Map Patch/Icon Patch Issues
Check the permissions on the folder to make sure they match the other folders?
How would one go about that?
Make sure that "data" folder contains ONLY maps. Anything else like icons, bind files, or replacement game assets seems to cause problems.
Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination
Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination
Tried all that. Sadly, no dice. Guess I'm out of luck. Thanks for the help though! Wish the Mac client wasn't so finicky.
I'll try replicating your problem on my mac to see if I can trigger it and to see if there's any work arounds.
Weird part is I've been using the Map Pack since forever and it's well behaved so far.
Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination
I've been having the same issue. I also installed Corva's inspiration/enhancement/power icon retextures. The inspirations worked fine, the enhancements work fine; the power icons and maps do not.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
OK I just installed the Corva assets and they seemed fine to me, the icons all were changed without any issue.
I used Safari to download the .zip file and it automatically decompressed the folder called 'data'. The weird part is that Safari called the download "texture_library" after decompressing it, which is the folder inside the 'data' folder in my downloads.
I simply dragged that into the coh folder of my gaming contents, according to the instructions here.
I got the zip download here. Original thread is here.
Was that the same way you guys installed the patches?
Note that other methods of unzipping or installation my create folders with hidden files/meta data inside.
Pum, can you post the structure of your data folder? I've tried everything and these darn power icons won't work. Maybe there's something I'm missing. I figure if I make my data folder exactly like yours it ought to work, right?
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
Was that the same way you guys installed the patches? Note that other methods of unzipping or installation my create folders with hidden files/meta data inside. |
Temporary fixes include:
Boot into safe mode, load a character, quit to desktop and then boot into normal mode.
Reboot computer then boot only the game and nothing else.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Pum, can you post the structure of your data folder? I've tried everything and these darn power icons won't work. Maybe there's something I'm missing. I figure if I make my data folder exactly like yours it ought to work, right?
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Do you have an existing data folder already with other mods in it?
I downloaded the Mac install from Vidiotmaps.com and doubleclicked it. I often but not always get a black screen on load now. No other changes or patches, started immediately after. Deleted the game, reinstalled from disk, worked fine for two weeks straight. Re-downloaded the map pack, reinstalled it. Immediately got the black screen issue again.
Temporary fixes include: Boot into safe mode, load a character, quit to desktop and then boot into normal mode. Reboot computer then boot only the game and nothing else. |
The funny thing is that I didn't have to create data folder, the decompressed archive was named "data" already so I just moved it into the coh folder and then launched the game. My installation didn't have a data folder to begin with.
Do you have an existing data folder already with other mods in it? |
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
I had to create mine, with Corva's Inspiration pack, the Vidiotmaps pack (which works now, oddly enough) and Corva's glass enhancement mod. The only thing not working is Corva's power icon mod.
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Just a small size difference per icon between the stock ones and the replacement ones is enough to cause huge video ram corruption. People who use them on Windows likely crash once in a while and don't even realize why. The Mac client is even more sensitive to video ram issues.
Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination
No issues with either one, so I'm not sure why anyone else is having any issues.
Testing was done on a 2008 Mac Pro 10.6.5 with a 5870. Only thing I noticed was the cursor was the Mac cursor in full screen but changed to the CoH cursor (albeit colour inverted) when swapping to windowed, but that is likely the change to something else since removing the data folder still made the Mac cursor behaviour stay.
The funny thing is that I didn't have to create data folder, the decompressed archive was named "data" already so I just moved it into the coh folder and then launched the game. My installation didn't have a data folder to begin with.
Do you have an existing data folder already with other mods in it? |
Here's a brief explanation:
High level:
Data
Texture Library
-Maps
-V_Maps
Inside V_Maps there is another folder also called V_Maps with a second copy of everything inside the higher level V_Maps (except itself, so no infinite recursion).
Inside Maps there is a folder also called "Maps" with a second copy of everything inside the higher level Maps (Except itself, so no infinite recursion).
Most, but not all, of the maps are duplicated between the "Maps" and the "V_Maps".
Is this really the way it is supposed to be? for reference, this is added onto a brand-new installation of CoH, no other mods pre-existing.
Running on 2007 iMac, with Intel Core Duo processor, OSX 10.6.5, ATI Radeon HD 2600 graphics card.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
I can't speak for anyone else, but my issues are intermittent. Might not have any trouble for a couple days, then black screen all the time for a while, etc. So it might be a bit tricky to be sure if you are having the trouble or not unless you give it some time.
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The black screen phenonmeon occurs when an incorrect OpenGL feature set is detected by Cider. It does that sometimes, and I still haven't narrowed down what triggers it, except that it seems to happen a lot less often since 2 issues ago.
The only suggestion I have is to make sure you're using both the latest Snow Leopard and the latest CoH for Mac build (4462), if only because it's not giving me those kinds of problems.
http://boards.cityofheroes.com/showthread.php?t=238194
Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination
Hmm...how often does it happen when it does? Does it bite you during the same play session after a while, or does it only happen when you launch the game?
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@Cuppa, I'm on 4462 and currently without the vidiotmaps, so no more blackscreen, but getting assertion failures and having the game lock up when interacting with dialog windows.
I'm trying to pin down what causes the freeze, I'm about 50% certain it's linked to holding a move key and clicking a dialog box at the same time. But can't get into the game to test just now.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Try turning off Geometry Buffers and see if that makes a difference.
Also are you using a Mac with ATI video?
Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination
One thing I noticed and was very confused about is how seemingly needlessly complex the files are inside the data folder. Everything is duplicated I think 4 times. Is that really correct?
Here's a brief explanation: High level: Data Texture Library -Maps -V_Maps Inside V_Maps there is another folder also called V_Maps with a second copy of everything inside the higher level V_Maps (except itself, so no infinite recursion). Inside Maps there is a folder also called "Maps" with a second copy of everything inside the higher level Maps (Except itself, so no infinite recursion). Most, but not all, of the maps are duplicated between the "Maps" and the "V_Maps". |
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Hey there. I have tried everything I know how to do and I keep having this issue. Whenever I create the "data" folder in "/Applications/City of Heroes.app/Contents/Resources/transgaming/c_drive/coh" I get all kinds of graphical errors (missing textures, discoloration, even the black screen logging in). As soon as I rename or remove the "data" directory, everything returns to normal. I'd really like to keep using the map pack and icon packs though. Anyone have any idea on how to fix this?