-
Posts
821 -
Joined
-
Quote:it is this. you have 30 secs of "phase" time and then 90 secs of no phase time. The 30 secs starts as soon as you start hibernating/phasing or whatever. So you can hiber for 15 secs then phase for 12ish seconds or so after activation time of phase. Then after total time of 30 secs is over from the time you hit the first phase power, you enter the no phase time and that lasts for 90 secs.I beleive you are incorrect - you can be in a phased state for 30 seconds I have seen blasters hiber then hit phase as they run away to escape as. Then once that 30 seconds is up you are in a no phase state. I don't have a dual phase build so I cannot confirm but I see this all de time.
-
-
Here is the problem, they shouldn't even try. All that does is minimalize any worth of PvP IO's, Purples, all the other set IO's. If having them is the same as not having them then why waste any time getting the inf/merits to get them. Before IO's it was Hami'd out builds that were the top of the line then with IO's they mostly got replaced, if they do something to make it so that none of these are worth more than a simple SO or regular IO then......total failure.
-
mind has messmerize, levitate, dominate, confuse and tk. enuff said
-
Vinnie's page has a lot of old vids.
Link is here.
I am still looking for some of Aura's vids that I had saved the links for.
just put city of heroes pvp into youtube's search and you will get a ton, some good, some bad. -
It was during the GR live Q+A period they had. Someone asked what their favorite AT was to play and out of the ones on their was one controller, one defender and the rest were melee types sooo take from that what you will and relate it to the the power changes that occured with I13, I am pretty postive that Castle said his favorite toon to play is a brute.......
-
Well most of them have stated that their favorite AT to play is a Brute/Tank/Sctapper.
-
-
-
Energy is perhaps the worst set you could think of using, dark/dark may work but not very well, especially if you are only going to put SO's or cheap IO's into it but hey it's your time that you will be wasting in lvln one up.
-
glad you took killed everyone in a lol zone and even worse it was SC.....fight a real team in the arena and do what bitter said to do......
-
Killing everything in an already overly long TF...........eh I'd much rather get it over with and move on to something else.
-
Quote:Like I said, there were lots of things that needed fixing, I just listed a couple off the top of my head, but no work or at least no input from the devs saying they are working on any of them has been seen in how long...........?Sorry Psy I'm going to have to disagree with you on this one.
IMO, there's nothing wrong with Stalker thunderstrike. It has a *chance* to double crit.
What needs to be fixed is Tanker fossilize, the placate proc firing off everytime in Will Dom, Concentrated Strike doing crazy stupid damage yet it only has a longer cast time by 0.3 seconds when compared to other powers such as Eagles Claw.
So before thunderstrike is "fixed", Fossilize needs to be fixed, broken placate broc needs to fixed, and broken concentrated strike needs to be fixed. -
not as well as sonic. Good spike/as setup with screech plus all the -res from each attack make it the one of the best, if not the best primary for corrs.
-
I feel the same way, try and try as we might, by doing ladders, and all the other things we, as players, can do; the dev team needs to put something out about what they are doing to either fix or change PvP. We have done what we can but the changes that were made with I13 have made less builds viable in almost all aspects of PvP but definately in arena PvP, and zone PvP is a joke with the travel suppression and heal decay, and I had a new person to PvP last night send me a lot of tells asking why their toons def and resistance numbers which were almost capped in PvE were so lolzy when they came into PvP. All I could say was DR and attempt to explain it and their response was "why would any one want that to happen to their toons" to which I had no answer. All of these changes have made less and less people want to PvP not more as was the intent for the changes. Rewards for PvP...PvEr's that wanted PvPIO's, for some reason, actually had to PvP for them and this got some more people into the TS'd HD'd zone but, now nope don't need to, just run a bunch of tips/alignment missions and get hero/villian merits and tada there ya go you got yourself a brand new shiny PvPIO and never even had to step into any PvP whatsoever. There are many changes that could be made to save the PvP in this game but with no talking to us, the playerbase, by the dev team, all I see is when the bling of GR dies off, it could be the end for this game.
Examples of how you could show us something is happening: fix the character copy tool, It is hard to do anything on test if you get someone that wants to come there but cant get a toon copied over.
Fix the temp powers in the arena, as it is right now you can't use any arena store bought temps in a match.
Fix stalker electric melee thunderstrike.
Fix the arena view event results button so that it actually shows the score of a match after it is completed.
There are more, just stating these off the top of my head. I know many people would wish for looking at lowering or removing HD and Travel Suppression from zones, and I think that it would have a resounding YAY from our community.
So how about it, tell us something, being in the dark is killing off our community. Now if that is the reason then hey you are doing a great job. -
Yeah but he/she wanted tp foe and I can not for the life of me make a PvP toon without leaping and ss. It recharges in 3 secs, if it misses the first time hit it again. Have +30% acc in set bonuses and the kismet proc so I don't think it will miss that often. Could maybe go staminaless but when summoning and enhancing pets mm's are end hogs.
-
Here, maybe something like this will work out for you, and maybe someone who actually plays an MM can help you out a bit more, but this is what I came up with, 1207 hp, the heal recharges in 3 secs, but gotta remember that heal decay is on in PvP zones so if you heal faster than every 8 secs it is diminshed.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
DM Dark: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Teleportation
Ancillary Pool: Chill Mastery
Villain Profile:
Level 1: Summon Demonlings -- S'bndAl-Dmg/Rchg(A), S'bndAl-Acc/Dmg/Rchg(3), S'bndAl-Acc/Rchg(3), CmdPres-Acc/Dmg(15), CmdPres-Acc/Dmg/EndRdx(15), CmdPres-Dmg/EndRdx(25)
Level 1: Twilight Grasp -- Nictus-%Dam(A), Nictus-Acc/Heal(11), Numna-Heal(11), Numna-Heal/Rchg(13), Numna-Heal/EndRdx/Rchg(13)
Level 2: Tar Patch -- RechRdx-I(A)
Level 4: Lash -- Mako-Dam%(A), Mako-Acc/Dmg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), GS-Acc/Dmg(7), GS-%Dam(9), GS-Acc/End/Rech(9)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Enchant Demon -- EndRdx-I(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), SW-Def/EndRdx(21), SW-ResDam/Re TP(36), SW-Def(50)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Clrty-EndRdx(A), Clrty-RunSpd(37), Clrty-Stlth(37), Zephyr-ResKB(40)
Level 16: Shadow Fall -- LkGmblr-Rchg+(A), Krma-ResKB(17), Ksmt-ToHit+(17), S'fstPrt-ResKB(21), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 18: Summon Demons -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(19), TtmC'tng-ResDam/Rchg(19), Numna-Heal/Rchg(43), Numna-Heal(43), Numna-Heal/EndRdx(46)
Level 20: Teleport Foe -- Acc-I(A), Zephyr-ResKB(36)
Level 22: Fearsome Stare -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(33), Cloud-%Dam(34), Cloud-ToHitDeb(34), Cloud-Acc/EndRdx/Rchg(34), Cloud-Acc/ToHitDeb(36)
Level 24: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(25)
Level 26: Summon Demon Prince -- S'bndAl-Dmg(A), S'bndAl-Dmg/EndRdx(27), S'bndAl-Build%(27), G'Wdw-Dam%(31), G'Wdw-Acc/Rchg(33), G'Wdw-Hold/Rng(33)
Level 28: Stamina -- P'Shift-End%(A), P'Shift-EndMod(29), P'Shift-EndMod/Acc(29), Efficacy-EndMod(31), Efficacy-EndMod/EndRdx(31)
Level 30: Super Jump -- HO:Micro(A), Zephyr-ResKB(37)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Acrobatics -- KBDist-I(A)
Level 38: Dark Servant -- GravAnch-Immob(A), GravAnch-Immob/Rchg(39), GravAnch-Acc/Immob/Rchg(39), GravAnch-Acc/Rchg(39), GravAnch-Immob/EndRdx(40), UbrkCons-Dam%(40)
Level 41: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(42), FtnHyp-Acc/Sleep/Rchg(42), FtnHyp-Acc/Rchg(42), FtnHyp-Sleep/EndRdx(43)
Level 44: Hoarfrost -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(45), Dct'dW-Heal/Rchg(45), Dct'dW-Rchg(45), Dct'dW-Heal/EndRdx/Rchg(46), S'fstPrt-ResKB(46)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), Krma-ResKB(48), SW-Def/EndRdx(48), SW-Def(48), SW-Def/EndRdx/Rchg(50), S'fstPrt-ResKB(50)
Level 49: Hibernate -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 4: Ninja Run
------------
Set Bonus Totals:- 4.5% Max End (in PvP)
- 30% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 53.8% Enhancement(RechargeTime)
- 5% FlySpeed
- 244 HP (30.4%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -32)
- Knockup (Mag -32)
- MezResist(Confused) 7.5% (in PvP)
- MezResist(Held) 7.5% (in PvP)
- MezResist(Immobilize) 13%
- MezResist(Repel) 2000% (8% chance)
- MezResist(Sleep) 9.7% (in PvP)
- MezResist(Stun) 7.5% (in PvP)
- MezResist(Terrorized) 9.7% (in PvP)
- 17% (0.28 End/sec) Recovery
- 86% (2.88 HP/sec) Regeneration
- 3% Resistance(Smashing)
- 3% Resistance(Lethal)
- 9.3% Resistance(Fire)
- 9.3% Resistance(Cold)
- 3% Resistance(Energy)
- 3% Resistance(Negative)
- 3% Resistance(Toxic)
- 3% Resistance(Psionic)
- 10% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1422;723;1446;HEX;| |78DA9D945B4F134114C7A7B4657B83166869B9494BB994561778534944A19270592| |8B6E5E6A5D9C016D6B6DBA62D89BEF90178D1078D1AA29FC207FC241ADE34918FE0| |8BA9E732589EDDC0FFB773E6CC3967CECC567B91F609F16A41D8024B65BDD128687| |AA369D42BA675E8D4F423F340496BD1B45E2F294288587BB2903DA954AA969A3640| |E5C0B48E86AE792C9E148B2A2E2D68A6DEA8E83D2BD6B15137ACA67AF5E2C954AB6| |5355B338C431FBDAE1B7A0DA2F060D96C5A46A3D14B839C51366AD57A536F9A55AB| |F761CD3C50978ECD7259D6FB3202E54DC3FFFB80904FCB29163A8498131DF7190F0| |8DDDF606E44745F1022DF0979C7BF550E11B1A39F27C4C8DB10BE2C2347D806771B| |BB0B5B4AA0E903E4B5CBBCF612991C45C67342671CA6FB842B41615D938431E8AA9| |322B56C4E0ED4C9F808F11499428991A91FC66E36D9DD212A24B84C61E26B84B955| |4227F87939A8F02668691C4C5D6CB27729D4877117C34D98BA20ECC1C6FCECE7F47| |38AC06FEA50E00F2118B121FA8334D71F209C41AD3D72EF3D2A997A938C1421C9DD| |4B722F6F6D112615EC07EFBD6F90CBE42AF6A18A908C17FA02A6A0889ED34CECB20| |3D3C77E307E11E23F090AC40BCB5E86B72945641530253E417D0332DEC03D0A34B8| |C85822DCA8905FF4985122B820DE10C7730CBD23BFE1378CB7BCEA94F19A1056B00| |84E3F320F70D8C538EFE733E41F956739CA671901EF31794663D3647A0ABB9E9055| |4E6468E1E416E31123CB479563AC10D6217642DEDCC43699A67718BB8C3D42729FA| |0817B4A26496D52936EAE31344686CF6883C1C7BD01AB54792D54BE16337C2D66F0| |02025609732B0C5EB509AB66E5B667F9560FB7BF33F88347AC5FB7F065CD5CFFBAC| |8496B3BB5DCED0FED7F9F73F8C5E30CEE2D0FBC6541441E650787BB28FB288FD1F6| |04E5194A01A5F5D577558CFF36D67507E52ECA3C4A087F804ED153F18278517C285| |D28DD287E94004A1FCA20CA194AEB2F4BDAF583| |-------------------------------------------------------------------|
-
Go to setup and then move the outbound amplifier slider down if that doesn't work have the other people right click on your name and click miscellaneous and then special effects and have them select volume then add then click properties and then have them turn your volume down. Hopefully adjusting your outbound amplifier setting will work.
-
Quote:Oh I don't know, try to keep the community alive, which how can we do that if very few teams are in the ladder, the less teams there, the less interest there is in anyone else getting a team together to join up. To me the teams that are/were there should be trying their hardest to showup and do matches. This would only show more activity which would draw in more people, as it is now we practice with dUmb, which is fine with me btw, but there have been few matches to draw in people to come watch, which in turn can get people to say to their friends "hey we should go do that. It looks like fun." Lets talk the old ladder official match days, these matches drew in lots of people to watch them, and in doing so, drew more people to join teams/start teams. What we have had lately has been a couple teams practicing pretty regularly and staying with it and the other teams dropping out/rarely showing etc. and this leads to people who have a bit of interest in joing the ladder not want to do it and gives the people on all the servers ammo to say that PvP on test is dead, so why even go there to do it. I don't know about you, but I would rather PvP on test, against the best/ or at least people who do it more than just hang out and farm PvEr's that are entering a PvP zone for the first time and in doing so think they are god's gift to PvP but would never step into an arena match.That's not why we withdrew. We could field 8, but what's the point?
Oh well, I know TLDR, sorry about the Psypunk length post. -
-
Sucks to see them go even if with all the people they had on the roster I don't see how they couldn't come up with 8 people to keep going. Never really understood why they wouldn't practice with us either but that is just another mystery.
What about that team that True Dark Lord said was forming, have not seen hide nor hair of them and I do know of one more group that is attempting to form up, don't know when they will get here though. -
You do know that there is an only affecting self timer(2secs) on the target after it is tp'd so this tactic doesn't work so well if the person being tp'd is even halfway breathing because you tp them and you can do nothing to them so all they have to do is jump away/phase or whatever to evade. And you have no knockback protection in that build at all, so you are going to be on you backside an awful lot and no scorpion shield??? I would go Chill mastery and get flash freee, frozen armor, hoarfrost and hibernate.
-
13 glad strikes, 5 apocs, 5 lotg procs, numina proc, miracle proc, 3 microfilaments, 7 shield walls, 5 panacea's, yeah its gonna be a ton.
-