once I turn a few things down, but it seems like I'm not getting the performance I should.
    Did I miss seeing a resolution in there?